10.4.10: moving cursor with arrows in the password field of Login Window

Since installing 10.4.10 update, I cannot correct the arbitrary character in the login window which I mistakenly entered. It was quite useful to correct the typo. Now arrow keys simply don't move the cursor. Weird, but this edit field allows only deleting the whole password with backspace key and entering it again from the start.
I checked, to see if the issue is not unique to me, a few Intel iMacs and minis in office and my home Mac, and it can be replicated everywhere.
Does anybody know, what was behind this "very smart" Apple developers' solution? They didn't even bother to mention this in release note.

today, after I had switched off my Mac over night and started it this morning, the Help Search Field works as expected ... (but why didn't it after the installation yesterday/restart?)

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    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
    public class DragBallPanel extends JPanel implements MouseListener, MouseMotionListener, KeyListener
    private static final int BALL_DIAMETER = 50; // Diameter of ball
    private static final int BALL_DIAMETER2 = 50;
         //--- instance variables
    /** Ball coords. Changed by mouse listeners. Used by paintComponent. */
    private int _ballX     = 50;   // x coord - set from drag
    private int _ballY     = 50;   // y coord - set from drag
    private int x2 = 200;               // starting x coord for 2nd ball
         private int y2 = 200;               //starting y coord for 2nd ball
         private int x3 = 75;
         private int y3 = 150;
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    private int _dragFromY = 0;    // bounding box.
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         private int yInsideBall = 0;     //is pressed inside second ball
         private int x3InsideBall = 0;     //coordinates of where the mouse is pressed inside second ball
         private int y3InsideBall = 0;     //is pressed inside second ball
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    private boolean _canDrag  = false;
         private boolean _canDrag2  = false;
         private boolean _canDrag3  = false;
         /** Constructor sets size, colors, and adds mouse listeners.*/
    public DragBallPanel()
              setPreferredSize(new Dimension(400, 400));
    setBackground(Color.ORANGE);
    setForeground(Color.BLUE);
    //--- Add the mouse listeners.
    this.addMouseListener(this);
    this.addMouseMotionListener(this);
    }//endconstructor
         /** Ball is drawn at the last recorded mouse listener coordinates. */
    public void paintComponent(Graphics g)
    super.paintComponent(g); // Required for background.
    g.fillOval(_ballX, ballY, BALLDIAMETER, BALL_DIAMETER);
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              g.fillOval(x2, y2, BALL_DIAMETER2, BALL_DIAMETER2);
              g.setColor(Color.BLACK);
              g.fillOval(x3, y3, BALL_DIAMETER2, BALL_DIAMETER2);
         }//end paintComponent
         public void mousePressed(MouseEvent e)
    int x = e.getX(); // Save the x coord of the click
    int y = e.getY(); // Save the y coord of the click
    if (x >= ballX && x <= (ballX + BALL_DIAMETER)
    && y >= ballY && y <= (ballY + BALL_DIAMETER))
    _canDrag = true;
    dragFromX = x - ballX; // how far from left
    dragFromY = y - ballY; // how far from top
              else
    _canDrag = false;
              //clicked on 2nd ball
              if(x >= x2 && x <= (x2 + BALL_DIAMETER2)
                        && y >= y2 && y <= (y2 + BALL_DIAMETER2) )
                   _canDrag2  = true;
                   xInsideBall = x - x2;
                   yInsideBall = y - y2;
              else
    _canDrag2 = false;
              if(x >= x3 && x <= (x3 + BALL_DIAMETER2)
                        && y >= y3 && y <= (y3 + BALL_DIAMETER2) )
                   _canDrag3  = true;
                   x3InsideBall = x - x3;
                   y3InsideBall = y - y3;
              else
    _canDrag3 = false;
         }//end mousePressed
         public void mouseDragged(MouseEvent e)
    // True only if button was pressed inside ball.
