Wine and Neatimage

I do all my digicam image management in Linux. Sometimes I need the neatimage tool to get rid of some noise. It should run under wine as it does in gentoo, but I get this from the console:
laptop ~]$ wine .wine/drive_c/Program Files/Neat Image/NeatImage.exe
fixme:ntdll:TIME_GetTZAsStr Can't match system time zone name "CET" to an entry in TZ_INFO
fixme:ntdll:TIME_GetTZAsStr Please add appropriate entry to TZ_INFO and submit as patch to wine-patches
fixme:ntdll:TIME_GetTZAsStr Can't match system time zone name "CET" to an entry in TZ_INFO
fixme:ntdll:TIME_GetTZAsStr Please add appropriate entry to TZ_INFO and submit as patch to wine-patches
wine: Unhandled exception (thread 0009), starting debugger...
WineDbg starting on pid 0x8
Unhandled exception: page fault on read access to 0x778f83d1 in 32-bit code (0x00526f6d).
In 32 bit mode.
wine: Unhandled exception (thread 000b), starting debugger...
WineDbg starting on pid 0xa
Unhandled exception: page fault on read access to 0x00000000 in 32-bit code (0x7778a7cc).
In 32 bit mode.
Register dump:
CS:0073 SS:007b DS:007b ES:007b FS:003b GS:0033
EIP:7778a7cc ESP:7789f7cc EBP:7789f980 EFLAGS:00210206( - 00 - RIP1)
EAX:7fa54400 EBX:77799960 ECX:171803e4 EDX:00000000
ESI:00000000 EDI:7fa40200
Stack dump:
0x7789f7cc: 7fa40200 7fa40000 8a9871a6 00000000
0x7789f7dc: 00000000 00000001 00000001 7789f81c
0x7789f7ec: 7789fb04 7789faec 7789f828 00000040
0x7789f7fc: 7789f988 77795629 77efd7d0 00000000
0x7789f80c: 00000000 00000000 00400000 7fa54400
0x7789f81c: 77efd7d0 7789f988 7789f86c 7789f8f8
Backtrace:
=>1 0x7778a7cc pe_load_debug_info+0x3dc in dbghelp (0x7789f980)
2 0x777848b5 module_get_debug+0x95 in dbghelp (0x7789f99c)
3 0x777925c2 SymFromAddr+0x52 in dbghelp (0x7789f9bc)
4 0x778d5a20 stack_get_frame+0x70 in winedbg (0x7789f9e4)
5 0x778c8d44 display_print+0x64 in winedbg (0x7789fb78)
6 0x778d887f dbg_exception_prolog+0x11f in winedbg (0x7789fbd0)
7 0x778d8d48 .L151+0x1e0 in winedbg (0x7789fdbc)
8 0x778da36f main+0x36f in winedbg (0x7789fe90)
9 0x778c4320 __wine_exe_main+0x18a in winedbg (0x7789ff20)
10 0x77b82db2 start_process+0xf2 in kernel32 (0x7789fff4)
11 0xb7fbfef1 wine_switch_to_stack+0x11 in libwine.so.1 (0x00000000)
0x7778a7cc pe_load_debug_info+0x3dc in dbghelp: movl 0x0(%edx,%esi,4),%eax
Wine-dbg>quit
WineDbg terminated on pid 0xa
This happens on both systems where I run arch independently
Anyone on this?[/code]

iphitus wrote:Can't you do manipulations like that in the GIMP?
I am affraid not. Neatimage is pretty brilliant. Believe me, I have searched for similar gimp tools. Gaussian selective blur is the closest I get , but nowhere near as refined as Neatimage.
Some things from the windows world are not yet replaceble, like excel for example, when you want to make a lot of graphs....:-( (oo.org sucks with graphs and macros)

