Xbox 360 Controller and Call of Duty 4

I bought the Xbox 360 controller with the receiver and installed the driver on the Mac. The driver recognizes it wonderfully in System Preferences. Now, is there any way to use this device to play Call Of Duty 4? (for Mac... naturally).
Has anyone been able to do so?

I'm trying to find the same answer myself. Any luck? I called tech support and they said the game doesn't support it, but to look for a keyboard emulator program. You can view a thread I started here http://gamermodzforum.freeforums.org/viewtopic.php?p=10412#10412 regarding this same issue.

Similar Messages

  • Xbox 360 controller (wired) and compatability with Windows 7

    Ok, here's the scoop. I have an Xbox 360 controller and a plug 'n play kit for it. I have tried the normal solutions for hooking it up and getting it to recognize in Windows 7 (32 bit) Home Prem. Edition, and all I get is it is an 'Unspecified' device in the Control Panel, and as a result, it will not be recognized in games as a controller, and will not work. I have installed the proper drivers and the 360 Accessories for Windows, but even that doesn't recognize the controller when it is plugged into my USB 2.0 port. The driver is properly installed (Windows told me the driver was installed correctly when I first plugged in my controller, after installing the program from the Microsoft website), so I have no idea why it is not working. I have followed all the stepd that I can find. Please give me some assistance.

    If you already have the software installed, go to programs and features and uninstall Microsoft XBOX 360 Accessories 1.2.
    1) Download the drivers from http://www.microsoft.com/hardware/download/download.aspx?category=gaming
    2) Choose Gaming > Xbox 360 Controller for Windows > Windows 7 64 bit > English.                                           
    Don’t run the drivers.  Save them to a folder.
    (Or Xbox 360 Wireless Controller for Windows depending on your controller)
    3) Right click the Xbox360_64Eng file in the folder you downloaded to and click "create shortcut"
    4) Right click the shortcut you created.  Select properties.
    5) On the compatibility tab in properties, click "Run this program in compatibility mode"                  
    Choose Windows Server 2008 Service Pack 1 as the compatibility mode. Apply setting and click ok.
    6) Right Click on the shortcut and select "Run as administrator"
    7) With your controller plugged in go to Device Manager. 
    You should see Microsoft Common Controller for Windows Class. It located under Mice and other pointing if you do, you have arrived. If you don't, try this.
    Continue only if you don’t see Microsoft Common Controller for Windows Class in Device Manager
    8) Right click the unknown device that shows a problem.
    9) Update Driver Software > Browse My computer for Driver Software > Let Me Pick from a List of Drivers
    10) Choose Microsoft Common Controller for Windows Class > XBOX 360 Wireless Receiver for Windows
    Ignore the warning.
    Should work now.
    Please help :(  It's still not working!   Your suggestions helped almost everything.  I don't think there was the Microsoft Common Controller for Windows class/Xbox 360 Wireless Controller via Play and Charge Kit in Device Manager before I tried
    your tips of reinstalling under that old service pack compatibility mode.
    Now that I see that, I thought it'd be fixed... but no!  If I run joy.cpl (the Game Controllers window) it still doesn't see my Xbox controller.  It still isn't recognized by the actual 360 controller software for my PC.  
    I did try updating the drivers again in the device manager, and I am plugged into a Blue USB port.  What else?  Is it something to do with my battery pack or something?  Help!!
    I don't know if this will notify me of a response, so please feel free to email me at smorin1487 @   gmail

  • Microsofft Xbox 360 controller

    Hey, I just bought call of duty 2 for my mac and i have an xbox 360 controller and i driver for it on my mac, and i was wondering if anybody new how to get the controller to work on the game
    macbook pro   Mac OS X (10.4.8)  

    I'm trying to find the same answer myself. Any luck? I called tech support and they said the game doesn't support it, but to look for a keyboard emulator program. You can view a thread I started here http://gamermodzforum.freeforums.org/viewtopic.php?p=10412#10412 regarding this same issue.

  • Time Capsule, hardwired to TWO xbox 360's, and NAT issues.