    //--- Ball pos from mouse and original click displacement
              if (_canDrag)
    ballX = e.getX() - dragFromX;
    ballY = e.getY() - dragFromY;
    //--- Don't move the ball off the screen sides
    ballX = Math.max(ballX, 0);
    ballX = Math.min(ballX, getWidth() - BALL_DIAMETER);
    //--- Don't move the ball off top or bottom
    ballY = Math.max(ballY, 0);
    ballY = Math.min(ballY, getHeight() - BALL_DIAMETER);
    this.repaint(); // Repaint because position changed.
              if (_canDrag2)
                   x2 = e.getX() - xInsideBall;
                   y2 = e.getY() - yInsideBall;
                   x2 = Math.max(x2, 0);
                   x2 = Math.min(x2, getWidth() - BALL_DIAMETER2);
                   y2 = Math.max(y2, 0);
                   y2 = Math.min(y2, getHeight() - BALL_DIAMETER2);
                   this.repaint(); // Repaint because position changed.
              if (_canDrag3)
                   x3 = e.getX() - x3InsideBall;
                   y3 = e.getY() - y3InsideBall;
                   x3 = Math.max(x3, 0);
                   x3 = Math.min(x3, getWidth() - BALL_DIAMETER2);
                   y3 = Math.max(y3, 0);
                   y3 = Math.min(y3, getHeight() - BALL_DIAMETER2);
                   this.repaint(); // Repaint because position changed.
    }//end mouseDragged
    public void keyPressed(KeyEvent ke)
         //int x = e.getX(); // Save the x coord of the click
    //int y = e.getY(); // Save the y coord of the click
              int dx = 10;
              switch (ke.getKeyCode())
              case KeyEvent.VK_LEFT: // move x coordinate left
              _ballX -= dx;
              ballX = Math.max(ballX, 0);
              break;
              case KeyEvent.VK_RIGHT: // move x coordinate right
                   _ballX += dx;
              ballX = Math.min(ballX, getWidth() - BALL_DIAMETER);
              this.repaint();
    public void mouseMoved (MouseEvent e) {} // ignore these events
    public void mouseEntered (MouseEvent e) {} // ignore these events
    public void mouseClicked (MouseEvent e) {} // ignore these events
    public void mouseReleased(MouseEvent e) {} // ignore these events
    public void mouseExited (MouseEvent e) {}     // ignore these events
         public void keyReleased (KeyEvent ke) {} // ignore this junk
         public void keyTyped     (KeyEvent ke) {} // ignore this junk
    }//endclass DragBallPanel

    A couple of notes:
    - That code did not add the keyListener to anything.
    - At the moment (in the altered code below), only the blue circle moves, and only left/right. It is left as an exercise to the OP to 'take it from there'.
    - It only took four more lines of code to turn that code into an SSCCE*, which will generally get more help.
    - Please use code indentation, and the code formatting delimiters, when posting code. It makes code a lot easier to read and understand.
    * The SSCCE is described at..
    <http://www.physci.org/codes/sscce.html>
    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
    public class DragBallPanel extends JPanel
      implements MouseListener, MouseMotionListener, KeyListener
      private static final int BALL_DIAMETER = 50; // Diameter of ball
      private static final int BALL_DIAMETER2 = 50;
      //--- instance variables
      /** Ball coords. Changed by mouse listeners. Used by paintComponent. */
      private int _ballX = 50; // x coord - set from drag
      private int _ballY = 50; // y coord - set from drag
      private int x2 = 200; // starting x coord for 2nd ball
      private int y2 = 200; //starting y coord for 2nd ball
      private int x3 = 75;
      private int y3 = 150;
      /** Position in ball of mouse press to make dragging look better. */
      private int _dragFromX = 0; // pressed this far inside ball's
      private int _dragFromY = 0; // bounding box.
