Xbox 360 Controller not recognized by Macbook.

I just bought an xbox 360 controller to play games with it while programing it through a software. When I first plug it in, the Mac recognizes the controller. If I unplug it and then plug it in again, the 360 controller lights will flash, but it won;t recognize it. If I restart my computer, plug it in, its fine again. Now, if I plug it in, it works, un plug it, but plug it into a different usb port, it will work again. Once I've used one port, it won't work with it and will have to restart my Mac. Any help would be great, Thanks!

I installed this driver:
http://tattiebogle.net/index.php/ProjectRoot/Xbox360Controller/OsxDriver
And now my MBP reliably recognizes the controller (evident by it showing me what commands it is receiving in the preference pane created by this driver), but I've found that getting an individual game to behave nicely with the controller is a whole other ball of wax...good luck.

Similar Messages

  • Xbox 360 controller not working

    I plug in the controller, lights up for a sec, then nothing. I've read MANY similar problems, but they are all from a couple years back and none of those solutions work now. I am using an official Xbox 360 wired controller to play Boarderlands 2, which I bought from the Mac App store and claims to support that controller. Please help. Thanks.

    Yup it does, under USB Hub:
    Controller:
      Version:          1.10
      Bus Power (mA):          500
      Speed:          Up to 12 Mb/sec
      Manufacturer:          ©Microsoft Corporation
      Product ID:          0x028e
      Serial Number:          07C0299
      Vendor ID:          0x045e

  • How can i use my xbox 360 controller to play games on my macbook pro?

    I would like to use my wired Xbox 360 controller to play COD 4 on my macbook pro. PLEASE HELP ME!!

    In the mac app store check out joystick mapper, its pretty awesome.

  • Xbox 360 controller works in mate desktop but not DWM?

    Hello,
    I just switched to DWM from mate desktop. I use my xbox 360 controller with steam home streaming. Worked perfectly under mate but it doesnt work at all in DWM.
    The xbox controller light is on in dwm and I can confirm it still works under mate. I tried installing xf86-input-joystick but no joy. (didnt need this under mate)
    Anyone know what makes this work in mate desktop or how to make it work in dwm?
    Many Thanks.
    PS: Don't know if it helps but my .xinitrc is just a copy of /etc/skel
    #!/bin/sh
    # ~/.xinitrc
    # Executed by startx (run your window manager from here)
    if [ -d /etc/X11/xinit/xinitrc.d ]; then
    for f in /etc/X11/xinit/xinitrc.d/*; do
    [ -x "$f" ] && . "$f"
    done
    unset f
    fi
    setxkbmap gb &
    exec dwm
    #exec mate-session

    I installed this driver:
    http://tattiebogle.net/index.php/ProjectRoot/Xbox360Controller/OsxDriver
    And now my MBP reliably recognizes the controller (evident by it showing me what commands it is receiving in the preference pane created by this driver), but I've found that getting an individual game to behave nicely with the controller is a whole other ball of wax...good luck.

  • XBox 360 controller doesn't work in game in Outlast

    I got Outlast, that new horror game, and a Wolf Among Us. I installed Tattleboogie's drivers and using an wired xbox 360 controller (original). In Wolf Among Us it works fine, in the Tattleboogie's settings everything shows as working with responce on every button, but in Outlast, even though the controller is identified and shows up in settings and in the menus as if it were working, it simply doesn't. I get no responce from presses at all.
    Also, I've tried Game Companion and Joystick Mapper, but those just doesn't work. I can get some movement, but it's irregular and doesn't correspond properly. So I do NOT want to use that kind of software, and shouldn't need to since Outlast should have full controller support and obviously recognize it.
    So anyone know anything about this?
    I'm running on a Macbook Pro 13" with Mavericks installed.

    https://wiki.archlinux.org/index.php/Keyboard_shortcuts
    Once you set up the magic sysrq keys, you need to look at the journal of a frozen session.

  • XBox 360 Controller for Windows

    Hi all,
    I'm trying to get my xbox 360 controller to sync on XP under Bootcamp. If I plug in the receiver under OS X and sync the controller it syncs straight away, if I try and do the same under windows it just blinks at me. I've tried using a powered hub but that made no diffrerence. It's odd how it works on OS X but not under windows, as it's the same hardware, which makes me think it's likely a driver issue?
    Any ideas?

    Thanks, but it's not as simple as not syncing the controller properly. I've done some more testing.
    The front-most USB port does not work at all, well it supplies voltage, but no functionality. It doesn't even accept the apple mouse. So this may be related. BTW the Macbook is at most 2 weeks old, so I'll have this sorted at the genius bar.
    I CAN get the xbox controller to sync if I attach a powered USB hub to ONLY the middle USB socket, which is weird. I think with the flaky bottom port and this weird behaviour with the xbox controller, it's looking like I should just have the apple techs go over the USB ports before I pull out any more hair trying to figure out why it's happening!

