Color sampler onto curve layer?

I believe I knew how to do this but the brain cell that had the information must have died......
I BELIEVE I used to take the color sampler and put a sample on my image. Then I created a curves layer. AND, by holding some combination of shift/ctrl/alt and clicking the color sample, the values would transfer to the red,green, and blue layers of my curves layer. From there I could make adjustments...
In CS4 I'm trying to do this, and I can't get it to work... It isn't the same as using the eyedroppers on the curve OR the hand above the eyedroppers. It actually copied the color sample values onto the individual color channels..... How do I do this in CS4?

OK, I may just be having an extraordinarily stupid day, so bear with me..........
The url's in the previous reply don't work any more - I presume this is because the forums have been reorganized?
But, beyond that - here's what I RECALL doing in the past.......................
In my image, create a color sampler point using the color sampler tool.
Create curve adjustment layer and make that layer the current layer.
Go back to my image and press ctrl+shift and click on the color sample.
This would put the rgb values (puts a point on the curve) from the color sample on the red, green, and blue channels of the curves layer.
After reading the last couple replies, I did the same thing.  And I went "back to my image" and clicked on
the color sample.  I'm STILL not getting the values on my curve layer......
What am I missing 'cause this can't be as difficult as I'm making it.........?

Similar Messages

  • Using color sampler values with curves adjustment layer

    Hi, I have just started trying to teach myself javascript.  Based on preliminary research, it's become apparent that there are many functions in Photoshop that are either extremely cumbersome or impossible to code by hand without using the Script Listener.
    My  goal is as follows: first, I will manually load two photos as layers in a single document.  Then I will manually place two or more color sampler points on the document.  At this point I would like the script to create a curves adjustment layer (ideally clipped to layer 2) and place as individual channel anchor points  the RGB data from the color sampler points on Layer 2, and then adjust the output of the points on each channel to the color sampler RGB values of layer 1.  
    As my first script, I realize this is probably going to be a lot of work.
    I did find some code that returns the average value of manually placed color sampler points.  Conceptually then, I would need to add code which creates a new curves adjustment layer and adds those RGB values (from a specific layer)  as anchor points on the individual channels,  and then hides one layer and looks at the RGB values of the color sampler points, and uses them as the output values for each anchor point.
    Sounds simple enough from a conceptual standpoint.
    I'm looking for some guidance on how to get started.
    Which parts will I definitely need Scriptlistener for and will that be adequate to do the job?
    How would you recommend I get started on this?
    Thanks very much for any input.

