DMP 4310 v5.4: HTML site not responsive to touch

I am using a 4310 DMP with an ECO display. So far, I have succesfully verified touch interaction works with a flash application on the DMP. Therefore, I can rule out faulty hardware or misconfiguration as the problem. The problem occurs when going to a URL such as htttp://www.google.com on the DMP. When the DMP is pointed to an html site I am unable to interact with it. At the moment, the browser renders the html sites fine, but I am unable to interact with it via the touchscreen. Any thoughts on how to get the html site to respond through the DMP and touchscreen?
I have tried three ways of pointing the DMP to an html site to verify touch works with it.
1.(Go To) URL - Tasks with a URL entry to http://www.google.com
2.media startup: file:///tmp/ftproot/usb_1/simpleLink.html
3.Media Playlist with a URL entry to http:///www.google.com

My understanding of the 4310g ver 5.4 is that the web browser is embedded in a flash pane. Consequently, there is limited functionality on any web page with the exception of three HTML 5 tags, these being audio, video, and canvas.
As such, it would make sense that any external website that you request via the 4310 would not have basic interactive capabilities that you'd get with a regular computer. I'd suggest trying to set up a basic HTML page using the canvas tag to see if you can achieve touch interactivity.
Flash is handled differently by the DMP, so I'm not suprised to hear that flash works without a problem.
Just my thoughts.
Good luck.
-Michael

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    <script type="text/javascript">
    <!-- begin hiding
    if (document.images) {
    var preloadBar = ''
    for (i = 0; i < yourImages.length-1; i++) {
    preloadBar += '<img src="' + dots[0].src + '" width="' + coverage + '" height="' + heightOfPreloadBar + '" name="img' + i + '" align="absmiddle">'
    preloadBar += '<img src="' + dots[0].src + '" width="' + (leftOverWidth+coverage) + '" height="' + heightOfPreloadBar + '" name="img' + (yourImages.length-1) + '" align="absmiddle">'
    document.write(preloadBar)
    loadImages()
    // end hiding -->
    </script>
    </p>
    <p><font size="2" face="Helvetica Neue">Welcome to Rockspire...</font></p>
    </div>
    </body>
    </html>
    Cheers!

    I see an pdf and flv file in the image list, remove them.
    Rewrite the code of your loading bar into one solid procedure which can be called from image loaded so you end up with three functions:
    loadImage
    imageLoaded
    displayProgressBar
    Maybe it's simpler not to display a progressbar but to display a text like XX loaded from XX images.
    I can't possibly write all the code for you but to adjust the loading bar use the image object instead of html code....
    preloadingImg = new Image();
    preloadingImg.src = "img/dot.jpg"   //whatever your preloader img is
    //To place your loading bar somewhere in the document:
    parentElement.addChildNode(preloadingImg);   //where parentElement is the container of the preloader image ( a DIV tag or whatever)
    //to adjust the width and height
    preloadingImg.height = someHeight + 'px';
    preloadingImg.width = someWidth + 'px'
    Another alternative is indeed use jQuery.

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