      private int xInsideBall = 0; //coordinates of where the mouse is pressed inside second ball
      private int yInsideBall = 0; //is pressed inside second ball
      private int x3InsideBall = 0; //coordinates of where the mouse is pressed inside second ball
      private int y3InsideBall = 0; //is pressed inside second ball
      /** true means mouse was pressed in ball and still in panel.*/
      private boolean _canDrag = false;
      private boolean _canDrag2 = false;
      private boolean _canDrag3 = false;
      /** Constructor sets size, colors, and adds mouse listeners.*/
      public DragBallPanel()
        setPreferredSize(new Dimension(400, 400));
        setBackground(Color.ORANGE);
        setForeground(Color.BLUE);
        //--- Add the mouse listeners.
        this.addMouseListener(this);
        this.addMouseMotionListener(this);
        // add the keylistener!
        this.addKeyListener(this);
        // make sure the panel is focusable
        setFocusable(true);
      }//endconstructor
      /** Ball is drawn at the last recorded mouse listener coordinates. */
      public void paintComponent(Graphics g)
        super.paintComponent(g); // Required for background.
        g.fillOval(_ballX, _ballY, BALL_DIAMETER, BALL_DIAMETER);
        g.setColor(Color.RED);
        g.fillOval(x2, y2, BALL_DIAMETER2, BALL_DIAMETER2);
        g.setColor(Color.BLACK);
        g.fillOval(x3, y3, BALL_DIAMETER2, BALL_DIAMETER2);
      }//end paintComponent
      public void mousePressed(MouseEvent e)
        int x = e.getX(); // Save the x coord of the click
        int y = e.getY(); // Save the y coord of the click
        if (x >= _ballX && x <= (_ballX + BALL_DIAMETER)
        && y >= _ballY && y <= (_ballY + BALL_DIAMETER))
          _canDrag = true;
          _dragFromX = x - _ballX; // how far from left
          _dragFromY = y - _ballY; // how far from top
        else
          _canDrag = false;
        //clicked on 2nd ball
        if(x >= x2 && x <= (x2 + BALL_DIAMETER2)
          && y >= y2 && y <= (y2 + BALL_DIAMETER2) )
          _canDrag2 = true;
          xInsideBall = x - x2;
          yInsideBall = y - y2;
        else
          _canDrag2 = false;
        if(x >= x3 && x <= (x3 + BALL_DIAMETER2)
          && y >= y3 && y <= (y3 + BALL_DIAMETER2) )
          _canDrag3 = true;
          x3InsideBall = x - x3;
          y3InsideBall = y - y3;
        else
          _canDrag3 = false;
      }//end mousePressed
      public void mouseDragged(MouseEvent e)
        // True only if button was pressed inside ball.
        //--- Ball pos from mouse and original click displacement
        if (_canDrag)
          _ballX = e.getX() - _dragFromX;
          _ballY = e.getY() - _dragFromY;
          //--- Don't move the ball off the screen sides
          _ballX = Math.max(_ballX, 0);
          _ballX = Math.min(_ballX, getWidth() - BALL_DIAMETER);
          //--- Don't move the ball off top or bottom
          _ballY = Math.max(_ballY, 0);
          _ballY = Math.min(_ballY, getHeight() - BALL_DIAMETER);
          this.repaint(); // Repaint because position changed.
        if (_canDrag2)
          x2 = e.getX() - xInsideBall;
          y2 = e.getY() - yInsideBall;
          x2 = Math.max(x2, 0);
          x2 = Math.min(x2, getWidth() - BALL_DIAMETER2);
          y2 = Math.max(y2, 0);
          y2 = Math.min(y2, getHeight() - BALL_DIAMETER2);
          this.repaint(); // Repaint because position changed.