  • Xbox 360 controller (wired) and compatability with Windows 7

    Ok, here's the scoop. I have an Xbox 360 controller and a plug 'n play kit for it. I have tried the normal solutions for hooking it up and getting it to recognize in Windows 7 (32 bit) Home Prem. Edition, and all I get is it is an 'Unspecified' device in the Control Panel, and as a result, it will not be recognized in games as a controller, and will not work. I have installed the proper drivers and the 360 Accessories for Windows, but even that doesn't recognize the controller when it is plugged into my USB 2.0 port. The driver is properly installed (Windows told me the driver was installed correctly when I first plugged in my controller, after installing the program from the Microsoft website), so I have no idea why it is not working. I have followed all the stepd that I can find. Please give me some assistance.

    If you already have the software installed, go to programs and features and uninstall Microsoft XBOX 360 Accessories 1.2.
    1) Download the drivers from http://www.microsoft.com/hardware/download/download.aspx?category=gaming
    2) Choose Gaming > Xbox 360 Controller for Windows > Windows 7 64 bit > English.                                           
    Don’t run the drivers.  Save them to a folder.
    (Or Xbox 360 Wireless Controller for Windows depending on your controller)
    3) Right click the Xbox360_64Eng file in the folder you downloaded to and click "create shortcut"
    4) Right click the shortcut you created.  Select properties.
    5) On the compatibility tab in properties, click "Run this program in compatibility mode"                  
    Choose Windows Server 2008 Service Pack 1 as the compatibility mode. Apply setting and click ok.
    6) Right Click on the shortcut and select "Run as administrator"
    7) With your controller plugged in go to Device Manager. 
    You should see Microsoft Common Controller for Windows Class. It located under Mice and other pointing if you do, you have arrived. If you don't, try this.
    Continue only if you don’t see Microsoft Common Controller for Windows Class in Device Manager
    8) Right click the unknown device that shows a problem.
    9) Update Driver Software > Browse My computer for Driver Software > Let Me Pick from a List of Drivers
    10) Choose Microsoft Common Controller for Windows Class > XBOX 360 Wireless Receiver for Windows
    Ignore the warning.
    Should work now.
    Please help :(  It's still not working!   Your suggestions helped almost everything.  I don't think there was the Microsoft Common Controller for Windows class/Xbox 360 Wireless Controller via Play and Charge Kit in Device Manager before I tried
    your tips of reinstalling under that old service pack compatibility mode.
    Now that I see that, I thought it'd be fixed... but no!  If I run joy.cpl (the Game Controllers window) it still doesn't see my Xbox controller.  It still isn't recognized by the actual 360 controller software for my PC.  
    I did try updating the drivers again in the device manager, and I am plugged into a Blue USB port.  What else?  Is it something to do with my battery pack or something?  Help!!
    I don't know if this will notify me of a response, so please feel free to email me at smorin1487 @   gmail

  • How to install xbox 360 controller on mac mavericks?

    how to install wired xbox 360 controller on mac mavericks?
    i installed this driver
    http://files.tattiebogle.net/360/360ControllerInstall.dmg
    but is not working

    @mtnbkr81,
    So you are trying to use the wireless controller? All that I have read points to more reliability for the wired when using it on a computer. Perhaps you should save money for a wired one?
    I also forgot to mention the installation procedures on the .11 version. My controller does get recognized but as a genereric controller. Not specific to xbox360. But you can try this:
    -Uninstall the pref pant and the couple of other files that have been written to your MAC. Use the search on "controller"
    -once deleted run the .11 version of tthe driver. MAKE SURE THE CONTROLLER IS NOT IN THE USB PORT.
    -after the installation is complete open up preferences adn you should see an xbox360 option
    -open it and then plug in the controller
    -it should then get recognized. You may need to play with some of the options.

  • How do I use the Xbox 360 controller

    Hello,
    As everyone knows the XBOX 360 controller is the definitive controller for Windows gaming.
    I'm working on two projects now.  One in Flash and one in Unreal Engine.  I thought,"Wouldn't it be great to work on three projects at once."
    So the idea came to me that a comedic style hockey game could be made in Flash.  Flash is great for action games, and the P2P networking(thought could have been done better) is just sufficient to make a good multiplayer experience.
    I do not however want an action oriented hockey game without analog sticks.  I've gotten the XBOX 360 controller to work in C/C++ in a Tekken Style Open Wolrd Game, and it was great.  Where do I get the XBOX360 code to integrate them into a flash game?
    ,Jim

    The GameInput API's for Actionscript 3.0. You can get when you download and install the Adobe Gaming SDK, after that you would need to import the SWC.

