Wrapping label around cylinder

Hi everyone,
I came across this thread http://forums.adobe.com/message/2982117 explaining how to wrap a label around a cylinder. However when I try myself, I obtain an enormous 3D cylinder with my label glued on it and once I reduce the size of the cylinder to the desired size, my label is minuscule. Additionally, it takes me ages to rotate/scale the cylinder in the right way.
Isn't there any easier solution ? If not, how to solve the size problem ? Why is the 3D cylinder provided by Photoshop so enormous ?

Open the texture and resize and reposition the element as needed.

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    [This is not a Windows-specific question, I hate to exclude Mac users from this answer, but there is no platform-neutral forum here]
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    SG... wrote:
    Are you saying the work on Refine Edge which is new in CS5 needs re-re-architecting? ;-)
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    Please note that I'm not complaining here, just pointing out that it can still get better, and mask manipulations (from my perspective, and that's only one, as the Photoshop userbase is one of the most diverse out there) are core functionality, whereas 3D is arguably not. Or let me put it this way: lots of apps do 3D, and most of them do it better than PS. But no other apps do selections better than PS and that's a fact. Play to your strengths is all I'm saying.
    I'm interested in this combination above. You don't feel the additional 3D features in Ps is a good fit, and yet you're being proactive to address demand from students. What are their specific use cases, if any? Do they resist your guidance to try other shoes if the ones Ps provides don't fit? What points do your students raise for why they want/need to use Ps for 3D instead of developing a tool kit that includes full 3D modeling applications?
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    Hi,
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