Byte Arrays to PushBufferStream

Hi,
I'm currently working on a project that involves transmitting captured live audio over the network.
Simple enough, but the project requires that I take the encoded audio stream and transmit it as
if they were byte[] in a series of UDP packets.
There was a problem exactly like this in a previous post, and I used a custom DataSink (DataSourceReader.java)
to transmit the data from the PushBufferStream as it becomes available.
I realize this method introduces a lot of jitter and packet loss, but I am also working on developing
a protocol to deal with this.
The problem is on the receiver side: assuming that these packets arrive with high yield, is it possible to create
a PushBufferStream from the byte[] received (i.e. write to the stream as byte[] become available)?
I believe I can use the custom DataSource here,
http://java.sun.com/javase/technologies/desktop/media/jmf/2.1.1/solutions/LiveData.html
after I get a PushBufferStream to create a DataSource which will be used to playback the audio.
Any opinions on better approaches would also be appreciated.
Thank you.

I'm back with a couple more questions after playing around with the code.
The custom RTPSocketAdapter code is great, but it's still running using RTP packets, right?
I need to solely use my custom protocol for this application, especially because I'll be splitting up data and sending different chunks to several different "relay" machines which will all be reconstructed at the final destination.
So, although this method may be more complicated, I still need a way to construct PushBufferDataSource from continuously incoming byte[]'s.
I've looked at the LiveStream.java example and modified it so that it has an "update" function which writes the next available byte[] to a storage array. The read() function was modified to write the next available byte[] from the storage to outdata, the read buffer. The update function is called everytime a byte[] is received at the socket.
When there are no new byte[]'s available to read, an empty byte[] is used until new data arrives.
Using LiveStream to construct a custom DataSource, I made a Player out of it, but the sound is all static. I'm afraid what I did might be terribly wrong or roundabout, but if you have any idea about what is going on, that would be great.
Here are the modified functions:
    public void update(byte[] block){
         if(marker==rxbuffersize){
              wrapped = true;
              marker=0;
         if((!wrapped) || (wrapped && marker!=lastRead)){
              rxbuffer[marker]=block;
              marker++;
    public void read(Buffer buffer) throws IOException {
     synchronized (this) {
          if(lastRead==rxbuffersize && marker!=rxbuffersize){
               wrapped = false;
              lastRead=0;
         Object outdata = buffer.getData();
         //if (outdata == null || !(outdata.getClass() == Format.byteArray) ||
          //((byte[])outdata).length < maxDataLength) {
         if(lastRead==marker){
              outdata = new byte[maxDataLength];
              //System.out.println("BAD");
         else{
              outdata = new byte[rxbuffer[lastRead].length];
              //System.out.println("GOOD");
          buffer.setData(outdata);
         if (videoData) {
          buffer.setFormat( rgbFormat );
          buffer.setTimeStamp( (long) (seqNo * (1000 / frameRate) * 1000000) );
          int lineNo = (seqNo * 2) % size.height;
          int chunkStart = lineNo * size.width * 3;
          System.arraycopy(data, chunkStart,
                     outdata, 0,
                     maxDataLength - (chunkStart));
          if (chunkStart != 0) {
              System.arraycopy(data, 0,
                         outdata, maxDataLength - chunkStart,
                         chunkStart);
         } else {
          buffer.setFormat( audioFormat );
          buffer.setTimeStamp( (long) seqNo * 1000000000 / 8 );
          if(lastRead!=marker)
               System.arraycopy(rxbuffer[lastRead], 0, outdata, 0, rxbuffer[lastRead].length);
         buffer.setSequenceNumber( seqNo );
         if(lastRead!=marker){
              buffer.setLength(rxbuffer[lastRead].length);
              lastRead++;
         else
              buffer.setLength(maxDataLength);
         buffer.setFlags(32864);
         buffer.setHeader( null );
         seqNo++;
    }

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    r[2] = 0; g[2] = 0; b[2] = (byte)255;
    r[3] = 0; g[3] = (byte)192; b[3] = 0;
    r[4] = 0; g[4] = (byte)255; b[4] = 0;
    r[5] = 0; g[5] = (byte)192; b[5] = (byte)192;
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    r[7] = (byte)192; g[7] = 0; b[7] = 0;
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    r[14] = (byte)192; g[14] = (byte)192; b[14] = (byte)192;
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    ben_weisburd
    Message was edited by:
    ben_weisburd

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