        if (_canDrag3)
          x3 = e.getX() - x3InsideBall;
          y3 = e.getY() - y3InsideBall;
          x3 = Math.max(x3, 0);
          x3 = Math.min(x3, getWidth() - BALL_DIAMETER2);
          y3 = Math.max(y3, 0);
          y3 = Math.min(y3, getHeight() - BALL_DIAMETER2);
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        //int y = e.getY(); // Save the y coord of the click
        int dx = 10;
        switch (ke.getKeyCode())
          case KeyEvent.VK_LEFT: // move x coordinate left
            _ballX -= dx;
            _ballX = Math.max(_ballX, 0);
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          case KeyEvent.VK_RIGHT: // move x coordinate right
            _ballX += dx;
            _ballX = Math.min(_ballX, getWidth() - BALL_DIAMETER);
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      public void mouseMoved (MouseEvent e) {} // ignore these events
      public void mouseEntered (MouseEvent e) {} // ignore these events
      public void mouseClicked (MouseEvent e) {} // ignore these events
      public void mouseReleased(MouseEvent e) {} // ignore these events
      public void mouseExited (MouseEvent e) {} // ignore these events
      public void keyReleased (KeyEvent ke) {} // ignore this junk
      public void keyTyped (KeyEvent ke) {} // ignore this junk
      /** Add a main(), to make this an SSCCE. */
      public static void main(String[] args) {
        DragBallPanel dbp = new DragBallPanel();
        JOptionPane.showMessageDialog(null, dbp);
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  • Moving Sprite with arrow keys, simultaneous directions

    Hi everyone.
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  • Using LOV with Validation on the Numeric Fields results in Error

    Dear JHeadstart Team,
    During my work with lov I encountered another problem. I defined a lov and attached the lov to a numeric field and check the LOV for validation. Now when I use LOV using the LOV button it works fine but when I enter some numbers and then press tab the LOV was not shown correctly and resulted in the following errors and the worst thing is that you can not navigate to any other pages and all try to navigate to other pages results in errors too. When we put the same LOV on a string field (which is not desirable for us) it worked fine.
    It seems to me like a bug. Am I right? Is ther any solution or workaround for this problem?
    Thanks in advance,
    Navid
    16:31:29 DEBUG (LovItemBean) -Cleared value of item HrTrainingCourseSchedulesTitle
    16:31:29 DEBUG (LovItemBean) -Cleared value binding #{bindings.HrTrainingCourseSchedulesTitle.inputValue} of item HrTrainingCourseSchedulesTitle
    16:31:29 ERROR (ApplyRequestValuesPhase) -java.lang.ClassCastException: java.lang.Long
    javax.faces.el.EvaluationException: java.lang.ClassCastException: java.lang.Long
         at com.sun.faces.el.MethodBindingImpl.invoke(MethodBindingImpl.java:130)
         at oracle.adf.view.faces.component.UIXComponentBase.__broadcast(UIXComponentBase.java:1079)
         at oracle.adf.view.faces.component.UIXEditableValue.broadcast(UIXEditableValue.java:247)
         at oracle.adf.view.faces.component.UIXSelectInput.broadcast(UIXSelectInput.java:215)
         at javax.faces.component.UIViewRoot.broadcastEvents(UIViewRoot.java:249)
         at javax.faces.component.UIViewRoot.processDecodes(UIViewRoot.java:307)
         at com.sun.faces.lifecycle.ApplyRequestValuesPhase.execute(ApplyRequestValuesPhase.java:79)
         at com.sun.faces.lifecycle.LifecycleImpl.phase(LifecycleImpl.java:200)
         at com.sun.faces.lifecycle.LifecycleImpl.execute(LifecycleImpl.java:90)
         at javax.faces.webapp.FacesServlet.service(FacesServlet.java:197)
         at com.evermind.server.http.ResourceFilterChain.doFilter(ResourceFilterChain.java:64)