    The function I had provided was an example into which you would need to feed the values you got with Mike’s code.
    The code below would create a Curves Layer as shown in the screenshot, but I’m not sure it would work reasonably for all cases.
    // with code by mike hale;
    // 2012, use it at your own risk;
    // call the function to run the script
    #target photoshop
    createCurveAdjustmetFromColorSamplers();
    // create a function fo hold most of the code
    function createCurveAdjustmetFromColorSamplers(){
        // first add some condition checks
        // needs an open document in a color mode that supports layers
        if(app.documents.length == 0 || ( app.activeDocument.mode == DocumentMode.BITMAP || app.activeDocument.mode == DocumentMode.INDEXEDCOLOR ) ){   
            alert('This script requires a document in Greyscale, RGB, CMYK, or Lab mode.');
            return;
        // check for at least two colorSamplers
        if(app.activeDocument.colorSamplers.length < 2 ){
            alert('This script requires at least two colorSamplers.');
            return;
        // last check for at least two layers - assume they will be on same level( not in layerSet )
        if(app.activeDocument.layers.length < 2 ){
            alert('This script requires at least two layers.');
            return;
        // create varaibles to hold the colorSampler's color property for each layer
        // for the bottom layer
        var outputArray = new Array();
        // for top layer - array could also be created this way
        var inputArray = [];
        // store the number of samples because it will be needed in more than one place
        var numberOfSamples = app.activeDocument.colorSamplers.length;
        // hide the top layer
        app.activeDocument.layers[0].visible = false;
        // collect the samples from the bottom layer
        for(var sampleIndex = 0; sampleIndex < numberOfSamples; sampleIndex++ ){
            outputArray.push(app.activeDocument.colorSamplers[sampleIndex].color);
        // turn the top layer back on
        app.activeDocument.layers[0].visible = true;
        // collect those samples
        for(var sampleIndex = 0; sampleIndex < numberOfSamples; sampleIndex++ ){
            inputArray.push(app.activeDocument.colorSamplers[sampleIndex].color);
        // make sure the top layer is the activeLayer
        app.activeDocument.activeLayer = app.activeDocument.layers[0];
    // create arrays of the color values:
    var theArray = [[0, 0, 0, 0, 0, 0]];
    for (var m = 0; m < inputArray.length; m++) {
    theArray.push([inputArray[m].rgb.red, outputArray[m].rgb.red, inputArray[m].rgb.green, outputArray[m].rgb.green, inputArray[m].rgb.blue, outputArray[m].rgb.blue]);
    theArray.push([255, 255, 255, 255, 255, 255]);
    // sort;
    theArray.sort(sortArrayByIndexedItem);
    // makeCurveAdjustmentLayer();
    rgbCurvesLayer (theArray)
    ////// make rgb curves layer //////
    function rgbCurvesLayer (theArray) {
    // =======================================================
    var idMk = charIDToTypeID( "Mk  " );
        var desc5 = new ActionDescriptor();
        var idnull = charIDToTypeID( "null" );
            var ref2 = new ActionReference();
            var idAdjL = charIDToTypeID( "AdjL" );
            ref2.putClass( idAdjL );
        desc5.putReference( idnull, ref2 );
        var idUsng = charIDToTypeID( "Usng" );
            var desc6 = new ActionDescriptor();
            var idType = charIDToTypeID( "Type" );
                var desc7 = new ActionDescriptor();
                var idpresetKind = stringIDToTypeID( "presetKind" );
                var idpresetKindType = stringIDToTypeID( "presetKindType" );
                var idpresetKindDefault = stringIDToTypeID( "presetKindDefault" );
                desc7.putEnumerated( idpresetKind, idpresetKindType, idpresetKindDefault );
            var idCrvs = charIDToTypeID( "Crvs" );
            desc6.putObject( idType, idCrvs, desc7 );
        var idAdjL = charIDToTypeID( "AdjL" );
        desc5.putObject( idUsng, idAdjL, desc6 );
    executeAction( idMk, desc5, DialogModes.NO );
    // =======================================================
    var idsetd = charIDToTypeID( "setd" );
        var desc8 = new ActionDescriptor();
        var idnull = charIDToTypeID( "null" );
            var ref3 = new ActionReference();
            var idAdjL = charIDToTypeID( "AdjL" );
            var idOrdn = charIDToTypeID( "Ordn" );
            var idTrgt = charIDToTypeID( "Trgt" );
            ref3.putEnumerated( idAdjL, idOrdn, idTrgt );
        desc8.putReference( idnull, ref3 );
        var idT = charIDToTypeID( "T   " );
            var desc9 = new ActionDescriptor();
            var idpresetKind = stringIDToTypeID( "presetKind" );
            var idpresetKindType = stringIDToTypeID( "presetKindType" );
            var idpresetKindCustom = stringIDToTypeID( "presetKindCustom" );
            desc9.putEnumerated( idpresetKind, idpresetKindType, idpresetKindCustom );
            var idAdjs = charIDToTypeID( "Adjs" );
                var list1 = new ActionList();
                    var desc10 = new ActionDescriptor();
                    var idChnl = charIDToTypeID( "Chnl" );
                        var ref4 = new ActionReference();
                        var idChnl = charIDToTypeID( "Chnl" );
                        var idChnl = charIDToTypeID( "Chnl" );
                        var idRd = charIDToTypeID( "Rd  " );
                        ref4.putEnumerated( idChnl, idChnl, idRd );
                    desc10.putReference( idChnl, ref4 );
                    var idCrv = charIDToTypeID( "Crv " );
                        var list2 = new ActionList();
    // add r points;
    for (var m = 0; m < theArray.length; m++) {
              addCurvePoint (list2, theArray[m], 0)
                    desc10.putList( idCrv, list2 );
                var idCrvA = charIDToTypeID( "CrvA" );
                list1.putObject( idCrvA, desc10 );
                    var desc15 = new ActionDescriptor();
                    var idChnl = charIDToTypeID( "Chnl" );
                        var ref5 = new ActionReference();
                        var idChnl = charIDToTypeID( "Chnl" );
                        var idChnl = charIDToTypeID( "Chnl" );
                        var idGrn = charIDToTypeID( "Grn " );
                        ref5.putEnumerated( idChnl, idChnl, idGrn );
                    desc15.putReference( idChnl, ref5 );
                    var idCrv = charIDToTypeID( "Crv " );
                        var list3 = new ActionList();
    // add g points;
    for (var m = 0; m < theArray.length; m++) {
              addCurvePoint (list3, theArray[m], 2)
                    desc15.putList( idCrv, list3 );
                var idCrvA = charIDToTypeID( "CrvA" );
                list1.putObject( idCrvA, desc15 );
                    var desc20 = new ActionDescriptor();
                    var idChnl = charIDToTypeID( "Chnl" );
                        var ref6 = new ActionReference();
                        var idChnl = charIDToTypeID( "Chnl" );
                        var idChnl = charIDToTypeID( "Chnl" );
                        var idBl = charIDToTypeID( "Bl  " );
                        ref6.putEnumerated( idChnl, idChnl, idBl );
                    desc20.putReference( idChnl, ref6 );
                    var idCrv = charIDToTypeID( "Crv " );
                        var list4 = new ActionList();
    // add b points;
    for (var m = 0; m < theArray.length; m++) {
              addCurvePoint (list4, theArray[m], 4)
                    desc20.putList( idCrv, list4 );
                var idCrvA = charIDToTypeID( "CrvA" );
                list1.putObject( idCrvA, desc20 );
            desc9.putList( idAdjs, list1 );
        var idCrvs = charIDToTypeID( "Crvs" );
        desc8.putObject( idT, idCrvs, desc9 );
    executeAction( idsetd, desc8, DialogModes.NO );
    return app.activeDocument.activeLayer;
    ////// add curve point //////
    function addCurvePoint (theList, valueHor, theNumber) {
    var desc11 = new ActionDescriptor();
    var idHrzn = charIDToTypeID( "Hrzn" );
    desc11.putDouble( idHrzn, valueHor[theNumber] );
    var idVrtc = charIDToTypeID( "Vrtc" );
    desc11.putDouble( idVrtc, valueHor[theNumber+1] );
    var idPnt = charIDToTypeID( "Pnt " );
    theList.putObject( idPnt, desc11 );
    ////// sort a double array, thanks to sam, http://www.rhinocerus.net/forum/lang-javascript/ //////
    function sortArrayByIndexedItem(a,b) {
    var theIndex = 0;
    if (a[theIndex]<b[theIndex]) return -1;
    if (a[theIndex]>b[theIndex]) return 1;
    return 0;

