IOS in App purchases - Flash CS5.5

It seems that apple are now stopping the submission of Lite version apps that would normally be submitted in order to tempt the buyer into getting the full version.
It seems they want developers to use the 'In App Purchase' to unlock functionality of an App which I think is probably a good idea but I'm not sure if any of this is supported using Flash CS5.5/Air for IOS? To be honest I don't even know where to start to impliment such a thing.
Any idea???
cheers
Kev

My app just got rejected specifically because of
section 2.9 in Apples App Submission guidelines
2.9: Apps that are “beta”, “demo”, “trial”, or “test” versions will be rejected
Basically no  more "LITE."
they want me to use  in app purchases instead of saying " You will need to purchase the paid version to get this level"
.. i noticed that many other apps get around this by just putting annoying ads in the FREE version and the full version has no adds.
Hope this helps

Similar Messages

  • IOS In App Purchases restore transactions not working properly with Milkman Games ANE for Adobe AIR

    I am experiencing the following problems with Milkman Games in-app-purchases ANE dor Adobe AIR:
    PROBLEM 1
    0) StoreKit is created and correctly returns all the product IDs via StoreKit.storeKit.loadProductDetails()
    1) I purchase item A, the item is correctly purchased
    2) I purchase item B, the item is correctly purchased
    3) I uninstall and re-install the app
    4) I restore transactions via StoreKit.storeKit.restoreTransactions()
    5) Only item B is restored ( onPurchaseSuccess() is only triggered once for item B)
    EXPECTED BEHAVIOUR: I would expect that restoreTransactions() would trigger onPurchaseSuccess() for each of the items previously restored.
    PROBLEM 2
    6) I close the app
    7) When I restart the app, onPurchaseSuccess() for product B is fired without any of the app code calling it.
    Is StoreKit attempting to restore transactions by default everytime StoreKit is created? (i.e. StoreKit.create(); )
    Testing device: iPad2, iPhone4
    Operating System: iOS 7 and iOS 6
    Compiling for: AIR 3.8
    Type of item purchased: all items tested are non-consumable
    Did anyone ever experienced such a behaviour with iOS in-app-purchases in an AIR mobile app? Any ideas or pointer in the right direction are appreciated, thanks!

    Shared Objects aren't working for me after the last update Adobe Flash Pro 13.1.0.217 and Air 3.9.0.1380. After exporting to the iPad the apps I get an erro when using Flush command:
    Error: Error #2130: Unable to flush SharedObject.
              at Error$/throwError()
              at flash.net::SharedObject/flush()
              at CleverClimbers_fla::MainTimeline/frame1()[MyFile_fla.MainTimeline::fr ame1:133]
              at CleverClimbers_fla::MainTimeline/frame1()
    Cannot display source code at this location.
    Debug session terminated.
    Any ideas for this?

  • How to publish iPhone Apps with Flash CS5 for beginners

    After many trial/errors and with lots of support from this site, I've decided to start building some tutorials to help people get into the packager. This is the first one and, now I'll work on a usual erros handle tutorial.
    Any comments and/or critics are welcome.
    http://www.chrisid.com/blog/2010/10/how-to-publish-iphone-app-with-flash-cs5-for-beginners /
    cheers,
    Chris.

    It helped me a lot, exept I hav this little problem ..
    I can't select the .p12 file .. it's disabled..

  • Creating app in Flash CS5 issue!

    I've been creating an app in Flash CS5, but already early in the process I encountered a lag issue when I got it on my iPhone4. I've created a simple map, with few colors on it, where it's possible to zoom in/out (pinch) and move the map around using a single finger, when the map is zoomed in.
    When I start piching in/out it lags, and when I move the map it lags as well.
    I have already tried these things:
    - Different fps from 8 to 60
    - Fewer colors
    - Fewer object
    - Converting objects to symbols
    - Deleted unwanted layers
    - Rendered using both CPU and GPU
    - Tried fullscreen view and none fullscreen view
    Anyone who has an idea on how to reduce the lag issue?

    already early in the process I encountered a lag issue when I got it on my iPhone4.
    Surprise, surprise... this is one of the reasons why Apple recommends against using third-party development tools, instead of native ones.
    Quoted from Apple's "Thoughts on Flash":
    +"We know from painful experience that letting a third party layer of software come between the platform and the developer ultimately results in sub-standard apps and hinders the enhancement and progress of the platform."+
    You'd be better off asking in the Adobe developer forums for help with their development software.