         at com.pooya.controller.jsf.PooyaAuthenticationFilter.doFilter(PooyaAuthenticationFilter.java:256)
         at com.evermind.server.http.EvermindFilterChain.doFilter(EvermindFilterChain.java:15)
         at oracle.adf.model.servlet.ADFBindingFilter.doFilter(ADFBindingFilter.java:332)
         at com.evermind.server.http.EvermindFilterChain.doFilter(EvermindFilterChain.java:17)
         at oracle.adfinternal.view.faces.webapp.AdfFacesFilterImpl._invokeDoFilter(AdfFacesFilterImpl.java:367)
         at oracle.adfinternal.view.faces.webapp.AdfFacesFilterImpl._doFilterImpl(AdfFacesFilterImpl.java:336)
         at oracle.adfinternal.view.faces.webapp.AdfFacesFilterImpl.doFilter(AdfFacesFilterImpl.java:196)
         at oracle.adf.view.faces.webapp.AdfFacesFilter.doFilter(AdfFacesFilter.java:87)
         at com.evermind.server.http.ServletRequestDispatcher.invoke(ServletRequestDispatcher.java:627)
         at com.evermind.server.http.ServletRequestDispatcher.forwardInternal(ServletRequestDispatcher.java:376)
         at com.evermind.server.http.HttpRequestHandler.doProcessRequest(HttpRequestHandler.java:870)
         at com.evermind.server.http.HttpRequestHandler.processRequest(HttpRequestHandler.java:451)
         at com.evermind.server.http.HttpRequestHandler.serveOneRequest(HttpRequestHandler.java:218)
         at com.evermind.server.http.HttpRequestHandler.run(HttpRequestHandler.java:119)
         at com.evermind.server.http.HttpRequestHandler.run(HttpRequestHandler.java:112)
         at oracle.oc4j.network.ServerSocketReadHandler$SafeRunnable.run(ServerSocketReadHandler.java:260)
         at oracle.oc4j.network.ServerSocketAcceptHandler.procClientSocket(ServerSocketAcceptHandler.java:230)
         at oracle.oc4j.network.ServerSocketAcceptHandler.access$800(ServerSocketAcceptHandler.java:33)
         at oracle.oc4j.network.ServerSocketAcceptHandler$AcceptHandlerHorse.run(ServerSocketAcceptHandler.java:831)
         at com.evermind.util.ReleasableResourcePooledExecutor$MyWorker.run(ReleasableResourcePooledExecutor.java:303)
         at java.lang.Thread.run(Thread.java:595)
    Caused by: java.lang.ClassCastException: java.lang.Long
         at oracle.jheadstart.controller.jsf.bean.LovItemBean.validateWithLov(LovItemBean.java:101)
         at sun.reflect.NativeMethodAccessorImpl.invoke0(Native Method)
         at sun.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:39)
         at sun.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:25)
         at java.lang.reflect.Method.invoke(Method.java:585)
         at com.sun.faces.el.MethodBindingImpl.invoke(MethodBindingImpl.java:126)
         ... 31 more

    Hi Navid,
    We ran into the same bug and have the next workaround for it:
    We extended the JHeadstart class 'LovItemBean' and we have overridden the method 'validateWithLov(...)' with:
      public void validateWithLov(ValueChangeEvent valueChangeEvent)
        Object newValue = valueChangeEvent.getNewValue();
        if(newValue != null && !(newValue instanceof String))
          newValue = newValue.toString();
          ValueChangeEvent newEvent = new ValueChangeEvent(valueChangeEvent.getComponent(), valueChangeEvent.getOldValue(), newValue);
          newEvent.setPhaseId(valueChangeEvent.getPhaseId());
          super.validateWithLov(newEvent);
        else
          super.validateWithLov(valueChangeEvent);
      }Next step is to use a custom template in your JHeaedstart Application Structure file for 'LOV_ITEM_BEAN'. In this custom template you should use your own class as 'managed-bean-class' instead of the default JHeadstart one.
    Now you can safely generate LOV with validation of number fields.
    Maybe something the JHeadstart can pcik up in the next release of JHeadstart :-)
    Hope this helps.
    Pascal

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