Workspace bug - all messed up every time Premiere launches

Hello. Ever since the second to last update, my Premiere workspace keeps getting messed up each time I run the program.
I have attached a screenshot here. All the panels are somehow squeezed to the left, the video track part of the timeline is collapsed as well. I have to manually drag everything back to the way it was every time I start the app.
Tried resetting application prefereces (holding shift-alt-ctrl while starting the app), that reset the workspace, but it was messed up again the next time I launched. Tried saving a new workspace or loading a default one. No luck.
This happens randomly. Sometimes when I quit Premiere and launch it again straight away, the workspace is preserved. Other times, when I don't use the app for a longer period of time (few hours) - it happenes again on start.
I can't seem to figure out what the problem here is. please help?
HP Z820, Windows 8.1, Adobe CC2014.2 release, HP Quadro K5000.

Thanks for your reply.
None of the things you mentioned solve the issue, I still get a squeezed workspace, even if I create a new project.
But since you say this bug is known, I guess there is nothing to do but wait for it to get fixed by Adobe.

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    Thread 14:
    0   libsystem_kernel.dylib                  0x930a28e2 __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x97268280 _pthread_cond_wait + 833
    2   libsystem_c.dylib                       0x972ee0e0 pthread_cond_timedwait$UNIX2003 + 70
    3   libtier0.dylib                          0x00049733 CThreadSyncObject::Wait(unsigned int) + 307
    4   libtier0.dylib                          0x000497c8 CThreadEvent::Wait(unsigned int) + 24
    5   libvstdlib.dylib                        0x00092857 CJobThread::Run() + 295
    6   libtier0.dylib                          0x0004acc4 CThread::ThreadProc(void*) + 212
    7   libsystem_c.dylib                       0x972635b7 _pthread_start + 344
    8   libsystem_c.dylib                       0x9724dd4e thread_start + 34
    Thread 15:
    0   libsystem_kernel.dylib                  0x930a28e2 __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x97268280 _pthread_cond_wait + 833
    2   libsystem_c.dylib                       0x972ee0e0 pthread_cond_timedwait$UNIX2003 + 70
    3   libtier0.dylib                          0x00049733 CThreadSyncObject::Wait(unsigned int) + 307
    4   libtier0.dylib                          0x000497c8 CThreadEvent::Wait(unsigned int) + 24
    5   libvstdlib.dylib                        0x00092857 CJobThread::Run() + 295
    6   libtier0.dylib                          0x0004acc4 CThread::ThreadProc(void*) + 212
    7   libsystem_c.dylib                       0x972635b7 _pthread_start + 344
    8   libsystem_c.dylib                       0x9724dd4e thread_start + 34
    Thread 16:
    0   libsystem_kernel.dylib                  0x930a28e2 __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x97268280 _pthread_cond_wait + 833
    2   libsystem_c.dylib                       0x972ee0e0 pthread_cond_timedwait$UNIX2003 + 70
    3   libtier0.dylib                          0x00049733 CThreadSyncObject::Wait(unsigned int) + 307
    4   libtier0.dylib                          0x000497c8 CThreadEvent::Wait(unsigned int) + 24
    5   libvstdlib.dylib                        0x00092857 CJobThread::Run() + 295
    6   libtier0.dylib                          0x0004acc4 CThread::ThreadProc(void*) + 212
    7   libsystem_c.dylib                       0x972635b7 _pthread_start + 344
    8   libsystem_c.dylib                       0x9724dd4e thread_start + 34
    Thread 17:: AQClient
    0   libsystem_kernel.dylib                  0x930a07d2 mach_msg_trap + 10
    1   libsystem_kernel.dylib                  0x9309fcb0 mach_msg + 68
    2   com.apple.CoreFoundation                0x9472af79 __CFRunLoopServiceMachPort + 185