  • Packaging adobe air with android app in flash cs5

    Hi,
    I have developed a very simple app in flash cs5 and am ready to upload it to android market. However, users need adobe air to run it. Does anyone know if there is some way to package the app with air? I want to make it as easy as possible for people to run the app. Users will be prompted to download air and I can put this information on the apps page on android market but if there is some way to iclude this in the apk I'd love to know. Can't seem to find information on it on the web.
    Thanks

    Hum, thought so. Usually if there seems to be no answer to something on the web it's not possible!! Thanks.

  • Can we develop apps with Flash CS5

    Hello,
    I have a doubt, can we make iPhone apps with flash CS5?

    yes, you can but you can't use apples app store for your app without violating their tos.

  • Air 3.1 iOS In-App Purchase and Exit on Suspend

    Hello my dear friends.
    During building my app I received a new task.
    Early was implemented UIApplicationExitsOnSuspend value, so our app exits when we pressed HOME button. It's ok, each app execution works as new executions.
    But when we want to add In-App purchase I lost in solutions. When we press "Buy" in In-App purchase dialog - our app automaticaly closes looking on UIApplicationExitsOnSuspend = true. And when In-App return sussesfully - it must automatically open app and return OK or NOT. But how I can check this if I terminate my app using UIApplicationExitsOnSuspend )))

    Forwarding along to the iOS team.  You might also want to post this over on the Flash Pro forums.
    Chris

  • Creating universal app using flash cs5

    Hi,
    I'm using Flash CS5 and I wanted to create an universal app (iphone + ipad).
    Then I click the "iphone IOS settings"  there is no device menu, so I can't choose the desired devices..
    I dont know why the device menu has disappeared?
    I saw on several video tutorials, that you can simply choose the desired device.
    But then I look at my own project and I click the "iphone IOS settings", I cant find any "device" menu by the "general" tab.
    Does anybody know how I can resolve that problem?

    The iPad support was added later. Get the 11.02 updater here:
    http://www.adobe.com/support/flash/downloads.html#flashCS5

  • Android app in Flash CS5 getting menu to pop up using actionscript

    Hi,
    anyone out there know how to get a menu to pop up in Flash CS5 when coding for an android app.
    Basically I have a nice, simple app that when you press the menu  button  on your phone I want a movie clip to pop up at the bottom of the  screen  that then acts as a menu for the app. When you press the menu  button  again the movie clip disappears. There is some code in the  sample files  in flash cs5 but it won't seem to work for me.
    Has anyone gotten this to work successfully for them.
    This is the code that is in the sample file with flash
    options_mc.visible = false;
    function fl_ExitApplication(event:MouseEvent):void
        NativeApplication.nativeApplication.exit(0);
    stage.addEventListener(KeyboardEvent.KEY_UP, fl_OptionsMenuHandler);
    function fl_OptionsMenuHandler(event:KeyboardEvent):void
        if((event.keyCode == 95) || (event.keyCode == Keyboard.MENU))
            if(options_mc.visible == false){
                options_mc.visible = true;
                options_mc.addEventListener(MouseEvent.CLICK, fl_ExitApplication);
            } else if(options_mc.visible == true){
                options_mc.visible = false;
                options_mc.removeEventListener(MouseEvent.CLICK, fl_ExitApplication);
    This code is supposed to make the menu popup and when clicked you exit the app.
    I want someting similar to hppen without the movie clip making the app exit. My movie clip has other little buttons that make different information appear as you click on each one.
    Any advice is much appreciated. have app ready to go apart from this one little error.
    Thanks

    Ok this problem gets even weirder!! The code above kind of works. What I mean by that is in the exact same app the menu might pop up once every so often. Seriously, some times it works after I run the app for about 30 seconds and some times it doesn't work at all.
    Has anyone heard of this before? It's getting very frustrating.
    Thanks

  • IOS in-app purchase - clarification....

