Xbox nat issue
I have an xbox hard wired to my bt home hub 3 each and everytime i switch on my xbox my nat type is moderate so i have to switch off xbox reset the home hub to get an open nat . I have followed the online help in resetting but nothing changes i still have same problem when i conect the next time.
Hi, even with a static IP address, or an IP address that's permanently allocated to the XBox from the hub's DHCP range, and with the appropriate ports forwarded, I still get the Moderate NAT warning very frequently but have a guaranteed solution for a wired connection:
Make sure that the XBox is set to 'always use this IP address' as mentioned in earlier replies.
Make sure that the XBox Live ports are forwarded to the XBox.
When you switch your console on, the first thing you should do is run the Network Test. If it gives you the moderate NAT warning, run the test again and repeat until you stop getting the warning which should be in 5 tests or less.
I've found that if the hub hasn't seen any traffic for about 20 minutes then the first test is clear, so am presuming that like the Hub 1, the later hubs aren't clearing down connections fast enough and given the sheer volume of connections being established by some software (P2P...?), things are getting a little backed up.
The way I see it is that the XBox is looking for a cone shaped (multiple incoming connections to one destination) so pushes out a request on port 3074 and in doing so establishes a single available line of response (incoming connection) across the firewall after clearing the oldest existing connection from the maxed-out table. Repeating the test pushes further old entries off the table in favour of new XBox ones until it is able to meet the crieria for Open NAT.
The blame for this problem could be attributed in two ways: the hub's aren't clearing down unnecessary connections fast enough, or, and I think this is what it comes down to - the XBox IS requesting multiple incoming connections when establishing NAT status as part of the network test or the NAT status check when it signs into XBox Live and this should, in theory, open multiple connections inwards. However, I think the XBox is sending multiple requests to a single server at Microsoft and the hub logically opens one connection for one source because connection resources are tight. Run the test again and you might hit a different server and open an additional connection, and so on...
If Microsoft could change the way the XBox establishes NAT status by getting it to hit a spread of servers with requests, that might solve the problem.
Similar Messages
-
MY xbox runs on the 192.168.0.0 network while my internet connection runs off of the 192.168.1.0 network. So when I open my ports they're being opened for my computer connection. But even doing this doesn't open my NAT. I've tried to put my xbox on the 192.168.1.0 network too and this only causes me to lose my internet connection as a whole. What should I do?
You connected the xbox to your computer?? With ICS (internet connection sharing)? In that case you have two routers between the xbox and the internet: the WRT and your computer. You have to forward the necessary ports from the internet to the computer on the WRT and then on the computer to the xbox. I kind of doubt that will work very well.
You should try to bridge the wireless connection and ethernet connection on the computer instead of using ICS. Then your xbox connects directly to the WRT LAN and needs a 192.168.1.* address then. Port forwarding is only necessary on the WRT then.
Of course, I would recommend to get a wireless adapter for your xbox to connect directly to your WRT instead of going through the computer. Going through the computer only makes the connection quality worse... -
NAT issues with 5 XBOX consoles on network
I have my other XBOXs connected to a 24 port switch but the one connected to the ea6500 directly gives me this moderate NAT issue. I thought this new router would be an upgrade to my old dlink but so far I get a new problem every day.
I have reserved dhcp addresses for all the boxes and set up port triggering for the ports listed in several guides. But what else do I need to do? Is it likely I got a bad router?If your xbox is directly connected to the modem, do you have an open nat for your xbox? Have you tried forwarding the ports? If it did not work using port trigerring, try forwarding the ports then. One thing that you have to make sure if you do port forwarding is that you should be getting a public IP address on your router page. If you're not getting a public IP, there might be a need for your modem to be set to bridge mode. You may refer to this link for more info: http://www6.nohold.net/Cisco2/ukp.aspx?pid=80&vw=1&articleid=22385 (Resolving NAT type issues with gaming consoles through a Linksys router).
Btw, are you using the cloud firmware or classic? -
Hello, I'd like to get some assistance with an NAT issue my family is having. I'm sorry if this is in the wrong section.
We recently upgraded to the linksys ea4500 router. My brother plays call of duty on the PS3 and I play call of duty on the Xbox. The issue is we cannot figure out how to have open NAT on both consoles at the same time. I've read multiple support guides, but they don't seem to help. I'm pretty sure it's possible since i've gotten both to be open after reseting the router. The problem is it doesn't stay open on both for very long. We can get one to be open, while the other is stuck on moderate.