    3   com.apple.CoreFoundation                0x9473095f __CFRunLoopRun + 1247
    4   com.apple.CoreFoundation                0x9473001a CFRunLoopRunSpecific + 378
    5   com.apple.CoreFoundation                0x9472fe8b CFRunLoopRunInMode + 123
    6   com.apple.audio.toolbox.AudioToolbox          0x90096a81 GenericRunLoopThread::Entry(void*) + 209
    7   com.apple.audio.toolbox.AudioToolbox          0x900969ac CAPThread::Entry(CAPThread*) + 196
    8   libsystem_c.dylib                       0x972635b7 _pthread_start + 344
    9   libsystem_c.dylib                       0x9724dd4e thread_start + 34
    Thread 18:
    0   libsystem_kernel.dylib                  0x930a28e2 __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x97268280 _pthread_cond_wait + 833
    2   libsystem_c.dylib                       0x972ee0e0 pthread_cond_timedwait$UNIX2003 + 70
    3   libtier0.dylib                          0x00049733 CThreadSyncObject::Wait(unsigned int) + 307
    4   libtier0.dylib                          0x000497c8 CThreadEvent::Wait(unsigned int) + 24
    5   engine.dylib                            0x09db1029 CQueuedPacketSender::Run() + 121
    6   libtier0.dylib                          0x0004acc4 CThread::ThreadProc(void*) + 212
    7   libsystem_c.dylib                       0x972635b7 _pthread_start + 344
    8   libsystem_c.dylib                       0x9724dd4e thread_start + 34
    Thread 19:
    0   libsystem_kernel.dylib                  0x930a28e2 __psynch_cvwait + 10
    1   libsystem_c.dylib                       0x97268280 _pthread_cond_wait + 833
    2   libsystem_c.dylib                       0x972ee095 pthread_cond_wait$UNIX2003 + 71
    3   com.apple.audio.toolbox.AudioToolbox          0x900a69c1 CAGuard::Wait() + 113
    4   com.apple.audio.toolbox.AudioToolbox          0x900a5619 AQConverterManager::AQConverterThread::Run() + 271
    5   com.apple.audio.toolbox.AudioToolbox          0x900a54a2 AQConverterManager::AQConverterThread::ConverterThreadEntry(void*) + 22
    6   com.apple.audio.toolbox.AudioToolbox          0x900969ac CAPThread::Entry(CAPThread*) + 196
    7   libsystem_c.dylib                       0x972635b7 _pthread_start + 344
    8   libsystem_c.dylib                       0x9724dd4e thread_start + 34
    Thread 20:: com.apple.audio.IOThread.client
    0   libsystem_kernel.dylib                  0x930a07d2 mach_msg_trap + 10
    1   libsystem_kernel.dylib                  0x9309fcb0 mach_msg + 68
    2   com.apple.audio.CoreAudio               0x96c6eeba HALB_MachPort::SendMessageWithReply(unsigned int, unsigned int, unsigned long, unsigned long, mach_msg_header_t*, bool, unsigned int) + 138
    3   com.apple.audio.CoreAudio               0x96c6952e HALB_MachPort::SendSimpleMessageWithSimpleReply(unsigned int, unsigned int, int, int&, bool, unsigned int) + 70
    4   com.apple.audio.CoreAudio               0x96c67bcd HALC_ProxyIOContext::IOWorkLoop() + 1287
    5   com.apple.audio.CoreAudio               0x96c67617 HALC_ProxyIOContext::IOThreadEntry(void*) + 145
    6   com.apple.audio.CoreAudio               0x96c71b61 ___ZN19HALC_ProxyIOContextC2Emj_block_invoke_0 + 20
    7   com.apple.audio.CoreAudio               0x96c6753d HALB_IOThread::Entry(void*) + 71
    8   libsystem_c.dylib                       0x972635b7 _pthread_start + 344
    9   libsystem_c.dylib                       0x9724dd4e thread_start + 34
    Thread 21:
    0   libsystem_kernel.dylib                  0x930a30ee __workq_kernreturn + 10
    1   libsystem_c.dylib                       0x972660ac _pthread_workq_return + 45
    2   libsystem_c.dylib                       0x97265e79 _pthread_wqthread + 448
    3   libsystem_c.dylib                       0x9724dd2a start_wqthread + 30
    Thread 0 crashed with X86 Thread State (32-bit):
      eax: 0xdeadbeef  ebx: 0x09a3ed17  ecx: 0xbfffdb84  edx: 0x00002500
      edi: 0xaca3b174  esi: 0xbfffdbfc  ebp: 0xbfffe018  esp: 0xbfffdbd0