    I am a developer of apps for iPhone and iPad.
    One of my apps is a companion app to an online personal finance management tool which provides its services and functionality through a website. A section of these features will be made available to the iPhone audience through a native iOS app that I am creating.
    The portal allows users to use most of the features for their personal finance management free of charge. It also has a subscription model which provides the user additional features on the website and provides for expansion of some services both on portal and the mobile app.
    I am planning to continue using the same subscription model on app, and will redirect users to a payment gateway if they want to subscribe for the personal finance management services through the app.
    My question here is do my app falls under in-app purchase (non consumable)? Since my iPhone app is not the only medium where I could subscribe those services. I can open the web portal and subscribe and can login as normal user in my iPhone app.

    Try the Developer forums.

  • IOS in app purchases

    Hi.
    Im about to start developing a new ios app that will allow users to view videos(Hosted on my server) but i want to make the app charge users for each time they want to view a video.
    I've been going over the in app purchases SDK and im not sure about 2 thing:
    1. Am i supposed to chose my in app purchases item as consumables or subscriptions?
    2. Im not 100% sure if apple allows the kind of service im trying to develop.
    Like I said, The application will simply show users a list of videos and in app purchases is supposed to charge them for each video they view.
    Thanks
    Nimrod

    My app just got rejected specifically because of
    section 2.9 in Apples App Submission guidelines
    2.9: Apps that are “beta”, “demo”, “trial”, or “test” versions will be rejected
    Basically no  more "LITE."
    they want me to use  in app purchases instead of saying " You will need to purchase the paid version to get this level"
    .. i noticed that many other apps get around this by just putting annoying ads in the FREE version and the full version has no adds.
    Hope this helps

  • Single app purchased (Flash CC asked for serial number)

    I just bought single app from (flash profesional) for 1 month membership. I got invoice and bill, but still can't use the product.
    I tried to find my serial on my plan & product, but i still missing it .When i try to open flash, adobe flash cc ask med for serial number.

    Log in as an administrator to edit the hosts file in Mac OS.
    In a Finder window, choose Go > Go To Folder.
    Type /etc.
    Select the hosts file and open it.
    Back up the hosts file: Choose File > Save As, save the file as hosts.backup, and then click OK.
    Search the hosts file for entries that reference activate.adobe.com (for example, 127.0.0.1 activate.adobe.com) and delete these entries.
    Save and close the file.
    Duplicated host file and saved as hosts.backup.
    As following (e.) which file do i need to delete these entries (127.0.0.1 xxx adobe.com). hosts.backup right?

  • Air for ios - in-app purchase

    there is a way to do in app purchase?
    if there is could you write the code and how to do it?
    thanks...

    AIR 3 beta is now available at http://labs.adobe.com/technologies/flashplatformruntimes/air3/.
    You can go through http://download.macromedia.com/pub/developer/devices/DevelopingActionScriptExtensionsForAd obeAIR.pdf to get started.
    Thanks,
    Sanika

  • Looking for step-by-step tutorial for in-app purchase with iOS

    Hello everyone,
    I'm in a bit of an unusual situation here. I'm currently working in a company, the elder programmers of which are in a different project while my humble self is charged with the task to develop for iOS with Flash Pro CS5.5.
    Our Creative Director is planning the app to have an in-app purchase feature for some content. The problem is, that I have never dealt with such core programming yet, so I don't yet have an understanding of how to imagine the process of the in-app purchase itself. Sure, I googled and read through the tutorials explaining the certificates and the procedure of getting the information from Apple to be able to publish Apps. But I haven't found a decent tutorial explaining the programming part of an iOS in-app purchase with AS3 yet. It might be because developing with Flash for iOS is currently developing (haha) and so the community is still growing, but surely there are already people who managed to get it all running, one only need to know where to look for them.
    So is there anybody out there, who could either explain himself, or point me into the right direction where someone else explains it, so I can learn the full process of integrating an in-app purchase function into an App developed for iOS with Flash and AS3?
    I would be incredibly thankful for information of any kind, that would help me.
    Thanks in advance!
    gd-dept