  • Xbox 360 controller support

    I've found a couple of old threads that require a recompilation of the kernel or a kernel patch (I think) or recompilation of a module in order to get XBox 360 controller working, but those were from 2.6.24 or 2.6.28. Is that still necessary? Can someone point me in the right direction for how to get my box to recognize and use the XBox 360 controller? I've modprobed joydev and xpad, but all dmesg says when I plug in the controller is
    usb 3-2: new full speed USB device using uhci_hcd and address 5
    usb 3-2: configuration #1 chosen from 1 choice
    Suggestions?

    majiq wrote:I'm trying to use it with GridWars, but it doesn't seem to be registering. As a note, I found no new entries in /dev/input/.
    Grid Wars looks for the joysticks registered as /dev/js(0,1,2,etc). So if you ever get the controller registered under /dev/input just symlink the /dev/input/jsX to /dev/jsX.

  • Wired xbox 360 controller used for PC

    I have tried literally everything I can think of, I searched it, and a resounding solution were these steps:
    1) Download the drivers from "Can't post links yet"
    2) Choose Gaming > Xbox 360 Controller for Windows > Windows 7 64 bit > English.Don't run the drivers.  Save them to a folder. (Or Xbox 360 Wireless Controller for Windows depending on your controller)
    3) Right click the Xbox360_64Eng file in the folder you downloaded to and click "create shortcut"
    4) Right click the shortcut you created. Select properties. 
    5) On the compatibility tab in properties, click "Run this program in compatibility mode" ChooseWindows Server 2008 Service Pack 1 as the compatibility mode. Apply setting and click ok.
    6) Right Click on the shortcut and select "Run as administrator"
    7) With your controller plugged in go to Device Manager.  You should see Microsoft Common Controller for Windows Class. It located under Mice and other pointing if you do, you have arrived. If you don't, try this.
         Continue only if you don't see Microsoft Common Controller for Windows Class in Device Manager
    8) Right click the unknown device that shows a problem.
    9) Update Driver Software > Browse My computer for Driver Software > Let Me Pick from a List of Drivers
    10) Choose Microsoft Common Controller for Windows Class > XBOX 360 Wireless Receiver for Windows
    I have tried the steps in order countless times. tried many different compatability modes, and to no avail am I able to get the "Microsoft Common Controller for Windows Class" to show up. so I continue through the next 3 steps (8-10) and
    the option listed in step 10 is not available. and I have been trying to fix this since 7:00 AM this morning.....

    Hi,
    Are we download the driver from the following link?
    http://www.microsoft.com/hardware/en-us/d/xbox-360-controller-for-windows
    Where did you find the steps for reference?
    For how to configure XBox 360 controller, please check the below article:
    Connect an Xbox 360 wired controller to your PC
    Best regards
    Michael Shao
    TechNet Community Support

  • IPhone 2.0 & Wireless Xbox 360 Controller

    Does any one's iPhone w/ 2.0 disconnect their wireless Xbox 360 Controller while using the new apps?

    I did actually have my Xbox 360 controller disconnect in the middle of a game for the first time yesterday. It was fully charged. My iPhone 3g was on and located within 5 feet of it, but it was not being used so I can't believe it'd be related.
    The thing is, Microsoft uses a proprietary wireless communication protocol (which is where there's no wireless third party apps) so it would be very hard to believe that it would interfere with the iPhone or any other phone. The iPhone definitely doesn't have any type of signal receiver or transmitter in it that's unique and many other phones have the same and don't cause problems.

  • Interface an Xbox 360 controller

    Can any one tell me how you can use the Xbox360 controller in labview8? Is there already code for it somewhere? Ideally i want to use it as a school project and having it light up simple boolean lights when the button is pressed but i dont know how to get started. Thanks for the help.

    Hi
    How did you get on with the Xbox 360 to LabVIEW interface? I’m just about to try this out myself but before I buy PC XBOX 360 Controller [1] I was wondering if you managed it or not?
    Did the standard USB joystick vis work and if so how much functionality did they give you?
    Did you develop your own interface if so would it be possible to get a copy?
    Thanks for your help
    [1] PC XBOX 360 Controller
    http://www.overclockers.co.uk/showproduct.php?prod​id=GC-000-MS&tool=3

  • Exchanging an Xbox 360 Controller??