We've tried port range forwarding and port range triggering. By default, the PS3 is open. To get the Xbox to open, i disable 'filter anonymous requests' in the security settings, and disable UPnP. (With UPnP enabled, the is ps3 is open & xbox is moderate, with it off, xbox is open and ps3 is moderate) Is there a way around this? A simple explaintion would be best, since I'm not familiar with proper internet terms. Both consoles are wired and have static IPs This is the guide I followed for xbox - http://www6.nohold.net/Cisco2/ukp.aspx?pid=80&app=vw&vw=1&login=1&json=1&docid=417986e6f9184b728cfa3...Hi,
I wanted to know what firmware are you using for your router (EA4500),is it the Classic Cisco Firmware or It's the Linksys SMART Wifi firmware? I would advised you to use the Linskys Smart Wifi firmware & make sure it is the latest version. Click this link to download it: http://homesupport.cisco.com/en-us/support/routers/EA4500 -
NAT issue - WRT54G Version 1.1 with Vista Home Premium
Router = WRT54G Version 1.1
I am trying to figure out the cause of my problems, this router or Vista?
I have 2 PC’s (just want to use my Vista 1) connected to the same router that is connected to a cable modem – the Windows XP machine has no problems bar its age and spec. I have a brand new PC with Vista Home Premium installed on it, now it is this new PC that I am having NAT problems with and port blocking.
I have installed Windows Live Messenger and when setting it up I went into Tools/Options/Connections and I get an error message:- "You are connected to the internet through a UPnP port restricted NAT. The Windows Firewall is enabled. (User)"
I have no option to run the trouble shooter (greyed out)…….
If I turn off Windows Vista Firewall I get:- "You are connected to the internet through a UPnP port restricted NAT. (User)”
Since this I have installed Media server software and have to reset the port it uses every time as it is always stating that it is blocked.
I have downloaded OpenOffice via a torrent client which also stated that I had NAT problems.
I have no NAT issues at all on my older XP PC and as a result I believe it is safe to rule out my router and modem……..I have only disabled Windows Firewall and this had made no difference, but I have not tried uninstalling it (no idea if that would make a difference)
Oh, I do not have UPnP enabled (router setting) – does this matter (I have tried turning it on but made no difference to this issue so I turned it off again)?
Message Edited by jomuir on 08-23-2007 02:50 AMuser11241256 wrote:
Documentation states that Oracle is supported on Vista business and Ultra. unfortuntatly Ihave Home Premium 64 and was curious if anyone had experience imstalling on this OS. I did attempt to install the 11g and I got one warning below that I could not find in the documentation for errors. You have answered your query yourself.
You might be able to get the things running on an unsupported combination but there is no guarantee about the stability. -
Console Gaming - NAT Issues - Workaround and Solut...
I've already used the BT Broadband Contact Us, to raise this issue. They said it was beyond them and that they'd forward me an address for a technical forum. They've not managed to do so yet, so I'm trying here.
Problem:
NAT hole punching regularly fails between peers/players, manifests as "Cannot chat to player due to NAT Issues" on many different broadband routers.
TL/DR:
The BT Home Hub iptables INPUT chain should have a default action of DROP and not REJECT.
Long Version:
I'm a network engineer and programmer analyst and have been for approaching two decades. I'm also a gamer. I'm regularly frustrated by NAT Issue errors while trying to play online games with my friends.
Frustrated for so long, we decided to start analysing the problem. Using packet captures and simulations, we have reproduced the problem and identified dubious logic in the netfilter conntrack module in the Linux kernel.
When it works:
When using a Playstation 4 to play Destiny, using either in-game or PS Party chat, each console uses a NAT discovery service to find it's external IP address and make an educated guess as to whether there is port translation.
At the end of this process, each Player Console receives IP/Port pairs for the other players, they then emit UDP from their desired port to the IP/Port pair of each of the other Players. These UDP packets pass through their NATing routers and establish conntrack entries for the source ip/port, destination ip/port and protocol (here on referred to as five-tuple) with NAT associations with the console's LAN ip address and port; this is the hole-punching.
All being well, each players console has created an association for each of the other players packets to come back through and then they are able to send each other data on these ports.
When it doesn't work:
However, here's the race condition: if player B's packet reaches player A's router before player A has sent theirs, there is no NAT association, no conntrack entry for the 5-tuple. The incoming packet instead considered as intended for the router.
The iptables configuration on the router says that the packet is not allowed and REJECTs it, sending an ICMP destination unreachable packet in response. This reply is then inspected by conntrack, which decapsulates is and erroneously creates a conntrack entry for the 5-tuple.
Now when Player A's console does manage to send it's own hole punching UDP packet, the 5-tuple for the desire hole is associated with the router's ICMP destination-unreachable. So Player A's packet can't have the desired port number and is renumbered to the first available port (e.g. 1025). Player B's subsequent packets to A follow the conntrack entry started by the ICMP destination-unreachable and are sent to the router which continues to reject them.
How to fix this mess
Linux conntrack
Arguably the decapsulation of the ICMP payload and the usage of it to create a conntrack entry is erroneous. The ICMP unreach should not stop the port from being used by a NAT client.
This will take a long time to fix and when fixed may never be back-ported to home routers which may never see new firmware again anyway.
