Access another class function

Hey,
I am trying to access another class function. I have 2 Classes and my main menu features are in my Main Class and I want to call that function from my Level Class
What is a good idea to approach this, some how I need to import it in a way but I don't know how I could do that.
Thanks,
McbainGames11

Fixed it myself
Answer:
                    public static var instance:Main;
                    public function Main()
                              instance = this;
And I called a function from Main Class in my Level Class using:
Main.instance.function();

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                    .addPreferredGap(javax.swing.LayoutStyle.ComponentPlacement.UNRELATED)
                    .addGroup(layout.createParallelGroup(javax.swing.GroupLayout.Alignment.BASELINE)
                        .addComponent(descriptionAccess)
                        .addComponent(descriptionLabel))
                    .addContainerGap(139, Short.MAX_VALUE))
            pack();
        }// </editor-fold>
         * @param args the command line arguments
        public static void main(String args[]) {
            java.awt.EventQueue.invokeLater(new Runnable() {
                public void run() {
                    new Profile().setVisible(true);
        // Variables declaration - do not modify
        private javax.swing.JLabel ageAccess;
        private javax.swing.JLabel ageLabel;
        private javax.swing.JLabel descriptionAccess;
        private javax.swing.JLabel descriptionLabel;
        private javax.swing.JLabel heightAccess;
        private javax.swing.JLabel heightLabel;
        private javax.swing.JLabel lastNameAccess;
        private javax.swing.JLabel lastNameLabel;
        private javax.swing.JLabel nameAccess;
        private javax.swing.JLabel nameLabel;
        private javax.swing.JLabel titleLabel;
        private javax.swing.JLabel weightAccess;
        private javax.swing.JLabel weightLabel;
        // End of variables declaration
    }PasswordDemo class:
    import javax.swing.*;
    import java.sql.*;
    import java.awt.*;
    import java.awt.event.*;
    import java.util.Arrays;
    import java.net.*;
    import java.io.*;
    import java.util.Scanner;
    public class PasswordDemo extends JPanel
                              implements ActionListener  {
        private static String OK = "ok";
        private static String HELP = "help";
        private static String Register = "Register";
        private JFrame controllingFrame; //needed for dialogs
        private JTextField username;
        private JPasswordField passreg;
        private JTextField usernamefield;
        private JPasswordField passwordField;
        private javax.swing.JButton jButton1;
        private javax.swing.JButton jButton2;
        private JTextField name;
        private JTextField age;
        private JTextField height;
        private JTextField weight;
    private javax.swing.JPanel jPanel1;
        private void gothere() {
                      JFrame f = new JFrame("This is a test");
                      f.setSize(400, 300);
                      Container content = f.getContentPane();
                      content.setBackground(Color.white);
                      content.setLayout(new FlowLayout());
                     // content.add(new JButton("Button 1"));
                      //content.add(new JButton("Button 2"));
             name = new JTextField("Please put your name here", 20);
              name.setFont(new Font("Serif", Font.PLAIN, 14));
              content.add(name);
              age = new JTextField("Please put your age here", 20);
              age.setFont(new Font("Serif", Font.PLAIN, 14));
              content.add(age);
              height = new JTextField("Please indicate your height here", 20);
              height.setFont(new Font("Serif", Font.PLAIN, 14));
              content.add(height);
              weight = new JTextField("Please indicate your weight here", 20);
              weight.setFont(new Font("Serif", Font.PLAIN, 14));
              content.add(weight);
              content.add(new JButton("Submit"));
               f.setVisible(true);
         public PasswordDemo(JFrame f) throws Exception {
            //Use the default FlowLayout.
            controllingFrame = f;
            //Create everything.
            usernamefield = new JTextField(10);
            usernamefield.setActionCommand(OK);
            usernamefield.addActionListener(this);
            passwordField = new JPasswordField(10);
            passwordField.setActionCommand(OK);
            passwordField.addActionListener(this);
            passreg = new JPasswordField(10);
            passreg.setActionCommand(Register);
            passreg.addActionListener(this);
            username = new JTextField("This is a sentence", 20);
            username.setActionCommand(Register);
            username.addActionListener(this);
            JLabel reg = new JLabel("If you are a new contestant please register: \n");
            JLabel user = new JLabel("Username: \n");
            user.setLabelFor(username);
            JLabel pass = new JLabel("Password: \n");
            user.setLabelFor(passreg);
            JLabel label = new JLabel("Enter your username and password to log in: ");
            label.setLabelFor(usernamefield);
            label.setLabelFor(passwordField);
            JComponent buttonPane = createButtonPanel();
            //Lay out everything.
            JPanel textPane = new JPanel(new FlowLayout(FlowLayout.TRAILING));
            textPane.add(reg);
            textPane.add(user);
            textPane.add(pass);
            textPane.add(username);
            textPane.add(passreg);
            textPane.add(label);
            textPane.add(usernamefield);
            textPane.add(passwordField);
            add(textPane);
            add(buttonPane);
        public PasswordDemo() {
              // TODO Auto-generated constructor stub
         protected JComponent createButtonPanel() {
            JPanel p = new JPanel(new GridLayout(0,1));
            JButton okButton = new JButton("OK");
            JButton helpButton = new JButton("Help");
            JButton regButton = new JButton("Register");
            okButton.setActionCommand(OK);
            helpButton.setActionCommand(HELP);
            regButton.setActionCommand(Register);
            okButton.addActionListener(this);
            helpButton.addActionListener(this);
            regButton.addActionListener(this);
            p.add(okButton);
