? With Ray-traced 3D are animated mattes not possible....

Hallo,
With Ray-traced 3D are animated mattes not possible ( say this help function ).
But  - library.creativecow.net/mize_rob/AE_Flame-Effects/1 by Rob Mize - theese animated
mattes work.
And what means a separately area to render in classic 3d renderer?
Simply, can you do the same as in classic only with some better possibilities?
thx a lot,
In german:
animierte Masken sollen nicht in ray traced funktionieren, in o.g. Projekt funktionieren diese aber..
Und was heißt "Sie könne Komps über den klassischen 3d renderer in einer separaten Umgebung rendern?
Mir ist unklar, ob die Einschränkungen für den ray traced für die gesamte Komposition gelten oder kann
man beides  - für verschiedene Ebenen - abwechselnd einsetzen?
Vielen Dank
https://docs.google.com/file/d/0B7W-ipXwfajoV1VVbTBqSnpxMmM/edit

Hallo Mylenium,
vielen Dank für deine Antwort, deutsch ist mir schon ein bissschen lieber!
Was mich irritiert, ist , dass das Projekt von Rob Mize in ray-traced gerendert keine Veränderungen bringt.
Es funktioniert also alles wie vorher -  ich meine die vielen animierten Masken  -.
Eigentlich sollten die ja  nicht mehr funktionieren....
Ich habe das auch mit eigene tests probiert , es läßt sich alles animieren und trotzdem die Vorteile von ray-traced
nutzen!?!
Du meinst, die zu animierenden Masken in einer separaten comp realisieren, rendern und später integrieren,
verstehe ich das richtig ? ! ?
Noch eine Frage: Was meint Adobe Hilfe mit folgendem:
Sie können comps weiterhin über den classic 3d renderer in einer separaten Umgebung rendern.
Was meinen die mit separater Umgebung,  - das was du gepostet hast  -?
Schön, dass es deutschsprachige hier gibt, echt cool
Nochmal danke schön für dein reply und noch einen schönen Sonntag

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