Modify the routers configuration
If the router dropped instead of rejecting the traffic (relatively simple administrative task given appropriate access), the ICMP destination-unreachable wouldn't be generated, conntrack wouldn't create the erroneous entry and then even if Player B's packets arrived before Player A had sent theirs, it would still work.
Disable the "firewall" and put your console in the "DMZ"
These are terms borrowed from the Home Hub 3 admin interface. If you set your console as the "DMZ", it will receive any internet traffic that isn't associated with an already established flow. Actually at this point I'm not certain whether or not you *have* to set the "firewall" to disabled. It depends on how the "firewall" is implemented.
On my console disabling the firewall and setting the console to be the DMZ works around the problem. However, you can only have one default NAT target. So any other device suffering from this problem would be out of luck without you reconfiguring your router each time. Also I'm not thrilled by my console receiving unfiltered internet traffic.
In closing
Race-conditions depend on timings. This one is exacerbated by low latency between players. In this case the difference between server<->PlayerA and server<->PlayerB latencies has to be lower than the PlayerA<->PlayerB latency. If PlayerA and PlayerB have low latency between each other they are more likely to suffer from this problem.
Please, please, please bring this to the attention of someone who is responsible for the configuration of your routers. A simple configuration change on the HomeHub would prevent this problem from happening and remove the need for customers to add special configuration to their router and lowering their security.
Thanks for reading.
MattWelcome to this forum.
This is a customer to customer forum only,
This is where customers help each other get the most out of BT products & services.
Anything you post here does not go to BT. Although the forum is moderated by BT, not all posts are read.
This is a public forum which can be viewed worldwide, so please do not post any personal information, especially phone numbers, account numbers, fault numbers, address information or email addresses, as this could be used to impersonate you.
I would suggest that maybe you try using a different router?
There are some useful help pages here, for BT Broadband customers only, on my personal website.
BT Broadband customers - help with broadband, WiFi, networking, e-mail and phones. -
Port Forwarding to change xbox nat type
I have wasted the last 2 hours of my life, trying to figure this out. Ill try to make it short, but bear with me.
xbox nat type is strict. Im fed up with this. Xbox is connected wirelessly to apple base station.
Ive heard you cant get the NAT type to open, but that you can get it to moderate, and thats what im trying to do.
I have successfully given my xbox a static ip address, and then I have gone in and opened up ports to that ip address. A guide i was following said this would work. It made it worse, now i get kicked out randomly, which didnt happen before.
Can ANYBODY give me or find me a step by step guide on how to get my xbox nat type from strict to moderate using leopard and an apple base station.
a fustrated,
-ClayIt is probably your modem that is doubling your NAT. I would set the modem to Bridge mode. That way only the router handles network address translation.
-
Asymmetric NAT rules matched for forward and reverse flows - NAT Issue
Having a problem with a VPN site trying to communicate to a subnet off my ASA 5505. The network is simple, VPN IPSEC remote site is 192.168.6.0/24 and I can ping and access hosts on 192.168.10.0/24 (called InfraNet). I am now trying to allow communications between 192.168.6.0/24 (called FD_net) to 192.168.9.0/24 (called Inside)
The Error:
5 Nov 12 2012 13:52:50 192.168.9.19 Asymmetric NAT rules matched for forward and reverse flows; Connection for icmp src outside:192.168.6.11 dst inside:192.168.9.19 (type 8, code 0) denied due to NAT reverse path failure
I understand this is a NAT issue; but I not seeing the error and could use a second set of eyes. Here's my current running configuration.
