Bitmap Font gets blurry when its swf is loaded into a movie clip

I have a gallery i'm working on, located here:
http://www.stationarynotes.com/portfolio/Gallery.html
If you click the first button (the one that looks like a
splattered "S" in black ink) you'll see that my bitmap text gets
rendered all blurry. That swf which is being loaded renders fine
when I test it by itself. The text is positioned with whole numbers
and aligns to the grid within its own swf, and the movie clip which
receives it is also positioned with whole numbers. Do you think
perhaps when it is loaded into another MC it is being pushed off of
the grid somehow...? I'm really confused.
I can post my .flas if that'll help.

bitmap fonts look best when positioned on a whole pixel
number (100.0 instead of 100.4 for example).
If you are loading into an empty clip - try placing that clip
on the nearest whole number. or you
could load the external swf to a level with will position it
at 0,0 (upper left corner of stage).
--> **Adobe Certified Expert**
--> www.mudbubble.com
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Scruffpuff wrote:
> I have a gallery i'm working on, located here:
>
http://www.stationarynotes.com/portfolio/Gallery.html
>
> If you click the first button (the one that looks like a
splattered "S" in
> black ink) you'll see that my bitmap text gets rendered
all blurry. That swf
> which is being loaded renders fine when I test it by
itself. The text is
> positioned with whole numbers and aligns to the grid
within its own swf, and
> the movie clip which receives it is also positioned with
whole numbers. Do you
> think perhaps when it is loaded into another MC it is
being pushed off of the
> grid somehow...? I'm really confused.
>
> I can post my .flas if that'll help.
>

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