Working on Flash over a network

In the past I have had an issue when working on flash
projects over the office network. The files would suddenly say they
could not save and the file itself would disappear. I lost a few
projects this way and found many others who had the same
experience. I read a report from Macromedia saying that this was a
known issue and the only way round it was to work locally which is
what I have been doing ever since. This was all years ago and it
just occurred to me that in the course of subsequent Flash versions
this issue might have been fixed. Does anyone know one way or the
other?
Cheers all

quote:
Originally posted by:
Pop Clingwrap
In the past I have had an issue when working on flash
projects over the office network. The files would suddenly say they
could not save and the file itself would disappear. I lost a few
projects this way and found many others who had the same
experience. I read a report from Macromedia saying that this was a
known issue and the only way round it was to work locally which is
what I have been doing ever since. This was all years ago and it
just occurred to me that in the course of subsequent Flash versions
this issue might have been fixed. Does anyone know one way or the
other?
We still strongly advise customers to -not- work across the
network. While we've managed to reduce the potential issues, the
underlying code that originally cause that problem has not really
changed.
The main problem is that if for some reason you're working on
a network file, and the machine loses the connection to the
network, Flash authoring has no way to recover and will fail to
save the file (and may in some cases potentially corrupt the file,
though we never were able to replicate that in-house).
So no, please don't work across the network live if you can
avoid it.

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                    MediaTransmitter transmitter = new MediaTransmitter(locator);
                    System.out.println("-> Created media locator: '" +
                                       locator + "'");
                    /* Creates and uses a file reference for the audio file,
                       if a url or any other reference is desired, then this
                       line needs to change.
                    File mediaFile = new File(args[1]);
                    DataSource source = Manager.createDataSource(
                        new MediaLocator(mediaFile.toURL()));
                    System.out.println("-> Created data source: '" +
                                       mediaFile.getAbsolutePath() + "'");
                    // set the data source.
                    transmitter.setDataSource(source);
                    System.out.println("-> Set the data source on the transmitter");
                    // start transmitting the file over the network.
                    transmitter.startTransmitting();
                    System.out.println("-> Transmitting...");
                    System.out.println("   Press the Enter key to exit");
                    // wait for the user to press Enter to proceed and exit.
                    System.in.read();
                    System.out.println("-> Exiting");
                    transmitter.stopTransmitting();
                } else {
                    printUsage();
            } catch (Throwable t) {
                t.printStackTrace();
            System.exit(0);

    Okay, here's the it copied out.
    Media Transmitter
    C:\John\Masters Project\Java\jmf1\MediaPlayer>java MediaTransmitter rtp://127.0.
    0.1:2000/audio it-came-upon.mp3
    -> Created media locator: 'rtp://127.0.0.1:2000/audio'
    -> Created data source: 'C:\John\Masters Project\Java\jmf1\MediaPlayer\it-came-u
    pon.mp3'
    streams is [Lcom.sun.media.multiplexer.RawBufferMux$RawBufferSourceStream;@1decd
    ec : 1
    sink: setOutputLocator rtp://127.0.0.1:2000/audio
    -> Set the data source on the transmitter
    -> Transmitting...
       Press the Enter key to exit
    MediaPlayerFrame
    C:\John\Masters Project\Java\jmf1\MediaPlayer>java MediaPlayerFrame rtp://127.0.
    0.1:2000/audio
    MediaPlayerFrame
    setMediaLocator: rtp://127.0.0.1:2000/audioAs I said, it just kinda stops there, what it should be doing is opening the MediaPlayer.
    "MediaPlayerFrame" and "setMediaLocator: rtp://127.0.0.1:2000/audio" are just print outs I used to track here the code is getting to.

  • One Answer To Sharing Stubborn/Naff Printers Over A Network

    Dear all,
    I posted a previous question concerning sharing a Canon i320 printer and got a swift if disappointing answer. Whilst the answer was entirely correct in that it was a fault with Canon's driver and the lack of a CUPS version, I have found an alternative to giving my perfectly working i320 printer a Viking Funeral which may also answer several other peoples problems. Just as well because it probably wouldn't float anyway.
    It may not be news to some but there is an application for OS X called PrintFab - www.printfab.net which seems to provide CUPS drivers for most printers, including the i320. This allows you to share your disappointingly naff printer over a network just like one of those proper printers you should have bought in the first place.
    I've just achieved a successful printout using the evaluation version of this software. Sadly there's no such thing as a free lunch. This one costs 49 euros in it's basic form but in these ecologically challenged times, it does allow to continue using your current printer. It is presumably cheaper than Airport Extreme which was suggested as an alternative. It did take a while to print so I'm unsure about performance in that area. I guess with an evaluation version, you can check that yourselves.
    Hope this helps.

    Hi Brie,
    I'm not sure exactly what are the 6 steps exactly.... but I did all the check box in ip preferences of both computer.
    I found this in the iP help menu
    To share your photos on a network:
    1-Choose iPhoto > Preferences.
    2-Click Sharing at the top of the Preferences window.
    3-Select the "Share my photos" checkbox, and then choose your entire library or only the albums, slideshows, or books you want to share.
    4-Type a name for your shared items in the "Shared name" field, and a password if desired.
    The shared name you enter appears in the iPhoto Source list on computers set up to look for shared photos on your network. If you select "Require password," users will need to enter that password before they can see your shared photos.
    DONE ( did not use password)
    To look for shared photos:
    1-Choose iPhoto > Preferences.
    2-Click Sharing at the top of the Preferences window.
    3-Select the "Look for shared photos" checkbox.
    DONE
    Not sure what other step there are to do if any!
    michel
    Message was edited by: Michel Vézina
    Message was edited by: Michel Vézina
    Message was edited by: Michel Vézina

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