       ss: 0x00000023  efl: 0x00210282  eip: 0x09a3ee7f   cs: 0x0000001b
       ds: 0x00000023   es: 0x00000023   fs: 0x00000000   gs: 0x0000000f
      cr2: 0x00000000
    Logical CPU: 2
    Binary Images:
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        0x4000 -    0x1dff3 +gameoverlayrenderer.dylib (1) <C6AD9D84-0A5D-3598-9C2D-81FF881D168A> /Applications/Steam.app/Contents/MacOS/osx32/gameoverlayrenderer.dylib
       0x34000 -    0x34ffb +steamloader.dylib (0) <04FED4D9-EA7B-3389-8885-307D47EC1AF1> /Applications/Steam.app/Contents/MacOS/osx32/steamloader.dylib
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      0x274000 -   0x279ff7 +libsteam_api.dylib (1) <0F0B01B6-ECB2-3F57-8911-197F6ED26E75> /Users/USER/Library/Application Support/Steam/*/libsteam_api.dylib
      0x2e3000 -   0x2eafff +com.googlecode.google-breakpad (1.0) <52A4C312-E82C-3FD2-AD6B-71E07E934FA9> /Applications/Steam.app/Contents/MacOS/Frameworks/Breakpad.framework/Versions/A /Breakpad
      0x500000 -   0x5b1ff7 +launcher.dylib (1) <64725D45-057F-E805-DA12-7063086B5E38> /Users/USER/Library/Application Support/Steam/*/launcher.dylib
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      0x77a000 -   0x7a5ff7  com.apple.audio.OpenAL (1.6 - 1.6) <CDE1BC7D-871D-3BE7-A6DE-96F6806BB7E1> /System/Library/Frameworks/OpenAL.framework/Versions/A/OpenAL
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      0x7ef000 -   0x7f4fff  com.apple.audio.AppleHDAHALPlugIn (2.3.7 - 2.3.7fc4) <903097A8-3922-3BF8-8B82-8BD1D831F6E7> /System/Library/Extensions/AppleHDA.kext/Contents/PlugIns/AppleHDAHALPlugIn.bun dle/Contents/MacOS/AppleHDAHALPlugIn
    0x14e1000 -  0x14eeff3  com.apple.Librarian (1.1 - 1) <68F8F983-5F16-3BA5-BDA7-1A5451CC02BB> /System/Library/PrivateFrameworks/Librarian.framework/Versions/A/Librarian
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    0x27a8000 -  0x27abffd  com.apple.ForceFeedback (1.0.6 - 1.0.6) <0DF7BE00-63E3-3A7B-8427-32EB741FE6C9> /System/Library/Frameworks/ForceFeedback.framework/Versions/A/ForceFeedback
    0x27b0000 -  0x27e3fef +valve_avi.dylib (1) <E10D4C35-E92A-B1F3-0CCC-57E0E3E70EA2> /Users/USER/Library/Application Support/Steam/*/valve_avi.dylib
    0x3c00000 -  0x3e8cff7 +libsteam.dylib (1) <489E1F11-B16B-31AB-A7A8-7730CAE82AD7> /Applications/Steam.app/Contents/MacOS/osx32/libsteam.dylib
    0x3f9b000 -  0x3fe2fe7 +soundemittersystem.dylib (1) <33779D9B-6F68-B82C-DEDE-91BE3528752F> /Users/USER/Library/Application Support/Steam/*/soundemittersystem.dylib
    0x5a25000 -  0x64caf8f +steamclient.dylib (1) <DCD12DE2-488E-3C76-B78C-FD1198871B17> /Applications/Steam.app/Contents/MacOS/osx32/steamclient.dylib
    0x6fbd000 -  0x6fc1fff  com.apple.IOAccelerator (74.5.1 - 74.5.1) <CB7CDE62-DAEC-35AF-8ADB-3271AA2DF921> /System/Library/PrivateFrameworks/IOAccelerator.framework/Versions/A/IOAccelera tor
    0x6fc8000 -  0x6fd2fff  libGPUSupportMercury.dylib (8.9.2) <302EC167-66A3-3E12-8416-F03F50CA96D9> /System/Library/PrivateFrameworks/GPUSupport.framework/Versions/A/Libraries/lib GPUSupportMercury.dylib
    0x6fda000 -  0x6fe2ffd  libcldcpuengine.dylib (2.2.16) <0BE2D018-66CC-3F69-B8F1-7A81EEEE09F4> /System/Library/Frameworks/OpenCL.framework/Versions/A/Libraries/libcldcpuengin e.dylib
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    0xafd8000 -  0xb134fef +materialsystem.dylib (1) <B2C7E2F4-335A-619A-2A6A-A09FF4D8A0E1> /Users/USER/Library/Application Support/Steam/*/materialsystem.dylib
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    0xc78f000 -  0xc870fff +vscript.dylib (1) <F4CEE888-6C8B-FF33-381A-8093DE544E34> /Users/USER/Library/Application Support/Steam/*/vscript.dylib
    0xc8ae000 -  0xcab5fe3 +vguimatsurface.dylib (1) <61705565-6993-CB41-2457-AFAAFB1A0047> /Users/USER/Library/Application Support/Steam/*/vguimatsurface.dylib
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    0xded7000 -  0xe06bffa  GLEngine (8.9.2) <73F967E8-16C2-3FB2-8C04-293EB038952D> /System/Library/Frameworks/OpenGL.framework/Resources/GLEngine.bundle/GLEngine