            p.add(helpButton);
            p.add(regButton);
            return p;
        public void actionPerformed (ActionEvent e)
            String cmd = e.getActionCommand();
            if (OK.equals(cmd)) { //Process the password.  
                boolean success=true;                        //Sign In
                 String Username="";
                 String Password="";
                 Username = this.usernamefield.getText();
                 Password = this.passwordField.getText();
                 try
                     success=check2(Username,Password);
                 catch(Exception d)
                      System.out.println("Got out");
                 if(success)
                 JOptionPane.showMessageDialog(controllingFrame, "Sign in Successful");
                 Form F = new Form(Username);
                 F.setVisible(true);
                 else
                 JOptionPane.showMessageDialog(controllingFrame, "Sign in was unsuccessful");     
            else if(HELP.equals(cmd)) { //The user has asked for help.
                JOptionPane.showMessageDialog(controllingFrame,
                    "You can get the password by searching this example's\n"
                  + "source code for the string \"correctPassword\".\n"
                  + "Or look at the section How to Use Password Fields in\n"
                  + "the components section of The Java Tutorial.");
            else if(Register.equals(cmd)) {  //*****************************************************
                 boolean success=true;
                 String Username="";
                 String Password="";
                 Username = this.username.getText();
                 Password = this.passreg.getText();
                 try
                      success=check(Username,Password);
                 catch(Exception d)
                      System.out.println("Something bad happened");
                 if(success)
                 JOptionPane.showMessageDialog(controllingFrame, "Registration successful");
                 else
                 JOptionPane.showMessageDialog(controllingFrame, "Registration was unsuccessful");
        //Must be called from the event dispatch thread.
        protected void resetFocus() {
            passwordField.requestFocusInWindow();
        static void createAndShowGUI() throws Exception {
            //Create and set up the window.
            JFrame frame = new JFrame("Registration Page");
            frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
            //Create and set up the content pane.
            final PasswordDemo newContentPane = new PasswordDemo(frame);
            newContentPane.setOpaque(true); //content panes must be opaque
            frame.setContentPane(newContentPane);
            //Make sure the focus goes to the right component
            //whenever the frame is initially given the focus.
            frame.addWindowListener(new WindowAdapter() {
                public void windowActivated(WindowEvent e) {
                    newContentPane.resetFocus();
            //Display the window.
            frame.pack();
            frame.setVisible(true);
        public static void main(String args[]) {
            //Schedule a job for the event dispatch thread:
            //creating and showing this application's GUI.
            SwingUtilities.invokeLater(new Runnable() {
                public void run() {
                    //Turn off metal's use of bold fonts
              UIManager.put("swing.boldMetal", Boolean.FALSE);
              try{
              createAndShowGUI();
                catch(Exception e)
        public void sendUserPass(String user,String pass)throws Exception
             //Send request
             Class.forName("com.mysql.jdbc.Driver");
              Connection con = DriverManager.getConnection("jdbc:mySql://localhost:3306/Contest","root","");
              System.out.println("connected :D:D:D:D");
              PreparedStatement state = con.prepareStatement("Insert Into Contestant (USERNAME,PASSWORD) values ('"+user+"','"+pass+"')");
              state.executeUpdate();
              /*while(Result.next())
                   System.out.println(Result.getString(1)+"\t"+Result.getString(2));
              //server should reply by updating database
        public boolean check(String user,String pass)throws Exception
             //Send request
             Socket Sock = new Socket ("LocalHost",5000);
             DataOutputStream toServer = new DataOutputStream(Sock.getOutputStream());
             BufferedReader buff = new BufferedReader(new InputStreamReader(Sock.getInputStream()));
             String sentence="";
             toServer.writeBytes("1\n");
             sentence=buff.readLine();
             System.out.println(sentence+"\n");
             toServer.writeBytes(user+" "+pass+"\n");
             String answer="";
             answer = buff.readLine();
             if(answer.equals("No"))
                  return false;
             return true;
             /*Class.forName("com.mysql.jdbc.Driver");
              Connection con = DriverManager.getConnection("jdbc:mySql://localhost:3306/Contest","root","");
              System.out.println("connected :D:D:D:D");
              PreparedStatement state = con.prepareStatement("Select Username From Contestant where '"+user+"'= username");
              ResultSet Result = state.executeQuery();
              if(!Result.next())
              return true;*/
              //server should reply by updating database
        public boolean check2(String user,String pass)throws Exception
             Socket Sock = new Socket("localhost",5000);
             DataOutputStream toServer = new DataOutputStream (Sock.getOutputStream());
             BufferedReader buff = new BufferedReader(new InputStreamReader(Sock.getInputStream()));
             toServer.writeBytes("2\n");
             System.out.println("Well I sent the message");
             String sentence = buff.readLine();
             toServer.writeBytes(user+" "+pass+"\n");
             System.out.println(sentence);
             sentence=buff.readLine();
             System.out.println(sentence+"\n");
             if(sentence.equals("No"))
                  return false;
             return true;
    }

    Profile p = Profile();That says "call a method name 'Profile' that's defined in the current class."
    Perhaps what you meant was:
    Profile p = new Profile();which says "create a new instance of the Profile class, and invoke its no-arg constructor."