    Hello All,
    I currently have an older Linksys WRT54G (version 1.0 LOL) which has been working fine for years. I recently bought my son an XBOX 360 for Christmas and we went through the issues of NAT and Call of Duty, and basically I have become quite knowledgeable on this topic. I recently added a SECOND XBOX 360, as it became apparent that one would not do with three boys in the house (Plus COD is a blast on line).
    So I created a second Live Account and got the two xbox's running online stably with NAT wide open on both. This required abandoning the Linksys Firmware and installing "Tomato" on the WRT54G. That works GREAT. No modifications were required for the rest of the network including...
    Macbook by Wifi, Minimac Hardwired (ya ya wifi works but hardwire is better), Airport Express (used only to stream music to stereo in family room - from ANY PC/MAC running Itunes...Itunes is VERY NICE), HP printer with network adapter, 5 other PC's including a mix of VISTA, XP, XP Pro, and multiple IPHONES, A Palm Tungsten C, WII, DS and of course the two hard wired XBOXs. NO Problems. The Tomato configuration only required the modifications for the XBOXs specifically as the rest of the network settings were not change after the firmware update.
    What am I interested in? I'd like to upgrade to a Time Capsule for several reasons. One Newer wifi, faster, two frequencies, backup space for growing Mac branch of our network, and as the internet sharing router. AND to be able to access the TC from the internet for file access anywhere! LOVE THAT FEATURE. This requires the TC to be the first device after the cable modem as far as I can tell at this point. (any input on this specific feature would be great).
    So I want to configure the TC with the input from the Cable modem as the main distribution of the internet. Then from the other NETWORK ports connect to my 20 port router for the rest of the house, as well as to the other items currently connected at the site of the current LinkSys Router (Mac Mini, Sony TV).
    Also I need to maintain the current XBOX set up with (as well as Wii) with full open NAT on both XBOXs.
    My question: Anyone here currently using the TC for hardwired connectivity for an XBOX with XBOX live running with open NAT for TWO XBOXs?
    The issues with NAT and TWO XBOXs is that you cannot simply use PORT FORWARDing or PORT Triggering to make sure that the traffic goes to the correct xbox. The XBOX uses specific communication ports and the ROUTER needs to keep the traffic flowing properly or you get disconnected or never get open NAT (must have for XBOX live and internet gaming). There are many write ups on using Port Forwarding for one XBOX and setting the second one in the DMZ, but this does not work all the time.
    The "Tomato" firmware on the LINKSYS allows fooling the router into giving a 'pseudo static' ip address to the XBOX's by doing MAC address based reservation of an IP number and then letting the DHCP give the xbox an IP address. The MAC address based reservation makes sure that the XBOX always gets the same IP address which for some GD reason must be in order for the traffic to be routed to the correct device. (you can of course use the same MAC address reservation for any device on the network).
    Second Question: For those using the TC AND a second WiFi Router to do WIRELESS connection to the XBOX - which device do you have configured as the main INTERNET sharing router? I have read hear what appears to state that the TC is the main router and the other WiFi the secondary. Thus the ROUTING is still being done by the TC and the other wifi device is being used simply as a WiFi Access point/switch. If this is the case would the firmware on the TC allow the proper routing for TWO XBOXs on the network?
    Thank you,
    Mike

    The ports are 53, 80, 88, and 3074. Since you are trying to make two Xbox consoles use those ports and you are trying to connect to a server, what you need to do is to use Port Range Triggering. You can't use Port Range Forwarding since it will only set those ports into listening mode to the IP address you set it. So if you use Port Range Forwarding it will only be open/available to one console(the one using the IP address).
    You need to use PORT RANGE TRIGGERING. Disable Port Range Forwarding and DMZ. You need to enable UPnP as well if your Linksys router have this option (other model doesn't have this option but it is said to be enabled in default settings according to their tech support).
    To solve the lag problem set your MTU size to 1364. This settings will work even if you have one or multiple consoles running behind the router.

  • How do I use the Xbox 360 controller

    Hello,
    As everyone knows the XBOX 360 controller is the definitive controller for Windows gaming.
    I'm working on two projects now.  One in Flash and one in Unreal Engine.  I thought,"Wouldn't it be great to work on three projects at once."
    So the idea came to me that a comedic style hockey game could be made in Flash.  Flash is great for action games, and the P2P networking(thought could have been done better) is just sufficient to make a good multiplayer experience.
    I do not however want an action oriented hockey game without analog sticks.  I've gotten the XBOX 360 controller to work in C/C++ in a Tekken Style Open Wolrd Game, and it was great.  Where do I get the XBOX360 code to integrate them into a flash game?
    ,Jim

    The GameInput API's for Actionscript 3.0. You can get when you download and install the Adobe Gaming SDK, after that you would need to import the SWC.