: Saved
ASA Version 8.3(2)
hostname fw1
domain-name xxxxxxxx.xxx
enable password <removed>
passwd <removed>
names
interface Vlan1
description Town Internal Network
nameif inside
security-level 100
ip address 192.168.9.1 255.255.255.0
interface Vlan2
description Public Internet
nameif outside
security-level 0
ip address 173.xxx.xxx.xxx 255.255.255.248
interface Vlan3
description DMZ (CaTV)
nameif dmz
security-level 50
ip address 192.168.2.1 255.255.255.0
interface Vlan10
description Infrastructure Network
nameif InfraNet
security-level 100
ip address 192.168.10.1 255.255.255.0
interface Vlan13
description Guest Wireless
nameif Wireless-Guest
security-level 25
ip address 192.168.1.1 255.255.255.0
interface Vlan23
nameif StateNet
security-level 75
ip address 10.63.198.2 255.255.255.0
interface Vlan33
description Police Subnet
shutdown
nameif PDNet
security-level 90
ip address 192.168.0.1 255.255.255.0
interface Ethernet0/0
switchport access vlan 2
interface Ethernet0/1
switchport trunk allowed vlan 1,5,10,13
switchport trunk native vlan 1
switchport mode trunk
speed 100
duplex full
interface Ethernet0/2
switchport access vlan 3
interface Ethernet0/3
interface Ethernet0/4
switchport trunk allowed vlan 1,10,13
switchport trunk native vlan 1
switchport mode trunk
interface Ethernet0/5
switchport access vlan 23
interface Ethernet0/6
shutdown
interface Ethernet0/7
switchport trunk allowed vlan 1
switchport trunk native vlan 1
switchport mode trunk
shutdown
banner exec Access Restricted to Personnel Only
banner login Access Restricted to Personnel Only
ftp mode passive
clock timezone EST -5
clock summer-time EDT recurring
dns server-group DefaultDNS
domain-name xxxxxxx.xxx
same-security-traffic permit inter-interface
object network obj_any
subnet 0.0.0.0 0.0.0.0
object service IMAPoverSSL
service tcp destination eq 993
description IMAP over SSL
object service POPoverSSL
service tcp destination eq 995
description POP3 over SSL
object service SMTPwTLS
service tcp destination eq 465
description SMTP with TLS
object network obj-192.168.9.20
host 192.168.9.20
object network obj-claggett-https
host 192.168.9.20
object network obj-claggett-imap4
host 192.168.9.20
object network obj-claggett-pop3
host 192.168.9.20
object network obj-claggett-smtp
host 192.168.9.20
object network obj-claggett-imapoverssl
host 192.168.9.20
object network obj-claggett-popoverssl
host 192.168.9.20
object network obj-claggett-smtpwTLS
host 192.168.9.20
object network obj-192.168.9.120
host 192.168.9.120
object network obj-192.168.9.119
host 192.168.9.119
object network obj-192.168.9.121
host 192.168.9.121
object network obj-wirelessnet
subnet 192.168.1.0 255.255.255.0
object network WirelessClients
subnet 192.168.1.0 255.255.255.0
object network obj-dmznetwork
subnet 192.168.2.0 255.255.255.0
object network FD_Firewall
host 74.94.142.229
object network FD_Net
subnet 192.168.6.0 255.255.255.0
object network NETWORK_OBJ_192.168.10.0_24
subnet 192.168.10.0 255.255.255.0
object network obj-TownHallNet
subnet 192.168.9.0 255.255.255.0
object network obj_InfraNet
subnet 192.168.10.0 255.255.255.0
object-group service EmailServices
description Normal Email/Exchange Services
service-object object IMAPoverSSL
service-object object POPoverSSL
service-object object SMTPwTLS
service-object tcp destination eq https
service-object tcp destination eq imap4
service-object tcp destination eq pop3
service-object tcp destination eq smtp
object-group service DM_INLINE_SERVICE_1
service-object object IMAPoverSSL
service-object object POPoverSSL
service-object object SMTPwTLS
service-object tcp destination eq pop3
service-object tcp destination eq https
service-object tcp destination eq smtp
object-group service DM_INLINE_SERVICE_2
service-object object IMAPoverSSL
service-object object POPoverSSL
service-object object SMTPwTLS
service-object tcp destination eq https
service-object tcp destination eq pop3
service-object tcp destination eq smtp
object-group network obj_clerkpc
description Clerk's PCs
network-object object obj-192.168.9.119
network-object object obj-192.168.9.120
network-object object obj-192.168.9.121
object-group network TownHall_Nets
network-object 192.168.10.0 255.255.255.0
network-object object obj-TownHallNet
object-group network DM_INLINE_NETWORK_1
network-object 192.168.10.0 255.255.255.0
network-object 192.168.9.0 255.255.255.0
access-list outside_access_in extended permit object-group DM_INLINE_SERVICE_2 any interface outside
access-list outside_access_in extended permit object-group DM_INLINE_SERVICE_1 any host 192.168.9.20
access-list StateNet_access_in extended permit ip object-group obj_clerkpc any
access-list outside_2_cryptomap extended permit ip object-group DM_INLINE_NETWORK_1 object FD_Net
pager lines 24
logging enable
logging asdm debugging
logging mail errors
logging from-address hostmaster@xxxxxxxxx
logging recipient-address john@xxxxxxxxx level errors
mtu inside 1500
mtu outside 1500
mtu dmz 1500
mtu Wireless-Guest 1500
mtu StateNet 1500
mtu InfraNet 1500
