2D Game Performance on Android and iPhone

I would like to develop some 2D games (e.g. fighting game, tower defence) on Android and iPhone with AIR.
But I have a little concerns about the Performance of AIR on Mobile.
Fighting game is somehow quite demanding on the FPS,
and need to have quick response after the user tapping the screen.
Is AIR performing well in these 2 area?
Anyone have developed mobile games using AIR? or have any experience to share?
Thanks!

Thanks, it feels good to contribute some knowledge back into the community.  I'm actually surprised there is not more information about this topic out there; it's been a struggle finding resources online as well as other developers who are working on iOS game development using Adobe Flash.  I just made an updated post regarding CPU mode vs GPU mode: http://www.kirupa.com/forum/showpost.php?p=2596142&postcount=29.  Hope this helps someone!

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