  • Trouble Connecting a Wireless Xbox 360 Controller to Windows 8.1 via the Play & Charge Kit

    I've been trying to connect a standard black wireless Xbox 360 controller to my PC, a Dell Inspiron 17R Special Edition (what makes it special is a mystery to me, but that's the name) with the standard Play & Charge Kit.
    I downloaded the drivers from Microsoft's website <http://www.microsoft.com/hardware/en-us/d/xbox-360-wireless-controller-for-windows>. Since there was no version for Windows 8.1, I downloaded the version for windows 7 (64-bit) and ran the installer
    in compatibility mode. The installer ran just fine, and I was able to run joy.cpl with no trouble. The trouble was, my controller doesn't show up in the list of game controllers, which is blank.
    Under Devices and Printers, an item named "Xbox 360 Wireless Controller via Play and Charge Kit" appears in the "Unspecified" category. When I look at the properties of this device, there are only two tabs, "General" and "Hardware".
    Under the "Hardware" tab, there is a device also named"Xbox 360 Wireless Controller via Play and Charge Kit" whose properties have all the proper drivers and suchlike.
    Help!

    Uninstall all the driver.
    Download and install the latest driver,or,you may try the same to get via Windows Update.
    You may post here:
    http://forums.xbox.com/
    S.Sengupta, Windows Entertainment and Connected Home MVP

  • Using the xbox 360 controller in my java application

    Wanted to know if there is a way to get the xbox 360 controller or the nintendo wii to work with my java application. Has anyone been able to access either controller using java.
    Thanks
    GradStudent

    nope. you can use jinput to use game controllers... but only game controllers
    that can be plugged in and have a driver.
    i dont have any game systems, do the controllers have a usb attachment and computer drivers?
    xbox mod:
    http://www.fury-tech.com/en/Guides/Xbox-Controller-PC-Conversion-Mod
    jinput:
    https://jinput.dev.java.net/

  • [solved] Xbox 360 Controller (wired) as mouse

    So I'm mouseless but have an unused Xbox 360 Controller. How can I get it to function as a mouse?
    ls /dev/input gives:
    by-id by-path event0 event1 event2 event3 event4 event5 js0 mice mouse0
    and dmesg gives:
    usb 3-1: new full speed USB device using ohci_hcd and address 2
    input: Microsoft X-Box 360 pad as /devices/pci0000:00/0000:00:1c.1/usb3/3-1/3-1:1.0/input/input5
    usbcore: registered new interface driver xpad
    xpad: X-Box pad driver
    I've run the usual gamut of google/forum searches to no avail. Seems that most people who do have their controllers functioning as a mouse are looking for ways to disable the behavior. As always, thanks for the help.
    -jd
    Update: Found qjoypad which does the trick
    Last edited by ntness (2010-04-26 04:54:09)

    So I'm mouseless but have an unused Xbox 360 Controller. How can I get it to function as a mouse?
    ls /dev/input gives:
    by-id by-path event0 event1 event2 event3 event4 event5 js0 mice mouse0
    and dmesg gives:
    usb 3-1: new full speed USB device using ohci_hcd and address 2
    input: Microsoft X-Box 360 pad as /devices/pci0000:00/0000:00:1c.1/usb3/3-1/3-1:1.0/input/input5
    usbcore: registered new interface driver xpad
    xpad: X-Box pad driver
    I've run the usual gamut of google/forum searches to no avail. Seems that most people who do have their controllers functioning as a mouse are looking for ways to disable the behavior. As always, thanks for the help.
    -jd
    Update: Found qjoypad which does the trick
    Last edited by ntness (2010-04-26 04:54:09)

  • Xbox 360 controller support

    I've found a couple of old threads that require a recompilation of the kernel or a kernel patch (I think) or recompilation of a module in order to get XBox 360 controller working, but those were from 2.6.24 or 2.6.28. Is that still necessary? Can someone point me in the right direction for how to get my box to recognize and use the XBox 360 controller? I've modprobed joydev and xpad, but all dmesg says when I plug in the controller is
    usb 3-2: new full speed USB device using uhci_hcd and address 5
    usb 3-2: configuration #1 chosen from 1 choice
    Suggestions?

    majiq wrote:I'm trying to use it with GridWars, but it doesn't seem to be registering. As a note, I found no new entries in /dev/input/.
    Grid Wars looks for the joysticks registered as /dev/js(0,1,2,etc). So if you ever get the controller registered under /dev/input just symlink the /dev/input/jsX to /dev/jsX.

  • XBox 360 controller doesn't work in game in Outlast

    I got Outlast, that new horror game, and a Wolf Among Us. I installed Tattleboogie's drivers and using an wired xbox 360 controller (original). In Wolf Among Us it works fine, in the Tattleboogie's settings everything shows as working with responce on every button, but in Outlast, even though the controller is identified and shows up in settings and in the menus as if it were working, it simply doesn't. I get no responce from presses at all.
    Also, I've tried Game Companion and Joystick Mapper, but those just doesn't work. I can get some movement, but it's irregular and doesn't correspond properly. So I do NOT want to use that kind of software, and shouldn't need to since Outlast should have full controller support and obviously recognize it.
    So anyone know anything about this?
    I'm running on a Macbook Pro 13" with Mavericks installed.

    https://wiki.archlinux.org/index.php/Keyboard_shortcuts
    Once you set up the magic sysrq keys, you need to look at the journal of a frozen session.

