Code Size Limit in Flex 3?

The application I am writing (Flex 3 BETA 1) is growing in
size and has gotten quite large. I have just started to experience
behavior that I can not explain. I will add methods to an
Actionscript class and it will compile OK, but referencing that
public method via intellisense from another part of the application
does not show the new method. I can run the app in the debugger and
trace a call being made to the new method (a public method with a
single line containing an Alert.show() message), but no Alert, or
any behavior indicating that it made it into the method at all, and
no error message. Anyone have any ideas?

Hi Peter,
There is no theoretical to limit to the size of image. Flash runtime does not have any such limit imposed. But at such resolutions memory will get exhausted very quickly. Your image size with 3 bytes per pixel would end up taking ~ 650 MB of memory which is limiting on mobile devices for sure. With the limited memory on devices you will have to reduce the size of image that you are loading. Are you seeing this crash on mobile or on desktop?

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