Help making a label clickable
HI,
I am currently triying to set up a JLabel so that it can link me to go to another page in the GUI. Could anyone possibly help please
many thanks
JLabel label = new JLabel();
label.addMouseListener(new MouseListener() {
public void mouseClicked(MouseEvent e) {
// TODO Auto-generated method stub
public void mouseEntered(MouseEvent e) {
// TODO Auto-generated method stub
public void mouseExited(MouseEvent e) {
// TODO Auto-generated method stub
public void mousePressed(MouseEvent e) {
// TODO Auto-generated method stub
public void mouseReleased(MouseEvent e) {
// TODO Auto-generated method stub
});you probably want the mouseReleased method to do the business
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hi
i need to make a program for my java class
this is the question
Design and implement a memory game. In this game you show the user a sequence of
random integer numbers in the range of 0 to 99, and then ask him to type these
numbers. Display how many he has remembered as a score. The level of game depends
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in need help with the syntax for it
this is what i made so far
import javax.swing.JFrame;
import javax.swing.JPanel;
import java.awt.BorderLayout;
import java.awt.GridLayout;
import java.awt.FlowLayout;
import java.awt.Color;
import javax.swing.JButton;
import java.awt.event.ActionListener;
import java.awt.event.ActionEvent;
import java.util.*;
import java.io.*;
import javax.swing.*;
import java.awt.*;
class game extends JFrame implements ActionListener {
public static final int WIDTH = 500;
public static final int HEIGHT = 300;
public static final int x = 3;
public static final int y = 3000;
public static void main(String[] args) {
game gui = new game( );
gui.setVisible(true);
public game( )
super("MEMORY GAME");
setSize(WIDTH, HEIGHT);
setDefaultCloseOperation(JFrame.EXIT_ON_
setLayout(new BorderLayout( ));
JPanel buttonPanel = new JPanel( );
buttonPanel.setBackground(Color.LIGHT_GR
buttonPanel.setLayout(new FlowLayout( ));
JButton b1 = new JButton("MAKE IT HAREDER!!!");
b1.addActionListener(this);
buttonPanel.add(b1);
JButton b2 = new JButton("MAKE IT FASTER!!!");
b2.addActionListener(this);
buttonPanel.add(b2);
add(buttonPanel, BorderLayout.SOUTH);
public void actionPerformed(ActionEvent e)
String buttonString = e.getActionCommand( );
if (buttonString.equals("MAKE IT HAREDER!!!"))
else if (buttonString.equals("MAKE IT FASTER!!!"))
}To post code, use the code tags -- [code]Your Code[/code] will display asYour CodeOr use the code button above the editing area and paste your code between the {code}{code} tags it generates.
I strongly suggest you forget about the GUI part and first make a console application that fulfils the game specifications. If you have problems with this, you can post your questions in the New to Java section of these forums.
db
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