    0xe0a2000 -  0xe223fff  libGLProgrammability.dylib (8.9.2) <B7AFCCD1-7FA5-3071-9F11-5161FFA2076C> /System/Library/Frameworks/OpenGL.framework/Versions/A/Libraries/libGLProgramma bility.dylib
    0xe255000 -  0xe6a2ff3  com.apple.driver.AppleIntelHD4000GraphicsGLDriver (8.12.47 - 8.1.2) <5B46A344-20F2-3C75-9D42-D13092E6BB81> /System/Library/Extensions/AppleIntelHD4000GraphicsGLDriver.bundle/Contents/Mac OS/AppleIntelHD4000GraphicsGLDriver
    0xf3ff000 -  0xf42aff7  GLRendererFloat (8.9.2) <96FF25EA-1BC3-3FBA-85B6-08CC9F1D2077> /System/Library/Frameworks/OpenGL.framework/Resources/GLRendererFloat.bundle/GL RendererFloat
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    0x70000000 - 0x7015eff7  com.apple.audio.units.Components (1.9 - 1.9) <F2B2712A-3203-3875-B1FF-768E92AE0D42> /System/Library/Components/CoreAudio.component/Contents/MacOS/CoreAudio
    0x8fe18000 - 0x8fe4ae57  dyld (210.2.3) <23DBDBB1-1D21-342C-AC2A-0E55F27E6A1F> /usr/lib/dyld
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    0x9005f000 - 0x90090fff  com.apple.DictionaryServices (1.2 - 184.4) <CCB46C81-57C6-3F45-B77C-4D29E4CD6BA6> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/Diction aryServices.framework/Versions/A/DictionaryServices
    0x90091000 - 0x901eaffb  com.apple.audio.toolbox.AudioToolbox (1.9 - 1.9) <8BF022FC-C38A-34AA-8469-D98294094659> /System/Library/Frameworks/AudioToolbox.framework/Versions/A/AudioToolbox
    0x901eb000 - 0x901f5fff  libsystem_notify.dylib (98.5) <7EEE9475-18F8-3099-B0ED-23A3E528ABE0> /usr/lib/system/libsystem_notify.dylib
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    0x90a81000 - 0x90a85ffc  libGIF.dylib (850) <45CD8B8F-7324-3187-B01C-8E16C04F33FA> /System/Library/Frameworks/ImageIO.framework/Versions/A/Resources/libGIF.dylib
    0x90a86000 - 0x90acdff3  com.apple.CoreMedia (1.0 - 926.104) <D0E3BE86-12ED-31BE-816F-E72D757A9F2F> /System/Library/Frameworks/CoreMedia.framework/Versions/A/CoreMedia
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    0x90ad9000 - 0x90b55ff3  com.apple.Metadata (10.7.0 - 707.11) <F9BB5BBE-69D0-3309-8280-2303EB1DC455> /System/Library/Frameworks/CoreServices.framework/Versions/A/Frameworks/Metadat a.framework/Versions/A/Metadata
    0x90b56000 - 0x90b56fff  com.apple.vecLib (3.8 - vecLib 3.8) <83160DD1-5614-3E34-80EB-97041016EF1F> /System/Library/Frameworks/vecLib.framework/Versions/A/vecLib
    0x90b57000 - 0x90b57ffd  libOpenScriptingUtil.dylib (148.3) <87895E27-88E2-3249-8D0E-B17E76FB00C1> /usr/lib/libOpenScriptingUtil.dylib
    0x90b58000 - 0x90b5bfff  com.apple.help (1.3.2 - 42) <2B727B38-0E18-3108-9735-F65958924A91> /System/Library/Frameworks/Carbon.framework/Versions/A/Frameworks/Help.framewor k/Versions/A/Help
    0x90b5c000 - 0x90b8fffb  com.apple.GSS (3.0 - 2.0) <9566A96D-C296-3ABD-A12A-E274C81C0B25> /System/Library/Frameworks/GSS.framework/Versions/A/GSS
    0x90b90000 - 0x90bbcff7  libsystem_info.dylib (406.17) <2731CC70-DF2E-3BD1-AE73-A3B83C531756> /usr/lib/system/libsystem_info.dylib
    0x90bbd000 - 0x90bdffff  libc++abi.dylib (26) <3AAA8D55-F5F6-362B-BA3C-CCAF0D3C8E27> /usr/lib/libc++abi.dylib
    0x90be0000 - 0x90cdeff7  libFontParser.dylib (84.6) <7D3EB3CC-527E-3A74-816A-59CAFD2260A4> /System/Library/Frameworks/ApplicationServices.framework/Versions/A/Frameworks/ ATS.framework/Versions/A/Resources/libFontParser.dylib
    0x90cdf000 - 0x90d04ff7  com.apple.quartzfilters (1.8.0 - 1.7.0) <BBB53E4F-BCBA-3461-875F-8FA8E9157261> /System/Library/Frameworks/Quartz.framework/Versions/A/Frameworks/QuartzFilters .framework/Versions/A/QuartzFilters
    0x90d05000 - 0x90d17fff  libbsm.0.dylib (32) <DADD385E-FE53-3458-94FB-E316A6345108> /usr/lib/libbsm.0.dylib
    0x90d18000 - 0x90d1ffff  libsystem_dnssd.dylib (379.38.1) <4F164CA8-4A4F-3B27-B88A-0926E2FEB7D4> /usr/lib/system/libsystem_dnssd.dylib
