Close swf file

I have with followring code loadet galleri.swf on another
whit
on (release)
indframe = 90;
gotoAndPlay (this.udframe);
on (release) (
LoadMovieNum ( "galleri.swf", 1);
I am looking now for a code to close:
on (release) (
LoadMovieNum ( "galleri.swf", 1);
and goes to
on (release)
indframe = 105;
gotoAndPlay (this.udframe);
Is there someone who can make the code for me?

use unloadMovieNum(1);

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    function resizeHandler(event:Event):void {
    // resizes portfolio page to center
         loader.x = (stage.stageWidth - loader.width) * .5;
         loader.y = (stage.stageHeight - loader.height) * .5;
    // resizes about page to center
         loader3.x = (stage.stageWidth - 482) * .5 - 260;
         loader3.y = (stage.stageHeight - 492) * .5 - 140;
    //adds gallery.swf to stage at begining of moviie
         Down();
    //PORTFOLIO BUTTON
    //adds eventlistner so that gallery.swf can be loaded
         MovieClip(root).nav.portfolio.addEventListener(MouseEvent.MOUSE_DOWN, Down, false, 0, true);
    function Down(event:MouseEvent = null):void {
    // re adds listener for contact.swf and about.swf
         MovieClip(root).nav.info.addEventListener(MouseEvent.MOUSE_DOWN, Down1, false, 0, true);
         MovieClip(root).nav.about.addEventListener(MouseEvent.MOUSE_DOWN, Down3, false, 0, true);
    //unloads gallery.swf from enter frame if users presses portfolio button in nav
         var requester:URLRequest=new URLRequest("carouselLoader.swf");
         loader = new Loader();
         loader.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ioError);
         function ioError(event:IOErrorEvent):void {
         trace(event);
         try {
         loader.load(requester);
         } catch (error:SecurityError) {
         trace(error);
         this.addChild(loader);
         loader.x = (stage.stageWidth - 739) * .5;
         loader.y = (stage.stageHeight - 500) * .5;
    // sure this is not the best way to do this - but it is unload external swfs
         loader.unload();
         loader2.unload();
         loader3.unload();
    // remove eventlistner and prevents duplication of gallery.swf
         MovieClip(root).nav.portfolio.removeEventListener(MouseEvent.MOUSE_DOWN, Down);
    //INFORMATION BUTTON
         //adds eventlistner so that info.swf can be loaded
         MovieClip(root).nav.info.addEventListener(MouseEvent.MOUSE_DOWN, Down1, false, 0, true);
         function Down1(event:MouseEvent = null):void {
         //this re-adds the EventListener for portfolio so that end user can view again if they wish.
         MovieClip(root).nav.portfolio.addEventListener(MouseEvent.MOUSE_DOWN, Down, false, 0, true);
         MovieClip(root).nav.about.addEventListener(MouseEvent.MOUSE_DOWN, Down3, false, 0, true);
         var requester:URLRequest=new URLRequest("contactLoader.swf");
         loader2 = null;
         loader2 = new Loader();
         loader2.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ioError);    
         function ioError(event:IOErrorEvent):void {
         trace(event);
         try {
         loader2.load(requester);
    }      catch (error:SecurityError) {
         trace(error);
         addChild(loader2);
         loader2.x = (stage.stageWidth - 658.65) * .5;
         loader2.y = (stage.stageHeight - 551.45) * .5;
    loader.unload();
    loader2.unload();
    loader3.unload();
         // remove eventlistner and prevents duplication of info.swf
         MovieClip(root).nav.info.removeEventListener(MouseEvent.MOUSE_DOWN, Down1);
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         //adds eventlistner so that info.swf can be loaded
         MovieClip(root).nav.about.addEventListener(MouseEvent.MOUSE_DOWN, Down3, false, 0, true);
         function Down3(event:MouseEvent = null):void {
         //this re-adds the EventListener for portfolio so that end user can view again if they wish.
         MovieClip(root).nav.portfolio.addEventListener(MouseEvent.MOUSE_DOWN, Down, false, 0, true);
         MovieClip(root).nav.info.addEventListener(MouseEvent.MOUSE_DOWN, Down1, false, 0, true);
         var requester:URLRequest=new URLRequest("aboutLoader.swf");
         loader3 = null;
         loader3 = new Loader();
         loader3.contentLoaderInfo.addEventListener(IOErrorEvent.IO_ERROR, ioError);
         function ioError(event:IOErrorEvent):void {
         trace(event);
         try {
         loader3.load(requester);
    }      catch (error:SecurityError) {
         trace(error);
         addChild(loader3);
         loader3.x = (stage.stageWidth - 482) * .5 - 260;
         loader3.y = (stage.stageHeight - 492) * .5 - 140;
         loader.unload();
         loader2.unload();
         loader3.unload();
         // remove eventlistner and prevents duplication of info.swf
         MovieClip(root).nav.about.removeEventListener(MouseEvent.MOUSE_DOWN, Down3);
         stop();