  • CS4 - Color Sampler readout with Adjustment Layer selected?

    I'm not sure if this is a setting, or a bug, or the way adobe intended it, but perhaps some of you may know.
    In Photoshop CS4, I have a few color samplers around the stage. I notice that the color readouts require that I make some adjustments using a curves layer. I add the curves adjustment layer and start to make adjustments. The only problem is that while I have an adjustment layer selected (so I can make changes to it) my color sampler readouts in the info panel display blank.
    In previous version of photoshop this was not the case as you could open the adjustment dialog without actually having that adjustment layer selected. I love the new adjustment layer panel, but its really frustrating having to make some changes to an adjustment layer and then select another layer to see what those changes did to the color samplers, and back and forth, and back and forth.
    Does anyone have a fix for this? Is it a bug? Is there a reason that CS4 functions this way?

    I'm not sure if this is a setting, or a bug, or the way adobe intended it, but perhaps some of you may know.
    In Photoshop CS4, I have a few color samplers around the stage. I notice that the color readouts require that I make some adjustments using a curves layer. I add the curves adjustment layer and start to make adjustments. The only problem is that while I have an adjustment layer selected (so I can make changes to it) my color sampler readouts in the info panel display blank.
    In previous version of photoshop this was not the case as you could open the adjustment dialog without actually having that adjustment layer selected. I love the new adjustment layer panel, but its really frustrating having to make some changes to an adjustment layer and then select another layer to see what those changes did to the color samplers, and back and forth, and back and forth.
    Does anyone have a fix for this? Is it a bug? Is there a reason that CS4 functions this way?

  • Color sample reading funniness?