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    Well I absolutely love my Mac. I'm just having some problems affording it financially, but when I compare this new MacBook Pro to other like computers, there's a very very small difference in the hardware, and Im usually building laptops that are similiar to this for around 2k anyways. So I'm not 100% sure if I'll keep this or not, and maybe settle for cheaper PC that's under 1.5k (because Apple charges you a 10% open box fee) and buy a mac when I'm in a better position, or just keep this and see what I can do.
    But a few of the things that are making me miss a PC might push me toward a cheaper PC. And so maybe someone here can help me out before I make a decision.
    First off, is there anything that's the equivalent to a disk defragmentor for OSX?
    Second, is the graphics card really powerful in this Macbook 15 inch 2.4 ghz (the newest one)
    Im also having a problem with this keyboard and my favorite game. Basically I need to hold down certain keys (control, alt, shift and space) in order to use skills. But for some reason when I hold down any of these buttons, it only reads it once. So I have to push it every time I'd say, want to heal myself or hit a monster... and that might not seem like a lot but if you play a game for 1 hour + (I'd usually play around 4 hours) it's going to absolutely kill my fingers and make playing the game take a lot longer.
    Now I'm using parallels (the only way to play my game) and whenever I try to install a new KB, because I've found out that the way a KB is wired will determine whether or not you can spam a key or not (Like a cheap USB one wont work, but a more expensive logitech one allows you to) but it either
    1) Crashes Parallels and my Win VM
    or
    2) It sets up whatever kb I use to be used with Mac OSX's drivers which means no matter what the KB is, ctrl alt space and shift cant be spammed.
    I'm also unable to use FRAPS, a PC video capturing program used for games while running parallels. My FPS constantly dips to 0 which lags me in the game, and I can't find a good recording program thats OSX side and that works while Parallels is running (I emailed parallels about what vid they used in their demo but no response)
    Now if use bootcamp, will I have nothing to worry about? Will all of the hardware act like it should act natively on a PC? As in will my nVidia graphics card act like it normally would on a PC instead of it being some kind of virtualized hardware or something like on parallels?
    Thanks for the help guys... 2 weeks to decide on whether or not I keep th is laptop....
    Wii code: 2053-8430-7334-7335
    MGO Name: Crim, [BBB]Crim, Pacifist, Kaze, oSoiFong, A NOOB.

    The graphics card is a higher performance GPU than the X1600 in the previous MBP models. As for "really powerful" you don't provide any basis for comparison. Visit the ATI site to find out the specifications for the model.
    Well I understand that much. I just mean as far as a graphics card in general goes, is it strong enough to support a variety of games (both PC and Mac)? This is my first computer without a crappy intergrated graphics card which could barely handle games from the late 1990s.
    As for keyboard shortcuts I'm not sure if you're referring a Mac or a PC game. However, this reference may help. If the game is a Mac version you'll need to contact the game's developer about any problems with how to use the game on a Mac. If you read the Parallels documentation it will explain how to generate any special keyboard characters when in Windows.
    Umm it's not that. Like I first figured out this problem with all electronics in general when I was a kid playing with one of those press and speak books. What I found out was that, let's pretend there were 3 buttons. One was cow going moo, one was a cat meowing and one was a dog barking. If you held down the Cow button and pressed the Cat button, the cow would still Moo. If you held down the Cow and press the dog button, the cow would still moo. However if you pressed and held the cat button, then pressed the cow button the cat would stop meowing, and the moo would override it.
    That same principle applies to keyboards from what I've seen. I know there are some keyboards where I can use the control button and the alt button at the same time, and some keyboard I can't use. I can't blame the game, because there ARE keyboards that work the way I want it to. And I'm not talking about keyboard shortcuts. Pressing Control+Alt isn't a shortcut in a game, just two different commands. Like one is jump, one is attack. In the game you can Jump and Attack with some keyboards, some keyboards only let you jump or attack.
    Another example is if I put my jump key on the letter "a" and if I hold a, I jump over and over until I let go. but if I put jump to my space bar, I jump once then stop. For some reason it won't repeat keys while in a game. Same goes for other buttons, ctrl, shift, and alt.
    Does that make things a little more clear?
    but what I'm going to do is try my mac keyboard on a PC and see if it has the same limitations.
    If Parallels is crashing either you have a faulty installation, your OS X installation is corrupted, or you have not allocated sufficient RAM for the VM. You need at least 2 GBs of installed RAM to use virtualization software and should allocate at least 384 MBs or RAM to Windows XP and 512 MBs to Vista. If you have only 1 GB of RAM installed your system won't be very stable when you try to run Parallels with Windows on 384 or 512 MBs of RAM.
    I have the newest 15 inch which has gigs. And I've tried setting Parallels to both 1 and 512 (windows xp) and I worded the problem wrong. Parallels doesnt crash, parallels runs fine. What happens is Windows XP gets the blue screen of death whenever I try to install a usb device. Since I can't find a logitech keyboard that has drivers/software for a mac, I tried using a Windows one and tried installing it on my XP... and thats when I got the BSOD
    Parallels uses all the native Mac hardware via the virtualization software. No special Mac drivers are required nor special Windows drivers.
    If you cannot run a Windows program in Parallels it's not a problem with OS X. Complain to Parallels.
    It's not that a program isn't running. It's running fine, it's just my FPS gets really low. What I'm trying to figure out is if my graphics card isn't good enough in general, or if it's not good enough to handle parallels and osx and a game with a video capture all at once.
    Boot Camp runs Windows natively on the hardware just as if you were using any other dedicated Windows hardware. "Will I have nothing to worry about?" I don't know. Boot Camp provides the necessary Windows drivers for all currently produced Intel Macs. You can install Windows XP with Service Pak 2 or Vista. Read the Boot Camp documentation to find out more.
    Well I meant will I have nothing to worry about as in, will my graphics card be as effective on my bootcamped win XP as it would be if it was a native XP laptop, or will it be slightly less effective since it was based for a mac intel computer... does that make sense or do I need to reword it?

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