Creating MJPEG AVI

Hello,
I want to create a MJPEG AVI from single JPEG pictures. Ok, I have done all the AVI stuff but for using the images I must use a special Hufmann table. How can I set this table via                                    //
JPEGEncodeParam param = encoder.getDefaultJPEGEncodeParam(bi);
param.setACHuffmanTable();
param.setDCHuffmanTable();
the Hufmantable I need looks like this
/* JPEG DHT Segment for YCrCb omitted from MJPG data */
private static byte[] MJPGDHTSeg = new byte[]
          (byte)0xFF,(byte)0xC4,(byte)0x01,(byte)0xA2,
          (byte)0x00,(byte)0x00,(byte)0x01,(byte)0x05,(byte)0x01,(byte)0x01,(byte)0x01,(byte)0x01,(byte)0x01,(byte)0x01,(byte)0x00,(byte)0x00,(byte)0x00,(byte)0x00,(byte)0x00,
          (byte)0x00,(byte)0x00,(byte)0x00,(byte)0x01,(byte)0x02,(byte)0x03,(byte)0x04,(byte)0x05,(byte)0x06,(byte)0x07,(byte)0x08,(byte)0x09,(byte)0x0A,(byte)0x0B,(byte)0x01,
          (byte)0x00,(byte)0x03,(byte)0x01,(byte)0x01,(byte)0x01,(byte)0x01,(byte)0x01,(byte)0x01,(byte)0x01,(byte)0x01,(byte)0x01,(byte)0x00,(byte)0x00,(byte)0x00,(byte)0x00,
          (byte)0x00,(byte)0x00,(byte)0x01,(byte)0x02,(byte)0x03,(byte)0x04,(byte)0x05,(byte)0x06,(byte)0x07,(byte)0x08,(byte)0x09,(byte)0x0A,(byte)0x0B,(byte)0x10,(byte)0x00,
          (byte)0x02,(byte)0x01,(byte)0x03,(byte)0x03,(byte)0x02,(byte)0x04,(byte)0x03,(byte)0x05,(byte)0x05,(byte)0x04,(byte)0x04,(byte)0x00,(byte)0x00,(byte)0x01,(byte)0x7D,
          (byte)0x01,(byte)0x02,(byte)0x03,(byte)0x00,(byte)0x04,(byte)0x11,(byte)0x05,(byte)0x12,(byte)0x21,(byte)0x31,(byte)0x41,(byte)0x06,(byte)0x13,(byte)0x51,(byte)0x61,
          (byte)0x07,(byte)0x22,(byte)0x71,(byte)0x14,(byte)0x32,(byte)0x81,(byte)0x91,(byte)0xA1,(byte)0x08,(byte)0x23,(byte)0x42,(byte)0xB1,(byte)0xC1,(byte)0x15,(byte)0x52,
          (byte)0xD1,(byte)0xF0,(byte)0x24,(byte)0x33,(byte)0x62,(byte)0x72,(byte)0x82,(byte)0x09,(byte)0x0A,(byte)0x16,(byte)0x17,(byte)0x18,(byte)0x19,(byte)0x1A,(byte)0x25,
          (byte)0x26,(byte)0x27,(byte)0x28,(byte)0x29,(byte)0x2A,(byte)0x34,(byte)0x35,(byte)0x36,(byte)0x37,(byte)0x38,(byte)0x39,(byte)0x3A,(byte)0x43,(byte)0x44,(byte)0x45,
          (byte)0x46,(byte)0x47,(byte)0x48,(byte)0x49,(byte)0x4A,(byte)0x53,(byte)0x54,(byte)0x55,(byte)0x56,(byte)0x57,(byte)0x58,(byte)0x59,(byte)0x5A,(byte)0x63,(byte)0x64,
          (byte)0x65,(byte)0x66,(byte)0x67,(byte)0x68,(byte)0x69,(byte)0x6A,(byte)0x73,(byte)0x74,(byte)0x75,(byte)0x76,(byte)0x77,(byte)0x78,(byte)0x79,(byte)0x7A,(byte)0x83,
          (byte)0x84,(byte)0x85,(byte)0x86,(byte)0x87,(byte)0x88,(byte)0x89,(byte)0x8A,(byte)0x92,(byte)0x93,(byte)0x94,(byte)0x95,(byte)0x96,(byte)0x97,(byte)0x98,(byte)0x99,
          (byte)0x9A,(byte)0xA2,(byte)0xA3,(byte)0xA4,(byte)0xA5,(byte)0xA6,(byte)0xA7,(byte)0xA8,(byte)0xA9,(byte)0xAA,(byte)0xB2,(byte)0xB3,(byte)0xB4,(byte)0xB5,(byte)0xB6,
          (byte)0xB7,(byte)0xB8,(byte)0xB9,(byte)0xBA,(byte)0xC2,(byte)0xC3,(byte)0xC4,(byte)0xC5,(byte)0xC6,(byte)0xC7,(byte)0xC8,(byte)0xC9,(byte)0xCA,(byte)0xD2,(byte)0xD3,
          (byte)0xD4,(byte)0xD5,(byte)0xD6,(byte)0xD7,(byte)0xD8,(byte)0xD9,(byte)0xDA,(byte)0xE1,(byte)0xE2,(byte)0xE3,(byte)0xE4,(byte)0xE5,(byte)0xE6,(byte)0xE7,(byte)0xE8,
          (byte)0xE9,(byte)0xEA,(byte)0xF1,(byte)0xF2,(byte)0xF3,(byte)0xF4,(byte)0xF5,(byte)0xF6,(byte)0xF7,(byte)0xF8,(byte)0xF9,(byte)0xFA,(byte)0x11,(byte)0x00,(byte)0x02,
          (byte)0x01,(byte)0x02,(byte)0x04,(byte)0x04,(byte)0x03,(byte)0x04,(byte)0x07,(byte)0x05,(byte)0x04,(byte)0x04,(byte)0x00,(byte)0x01,(byte)0x02,(byte)0x77,(byte)0x00,
          (byte)0x01,(byte)0x02,(byte)0x03,(byte)0x11,(byte)0x04,(byte)0x05,(byte)0x21,(byte)0x31,(byte)0x06,(byte)0x12,(byte)0x41,(byte)0x51,(byte)0x07,(byte)0x61,(byte)0x71,
          (byte)0x13,(byte)0x22,(byte)0x32,(byte)0x81,(byte)0x08,(byte)0x14,(byte)0x42,(byte)0x91,(byte)0xA1,(byte)0xB1,(byte)0xC1,(byte)0x09,(byte)0x23,(byte)0x33,(byte)0x52,
          (byte)0xF0,(byte)0x15,(byte)0x62,(byte)0x72,(byte)0xD1,(byte)0x0A,(byte)0x16,(byte)0x24,(byte)0x34,(byte)0xE1,(byte)0x25,(byte)0xF1,(byte)0x17,(byte)0x18,(byte)0x19,
          (byte)0x1A,(byte)0x26,(byte)0x27,(byte)0x28,(byte)0x29,(byte)0x2A,(byte)0x35,(byte)0x36,(byte)0x37,(byte)0x38,(byte)0x39,(byte)0x3A,(byte)0x43,(byte)0x44,(byte)0x45,
          (byte)0x46,(byte)0x47,(byte)0x48,(byte)0x49,(byte)0x4A,(byte)0x53,(byte)0x54,(byte)0x55,(byte)0x56,(byte)0x57,(byte)0x58,(byte)0x59,(byte)0x5A,(byte)0x63,(byte)0x64,
          (byte)0x65,(byte)0x66,(byte)0x67,(byte)0x68,(byte)0x69,(byte)0x6A,(byte)0x73,(byte)0x74,(byte)0x75,(byte)0x76,(byte)0x77,(byte)0x78,(byte)0x79,(byte)0x7A,(byte)0x82,
          (byte)0x83,(byte)0x84,(byte)0x85,(byte)0x86,(byte)0x87,(byte)0x88,(byte)0x89,(byte)0x8A,(byte)0x92,(byte)0x93,(byte)0x94,(byte)0x95,(byte)0x96,(byte)0x97,(byte)0x98,
          (byte)0x99,(byte)0x9A,(byte)0xA2,(byte)0xA3,(byte)0xA4,(byte)0xA5,(byte)0xA6,(byte)0xA7,(byte)0xA8,(byte)0xA9,(byte)0xAA,(byte)0xB2,(byte)0xB3,(byte)0xB4,(byte)0xB5,
          (byte)0xB6,(byte)0xB7,(byte)0xB8,(byte)0xB9,(byte)0xBA,(byte)0xC2,(byte)0xC3,(byte)0xC4,(byte)0xC5,(byte)0xC6,(byte)0xC7,(byte)0xC8,(byte)0xC9,(byte)0xCA,(byte)0xD2,
          (byte)0xD3,(byte)0xD4,(byte)0xD5,(byte)0xD6,(byte)0xD7,(byte)0xD8,(byte)0xD9,(byte)0xDA,(byte)0xE2,(byte)0xE3,(byte)0xE4,(byte)0xE5,(byte)0xE6,(byte)0xE7,(byte)0xE8,
          (byte)0xE9,(byte)0xEA,(byte)0xF2,(byte)0xF3,(byte)0xF4,(byte)0xF5,(byte)0xF6,(byte)0xF7,(byte)0xF8,(byte)0xF9,(byte)0xFA
Thanks for your help
R