  • Please Help!!! Problems access other classes methods

    I am having a problem accessing another classes methods varibles. I have tried a number of ways but with no success. Here is my problem:
    I have the main(), from there it's calls the class GetVar(), GetVar stores info in Class HousingForVar(), and finially, I have a class TryinToTalkToHousing() that I use to access HousingForVar()'s methods. I know I can use the keyword new but if I do that then it erases over the data I put in. Please can anyone help, this has been driving me nutz all day. Thank you in advance.
    Roman03
    ***EACH CLASS IS A DIFFERENT FILE****
    public class TestMain
         public static void main( String args[] )
              GetVar getVarible = new GetVar();
              getVarible.heroF();
    import java.util.Scanner;
    public class GetVar
         public void heroF()
              String someEntered;
              Scanner input = new Scanner( System.in);
              System.out.println("Enter a string: ");
              someEntered = input.next();
              HousingForVar houseForData = new HousingForVar(someEntered);
              System.out.printf("Retieved from Class GetVar, you entered: %s\n", houseForData.getCollectVar() );
    import java.util.Scanner;
    public class HousingForVar
         private String getData;
         public HousingForVar(String enterInfo)
              getData = enterInfo;
         public void setGetVar(String enterInfo)
              getData = enterInfo;
         public String getCollectVar()
              return getData;
    import java.util.Scanner;
    public class TryinToTalkToHousing
         public void someMeth()
              String getInfoFromHousing;          
              System.out.printf("Started out at TryinToTalkToHousing Class\n Retieved from Class GetVar from %s\n",
              houseForData.getCollectVar() );
    \* I know this doesn't work, but if I make a new object of the class HousingForVar it's going to write over my input, so what do I do? I am still learning, Please help*\

    I don't use 1.5, so you'll have to convert it back, but see if you can follow the flow of this
    import java.io.*;
    class TestMain
      GetVar getVarible;
      public TestMain()
        getVarible = new GetVar();
        getVarible.heroF();
        System.out.println("******");
        new TryinToTalkToHousing(this).someMeth();
      public static void main(String[] args){new TestMain();}
    class GetVar
      HousingForVar houseForData;
      public void heroF()
        try
          BufferedReader br = new BufferedReader(new InputStreamReader(System.in));
          System.out.print("Enter a string: ");
          String someEntered = br.readLine();
          houseForData = new HousingForVar(someEntered);
          System.out.println("Retieved from Class GetVar, you entered: "+houseForData.getCollectVar()+"\n");
        catch(Exception e){e.printStackTrace();}
    class HousingForVar
      private String getData;
      public HousingForVar(String enterInfo)
        getData = enterInfo;
      public void setGetVar(String enterInfo)
        getData = enterInfo;
      public String getCollectVar()
        return getData;
    class TryinToTalkToHousing
      TestMain parent;
      public TryinToTalkToHousing(TestMain t){parent = t;}
      public void someMeth()
        System.out.println("Started out at TryinToTalkToHousing Class\n"+
        "Retieved from Class GetVar, you entered: "+parent.getVarible.houseForData.getCollectVar()+"\n");
    }

  • Calling a function from another class - help!

    I realize that this is probably a basic thing for people who have been working with JavaFX for a while, but it is eluding me, and I have been working on it for over a week.
    I need to call a function that is in another class.  Here's the deal.  In EntryDisplayController.java, there are 2 possible passwords that can be accepted - one will give full access to the car, the second will limit functions on the car.  So when a password is entered and verified as to which one it is, I need to call a function in MainDisplayController.java to set a variable that will let the system know which password is being used - full or restricted.
    So in MainDisplayController.java I have this snippet to see
    public class MainDisplayController implements Initializable, ControlledScreen {
        ScreensController myController;
        public static char restrict;
         * Initializes the controller class.
        @Override
        public void initialize(URL url, ResourceBundle rb) {
            // TODO
        public void setRestriction(){
            restrict = 0;
            restrictLabel.setText("RESTRICTED");
        public void clearRestriction(){
            restrict = 1;
            restrictLabel.setText("");
    And in EntryScreenDisplay.java I have this snippet:
    public class EntryDisplayController implements Initializable, ControlledScreen {
         @FXML
        private Label passwordLabel ;
        static String password = new String();
        static String pwd = new String("");
         ScreensController myController;
         private MainDisplayController controller2;
         * Initializes the controller class.
        @Override
        public void initialize(URL url, ResourceBundle rb) {
            setPW(pwd);    // TODO
         @FXML
        private void goToMainDisplay(ActionEvent event){
            if(password.equals ("123456")){
              controller2.clearRestriction();
               myController.setScreen(ScreensFramework.MainDisplayID);
               pwd = "";
               password = "";
               setPW(pwd);
            else if(password.equals ("123457")){
               controller2.setRestriction();
                myController.setScreen(ScreensFramework.MainDisplayID);
               pwd = "";
               password = "";
               setPW(pwd);
            else{
                password = "";
                pwd = "";
                setPW(pwd);
    When I enter the restricted (or full) password, I get a long list of errors, ending with
    Caused by: java.lang.NullPointerException
      at velocesdisplay.EntryDisplayController.goToMainDisplay(EntryDisplayController.java:60)
    Line 60 is where "controller2.setRestriction(); is.
    As always, thanks for any help.
    Kind regards,
    David