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    0x969cc000 - 0x969d8ff7  com.apple.NetAuth (4.0 - 4.0) <52D23F12-0718-341D-B9DF-16C814022250> /System/Library/PrivateFrameworks/NetAuth.framework/Versions/A/NetAuth
    0x969d9000 - 0x96a0fffb  com.apple.DebugSymbols (98 - 98) <D0293694-C381-30DF-8DD9-D1B04CD0E5F0> /System/Library/PrivateFrameworks/DebugSymbols.framework/Versions/A/DebugSymbol s
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    Hi, never played them or had Steam, but it appears to be something about the Login as far as I can tell, but not sure of course.
    Hopefully my reply brings your query to the top again & we get more help here.

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  • Aperture 3 keeps asking for my serial numbers every time I launch it.

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    After purchasing a new iMac to replace an aging MacBook Pro, I tried copying the original ProAppsSystemID file in /Library/Application Support/ProApps from the old to the new system, hoping that would transfer my Aperture license. That didn't work (for me), though Aperture continued working on the old MacBook Pro. I went digging and found my original Aperture activation keys (original and upgrade), entered those on the new iMac, and was finally able to launch Aperture 3 on the iMac.
    My problem was that Aperture kept asking me for my serial number every time I launched it. I had originally purchased Aperture 2 and then purchased the Aperture 3 upgrade. As it should, when I supplied my Aperture 3 activation key, it noted that was for an upgrade and prompted me to enter my original key. After supplying my original Aperture 2 (full license, not an upgrade) key, it would continue and launch.
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    I tried everything I could think of: uninstalling and reinstalling Aperture 2, upgrading again to Aperture 3, deleting Aperture preference files, and so on. I tried logging in as root and repeating everything. I tried "repair disk permissions". Nothing helped!
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    Thanks  - this worked for me too - you saved me alot of heartache and wasted time :-)

  • Creative cloud applications keep asking me to login every time I launch an application

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    Or it could be patially related to typical pains when a company makes an enormous transition like this. Ironcially, just as i said in my post, my issue resolved the next day.
    Listen, I undertstand the concern and certainly the frustration. I spend nothing short of 14 hours per day with Adobe apps open. primarily After Effects, Photoshop and Illustrator. I know the hassle and I know the frustration of constantly having to sign back in, which i did for a bit too. But it's just a little melodramatic when people make idle threats they aren't going to follow through with anyway, about using a product that does what this does, and is such an enormous productivity tool that people say silly things. that's what I'm referring to. If you're going to choose an entire platform different than Adobe becuase theyr'e having issues on a brand new method of service and delivery you're an idiot anyway. Wouldn't you agree that the statements of ' i don't have time to test something' are a litle ridiculous? name any product, or purchase in any part of your life that has never failed at anything? and then saying thigns like it's suddenly an unstable environment, when the problem they're complaining about (and the complaint of course it legitimate) has absolutely nothing to do with the stability of the product?
    it's the overblown, silly statements that make people look foolish, do nothing to help the issue, and offer nothing that crack me up. When I read someone saying things like that i pretty much ignore anything else they say because reason isn't something they are using at that point anyway.