mtu PDNet 1500
no failover
icmp unreachable rate-limit 1 burst-size 1
asdm image disk0:/asdm-635.bin
no asdm history enable
arp timeout 14400
nat (InfraNet,outside) source static TownHall_Nets TownHall_Nets destination static FD_Net FD_Net
nat (inside,outside) source static TownHall_Nets TownHall_Nets destination static FD_Net FD_Net
object network obj_any
nat (inside,outside) static interface
object network obj-claggett-https
nat (inside,outside) static interface service tcp https https
object network obj-claggett-imap4
nat (inside,outside) static interface service tcp imap4 imap4
object network obj-claggett-pop3
nat (inside,outside) static interface service tcp pop3 pop3
object network obj-claggett-smtp
nat (inside,outside) static interface service tcp smtp smtp
object network obj-claggett-imapoverssl
nat (inside,outside) static interface service tcp 993 993
object network obj-claggett-popoverssl
nat (inside,outside) static interface service tcp 995 995
object network obj-claggett-smtpwTLS
nat (inside,outside) static interface service tcp 465 465
object network obj-192.168.9.120
nat (inside,StateNet) static 10.63.198.12
object network obj-192.168.9.119
nat (any,StateNet) static 10.63.198.10
object network obj-192.168.9.121
nat (any,StateNet) static 10.63.198.11
object network obj-wirelessnet
nat (Wireless-Guest,outside) static interface
object network obj-dmznetwork
nat (any,outside) static interface
object network obj_InfraNet
nat (InfraNet,outside) static interface
access-group outside_access_in in interface outside
access-group StateNet_access_in in interface StateNet
route outside 0.0.0.0 0.0.0.0 173.166.117.190 1
route StateNet 10.0.0.0 255.0.0.0 10.63.198.1 1
timeout xlate 3:00:00
timeout conn 1:00:00 half-closed 0:10:00 udp 0:02:00 icmp 0:00:02
timeout sunrpc 0:10:00 h323 0:05:00 h225 1:00:00 mgcp 0:05:00 mgcp-pat 0:05:00
timeout sip 0:30:00 sip_media 0:02:00 sip-invite 0:03:00 sip-disconnect 0:02:00
timeout sip-provisional-media 0:02:00 uauth 0:05:00 absolute
timeout tcp-proxy-reassembly 0:01:00
dynamic-access-policy-record DfltAccessPolicy
http server enable 5443
http 192.168.9.0 255.255.255.0 inside
http 74.xxx.xxx.xxx 255.255.255.255 outside
no snmp-server location
no snmp-server contact
snmp-server enable traps snmp authentication linkup linkdown coldstart
crypto ipsec transform-set ESP-3DES-SHA esp-3des esp-sha-hmac
crypto ipsec security-association lifetime seconds 28800
crypto ipsec security-association lifetime kilobytes 4608000
crypto map outside_map 2 match address outside_2_cryptomap
crypto map outside_map 2 set pfs
crypto map outside_map 2 set peer 173.xxx.xxx.xxx
crypto map outside_map 2 set transform-set ESP-3DES-SHA
crypto map outside_map interface outside
crypto isakmp enable outside
crypto isakmp policy 10
authentication pre-share
encryption 3des
hash sha
group 2
lifetime 86400
telnet 192.168.9.0 255.255.255.0 inside
telnet timeout 5
ssh 192.168.9.0 255.255.255.0 inside
ssh timeout 5
console timeout 0
dhcpd dns 208.67.222.222 208.67.220.220
dhcpd lease 10800
dhcpd auto_config outside
dhcpd address 192.168.2.100-192.168.2.254 dmz
dhcpd dns 8.8.8.8 8.8.4.4 interface dmz
dhcpd enable dmz
dhcpd address 192.168.1.100-192.168.1.254 Wireless-Guest
dhcpd enable Wireless-Guest
threat-detection basic-threat
threat-detection statistics host number-of-rate 2
threat-detection statistics port
threat-detection statistics protocol
threat-detection statistics access-list
no threat-detection statistics tcp-intercept
ntp server 63.240.161.99 source outside prefer
ntp server 207.171.30.106 source outside prefer
ntp server 70.86.250.6 source outside prefer
webvpn
group-policy FDIPSECTunnel internal
group-policy FDIPSECTunnel attributes
vpn-idle-timeout none
vpn-tunnel-protocol IPSec l2tp-ipsec
username support password <removed> privilege 15
tunnel-group 173.xxx.xxx.xxx type ipsec-l2l
tunnel-group 173.xxx.xxx.xxx general-attributes
default-group-policy FDIPSECTunnel
tunnel-group 173.xxx.xxx.xxx ipsec-attributes
pre-shared-key *****
smtp-server 192.168.9.20
prompt hostname context
call-home
profile CiscoTAC-1
no active
destination address http https://tools.cisco.com/its/service/oddce/services/DDCEService
destination address email [email protected]
destination transport-method http
subscribe-to-alert-group diagnostic
subscribe-to-alert-group environment
subscribe-to-alert-group inventory periodic monthly
subscribe-to-alert-group configuration periodic monthly
subscribe-to-alert-group telemetry periodic daily
Cryptochecksum:e4dc3cef0de15123f11439822880a2c7
: end
Any ideas would be appreciated.
JohnI don't see any inspection-commands in your config. Is there a reason for not using any of them?
If your problem is only with ICMP, then you should enable at least icmp-inspection. You can do that easiely with the legacy command " fixup protocol icmp"
Sent from Cisco Technical Support iPad App -
Never had this happen before. Installed Border in a lab setting..nw6.5
sp1a overlay cd, then border 3.8, then sp2 then tcp645j...
