Bizarre mouse behavior on rollOut - bug??

I built a custom cursor out of a swf file and I am applying
it on rollover to a specific item. That part works fine. The
problem is the on rollOut event (or mouseOut I've tried both same
exact behavior) fires CONTINUOUSLY when I move the mouse to the
RIGHT. It only fires when I move the mouse to the right. Let me
give an example:
app starts, normal mouse cursor
i roll over an item, swf cursor applied
normal behavior is for swf cursor to be applied over the
item, and off when rolled out of it.
if i move my mouse to the right while still OVER the item,
the event fires for every pixel i move even though i haven't rolled
out.
if i leave the cursor on and move off the item and move
around in the application, the event still fires every single pixel
i move to the right. not only does it fire - it fires a rollout
event up the entire chain of my application. it fires an on rollout
event for every single component in the application including the
APPLICATION itself!!
i'm going nuts on this one, anyone have some insight? the swf
cursor is nothing fancy, just a bitmap, text, and one small little
animation with no scripts.

The issue seems to be resolved (after a longgggg time of
debugging) to be related the the X and Y offset parameters of the
setCursor method. My cursor was designed to have no offset so i
left it blank. I tried 0,0 but that didn't fix the problem.
Putting in any number (1,1) seems to fix the problem. this
must be a bug of some sort in the constructor for this class. Can
any of the Mods/Devs mark this as a bug to investigate?

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