    See what you said? that has nothing to do with anyone I'm talking about. You made a valid point, didn't make silly comments like what I'm referring to. you said something I don't agree with, but you dind't go overboard and get all dramatic about it. I don't agree that it's an ongoing degredation of their rep. there is nobody even remotely close a valid competitor out there for this in the first place (depending on what software yoiu're referring to, but since we're in the CC forum i assume that's what you mean). The fact is, their reputation is so strong, no other software company can even compete. But even so I still see progress and innovation. Intel had a cushion with no competitor at one point, then AMD came in, and if you notice, within a couple years of AMD getting very popular, Intel started releasing their upgraded technology in less than a third of the time. But I don't think I see that laziness from Adobe. I don't honestly know that the reason is they moved to a subscription based environment but I know that almost all big software companies are at leasdt considering it. heck Microsoft was talking about changing their licensing and doing it the same way. And it's not for greed I'd guess, it's to comabt theft. At least that's my guess, i have no idea, but i don't believethat it's done and they would change their entire business model for a reason lefss important.
    While we're on that topic I'd like to point out i bet this new process makes an enormous dent in the piracy, at least short term, so for me I applaud it. because when so many people steal the software, it means people like me, and i assume you, pay much higher prices for our legit licenses. So anything that can be done to thwart that has my full approval. But it also just happens to have some nice benefits, in that the pricing is pretty ridiculously low IMO for the entire suite of apps for 50 bucks per month. let' be honest, anyone using them for business which is primarily what this softwre is geared to, understands that while it might seem high, it's tiny compared to the montly cost of doing business, to keep an up to date, suite full of apps that would cost thousands were it not for the subscription. I'll admit, I bought the full suite on the montly just because it made sense. And it actually paid off. Recently I had a client that desperately needed ihs forms migrated to interactive. they were word docs, excel and plain pdfs, but because I happen to have a license for Acrobat, i was able to import those into pdf files and convert them to interactive forms. Then recommend he use the online service to manage them, and frankly it paid for 6 months of licensing for 10 hours work. were it not for the subscription based licensing i'd not have even been able to offer the service because I wouldn't have paid for acrobat.
    Complaining about a piece of software you buy that doesn't work in an area, regardless of where it is, makes perfect sense. But the statements I'm referring to equate to someone buying a house, finding out the key doesn't work, or the doorknob is broke, throwing their hands up and saying 'i'm finding anohter house'. it's silly, and everyone knows there's no merit to it. But i get frustrated seeing it over and over, frewquently by people that hven't even paid for the software. Sometimes I post thing I shouldn't but hey, don't we all?
    I like to browse these forums becuse I'd say i've learned as much of my knowledge by reading tricks, tips and resolutions posted in forums as I did through my classes and education. That's possibly an overstatement but not by much. I do get just as frustrated at the people constantly trying to belitte the company as they do with their issues.

  • Why does CC need my login every time I launch a CC program?

    On my Windows 7 64 bit system with some CS6 and CC programs and running from an administrator account with UAC set at "never notify" I'm being asked for my login just about every time I launch any CC program.
    This is has been slowly getting. This is not following any system change, new CC install or any other system change or crash I'm aware of.
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    Sync unfortunately is known to sometimes corrupt or duplicate bookmarks. I had hoped it may have been fixed with the New Sync but apparently not.
    * Bug [https://bugzilla.mozilla.org/show_bug.cgi?id=812348 812348] - Firefox Sync duplicating and scrambling bookmarks & folders
    *Please only vote or follow . Do not add comments unless it is brand new information, or it is something asked for in the bug.
    ** https://bugzilla.mozilla.org/page.cgi?id=voting.html
    **https://bugzilla.mozilla.org/page.cgi?id=etiquette.html
    ** Follow by using CC <br />You are able to follow the bugs by using the [Save] option whilst the []CC option is checked.
    ** Note you need an email address to register with bugzilla and that will be made public
    Update
    In fact this bug comment specifically may be of interest
    * [https://bugzilla.mozilla.org/show_bug.cgi?id=812348#c32 bug 812348#c32]
    ''If you have lots of bookmarks, or a flaky network connection, or add/change bookmarks frequently, then you're at increased risk of seeing corruption, and there's not much you can do about it. I recommend not using bookmark sync if it's a problem for you.''

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