Custom painting in JFC

I have an app that does custom painting in a extended JWindow, however, when I add controls (an extended JButton that does custom painting) the entire window, not including any components turns gray. This happens if I use paint or paintComponent. I am starting to think that the delegate UI is causing a problem, this is because if I remove the paintComponents, I get the image as usual. Any ideas???
A code snippet shows the gist
class sWindow extends JWindow {
public void paint(Graphics g) {
Graphics2D g2 = (Graphics2D) g;
g2.drawImage(mainform, null, 0, 0);
paintComponents(g);
class sButton extends JButton {
public void paintComponent(Graphics g) {
Graphics2D g2 = (Graphics2D) g;
switch(state) {
case DEFAULT:
g2.drawImage(defaultImage, 0, 0, getSize().width, getSize().height, this);
break;
case PRESSED:
g2.drawImage(pressedImage, 0, 0, getSize().width, getSize().height, this);
break;
case HIGHLIGHTED:
g2.drawImage(hilightedImage, 0, 0, getSize().width, getSize().height, this);
break;
case DISABLED:
g2.drawImage(disabledImage, 0, 0, getSize().width, getSize().height, this);
break;
}

Hi,
You have problem only when adding custom painting JPanel to the same custom painting JPanel??? Are you layering your painting methods??? Like the most upper JPanel paints and then the childs??? What do you get for drawings??? Do you use invoque later method??? What is your priority on the Threads you are using???
JRG

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    >
    The following questions occur to me:
    1. How will I prevent the note images from hiding the
    lines? Will I need to make the images transparent GIFs
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    not give me a high enough quality of image.)I don't think using JLabel objects is a good idea. Instead of add labels to a panel, I would define a custom JComponent that did its own painting in paintComponent.
    >
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    >
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    EricCheck out forum Java 2D. That's where this topic belongs. You also need to learn the 2D API. Search for some text book references in that forum.
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