    You never set the controller2 variable to anything, which is why you get a null pointer exception when you try to reference it.
    public static variables (and even singletons) are rarely a good idea as they introduce global state (sometimes they can be, but usually not).
    If a static recorder like this can only have a binary value, use a boolean, if it can have multiple values, use an enum.
    Some of the data sharing solutions in dependency injection - Passing Parameters JavaFX FXML - Stack Overflow might be more appropriate.
    I also created a small framework for roll based solutions in JavaFX which perhaps might be useful:
    http://stackoverflow.com/questions/19666982/is-there-a-way-to-implement-a-property-like-rendered-on-javafx
    https://gist.github.com/jewelsea/7229260
    It was just something I hacked together, so it's not a fully polished solution and you probably don't need something quite so complex.
    What you need is a model class shared between the components of your application.  Dependency injection frameworks such as afterburner.fx can help achieve this in a fairly simple to use way.
    If you don't want to go with a dependency injection framework, then you could use either a static singleton model class for your settings or pass the model class using the mechanism in defined in the passing parameters link I provided.  For a model class example, see the ClickCounter class from this example.   That example doesn't use FXML, but to put it together with the passing parameters solution, for your restriction model, you would have something like the following:
       private class Restricted {
         private final ReadOnlyBooleanWrapper restricted;
         public Restricted(boolen isRestricted) {
           restricted = new ReadOnlyBooleanWrapper(isRestricted);  
         public boolean isRestricted() {
           return restricted.get();
         public ReadOnlyBooleanProperty restrictedProperty() {
           return restricted.getReadOnlyProperty();
    Then in your EntryDisplayController you have:
    @FXML
    public void goToMainDisplay(ActionEvent event) {
         // determine the restriction model as per your original code...
         RestictionModel restrictionModel = new RestrictionModel(<appropriate value>);
      FXMLLoader loader = new FXMLLoader(
      getClass().getResource(
       "mainDisplay.fxml"
      Stage stage = new Stage(StageStyle.DECORATED);
      stage.setScene(
       new Scene(
         (Pane) loader.load()
      MainDisplayController controller =
        loader.<MainDisplayController>getController();
      controller.initRestrictionModel(restrictionModel);
      stage.show();
    class MainDisplayController() {
      @FXML private RestrictionModel restrictionModel;
      @FXML private RestrictLabel restrictLabel;
      public void initialize() {}
      // naming convention (if the restriction model should only be set once per controller, call the method init, otherwise call it set).
      public void initRestrictionModel(RestrictionModel restrictionModel) {
        this.restrictionModel = restrictionModel;
         // take some action based on the new restriction model, for example
        restrictLabel.textProperty.bind(
          restrictionModel.restrictedProperty().asString()
    If you have a centralized controller for your navigation and instantiation of your FXML (like in this small FXML navigation framework), then you can handle the setting of restrictions on new screens centrally within the framework at the point where it loads up FXML or navigates to a screen (it seems like you might already have something like this with your ScreensController class).
    If you do this kind of stuff a lot, then you would probably benefit from a move to a framework like afterburner.  If it is just a few times within your application, then perhaps something like the above outline will give you enough guidance to implement a custom solution.

  • Accessing a variable defined in one class from another class..

