Algorithm help

i have an issue trying to figure out the proper way to insert records into a database table. i apologize if this is more a database question than a java question but i didn't know where else to turn.
my issue is trying to understand the best way to deal with autoincremented primary key fields used as row ids when you would need to use them for other detail and line tables. lets say it is a user table and i insert a user into it and its id is created off the autoincrementor...i proceed to want to add records to other tables and link them to this user i need to know what the id incremented to?
so is the following algie correct:
synchronize {
insert record;
get max(id) from table;
thx, graeme.

hmm, yes good point. i just read up on the mysql
docs some functions that are connection specific so
that can be sure the value retrieved won't be
affected by other connections:If you set the isolation level properly and do things in a transaction you'll be fine.
>
i.e. last_insert_id(). thanks for the reply i'm
going to look into these sequencers of oracle as well.Bad idea. This is MySQL-specific. The instance you use this function, your code isn't portable anymore. At least hide that implementation behind an interface if you must.
It's SEQUENCE, not sequencers.
%

Similar Messages

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         private final int HEIGHT = 400;
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              int c = 0;
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         private final int PAN_WID = 400;
         private int index;
         private int posNum,corr = 0;
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    %

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  • WordSearch Solver Algorithm Help

    Hello, I am making a WordSearch solver. I have an algorithm, and I have it in code, but I can't figure out why it isn't working.
    Basically, I have a `List<List<String>>` that contains the WordSearch. I store that in a class called Grid, and in my Finder method use Grid.look() to find the words. The code is below (sorry for not commenting my code), and I would appreciate it if someone could tell me what is going wrong. The first Point (where each correct letter is) is always right, but none of the other ones are.
    Direction.java
    package com.wordsearchsolver;
    import java.awt.Point;
    public final class Direction {
         public static Directions NORTH = Directions.NORTH;
         public static Directions NORTHEAST = Directions.NORTHEAST;
         public static Directions EAST = Directions.EAST;
         public static Directions SOUTHEAST = Directions.SOUTHEAST;
         public static Directions SOUTH = Directions.SOUTH;
         public static Directions SOUTHWEST = Directions.SOUTHWEST;
         public static Directions WEST = Directions.WEST;
         public static Directions NORTHWEST = Directions.NORTHWEST;
         private static enum Directions {
              NORTH, NORTHEAST, EAST, SOUTHEAST,
              SOUTH, SOUTHWEST, WEST, NORTHWEST
         public static Point getDirection(Directions d) {
              Point p = new Point();
              switch (d) {
              case NORTH:
                   p.setLocation(0, 1);
                   break;
              case NORTHEAST:
                   p.setLocation(1, 1);
                   break;
              case EAST:
                   p.setLocation(1, 0);
                   break;
              case SOUTHEAST:
                   p.setLocation(1, -1);
                   break;
              case SOUTH:
                   p.setLocation(0, -1);
                   break;
              case SOUTHWEST:
                   p.setLocation(-1, -1);
                   break;
              case WEST:
                   p.setLocation(-1, 0);
                   break;
              case NORTHWEST:
                   p.setLocation(-1, 1);
                   break;
              return p;
    }Grid.java
    package com.wordsearchsolver;
    import java.awt.Point;
    import java.util.ArrayList;
    import java.util.Iterator;
    import java.util.List;
    public class Grid {
         private List<List<String>> mapByCollumn;
         private Point index;
         public Grid(List<List<String>> mapByCollumn) {
              this.mapByCollumn = mapByCollumn;
              this.index = new Point(0,0);
         public String traverse(Point p) {
              if ((index.x+p.x) >= 0 && (index.y+p.y) >= 0 && (index.y+p.y) < mapByCollumn.size() && (index.x+p.x) < mapByCollumn.get((index.y+p.y)).size())
                   index.setLocation(index.x+p.x, index.y+p.y);
              else return "";
              return mapByCollumn.get(index.y).get(index.x);
         public String look(Point p) {
              if ((index.x+p.x) >= 0 && (index.y+p.y) >= 0 && (index.y+p.y) < mapByCollumn.size() && (index.x+p.x) < mapByCollumn.get((index.y+p.y)).size())
                   return mapByCollumn.get(index.y+p.y).get(index.x+p.x);
              return "";
         public List<Point> getStartingPoints(String letter) {
              Iterator<List<String>> mapIterator = mapByCollumn.iterator();
              List<Point> startingPoints = new ArrayList<Point>();
              int mapCount      = 0;
              while (mapIterator.hasNext()) {
                   Iterator<String> wordIterator = mapIterator.next().iterator();
                   int wordCount      = 0;
                   while (wordIterator.hasNext()) {
                        String str = wordIterator.next();
                        if (str.equals(letter))
                             startingPoints.add(new Point(mapCount, wordCount));
                        wordCount++;
                   mapCount++;
              return startingPoints;
         public Point getIndex() {
              return index;
         public void setIndex(Point p) {
              index.setLocation(p);
    }Finder.java
    package com.wordsearchsolver;
    import java.awt.Point;
    import java.util.ArrayList;
    import java.util.Iterator;
    import java.util.List;
    public class Finder {
         private Grid grid;
         private List<Point> answerList;
         private List<List<String>> mapByCollumn;
         private Point direction;
         protected String word = "";
         public Finder(List<List<String>> mapByCollumn) {
              this.mapByCollumn     = mapByCollumn;
              grid                     = new Grid(mapByCollumn);
              answerList               = new ArrayList<Point>();
         public void find() {
              List<Point> startingPoints = grid.getStartingPoints(""+word.charAt(0));
              Iterator<Point> startingIterator = startingPoints.iterator();
              System.out.println(startingPoints);
              while (startingIterator.hasNext()) {
                   Point p = startingIterator.next();
                   grid.setIndex(p);
                   boolean go = false;
                   for (int i = 1; i < word.length(); ++i) {
                        if (!go) {
                        if ((word.charAt(i)+"").equals(grid.look(Direction.getDirection(Direction.NORTH)))) {
                             grid.traverse(Direction.getDirection(Direction.NORTH));
                             answerList.add(grid.getIndex());
                             direction = Direction.getDirection(Direction.NORTH);
                             continue;
                        if ((word.charAt(i)+"").equals(grid.look(Direction.getDirection(Direction.NORTHEAST)))) {
                             grid.traverse(Direction.getDirection(Direction.NORTHEAST));
                             answerList.add(grid.getIndex());
                             continue;
                        if ((word.charAt(i)+"").equals(grid.look(Direction.getDirection(Direction.EAST)))) {
                             grid.traverse(Direction.getDirection(Direction.EAST));
                             answerList.add(grid.getIndex());
                             continue;
                        if ((word.charAt(i)+"").equals(grid.look(Direction.getDirection(Direction.SOUTHEAST)))) {
                             grid.traverse(Direction.getDirection(Direction.SOUTHEAST));
                             answerList.add(grid.getIndex());
                             continue;
                        if ((word.charAt(i)+"").equals(grid.look(Direction.getDirection(Direction.SOUTH)))) {
                             grid.traverse(Direction.getDirection(Direction.SOUTH));
                             answerList.add(grid.getIndex());
                             continue;
                        if ((word.charAt(i)+"").equals(grid.look(Direction.getDirection(Direction.SOUTHWEST)))) {
                             grid.traverse(Direction.getDirection(Direction.SOUTHWEST));
                             answerList.add(grid.getIndex());
                             continue;
                        if ((word.charAt(i)+"").equals(grid.look(Direction.getDirection(Direction.WEST)))) {
                             grid.traverse(Direction.getDirection(Direction.WEST));
                             answerList.add(grid.getIndex());
                             continue;
                        if ((word.charAt(i)+"").equals(grid.look(Direction.getDirection(Direction.NORTHWEST)))) {
                             grid.traverse(Direction.getDirection(Direction.NORTHWEST));
                             answerList.add(grid.getIndex());
                             continue;
                        else if (go) {
                             if ((word.charAt(i)+"").equals(grid.look(direction))) {
                                  grid.traverse(direction);
                                  answerList.add(grid.getIndex());
                                  continue;
                        answerList.clear();
                        go = false;
                        break;
                   if (!answerList.isEmpty()) {
                        answerList.add(0, p);
                        break;
         public List<Point> getAnswerList() {
              return answerList;
    }