    Earlier in the day I purchased an Xbox 360 controller at Best Buy and when I took the controller out I noticed that the left thumbstick makes a terribly loud and annoying squeaky sound whenever you move it. It will not go away. I was wondering if I would be able to go to the same store tomorrow and exchange it for the exact same style of controller. I have the box and everything still as well as the receipt. Thanks for your time!
    Solved!
    Go to Solution.

    Hello Brendan352,
    I am not the biggest gamer in the world, but even I have encountered the dreaded squeaky thumbsick.  It can definitely be quite annoying!  You are well within the 15 day return/exchange period (30 days for Elite members and 45 days for Elite Plus members) if you purchased the Xbox 360 controller yesterday and should have no real problem exchanging it.  With that being said, you would want to bring the controller and your receipt up to the customer service counter at any Best Buy store for further assistance.
    Best Buy Return & Exchange Promise
    Thank you for taking the time to connect with us on the forum.
    Derek|Social Media Specialist | Best Buy® Corporate
     Private Message

  • [SOLVED] Xbox 360 controller joytech neo-se

    Hello, I need his help please. Someone can make work like the control joytech neo-se, I have understood that the control of xbox 360 this one supported of native form from the kernel 2.6.24 but for any reason to it my me does not work, the led does not stop blinking this where the symbol of xbox and it does not recognize his button / sticks. Someone can to indicate me that it is what I have to configure or modify in order that it works?
    Last edited by Cory (2009-10-09 18:34:36)

    I have made it, I'm very happy with myself. It's not perfect but should work. It only builds and installs the xboxdrv binary, the other featured tools are not touched. Any improvements are welcomed.
    The final dilemma is what category to submit in the AUR. It's not a module or a game, technically not a lib. There needs to be a category for generic utilities.
    PKGBUILD
    # Contributor: Andrew Mellor (quantumphaze)
    pkgname=xboxdrv
    pkgver=0.4.9
    pkgrel=1
    pkgdesc="Userspace Xbox 360 controller driver, alternative to xpad module."
    url="http://pingus.seul.org/~grumbel/xboxdrv/"
    arch=('i686' 'x86_64')
    license=('GPL')
    depends=('libusb' 'dbus-python')
    makedepends=('boost' 'scons')
    source=("http://pingus.seul.org/~grumbel/xboxdrv/xboxdrv-linux-${pkgver}.tar.bz2"
    "xbox_controller.diff")
    md5sums=('f0a552856825f65504e55f3fa4fdc6fb'
    '99b95bb2dae91e12dd07a735214ca657')
    build() {
    cd ${srcdir}/xboxdrv-linux-${pkgver}
    touch got-this-far
    patch -Np1 -i ${srcdir}/xbox_controller.diff
    scons
    mkdir -p ${pkgdir}/usr/bin/
    install -m755 ${srcdir}/xboxdrv-linux-${pkgver}/xboxdrv ${pkgdir}/usr/bin/xboxdrv
    xbox_controller.diff
    --- xboxdrv-linux-0.4.9/src/xbox_controller.hpp 2009-11-02 00:00:25.000000000 +200
    +++ xboxdrv-linux-0.4.9/src/xbox_controller.hpp 2009-11-02 00:30:25.000000000 +200
    @@ -20,6 +20,7 @@
    #define HEADER_XBOX_CONTROLLER_HPP
    #include <usb.h>
    +#include <stdint.h>
    #include "xbox_generic_controller.hpp"
    struct XPadDevice;
    Please test it and let me know how it works before I submit it.

Maybe you are looking for

  • Why can't I set a specific folder or album to save Screenshots only?

    I'm tired of having my "real pictures" and my "screenshots" all mixed up in one big list. I want to be able to choose a specific folder. Most of my screenshots are payment confirmation numbers or other personal information, and when other people want

  • Problems Exporting Keywords from LR5.3

    Hi, I do all my keywording in LR and have it set up in various hierachies or nests and have made these "organising" keywords non-exportable.  Prior to running an export, to convert to TIFFs  I have checked what words will export and I am having probl

  • Adobe offline form , populating dynamic header on new page

    Hi, I have requirment where i have a header table and relative item itab , i need to display header1 and its corresponding item in the form and if item data flow to  next page then corresponding header need to be populated in every new page . At end

  • Applets with JNLP

    Hi, I'm trying to create an applet using JWS technology. My previous applet was able to communicate with javascript (using JSObject) in order to open a link in a new window. With JWS, when the applet is launched, it is run in a new "window" but not i

  • Configuration Manager as a trap receiver

    We have a large deployment of wae's, running the 4.0.11 code level and were wondering if we could use the CM as a trap receiver, that will subsequently forward the notification messages, similar to the Cisco Works? Thnx...