  • Xbox 360 controller works in mate desktop but not DWM?

    Hello,
    I just switched to DWM from mate desktop. I use my xbox 360 controller with steam home streaming. Worked perfectly under mate but it doesnt work at all in DWM.
    The xbox controller light is on in dwm and I can confirm it still works under mate. I tried installing xf86-input-joystick but no joy. (didnt need this under mate)
    Anyone know what makes this work in mate desktop or how to make it work in dwm?
    Many Thanks.
    PS: Don't know if it helps but my .xinitrc is just a copy of /etc/skel
    #!/bin/sh
    # ~/.xinitrc
    # Executed by startx (run your window manager from here)
    if [ -d /etc/X11/xinit/xinitrc.d ]; then
    for f in /etc/X11/xinit/xinitrc.d/*; do
    [ -x "$f" ] && . "$f"
    done
    unset f
    fi
    setxkbmap gb &
    exec dwm
    #exec mate-session

    I installed this driver:
    http://tattiebogle.net/index.php/ProjectRoot/Xbox360Controller/OsxDriver
    And now my MBP reliably recognizes the controller (evident by it showing me what commands it is receiving in the preference pane created by this driver), but I've found that getting an individual game to behave nicely with the controller is a whole other ball of wax...good luck.

  • Xbox 360 controller help

    I was wondering if there was anyway I could use an Xbox 360 controller on my mac? I cant install anything to the hard drive since its a school computer but I still want to be able to play on my emulator with a controller.

    Xbox settings :-
    Please click on the tab "Application and gaming" and click on sub
    tab "Port range forwarding"
    1) On the first line in Application box type in "Xbox", in start box
    type in 88, in end box type in 88, in protocol keep it both, in ip
    address type in 192.168.1.20 and give a check mark on enable box.
    2)   On the second line in Application box type in "Xbox", in start box
    type in 3074, in end box type in 3074, in protocol keep it both, in ip
    address type in 192.168.1.20 and give a check mark on enable box.
    3) Now save the settings
    4) Once you return to the setup page, click on the tab "Administration"
    and disable the UPNP and save the settings.
    5) Now assign the given ip address on your xbox
       ip address :- 192.168.1.20
       subnet mask :- 255.255.255.0
       default gateway :- 192.168.1.1
    Please assign the dns address on the xbox
      primary dns :- 4.2.2.2
      secondary dns :- 192.168.1.1
    6) Please try to test your xbox live.

  • XBox 360 Controller for Windows

    Hi all,
    I'm trying to get my xbox 360 controller to sync on XP under Bootcamp. If I plug in the receiver under OS X and sync the controller it syncs straight away, if I try and do the same under windows it just blinks at me. I've tried using a powered hub but that made no diffrerence. It's odd how it works on OS X but not under windows, as it's the same hardware, which makes me think it's likely a driver issue?
    Any ideas?

    Thanks, but it's not as simple as not syncing the controller properly. I've done some more testing.
    The front-most USB port does not work at all, well it supplies voltage, but no functionality. It doesn't even accept the apple mouse. So this may be related. BTW the Macbook is at most 2 weeks old, so I'll have this sorted at the genius bar.
    I CAN get the xbox controller to sync if I attach a powered USB hub to ONLY the middle USB socket, which is weird. I think with the flaky bottom port and this weird behaviour with the xbox controller, it's looking like I should just have the apple techs go over the USB ports before I pull out any more hair trying to figure out why it's happening!

  • Xbox 360 Controller

    How do I get an Xbox 360 Controller to work with Nexuiz?

    You'll want to calibrate your controller by doing the following:
    Search "set up usb game controllers" from the control panel
    Click Properties
    Go to the Settings tab and click Calibrate

  • Xbox 360 Controller not recognized by Macbook.

    I just bought an xbox 360 controller to play games with it while programing it through a software. When I first plug it in, the Mac recognizes the controller. If I unplug it and then plug it in again, the 360 controller lights will flash, but it won;t recognize it. If I restart my computer, plug it in, its fine again. Now, if I plug it in, it works, un plug it, but plug it into a different usb port, it will work again. Once I've used one port, it won't work with it and will have to restart my Mac. Any help would be great, Thanks!

    I installed this driver:
    http://tattiebogle.net/index.php/ProjectRoot/Xbox360Controller/OsxDriver
    And now my MBP reliably recognizes the controller (evident by it showing me what commands it is receiving in the preference pane created by this driver), but I've found that getting an individual game to behave nicely with the controller is a whole other ball of wax...good luck.

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