The first thing I always try to do is get dynamic NAT working then I
worry about the proxy services and so on. Opened icmp all the way so I
could test ping.
Server can ping both it's public and private interface, and can ping
points beyond on both sides of those two interfaces.
Workstation can ping border's private and public IP's but nothing beyond
the public IP. Traceroute never returns anything. Seems like Nat just
isn't working. Turned it off and back on...no help there.
I've set this up many times in outerlying offices and in my lab...for
some reason this time it won't work. I've even blown it out and redone
my set up from the beginning...same thing....Yes, dynamic nat passtru is
set on....
Tried to do the tcpip debug = 1 thing...the packets rolled off logger
such that I could not get an F2 to save a darn thing....You woulnd't
think a brand new box would have all the much traffic just yet...
Version of NAT is 7.00.07, trying very hard to understand what's going
on here. Ideas on why nat won't work?Jim Michael wrote:
> jim fixit wrote:
>
>
>>nw65 sp1a as indicated, bm 3.8sp2 not happy together....
>
>
> I'm running that combo here (sanem NAT.NLM too), and don't have the NAT
> issue you describe.
>
> --
> Jim
> NSC SYsop
hmm yes...I'm running a similar set up in a number of branch offices so
I'm really hard pressed to understand what is with NAT or if it is even
NAT at all that is having the issue..... -
Could DirectTv server be causing my Double Nat Issues?
Could DirectTv server be causing my Double Nat Issues? I am using an older Motorola Modem, then my Airport Extreme, then my airport express in bridge mode. The DirectTv server seems to be plugged in before the Airportr Express so I am pretty sure it is no getting any info from the Airport Extreme but I am not sure.
The modem is model Motorola SurfBoard 5101U. I do not beleive it has router capabilities.
The problem seems to only come up when I am using my Mac Book Pro (Mavericks). Usually only when trying to download large files. It does not effect my ipads or iphones. Very strange.
I've been racking my brain on this for a year.
Thanks,
StephenSo, I run into some similar problems. I used to have the HD-DVR pre-Genie, which is when I started seeing some of the problems that my AirPort Utility was reporting. I hardwire every connection where possible. I currently run out of my AirPort TC into a switch. From the switch I go out to the rest of the house including an Apple TV and the new Genie. Along with multiple other wall ports, etc.
It seems to me that whenever I have my Genie hardwired in - for extended period of times my network will "crash" and I will receive an error of Double NAT. Once I unplug the DirecTV from the network, everything goes back to working fine. This ocurred on the old HD-DVR as well as the Genie.
I would welcome any ideas or suggestions.
I am running a Motorola SURFboard S86141, New AirPort Extreme TC, and a Netgear 8-Port Switch.
Thank you in advance for your help!!
Billy Trimble -
Time Capsule, hardwired to TWO xbox 360's, and NAT issues.
Hello All,
I currently have an older Linksys WRT54G (version 1.0 LOL) which has been working fine for years. I recently bought my son an XBOX 360 for Christmas and we went through the issues of NAT and Call of Duty, and basically I have become quite knowledgeable on this topic. I recently added a SECOND XBOX 360, as it became apparent that one would not do with three boys in the house (Plus COD is a blast on line).
So I created a second Live Account and got the two xbox's running online stably with NAT wide open on both. This required abandoning the Linksys Firmware and installing "Tomato" on the WRT54G. That works GREAT. No modifications were required for the rest of the network including...
Macbook by Wifi, Minimac Hardwired (ya ya wifi works but hardwire is better), Airport Express (used only to stream music to stereo in family room - from ANY PC/MAC running Itunes...Itunes is VERY NICE), HP printer with network adapter, 5 other PC's including a mix of VISTA, XP, XP Pro, and multiple IPHONES, A Palm Tungsten C, WII, DS and of course the two hard wired XBOXs. NO Problems. The Tomato configuration only required the modifications for the XBOXs specifically as the rest of the network settings were not change after the firmware update.
What am I interested in? I'd like to upgrade to a Time Capsule for several reasons. One Newer wifi, faster, two frequencies, backup space for growing Mac branch of our network, and as the internet sharing router. AND to be able to access the TC from the internet for file access anywhere! LOVE THAT FEATURE. This requires the TC to be the first device after the cable modem as far as I can tell at this point. (any input on this specific feature would be great).
So I want to configure the TC with the input from the Cable modem as the main distribution of the internet. Then from the other NETWORK ports connect to my 20 port router for the rest of the house, as well as to the other items currently connected at the site of the current LinkSys Router (Mac Mini, Sony TV).
Also I need to maintain the current XBOX set up with (as well as Wii) with full open NAT on both XBOXs.
My question: Anyone here currently using the TC for hardwired connectivity for an XBOX with XBOX live running with open NAT for TWO XBOXs?