    Greetings,
    I've only been programming in as3 for a couple months, and so far I've written several compositional classes that take MovieClips as inputs to handle behaviors and interactions in a simple game I'm creating. One problem I keep coming upon is that I'd love to access the custom variables I define within one class from another class. In the game I'm creating, Main.as is my document class, from which I invoke a class called 'Level1.as' which invokes all the other classes I've written.
    Below I've pasted my class 'DieLikeThePhishes'. For example, I would love to know the syntax for accessing the boolean variable 'phish1BeenHit' (line 31) from another class. I've tried the dot syntax you would use to access a MovieClip inside another MovieClip and it doesn't seem  to be working for me. Any ideas would be appreciated.  Thanks,
    - Jeremy
    package  jab.enemy
    import flash.display.MovieClip;
    import flash.events.Event;
    import jab.enemy.MissleDisappear;
    public class DieLikeThePhishes
    private var _clip2:MovieClip; // player
    private var _clip3:MovieClip; //phish1
    private var _clip4:MovieClip; //phish2
    private var _clip5:MovieClip; //phish3
    private var _clip6:MovieClip; //phish4
    private var _clip10:MovieClip; // background
    private var _clip11:MovieClip // missle1
    private var _clip12:MovieClip // missle2
    private var _clip13:MovieClip // missle3
    private var _clip14:MovieClip // missle4
    private var _clip15:MovieClip // missle5
    private var _clip16:MovieClip // missle6
    private var _clip17:MovieClip // missle7
    private var _clip18:MovieClip // missle8
    private var _clip19:MovieClip // missle9
    private var _clip20:MovieClip // missle10
    private var _clip21:MovieClip // missle11
    private var _clip22:MovieClip // missle12
    var ay1 = 0;var ay2 = 0;var ay3 = 0;var ay4 = 0;
    var vy1 = 0;var vy2 = 0;var vy3 = 0;var vy4 = 0;
    var phish1BeenHit:Boolean = false;var phish2BeenHit:Boolean = false;
    var phish3BeenHit:Boolean = false;var phish4BeenHit:Boolean = false;
    public function DieLikeThePhishes(clip2:MovieClip,clip3:MovieClip,clip4:MovieClip,clip5:MovieClip,clip6:M ovieClip,clip10:MovieClip,clip11:MovieClip,clip12:MovieClip,clip13:MovieClip,clip14:MovieC lip,clip15:MovieClip,clip16:MovieClip,clip17:MovieClip,clip18:MovieClip,clip19:MovieClip,c lip20:MovieClip,clip21:MovieClip,clip22:MovieClip)
    _clip2 = clip2;_clip3 = clip3;_clip4 = clip4;_clip5 = clip5;_clip6 = clip6;
    _clip10 = clip10;_clip11 = clip11;_clip12 = clip12;_clip13 = clip13;_clip14 = clip14;
    _clip15 = clip15;_clip16 = clip16;_clip17 = clip17;_clip18 = clip18;_clip19 = clip19;
    _clip20 = clip20;_clip21 = clip21;_clip22= clip22;
    _clip3.stage.addEventListener(Event.ENTER_FRAME, onEnterFrame)
    function onEnterFrame(event:Event):void
    vy1+= ay1;_clip3.y += vy1; vy2+= ay2;_clip4.y += vy2;
    vy3+= ay3;_clip5.y += vy3; vy4+= ay4;_clip6.y += vy4;
    if (phish1BeenHit ==false)
    if(_clip3.y >620)
    {_clip3.y = 620;}
    if (phish2BeenHit ==false)
    if(_clip4.y >620)
    {_clip4.y = 620;}
    if (phish3BeenHit ==false)
    if(_clip5.y >620)
    {_clip5.y = 620;}
    if (phish4BeenHit ==false)
    if(_clip6.y >620)
    {_clip6.y = 620;}
    if (_clip11.hitTestObject(_clip3) ||_clip12.hitTestObject(_clip3)||_clip13.hitTestObject(_clip3)||_clip14.hitTestObject(_cl ip3)||_clip15.hitTestObject(_clip3)||_clip16.hitTestObject(_clip3)||_clip17.hitTestObject( _clip3)||_clip18.hitTestObject(_clip3)||_clip19.hitTestObject(_clip3)||_clip20.hitTestObje ct(_clip3)||_clip21.hitTestObject(_clip3)||_clip22.hitTestObject(_clip3))