    Hi Mike,
    We have conducted several webinars around the world and all the recorded sessions are available in the PSD calendar (https://psd.sap-ag.de/PEC/calendar/). Just search for B1 sessions archived in May/June this year 2011.
    You will need an SAP user in order to be able to see them.
    There are also some theoric sessions on the SMP at http://service.sap.com/~form/sapnet?_SHORTKEY=01100035870000741411&_SCENARIO=01100035870000000183&_ADDINC=011000358700001192682007E& .
    All the exercises should be also published in that page soon (middle/end of October aproximately)
    Hope it helps
    Trinidad.

  • How to make an air for ios enterprise distribution Flash CS5.5?

    Hi, There seems to be only:
    Quick publishing for device testing
    Quick publishing for device debugging
    Deployment - Ad hoc
    Deploymnet - Apple App Store
    How does one do Deployment for in-house Enterprise Apps from Flash CS5.5 with AIR for iOS?
    Thanks!

    maweibezahn,
    The plist in step 2 is created so you can download the app onto the device.  This file stands alone, and does NOT need to be included in the app package, but it does need to reside in the same spot on the web server.  Below is an example plist file for an app.  You then access the following link from mobile safari to install:
    <a href="itms-services://?action=download-manifest&url=http://www.myserver.com/myAppPlist.plist">Tap Here to Install myApp On Your iPhone</a>
    ----------myAppPlist.plist------------------------------
    <?xml version="1.0" encoding="UTF-8"?>
    <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
    <plist version="1.0">
    <dict>
              <key>items</key>
              <array>
                                  <dict>
                                            <key>assets</key>
                                            <array>
                                                      <dict>
                                                                <key>kind</key>
                                                                <string>software-package</string>
                                                                <key>url</key>
                                                                <string>http://www.myserver.com/myApp.ipa</string>
                                                      </dict>
                                            </array>
                                            <key>metadata</key>
                                                      <dict>
                                                                <key>bundle-identifier</key>
                                                                <string>com.myServer.myApp</string>
                                                                <key>bundle-version</key>
                                                                <string>1.0.0</string>
                                                                <key>kind</key>
                                                                <string>software</string>
                                                                <key>title</key>
                                                                <string>My App Name</string>
                                                      </dict>
                                  </dict>
              </array>
    </dict>
    </plist>

Maybe you are looking for

  • New 2nd Mac Pro boot drive (ssd) how do I know which is booted?

       Both boot drives are Leopard. Also how do I switch between them safely? Is this do-able w/o restarting?  The restart surprised me and I damaged one, maybe more older externals, so I'm gunshy about  moving ahead... Need conceptual and practical hel

  • Need help displaying rank of records in report

    Post Author: tpoland CA Forum: General I have a report that is contains summary information that needs to be ranked at the summary level based on performance.*note, this data is completely fictional Company Location Dealer Volume Walkin Volume CarQue

  • Capturing Data Source Activation in a transport

    Dear Gurus, I 'm using the 0TR_LP_1 data source for my data loading and facing the following issue. In DEV system , this data source have been activated by one of the developer but not captured in any of the transport request. How can i capture the a

  • Task dashboard - work complete column

    Hello experts, Could you please help me figure out what should I do in order to have the column Work complete from My Tasks dashboard automatically? 1. First, I set a percentage of my complete work on task level, tab Dates and Work , field % complete

  • CSS background cover vertically?

    i want to do a site with a large background image, but when the browser its to small the image repeat itself. does anybody have a nice idea of how to fix it? should i use a color gradient to mix them? or set the size or the proportion of the image to