The issues with NAT and TWO XBOXs is that you cannot simply use PORT FORWARDing or PORT Triggering to make sure that the traffic goes to the correct xbox. The XBOX uses specific communication ports and the ROUTER needs to keep the traffic flowing properly or you get disconnected or never get open NAT (must have for XBOX live and internet gaming). There are many write ups on using Port Forwarding for one XBOX and setting the second one in the DMZ, but this does not work all the time.
The "Tomato" firmware on the LINKSYS allows fooling the router into giving a 'pseudo static' ip address to the XBOX's by doing MAC address based reservation of an IP number and then letting the DHCP give the xbox an IP address. The MAC address based reservation makes sure that the XBOX always gets the same IP address which for some GD reason must be in order for the traffic to be routed to the correct device. (you can of course use the same MAC address reservation for any device on the network).
Second Question: For those using the TC AND a second WiFi Router to do WIRELESS connection to the XBOX - which device do you have configured as the main INTERNET sharing router? I have read hear what appears to state that the TC is the main router and the other WiFi the secondary. Thus the ROUTING is still being done by the TC and the other wifi device is being used simply as a WiFi Access point/switch. If this is the case would the firmware on the TC allow the proper routing for TWO XBOXs on the network?
Thank you,
MikeThe ports are 53, 80, 88, and 3074. Since you are trying to make two Xbox consoles use those ports and you are trying to connect to a server, what you need to do is to use Port Range Triggering. You can't use Port Range Forwarding since it will only set those ports into listening mode to the IP address you set it. So if you use Port Range Forwarding it will only be open/available to one console(the one using the IP address).
You need to use PORT RANGE TRIGGERING. Disable Port Range Forwarding and DMZ. You need to enable UPnP as well if your Linksys router have this option (other model doesn't have this option but it is said to be enabled in default settings according to their tech support).
To solve the lag problem set your MTU size to 1364. This settings will work even if you have one or multiple consoles running behind the router. -
PS3 and XBox 360 problems. NAT issue.
I don't know if anyone is having this issue. I own an XBox 360 and a PS3, both connected wirelessly to my WRT54GS router. If I play the XBox 360 (which requires an open NAT) it's fine. As soon as I download something (not play something) on my PS3, it turns the NAT into Moderate rather than Open. When I again turn on my XBox 360 I have problems with Live. So I must reset my router every time I download content on my PS3.
Does anyone know why this happens or how to keep it from happening again?
Thanks,
Ryancheck out the hardware version on the unit...and then go to www.linksys.com/download and look for the firmware of the appropriate version number of WRT54GS...
access the router interface using http://192.168.1.1 . Logon using the password "admin"..ensure that the router has the same firmware as available on the website...if not , upgrade it first..
after the firmware upgrade , reset the router and reconfigure ...
on the router ui , change the MTU settings to 1364 ...assign static ip add and dns on the x-box and PS3....the ip add should be out of the range of the router's DHCP ( i.e out of 192.168.1.100 to 192.168.1.149 )
on the router ui , go to "Applications and gaming" tab and forward ports 88 and 3074 for the ip add of the x-box and 10070 - 10080 , 6000 - 6999 for the PS3.. -
WRT320N. Port forwarding help. Xbox and ps3 playing at same time. NAT issues
Hi
I'm trying to have both my xbox and ps3 play with open NAT's for online gaming. I have had success utilizing info from 'portforward.com'. But the solutions will unlock OPEN NAT for either the ps3 or the xbox .. one at a time. Is there a way to get both to be open?
It seems like one main conflict is the success depends on both utilizing port 3074. But I can't have both use it? ( obviously).
I tried port forwarding the xbox per specs off of this forum and that works great.. And DMZ ing the PS3. But like i said before. Most solutions
leave one console with OPEN and one with Moderate.
Is there a solution that allows both NAT OPEN's on both consoles?First of all XBOX works on a different port number and PS3 works on a different port numbers. Follow the steps below to open the ports on your router for XBOX and PS3.
Open an Internet Explorer browser page on your wired computer(desktop).In the address bar type - 192.168.1.1 and press Enter...Leave Username blank & in Password use admin in lower case...
This settings are for your XBOX.
On the set-up tab change the MTU Size to 1365 and click Save Settings...
Click on "Administration" tab and disable the option UPnP and click Save Settings...
Click on "Applications and Gaming" tab and then click on "Port Range Forwarding" subtab...
1) On the first line in Application box type in ABC, in the start box type in 53 and End box type in 3074, leave the protocol as both and under ip address type in 192.168.1.20 and check the enable box, click Save Settings once done...
2) Once you return to the set up page click on the Security tab and uncheck Block Anonymous Internet Requests and click on Save Settings...
3)Click on the Status tab and take note of DNS1 and DNS2 Addresses...
4) Goto the XBox Network Settings and IP Address Settings and select manual IP Settings and assign the following on your Xbox IP Address :- 192.168.1.20, Subnet Mask :- 255.255.255.0, Default Gateway :- 192.168.1.1...