    _clip3.scaleY = -Math.abs(_clip3.scaleY);
    _clip3.alpha = 0.4;
    ay1 = 3
    vy1= -2;
    phish1BeenHit = true;
    if (_clip11.hitTestObject(_clip4) ||_clip12.hitTestObject(_clip4)||_clip13.hitTestObject(_clip4)||_clip14.hitTestObject(_cl ip4)||_clip15.hitTestObject(_clip4)||_clip16.hitTestObject(_clip4)||_clip17.hitTestObject( _clip4)||_clip18.hitTestObject(_clip4)||_clip19.hitTestObject(_clip4)||_clip20.hitTestObje ct(_clip4)||_clip21.hitTestObject(_clip4)||_clip22.hitTestObject(_clip4))
    _clip4.scaleY = -Math.abs(_clip4.scaleY);
    _clip4.alpha = 0.4;
    ay2 = 3
    vy2= -2;
    phish2BeenHit = true;
    if (_clip11.hitTestObject(_clip5) ||_clip12.hitTestObject(_clip5)||_clip13.hitTestObject(_clip5)||_clip14.hitTestObject(_cl ip5)||_clip15.hitTestObject(_clip5)||_clip16.hitTestObject(_clip5)||_clip17.hitTestObject( _clip5)||_clip18.hitTestObject(_clip5)||_clip19.hitTestObject(_clip5)||_clip20.hitTestObje ct(_clip5)||_clip21.hitTestObject(_clip5)||_clip22.hitTestObject(_clip5))
    _clip5.scaleY = -Math.abs(_clip5.scaleY);
    _clip5.alpha = 0.4;
    ay3 = 3
    vy3= -2;
    phish3BeenHit = true;
    if (_clip11.hitTestObject(_clip6) ||_clip12.hitTestObject(_clip6)||_clip13.hitTestObject(_clip6)||_clip14.hitTestObject(_cl ip6)||_clip15.hitTestObject(_clip6)||_clip16.hitTestObject(_clip6)||_clip17.hitTestObject( _clip6)||_clip18.hitTestObject(_clip6)||_clip19.hitTestObject(_clip6)||_clip20.hitTestObje ct(_clip6)||_clip21.hitTestObject(_clip6)||_clip22.hitTestObject(_clip6))
    _clip6.scaleY = -Math.abs(_clip6.scaleY);
    _clip6.alpha = 0.4;
    ay4 = 3
    vy4= -2;
    phish4BeenHit = true;
    if (_clip3.y > 10000)
    _clip3.x = 1000 +3000*Math.random()-_clip10.x;
    _clip3.y = 300;
    _clip3.alpha = 1;
    _clip3.scaleY = Math.abs(_clip3.scaleY);
    ay1 = vy1 = 0;
    phish1BeenHit = false;
    if (_clip4.y > 10000)
    _clip4.x = 1000 +3000*Math.random()-_clip10.x;
    _clip4.y = 300;
    _clip4.alpha = 1;
    _clip4.scaleY = Math.abs(_clip4.scaleY);
    ay2 = vy2 = 0;
    phish2BeenHit = false;
    if (_clip5.y > 10000)
    _clip5.x = 1000 +3000*Math.random()-_clip10.x;
    _clip5.y = 300;
    _clip5.alpha = 1;
    _clip5.scaleY = Math.abs(_clip5.scaleY);
    ay3 = vy3 = 0;
    phish3BeenHit = false;
    if (_clip6.y > 10000)
    _clip6.x = 1000 +3000*Math.random()-_clip10.x;
    _clip6.y = 300;
    _clip6.alpha = 1;
    _clip6.scaleY = Math.abs(_clip6.scaleY);
    ay4 = vy4 = 0;
    phish4BeenHit = false;
    var missleDisappear1 = new MissleDisappear(_clip11,_clip3,_clip4,_clip5,_clip6,_clip10);
    var missleDisappear2 = new MissleDisappear(_clip12,_clip3,_clip4,_clip5,_clip6,_clip10);
    var missleDisappear3 = new MissleDisappear(_clip13,_clip3,_clip4,_clip5,_clip6,_clip10);
    var missleDisappear4 = new MissleDisappear(_clip14,_clip3,_clip4,_clip5,_clip6,_clip10);
    var missleDisappear5 = new MissleDisappear(_clip15,_clip3,_clip4,_clip5,_clip6,_clip10);
    var missleDisappear6 = new MissleDisappear(_clip16,_clip3,_clip4,_clip5,_clip6,_clip10);
    var missleDisappear7 = new MissleDisappear(_clip17,_clip3,_clip4,_clip5,_clip6,_clip10);
    var missleDisappear8 = new MissleDisappear(_clip18,_clip3,_clip4,_clip5,_clip6,_clip10);
    var missleDisappear9 = new MissleDisappear(_clip19,_clip3,_clip4,_clip5,_clip6,_clip10);
    var missleDisappear10 = new MissleDisappear(_clip20,_clip3,_clip4,_clip5,_clip6,_clip10);
    var missleDisappear11 = new MissleDisappear(_clip21,_clip3,_clip4,_clip5,_clip6,_clip10);
    var missleDisappear12 = new MissleDisappear(_clip22,_clip3,_clip4,_clip5,_clip6,_clip10);