  • Links missing in SWF file

    For some reason our linked areas don't appear in our swf
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    update. When these computers are updated, the linked areas
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    I was assuming that Flash files only need flash plugins to be
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    I think you need to add your local foloder to trust location of adobe security panel, try following steps:
    1. Open the swf.
    2. Right click and select Settings... and Adobe Flash Player Settings pops up.
    3. Click Advanced... and a new IE page opens (Adobe - Flash Player : Settings Manager - Global Security Settings Panel). Close the swf.
    4. On the left of the Adobe page, select Globel Security Settings Panel to open the panel.
    5. In the panel at right of page, select Always allow and add your local foloder which stores the swf file to the location box below.
    6. Close the page.
    7. re-open the swf and refresh the QaaWS connections.
    Now the BOE login dialog should be poped up.

  • How do i stop loading a swf file which is still in progress.

    //I have three buttons on the stage (btn1, btn2, btn3)
    when i click the first button swf starts loading
    while the swf is loading if i press the 2nd button
    the first swf wont stop loading and both the swfs start playing
    but if the first swf is fully loaded then every thing workes fine.
    so please let me know how do i stop loading a file which is still in progress.
    var _contentSWF:ContentSWF
    var _content
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    btn2.addEventListener(MouseEvent.CLICK, handleClick)
    btn3.addEventListener(MouseEvent.CLICK, handleClick)
    function handleClick(){
        if(_content!=undefined){
            _contentSWF.removeContent()
            removeChild(_contentSWF);
            _contentSWF =null;
        _contentSWF = new ContentSWF()
        _content = addChild(contentSWF);
        _contentSWF.init(some path.swf)
    //ContentSWF.as
    private var _path:String
    private var swfLoader:Loader
    private var _content
    public class ContentSWF extends Sprite{
        public function init(path){
            if(_content!=null){
                _content.content.removeEventListener(Event.COMPLETE, completeHandler)
                _content.removeChild(mymc)
                _content=null
            swfLoader=new Loader();
            _path = path
            swfLoader.load(new URLRequest(path));
            swfLoader.contentLoaderInfo.addEventListener(Event.COMPLETE, swfLoaded);
        public function removeContent(){
            swfLoader.contentLoaderInfo.removeEventListener(Event.COMPLETE, swfLoaded);
            swfLoader.unloadAndStop()
        private function swfLoaded(e:Event){
            _content = addChild(mymc)

    Thanks Kglad, it all worked fine but can you help me in this.
    I have 4 movieclips (_a,_b,_c,_d) when i click each of the movieclip they load a SWF(my_mc)
    now when the swf file loades it starts loading a Sound(mp3)
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    I also used the below script in  my_mc.swf , but it wont work
    this.addEventListener(Event.unload, myfun)
    function myfun(e:Event){
    \     if(_sound.bytesLoaded<_sound.bytesTotal){
              _sound.close()
         if (_chanel){
              _chanel.stop()