    I am using CS4 and have been using PS since version 1.0. There is one thing about the way CS4 handles color samples that is different than previous version. If I have 3 different adjustment layers and check my color samples, the numbers will change depending which adjustment layer I am on. This doesn't make any sense and makes it harder to adjust color and tone. I am intersted in the final color with all of my adjustment layers combined. If I am trying to match color between files and I have a saturation adjustment layer and a curve adjustment layer above that, and I am keeping an eye on my color samples, if I adjust the saturation layer there is no easy way of seeing exactly what the numbers. While I am on the saturation layer the numbers night be 206,250,77, but then when I click on the curves layer the numbers are 219,251,96. So to really know what the numbers are you need to be on the top most layer. It was never like this before. I know this is normal opporation for CS4, but how are others dealin with this?
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    I agree an altarable "Funny Factor" woud be a useful addition for CS5. Maybe a dial of some sort, turn it up and its funny, down and its not so funny.
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  • Persistent color sampler from cameraraw to XMP

    The samplers created inside cameraraw plugin don't stick between cameraraw sessions, loosing the color values read before to compare afterwards.
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    XMP would assume the position and the color values, and that could be even read later from photoshop script to pass it to the same color sample tool (but this would be another potential addition not regarding the problem here).
    I invite you guys to vote 'Like' on this request, using this link (adobe login):
    http://gsfn.us/t/4m13u

    OK, I may just be having an extraordinarily stupid day, so bear with me..........
    The url's in the previous reply don't work any more - I presume this is because the forums have been reorganized?
    But, beyond that - here's what I RECALL doing in the past.......................
    In my image, create a color sampler point using the color sampler tool.
    Create curve adjustment layer and make that layer the current layer.
    Go back to my image and press ctrl+shift and click on the color sample.
    This would put the rgb values (puts a point on the curve) from the color sample on the red, green, and blue channels of the curves layer.
    After reading the last couple replies, I did the same thing.  And I went "back to my image" and clicked on
    the color sample.  I'm STILL not getting the values on my curve layer......
    What am I missing 'cause this can't be as difficult as I'm making it.........?

  • Color Sampler Tool bug?

    Am I nuts here, or is this something with my particular machine?  I'm running Photoshop CS4 (11.0.1) and I'm seeing the following:
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    Add a folder.
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    Create an adjustment layer inside that folder (I've tried this with curves, hue/sat, and/or channel mixer).
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    Message was edited by: achbed
    Added version information

    Simply put:  Color Samplers will report no information with a Color Adjustment layer selected if it is contained in a masked Group and if the #1 Color Sampler is in the masked region.
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    I agree Gary that in some ways the new curves is worse than
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  • Problem with Color Sampler Points

    I'm using PSCS4 on a Mac Pro, and recently upgraded to Snow Leopard 10.6.3 from Leopard 10.5.8.
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    Thanks, Mark. You may be right, and I will try it.
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  • Recreating merged curves layer by guesswork

    Hi folks, I have a picture I once added a curves adjustment layer to. Unfortunatley I don't have the .psd anymore, only a composite .png (the final image) and the source image.
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    If its just one curve, you can probably do it. But all three, plus a master adjustment might prove too much if the change were drastic. Still worth a go. Even if you just place the 4 color samplers in quarter tones, you might have some luck.
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    I have started working with this method and so far it looks promising,
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    I'll let you know
    You inspired me to finally get at what Martin Evening was doing below. If you only had a gray strip in each channel...
    http://photoshopnews.com/2007/09/05/how-to-express-blend-modes-as-curves/
    Looks very interesting. I'll have a look at it one rainy day ...

  • In Katie's Cafe tutorial, how did she create her color sample?

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    I think I figured out the solution to the problem people are having.  It has to do with the order that you do things when you try to bring in colors from somewhere else.  If you try to just take colors from somewhere else (ie copy and past them) muse will not recognize them as swatches and even if you take the colors and put them in rectangles in muse and save them to a library muse will still not recognize them as swatches.  What you have to do to create a color set like she did in the tutorial is as follows....
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  • Color Matching using Color Sampler Tool?

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    Perhaps you could put the new sky on top with luminosity blend mode. The color of the old sky would show through. But this would invariably require brushing.
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  • "color sampler tool" equivalent in color?

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    You can't get an "integrated" medially-dimensioned RGB value picker, but there are three single-pixel samplers available in the RGB scope display. They are explained in the manual as to use, etc.
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    jPo

  • Color sampler in ActionScript 1

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