    I would approach it in much the same way as you would in java, by making getters and setters for all of your class variables.
    Getters being for returning the values, Setters being for setting them.
    So you would make a get function for the variable you want to access ala:
    function get1PhishBeenHit():boolean {
         return this.phish1BeenHit;
    Then to access the value of that variable from outwith the class:
    var result:boolean = ClassInstanceName.get1PhishBeenHit();

  • Access data of one class from another class

    Hi,
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    now i have another class say ClassB with main() method and i want to use the data in ClassA in ClassB do i have any way by which i can have access to that data.
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    I have tried by making one data member public so that it can have direct access from other class.But it shows null value.
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  • Accessing an Array List from another class

    Hi, I was a member on here before, but I forgot my password and my security question is wrong.
    My question is how do I access a private arraylist from a different class in the same package?
    What I am trying to do is the following (hard to explain).
    Make a picking client for a shop, so that when an order is recieved, the picker can click on the orders button, and view all of the current orders that have not been completed. This Pick client has its own user interface, in a seperate class from where the BoughtList array is created, in the cashier client. The boughtlist is created when the cashier puts in the product number into the cashier client and clicks buy. I seem to be having trouble accessing the list from another class. Once the order is completed the cashier clicks bought and the list is reset. There is another class in a different pagage that processes some of the functions of the order, eg newOrder().
    Yes it is for Uni so I dont need / want the full answers, jist something to get started. Also please dont flame me, I have done many other parts of this project, just having trouble getting started on this one.
    Here is the code for the cashier client. The code for the Pick client is almost the same, I just need to make the code that displays the orders.
    package Clients;
    import java.awt.*;
    import java.awt.event.*;
    import javax.swing.*;
    import java.text.NumberFormat;
    import java.util.Locale;
    import Catalogue.*;
    import DBAccess.*;
    import Processing.*;
    import Middle.*;
    class CashierGUI 
      class STATE                             // Cashier states
        public static final int PROCESS  = 0;
        public static final int CHECKED  = 1;
      class NAME                             // Names of buttons
        public static final String CHECK  = "Check";
        public static final String BUY    = "Buy";
        public static final String CANCEL = "Cancel";
        public static final String BOUGHT = "Bought";
      private static final int H = 300;       // Height of window pixels
      private static final int W = 400;       // Width  of window pixels
      private JLabel      theAction  = new JLabel();
      private JTextField  theInput   = new JTextField();
      private JTextArea   theOutput  = new JTextArea();
      private JScrollPane theSP      = new JScrollPane();
      private JButton     theBtCheck = new JButton( NAME.CHECK );
      private JButton     theBtBuy   = new JButton( NAME.BUY );
      private JButton     theBtCancel= new JButton( NAME.CANCEL );
      private JButton     theBtBought= new JButton( NAME.BOUGHT );
      private int         theState   = STATE.PROCESS;   // Current state
      private Product     theProduct = null;            // Current product
      private BoughtList  theBought  = null;            // Bought items
      private Transaction     theCB        = new Transaction();
      private StockReadWriter theStock     = null;
      private OrderProcessing theOrder     = null;
      private NumberFormat theMoney  =
              NumberFormat.getCurrencyInstance( Locale.UK );
      public CashierGUI(  RootPaneContainer rpc, MiddleFactory mf  )
        try                                             //
          theStock = mf.getNewStockReadWriter();        // DataBase access
          theOrder = mf.getNewOrderProcessing();        // Process order
        } catch ( Exception e )
          System.out.println("Exception: " + e.getMessage() );
        Container cp         = rpc.getContentPane();    // Content Pane
        Container rootWindow = (Container) rpc;         // Root Window
        cp.setLayout(null);                             // No layout manager
        rootWindow.setSize( W, H );                     // Size of Window
        Font f = new Font("Monospaced",Font.PLAIN,12);  // Font f is
        theBtCheck.setBounds( 16, 25+60*0, 80, 40 );    // Check Button
        theBtCheck.addActionListener( theCB );          // Listener
        cp.add( theBtCheck );                           //  Add to canvas
        theBtBuy.setBounds( 16, 25+60*1, 80, 40 );      // Buy button
        theBtBuy.addActionListener( theCB );            //  Listener
        cp.add( theBtBuy );                             //  Add to canvas
        theBtCancel.setBounds( 16, 25+60*2, 80, 40 );   // Cancel Button
        theBtCancel.addActionListener( theCB );         //  Listener
        cp.add( theBtCancel );                          //  Add to canvas
        theBtBought.setBounds( 16, 25+60*3, 80, 40 );   // Clear Button
        theBtBought.addActionListener( theCB );         //  Listener
        cp.add( theBtBought );                          //  Add to canvas
        theAction.setBounds( 110, 25 , 270, 20 );       // Message area
        theAction.setText( "" );                        // Blank
        cp.add( theAction );                            //  Add to canvas
        theInput.setBounds( 110, 50, 270, 40 );         // Input Area
        theInput.setText("");                           // Blank
        cp.add( theInput );                             //  Add to canvas
        theSP.setBounds( 110, 100, 270, 160 );          // Scrolling pane
        theOutput.setText( "" );                        //  Blank
        theOutput.setFont( f );                         //  Uses font 
        cp.add( theSP );                                //  Add to canvas
        theSP.getViewport().add( theOutput );           //  In TextArea
        rootWindow.setVisible( true );                  // Make visible
      class Transaction implements ActionListener       // Listener
        public void actionPerformed( ActionEvent ae )   // Interaction
          if ( theStock == null )
            theAction.setText("No conection");
            return;                                     // No connection
          String actionIs = ae.getActionCommand();      // Button
          try
            if ( theBought == null )
              int on    = theOrder.uniqueNumber();      // Unique order no.
              theBought = new BoughtList( on );         //  Bought list
            if ( actionIs.equals( NAME.CHECK ) )        // Button CHECK
              theState  = STATE.PROCESS;                // State process
              String pn  = theInput.getText().trim();   // Product no.
              int    amount  = 1;                       //  & quantity
              if ( theStock.exists( pn ) )              // Stock Exists?
              {                                         // T
                Product pr = theStock.getDetails(pn);   //  Get details
                if ( pr.getQuantity() >= amount )       //  In stock?
                {                                       //  T
                  theAction.setText(                    //   Display
                    pr.getDescription() + " : " +       //    description
                    theMoney.format(pr.getPrice()) +    //    price
                    " (" + pr.getQuantity() + ")"       //    quantity
                  );                                    //   of product
                  theProduct = pr;                      //   Remember prod.
                  theProduct.setQuantity( amount );     //    & quantity
                  theState = STATE.CHECKED;             //   OK await BUY
                } else {                                //  F
                  theAction.setText(                    //   Not in Stock
                    pr.getDescription() +" not in stock"
              } else {                                  // F Stock exists
                theAction.setText(                      //  Unknown
                  "Unknown product number " + pn        //  product no.
            if ( actionIs.equals( NAME.BUY ) )          // Button BUY
              if ( theState != STATE.CHECKED )          // Not checked
              {                                         //  with customer
                theAction.setText("Check if OK with customer first");
                return;
              boolean stockBought =                      // Buy
                theStock.buyStock(                       //  however
                  theProduct.getProductNo(),             //  may fail             
                  theProduct.getQuantity() );            //
              if ( stockBought )                         // Stock bought
              {                                          // T
                theBought.add( theProduct );             //  Add to bought
                theOutput.setText( "" );                 //  clear
                theOutput.append( theBought.details());  //  Display
                theAction.setText("Purchased " +         //    details
                           theProduct.getDescription()); //
    //          theInput.setText( "" );
              } else {                                   // F
                theAction.setText("!!! Not in stock");   //  Now no stock
              theState = STATE.PROCESS;                  // All Done
            if ( actionIs.equals( NAME.CANCEL ) )        // Button CANCEL
              if ( theBought.number() >= 1 )             // item to cancel
              {                                          // T
                Product dt =  theBought.remove();        //  Remove from list
                theStock.addStock( dt.getProductNo(),    //  Re-stock
                                   dt.getQuantity()  );  //   as not sold
                theAction.setText("");                   //
                theOutput.setText(theBought.details());  //  display sales
              } else {                                   // F
                theOutput.setText( "" );                 //  Clear
              theState = STATE.PROCESS;
            if ( actionIs.equals( NAME.BOUGHT ) )        // Button Bought
              if ( theBought.number() >= 1 )             // items > 1
              {                                          // T
                theOrder.newOrder( theBought );          //  Process order
                theBought = null;                        //  reset
              theOutput.setText( "" );                   // Clear
              theInput.setText( "" );                    //
              theAction.setText( "Next customer" );      // New Customer
              theState = STATE.PROCESS;                  // All Done
            theInput.requestFocus();                     // theInput has Focus
          catch ( StockException e )                     // Error
          {                                              //  Of course
            theOutput.append( "Fail Stock access:" +     //   Should not
                                e.getMessage() + "\n" ); //  happen
          catch ( OrderException e )                     // Error
          {                                              //  Of course
            theOutput.append( "Fail Order process:" +    //   Should not
                                e.getMessage() + "\n" ); //  happen
    }