5) Also assign the DNS Addresses on the Xbox Use DNS1 and DNS2 Addresses you took note off of the router status tab as Primary DNS & Secondary DNS for the xbox...
6) Turn off your modem, router, and Xbox...Wait for a minute...
7) Plug the modem power first, wait for another minute and plug the router power cable, wait another minute and turn on the Xbox and test it...it will connect...
For PS3 Follow the steps below
Click on "Administration" tab and disable the option UPnP and click Save Settings...
Once you return to the set up page click on the Security tab and uncheck Block Anonymous Internet Requests and click on Save Settings...
Click on "Applications and Gaming" tab and then click on "Port Range Forwarding" subtab...
1) On the first line in Application box type in ABC, in the start box type in 80 and End box type in 80, leave the protocol as both and under ip address type in 192.168.1.20 and check the enable box...
2) On the second line in Application box type in DEF, in the start box type in 443 and End box type in 443, leave the protocol as both and under ip address type in 192.168.1.20 and check the enable box...
3) On the third line in Application box type in GHI, in the start box type in 5223 and End box type in 5223, leave the protocol as both and under ip address type in 192.168.1.20 and check the enable box...
4) On the fourth line in Application box type in JKL, in the start box type in 3478 and End box type in 3479, leave the protocol as both and under ip address type in 192.168.1.20 and check the enable box...
5) On the fifth line in Application box type in MNO, in the start box type in 3658 and End box type in 3658, leave the protocol as both and under ip address type in 192.168.1.20 and check the enable box...
6) On the sixth line in Application box type in PQR, in the start box type in 10070 and End box type in 10080, leave the protocol as both and under ip address type in 192.168.1.20 and check the enable box and click on Save Settings
7) Now assign the given ip address on your PlayStation ip address :- 192.168.1.20, subnet mask :- 255.255.255.0, default gateway :- 192.168.1.1...
8) Also assign the dns addresses on the PlayStation Primary dns :- 4.2.2.2...Secondary dns :- 192.168.1.1
9) Turn off your modem, router, and PlayStation...Wait for a minute...
10) Plug the modem power first, wait for another minute and plug the router power cable, wait another minute and turn on the PlayStation and test it... -
I have the Linksys EA3500 and 2 xboxes. When i just had one i had no problems. Now that I have two Xbox 360s one or both have moderate NAT.
I have done the following and not fixed a thing!!
Security- Apps and Gaming- Single port forwarding
Port 88 (UDP) Port 3074 (UDP and TCP) Port 53 (UDP and TCP) Port 80 (TCP) all set to true (check) and used my Xboxes given IP. Also tired with an manual IP set outside DHCP range, bad ip it says wont let me.
Conectivity- Local Network- DHCP server (disabled), couldn't connect at all. Enabled, DHCP Reservation, added Xboxes, didnt work, removed both added one, didn't help. I've done this with the ports opened and after removing the port forward information. It doesn't help.
I also tried manually setting my xbox IP to an IP outside of my DHCP list of 1.100 to 1.149, it wont let me, says invalid IP address. I tried rebooting my xbox with the invalid address and the router still tells me its and invalid address and doesn't add the new address to the "devices connected"
I've tried with UpNP enabled, as it originally is and also disabled. Doesn't matter. I did the obvious and restored the router to factory as well as the router. That didnt help.
Connectivity- Advanced routing- tried setting it to dynamic routing instead of NAT, it didnt help either.
I'm not an IT guy, I don't even understand why I should need to do any of this stuff, but none of it works. The only thing that works is turn on the xbox, reboot the router, reload xbox live and it will stay Open untill I restart my Xbox. I haven't even tried checking the second xbox threw all these steps but the few times i have its been moderate.
Routers up to date, aparently it has never recieved an update or the factory restore didnt remove one if there was one.
REally need some help. Thanks in advance.I’ve run into a post which is quite similar to your experience and it is not recommended to play two Xbox 360 units on the same network connected to the same game server since the modem will only generate a single WAN IP address. However, you may secure another WAN IP address from your ISP to connect the two Xbox 360. You might find the steps on this link helpful.
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E4200 Xbox One NAT Issues (2 Xboxes)
On Xbox One in the network settings you can check whether your xbox has an open NAT type. I cannot get both xboxes open, plain and simple. Are there any special techniques that will allow both xboxes to be open. I reset the royer to default to see if there were any settings that I fudged up, but that didn't help.
I rebooted my router yesterday are turning of spi settings, and turned on the strict xbox, and after the reboot that one is now open. I turned on the other xbox and now that one is strict.
If anyone has found out how to get more than one xbox open please let me know how you did it, thanks.It really all depends on the IP Address you get from your ISP. The IP Address your router gets from the ISP's modem.
Please remember to Kudo those that help you.
Linksys
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