I downloaded the trial and found the clips would not even load. Then I discovered that if I changed the clip extension from .mpg to .avi they loaded fine. I have been able to edit and apply transitions and effects with no problems. Accordingly, I purchased PrE 10.
Both of Adobe's NLE (Non Linear Editor) programs look for common CODEC's, in common "wrappers," i.e. the file format, like MOV, MP4, AVI, MPEG, WMV, etc.. When one wraps a common CODEC in a wrapper, where the program expects something else, it can get very confused.
This has been happening with some regularity, where some camera mfgrs. are choosing to wrap H.264 (common CODEC) in the AVI wrapper (un-common combo). To date, PrPro has addressed this CODEC/wrapper issue w/ a recent update. I anticipate that we might see similar with PrE 11, but do not kow that it will happen.
When camera mfgrs. "stray off the ranch," it takes companies, like Adobe, some time to catch up. In the case of PrPro, there are historically updates during its 18 mos. +/- life cycle. As PrE is on a 12 mo. life span cycle, not so often, though there HAVE been updates, like with PrE 3.0, when Vista was released just after PrE 3.0 was, and caused many issues. Same with some issues with PrE 8. When that does happen, there are often little "goodies" added in, that might have been sitting on the shelf, waiting for the next big upgrade - though not always.
As per another thread, we are seeing more and more still cameras, that shoot Video as 640 x 480 w/ PAR = 1.0 (square pixels), which is uncommon, by the general Video standards. However, as more mfgrs. do such things, Adobe will need to adapt, and at some point, adopt.
Good luck,
Hunt

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