    (disclaimer: I did not read through your Swing code, as I find that painful)
    My question is how do I access a private arraylist from a different class in the same
    package?Provide a public accessor method (getMyPrivateArrayList())

  • Easy question: Give access to a class in another class.

    Stupid title, but dont know how to express myself :P Sorry for that.
    To the problem. Never had this problem before, and I know its a really easy solution to this.
    I have my Main class, which creates a MyView class. Inside this class, I make to new classes(or instances of classes i've already made), MyPanel and MyToolsPanel. Now I want to add buttons inside the MyToolsPanel class, and add actionlisteners to these buttons inside MyPanel.
    What I'v always done to grant access to MyToolsPanel inside of MyTools, is to simply add a
    //this is the MyPanel class
    MyToolsPanel mtp;
    public void setMtp(MyToolsPanel mtp){
    this.mtp = mtp;
    }and then in the MyView class which create these to classes, I put a command: mp.setMtp(mtp);
    When I run this it doesnt work.. Why? Should be easy to solve, since it obviously is a stupid problem that I just dont see. :P Feeling kind of stupid to ask this question, but this is how it is...
    EDIT: I might have to implement actionListener inside the MyToolsPanel class?
    Edited by: Stianbl on Sep 28, 2008 4:59 PM

    one way:
    import java.awt.event.ActionListener;
    import javax.swing.JButton;
    import javax.swing.JPanel;
    import javax.swing.JTextField;
    * Subclasses JPanel, can send text out via the getText() method
    * can hook into button press via addActionListener
    * @author Pete
    public class PanelCommSender extends JPanel
      private JTextField sendingField = new JTextField(12);
      private JButton sendButton = new JButton("Send");
      public PanelCommSender()
        add(sendingField);
        add(sendButton);
      public void addActionListener(ActionListener al)
        // attach this listener to the button
        sendButton.addActionListener(al);
       * call this to get the text currently in the textfield
       * @return String text
      public String getText()
        return sendingField.getText();
    import javax.swing.JLabel;
    import javax.swing.JPanel;
    import javax.swing.JTextField;
    * Subclasses JPanel, receives text from another class
    * @author Pete
    public class PanelCommReceiver extends JPanel
      private JTextField showResultsField = new JTextField(12);
      public PanelCommReceiver()
        showResultsField.setEditable(false);
        add(new JLabel("Results from other panel: "));
        add(showResultsField);
       * call this to set text of textField
       * @param text
      public void setText(String text)
        showResultsField.setText(text);
    import java.awt.Dimension;
    import java.awt.event.ActionEvent;
    import java.awt.event.ActionListener;
    import javax.swing.JDialog;
    import javax.swing.JFrame;
    public class PanelCommControl
      private static void createAndShowUI()
        // create new instances of the receiving and sending panels:
        final PanelCommReceiver receivePanel = new PanelCommReceiver();
        final PanelCommSender sendPanel = new PanelCommSender();
        // let the communicate w/ each other
        sendPanel.addActionListener(new ActionListener()
          public void actionPerformed(ActionEvent e)
            receivePanel.setText(sendPanel.getText());
        // place the receiving JPanel into a JFrame
        JFrame frame = new JFrame("Receiving Panel");
        frame.getContentPane().add(receivePanel);
        frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
        frame.setPreferredSize(new Dimension(300, 300)); // make it bigger so it can be seen
        frame.pack();
        frame.setLocationRelativeTo(null);
        frame.setVisible(true);
        // place the sending JPanel into a JDialog
        JDialog dialog = new JDialog(frame, "Sending Panel", false);
        dialog.getContentPane().add(sendPanel);
        dialog.pack();
        dialog.setLocationRelativeTo(null);
        dialog.setVisible(true);
      public static void main(String[] args)
        java.awt.EventQueue.invokeLater(new Runnable()
          public void run()
            // run the whole show in a thread-safe manner
            createAndShowUI();
    }

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