Arch64 and Android SDK Emulator issues

Hey guys. I have recently installed the newest version of Eclipse and the Android SDK. I have had to install 32-bit libs so everything runs ok, which I have successfully done. After thinking all was fine and dandy I proceeded to execute my application, in reply my console (from within Eclipse) spat out the following message:
[2009-09-20 00:29:47 - HelloAndroid]------------------------------
[2009-09-20 00:29:47 - HelloAndroid]Android Launch!
[2009-09-20 00:29:47 - HelloAndroid]adb is running normally.
[2009-09-20 00:29:47 - HelloAndroid]Performing com.example.helloandroid.HelloAndroid activity launch
[2009-09-20 00:29:47 - HelloAndroid]Automatic Target Mode: launching new emulator with compatible AVD 'my_avd'
[2009-09-20 00:29:47 - HelloAndroid]Launching a new emulator with Virtual Device 'my_avd'
So, as far as I was concerned I was to wait a few minutes (maybe a little longer) for the emulator to work it's magic. 20 minutes later I found myself scratching my head, wondering why the emulator hadn't booted yet. Any ideas?
If I try and run the emulator via command line independently I get the follow message:
[haze@shirley tools]$ emulator -avd my_avd
Segmentation fault
Any ideas?
Last edited by H4z3 (2009-09-19 23:43:36)

H4z3, I'm not sure why you are getting seg faults but, I just got everything setup for Android 2.0 development on my 64-bit driven laptop. I did the following:
1) Downloaded Android v2.0 SDK & setup buy running
sh %path_to_sdk%/android-sdk-linux/tools/android
Then under "Available Packages", download the SDK Platform and other APIs you want. I downloaded Android 2.0 & 1.6, Google API 5 & 4 and the documentation.
2) Downloaded Eclipse 3.5 for EE Development from eclipse.org
3) Installed lib32 libraries:
sudo pacman -S lib32-libstdc++5 lib32-libx11 lib32-sdl lib32-ncurses lib32-zlib lib32-libext lib32-alsa-lib
4) Added the ADT to Eclipse following these instructions http://developer.android.com/sdk/eclipse-adt.html
5) I then followed the Hello World example.
Issues noticed
1) Clicking some of the Eclipse & Android SDK/SVD Manager buttons didn't register. I had to use the keyboard shortcuts to fully press the buttons
2) The emulator does take a while to load. I had issues with it not loading and sucking up my CPU. But I realized that I wasn't allowing the initial run of the emulator to fully finish before I closed it. Give it a good few minutes to run before stopping it.
I hope this helps,
Ken
Last edited by scriptmunkee (2009-10-28 07:16:37)

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        [setup] Project Target: Google APIs
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        [setup] Platform Version: 2.2
        [setup] API level: 8
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        [setup] ------------------
        [setup] Resolving library dependencies:
        [setup] No library dependencies.
        [setup]
        [setup] ------------------
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        [mkdir] Created dir: C:\Users\Craig\KCMEDI~1\Apps\COMADO~1.MER\bin\classes
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    -renderscript:
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    [aapt.exe] libpng error: Not a PNG file
    [aapt.exe] ERROR: Failure processing PNG image C:\Users\Craig\KCMEDI~1\Apps\COMADO~1.MER\res\drawable-ldpi\splash.png
    [aapt.exe] libpng error: Not a PNG file
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    C:\Users\android-sdk\tools\ant\main_rules.xml:510: null returned: 1
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    C:\Users\Craig\KCMEDI~1\Apps\COMADO~1.MER\build.xml:77: Unable to resolve target 'Google Inc.:Google APIs:8'
    Total time: 0 seconds
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    C:\Users\android-sdk\platform-tools\adb.exe kill-server
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