  • Playing Flash Movie .swf files in iWeb

    This is my second post. The first was about generally not being able to publish my website in iWeb in Argentina. Discovered it was due to the 12 kilobytes a second upload speed!
    This query is about trying to get a flash movie with .swf extension to play on my homepage in iWeb
    www.edgold.co.uk
    Ive made a flash movie on my girlfriends PC. Why? Because she has Flash installed.
    Ive transferred it to my Mac and it plays with a programme I downloaded called SWF & FLV Player - no problem there. For the love of trying I cant get it to play.
    Ive gone to 'Insert' in iWeb, clicked on Choose and selected the swf file. Ive put it in position on my homepage and published it. Then Ive opened the HTML page thats found in iDisk using TextEdit so that I can change the html to get the flash plug in to play it.
    I found all the details on website by 'Vertical Moon'
    http://www.verticalmoon.com/tutorials/general/iweb/iweb.htm
    Ive followed every step to the letter but where they seem to slip up is that the swf file isnt played by QuickTime. QuickTime on my Mac doesnt want to know! If it was played by QT then I'd have a chance to change the html from 'writeMovie1()' to writeflash1() but there is no sign of that code in the html file let alone having to change it in JavaScript.
    At the end of the day Ive got an swf file (Flash) that I want to stiuck on the front page of my website to play over and over. Ive spent over 18 hours on this non-stop and its time I called it a day.
    Please can someone tell me how to get iWeb to make friends with it!
    Ive looked at lost of other sites about free Video code generating but none of them work!
    Cheers
    Ed
    (Im in Patagonia - documentary photographer...sorting a good site helps me secure sponsorship and future exhibition venues. Your help is appreciated!

    Alancito
    Thanks for replying and the great info on getting a QuickTime to play automatically.
    Please can you continue to help as Im having no luck.
    I will write below briefly whats happening.
    I made a QuickTime in iPhoto as was suggested. I dropped it into iWebs 'Media' button under the 'Movies' tab, in a folder. I then dropped the QT file onto my web home page. It shows with a control bar at the bottom of its window for playing it.
    I published it OK. The live website shows the QuickTime movie BUT you have to click play to start it. So I then I opened the html file in iDisk in TextEdit.
    I tried and tried to find the html code for the QT Movie. I read and re-read the whole html file from top to bottom and found no sign of the QT Movie. Then I went to 'Edit' and 'Find' in TextEdit and typed Movie. It came up with a bit of code which says writeMovie1();
    I guess that this means it is talking about THE movie in question but there is no more code to
    do with 'true' or 'false'. If it said false Id change to true but writeMovie1(); just looks like this:
    <script type="text/javascript"><!--
    writeMovie1();
    --></script>
    stuck almost at the bottom of the html file page.
    Please help...remember Im using iWeb 06
    Thanks...I hope Im close to solving this now. All I want is to play the QT automatically.
    Ed

  • Select entities in a swf file and pass back to html page

    Hi,
    I am new to flash. I got a dwg file converted into swf file. Now I want this swf file to embed in html page. No issue with that.
    The tricky part for me is to let the user select the entites of the file such as line/circle as one might select in autocad. After entity selection the swf file (by any means) pass the  selected entity information back to the html page ( to the javascript function).
    Is this feasible?
    I have no clue Please give direction.

    Thanks Tim.
    I could solve the problem using javascript.
    I have used the following javascript.
    <script>
    function test(){
    var radioLength = document.wwv_flow.p_v01.length;
    var retVal = '';
    if(radioLength == undefined)
              if(document.wwv_flow.p_v01.checked)
                   retVal = document.wwv_flow.p_v01.value;
              else
                   return "";
         for(var i = 0; i < radioLength; i++) {
              if(document.wwv_flow.p_v01.checked) {
                   retVal = retVal + ';' +document.wwv_flow.p_v01[i].value;
    retVal = retVal.substring(1, retVal.length);
    opener.document.getElementById('P1_TEST').value = retVal;
    window.close();
    </script>
    Now the problem is solved!!
    Thanks,
    Archana

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