    First, that's way too much code. You should be writing and testing individual small pieces independently, and then hooking them together once they work. It's much easier to find a problem in a small bit of code than in a lot of code. Narrow down where the problem is occurring and provide an [url http://sscce.org]SSCCE that demonstrates it.
    Second, all you've said is "doesn't work." You need to provide details about exactly what is going wrong.

  • Quick-Sort Algorithm HELP !!!

    hi there, I wrote a method to sort an 2D-Vector. I used the Bubble-Algorithm.
    Here the code:
    Vector == [Micky, Niko, Tete] ; [Lilo, Eli, Micha];
    public static void bubbleSort( Vector v,
    int sortColumn,
    boolean ascending )
    int i = 0,
    j = 0,
    length = v.size();
    Vector tmp1,
    tmp2;
    for (i = 0; i < (length - 1); i++)
    for (j = i+1; j < length; j++)
    tmp1 = (Vector) v.elementAt(i);
    tmp2 = (Vector) v.elementAt(j);
    if (SortUtil.isGreaterThan(tmp1.elementAt(sortColumn), tmp2.elementAt(sortColumn)) > 0)
    // swap
    SortUtil.swap2D(v, i, j);
    public class SortUtil
    public static int isGreaterThan(Object obj1, Object2)
    // String
    if ( (obj1 instanceof String) && (obj2 instanceof String) )
    return ( ((String) obj1).compareTo((String) obj2) );
    public static void swap2D(Vector v, int i)
    Vector tmp = (Vector) v.elementAt(i);
    v.setElementAt((Vector) v.elementAt(i+1), i);
    v.setElementAt(tmp, i+1);
    I want now to write a method to use the quick-sort-algorithm.
    How can I do this.
    thanks a lot.
    micky z.

