Control an external SWF

Ok say I have a big comeplete Flash website.
The website is composed of:
-The main stage
-Movie Clip that loads external swfs 1 (let's call this "A")
-Movie Clip that loads external swfs 2 (let's call this "Z")
So say A is a movie clip that loads a menu (external swf).
Can I control Z (like changing frames and so on), by clicking
buttons on A (since it's a menu)?
I hope I was clear.
So it is possible, how would the paths be written?

button1.onRelease = function() {
_root.Z.gotoAndStop ...
heart ways wrote:
> Ok say I have a big comeplete Flash website.
>
> The website is composed of:
> -The main stage
> -Movie Clip that loads external swfs 1 (let's call this
"A")
> -Movie Clip that loads external swfs 2 (let's call this
"Z")
>
> So say A is a movie clip that loads a menu (external
swf). Can I control Z
> (like changing frames and so on), by clicking buttons on
A (since it's a menu)?
>
> I hope I was clear.
>
> So it is possible, how would the paths be written?
>

Similar Messages

  • Controlling multiple external swfs from main timeline

    Hi, I've been trying to combine the features of two tutorials I found, one that deals with controlling external swf's from the main timeline and the other that explains how to load and unload multiple external swf's.  I'd like to be able to load and unload multiple external swf's, and control these swf's buttons from the main timeline. 
    I asked this same question on the forum of the site where I found these tutorials, and receive only one reply saying that "it should'nt be hard to do." but they did not elaborate any further.  This left me think that I was missing something very obvious and I've spent too much time now trying to work what it is now.  I understand pretty much how both pieces of code work, but just can't work out how to combine them.
    If someone could explain it to me, I'd much appreciate it.
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    myClip.myBlueBalls.stop();
    function myClipOut(event:MouseEvent):void {
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    myClip.addEventListener(MouseEvent.ROLL_OUT, myClipOut);
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    Tutorial Two code - loading and unloading multiple external swfs.
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    var defaultSWF:URLRequest = new URLRequest("swfs/eyesClosed.swf");
    loader.load(defaultSWF);
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    // Btns Universal function
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    stingray.addEventListener(MouseEvent.CLICK, btnClick);
    demon.addEventListener(MouseEvent.CLICK, btnClick);
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    I will not be able to help you with whatever relaxatraja provided though it is purported by relaxatraja to be clearly explaining what I was explaining (???).
    Your loadHandler function appears a bit confused.  For the code you show I don't see you assigning any event listeners for the events that will be dispatched in the loaded file.  As I showed earlier, your loadHandler function should be assigning a listener for the event that will be dispatched (modified slightly below). and if you have three different events being dispatched in the loaded file, then you'll do better to have three different listeners.  I show only one below for one of the events you dispatch...
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       MovieClip(event.currentTarget.content).addEventListener("close", event1Handler);
    // I can't make sense of what you have here
        removeChild(myClip); // why ?? - it hasn't been added yet as far as I can see - error 2007?
        var newSWFRequest:URLRequest = new URLRequest("swfs/" + event.target.name + ".swf"); // the event.target is the Loader
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        ldr.x = Xpos;
        ldr.y = Ypos;
        addChild(myClip);  // why?? it has nothing in it
    function event1Handler(e:Event):void {
        // do whatever is involved with what the "close" event is supposed to do
        trace("goExit function executed");
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    Study the following - understand it before you try to use it.
    Below is a link to some files I made for another posting that demonstrates what I have been explaining.  The neurope file is the main file.  Publish the netherlands file so that you have an swf to load for it, and then run the neurope file.  The file that gets loaded (netherlands) only has a button in it that when clicked dispatches an event for which the main file (neurope) has assigned a listener.  The main file displays a message when the button gets clicked in the loaded file.
    http://www.nedwebs.com/Flash/neurope.zip

  • Importing fl.controls causes external .swfs to crash

    Hello,
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    TypeError: Error #1009: Cannot access a property or method of
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  • Control external SWF file?

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    I need to do the same thing, but i get an error.
    TypeError: Error #1009: Cannot access a property or method of
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    at page2sub1page1_fla::MainTimeline/frame1()
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  • How to control timeline sound of external SWF

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    THANK YOU!
    I think your code may be over my head though. I think you are using an anonymous function which is not something I am familiar with (but I want to learn about if it's useful).
    I also don't know where the classS came from. I see that it's a parameter sent along with the event, but I don't really see where that came from.
    Someone at: http://www.kirupa.com/forum/showthread.php?305098-Playing-a-embedded-sound-in-an-external- swf&p=2658098#post2658098
    Is showing what seems to be an easier solution, but my problem there is I can't access the source file of the "child" swf....  ayayay.....
    I am going to tinker with your solution and see if it gets me anywhere. Thanks so much for your help again.

  • External SWF controlling main timeline

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  • [F8} Control External SWF

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  • Control script for external swf

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    "bump"

  • Control Main swf through external swf..

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    If you know JavaScript (ECMA Script) then you might be able to get it done applying a for loop and a random function
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