    Hi
    You can use java.util.Arrays.sort() method to sort an array of data in quick sort algo. May be you will have to use a n array insted of the Vector.
    Use vector.toArray() method to get an array from the vector.
    But if you want to use a dynamically resizing container like the Vector, use a java.util.LinkedList insted of the Vector and use Collections.sort() method
    Good luck.

  • Signal Algorithm help

    I have two signals.  
    Signal 1: 0-5V trigger signal.  During the time duration of interest, the trigger will go high 4 times for 1ms each.  In my software, I need to find the last trigger, which I can do easily.
    Signal 2: From about 0 to 30ms, the signal is noise with level +- 40mV.  From about 30ms and up, the signal is noise with level +-5mV.  
    I am suposed to find the time dfference between when the last trigger of signal 1 occurs and when signal 2 becomes +-5mV. 
    I tried to do this by flipping the two signal arrays and find the elements in the arrays where specified thresheds are crossed.  Of course, the threshold for signal one is dffierent than signal 2.  The described approach only works 50% of the times.  The method fails when ignal 2 has spikes during the +-5mV period, which occurs once in a while.  
    Any inputs on algorithm?  Thanks!  See attached for a pictorial explaination
    Kudos and Accepted as Solution are welcome!
    Attachments:
    signal.PNG ‏41 KB

    Attached is my attempt at the problem.  I introduced a guard band on my search.  I only ran a few test cases, and I will try it out tomorrow.  If you have better ideas, let me know.  Thanks!
    Kudos and Accepted as Solution are welcome!
    Attachments:
    signalsearch.PNG ‏1379 KB

  • Algorithm help needed for electrically charged metallic sphere simulation

    I am making a simulation program using Java which takes into account the gravity, air resistance as well as electrical forces of the two charged metal spheres.
    The user can input/select:
    1) The initial velocity for each metallic sphere
    2) The variables in g = MG/(r+h)^2 Newton's law of gravitation (so gravity is SLIGHTLY different per metallic sphere depending on the height from the surface of the Earth - assuming the user chooses Earth)
    3) Metallic spheres' charges
    4) Dielectric constant
    5) Separation distance
    6) Drag coefficient
    7) Radius of metallic spheres
    8) Horizontal position
    9) Mass of metallic spheres
    10) Vacuum
    11) Air
    12) Other medium
    My question is: How do I make it so that these change over time where the time is determined by a javax.swing.Timer object? In other words, I want the Timer object to change at least one thing which will then change something else and cause a chain reaction such that when the metallic spheres are drawn, there is motion hence it becomes an animation.
    I just need the initial push to get started because I haven't yet "seen the light". So I would appreciate it very much if someone could help me see how to change the very first datum that will cause a domino-effect and then the animation.
    Thanks in advance!

    Ok so this is what I'm planning to do but just wanted to know if it's the best way to go about it:
    a = v/s => g = v/s (where g is not a constant but varies very slightly)
    and then v = gs and update the velocity every 100 milliseconds. (0.1 seconds).
    before re-updating the velocity again I am planning to update the position (I'm not thinking about other stuff yet) based on the velocity via:
    v = p/s => vs = p
    where for all cases s is seconds s = s+100milliseconds if whoever you are reading this right now didn't know for whatever reason.

  • Search Algorithms help

    Hi, im a new to java, so dont know much. Can anypne help me with wrtting a basic prog to preform a Sequential Search or Binary Search, with the output to be entered by the user eiter using JPane or command line.
    thanks.

    Hi there,
    For the Sequential search you need just a for loop.
    e.g. for a String array
    public class serc
      public static void main(String[] args)
        String[] A={"hi","there","how","are","you"};
        String search="how";  //We are searching "how"
        for(int i=0;i<A.length;i++)
          if (A.equals(search))
    System.out.println(A[i]);
    break;
    For the binary sarch try this. Modify it according to your needs.
    public class serc
      public static void main(String[] args)
        int[] A=new int[]{1,2,3,4,5,6}; //The array has to be sorted
        int search=5;  //We are searching "5"
        int found=ser.search(A,search,0,A.length);
        System.out.println(found);   //if found it will be printed it's position
       found=ser.search(A,3,0,A.length);
        System.out.println(found);   //if found it will be printed it's position
    class ser
      public static int search(int[] a,int s,int start,int end)
        int m=(int)((start+end)/2);
        if (a[m]==s)
          return m;
        else if(a[m]>s)
          return ser.search(a,s,0,m);
        else
          return ser.search(a,s,m,end);
    }If you need explanation, just ask for it.
    Hope this helped

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