Hovering effect...

Hi All,
Can anyboady throw some light how to implement Hovering effect using Hyperlinks in JSPDynpages....
Request you to send a sample code. Any suggestion would be appreciated and helpfull. 
Thanks in advance,
Ravi

Hi Ravi
Please checj out this link:
https://www.sdn.sap.com/irj/sdn/go/portal/prtroot/docs/library/uuid/8a41cee4-0601-0010-5fb3-d8e704f88817
It is a gud guide for portal...
Hope you find it useful
Avinash

Similar Messages

  • How to create hovering effect?

    Hi Experts,
    I have to create hovering effect in portal. I want to show top level navigation to the users. I want to remove detailed navigation from the portal.
    When any user will put the mouse over the top level navigation, then detailed navigation should appear as the result of hovering.
    Can you please let me know how I can acheive it?
    Regards,
    EP

    Hi,
    Settings for hover effect given below:
    Use of hoover effect:
    The hover effect allows users to mouse over a first-level tab in top-level navigation in order to see the tab’s second level entries. This function is activated by setting a specific property of the Top-Level Navigation iView (com.sap.portal.topLevelNavigationiView).
    Procedure
           1.      In the Portal Catalog, go to Portal Content ® Portal Users ® Standard Portal Users.
           2.      Right-click Default Framework Page (com.sap.portal.frameworkpage) and choose Open ® Object to display the page in the Page Editor.
           3.      Select the Top-Level Navigation iView and click Properties to display the iView’s properties in the Property Editor.
           4.      From the Property Category dropdown list, select Show All.
           5.      Browse to the Hovering property and enter the value True.
           6.      Click Save.
    The hover feature must be disabled in portals whose Accessibility flag is enabled.
    Thanks
    Mona
    Assign points if helpful

  • Need to create a textinput with effects

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  • [Open discussion] About advanced features of building LV programs

    Many of you probably know the "VIPM" program, it's a very useful "container" for managing VI libraries, install/uninstall/update them in a blink of an eye.
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    ( 5 ) The search control string implements a "search on the fly" so that the elements in the table are updated (filtered, for example considering the "name" field) every new character you digit inside.
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    ( 6 ) The upper bar with the buttons... I think they just lay down thos buttons, it's not an "object" like in MS Office where you have a "toolbar" (actually many) and user can add/remove buttons etc....
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    Attachments:
    Startup screen VIPM advanced controls.jpg ‏237 KB

    Slyfer wrote:
    Many of you probably know the "VIPM" program, it's a very useful "container" for managing VI libraries, install/uninstall/update them in a blink of an eye.
    The latest version of the program was made in LV8.2.1
    I 'm taking it as an example of "advanced LV programming" (I think it is).
    I have some questions, I cannot figure out the tricks they used
    What some may call tricks, I call, working with the tools at hand to get the job done. All of the development was done in pure G. No DLL's or ActiveX required. I'd also like to say that I'm not the sole developer of VIPM. There were a few others at JKI, that contributed to its success. I was however deeply involved in the user interface implementation. The decision making process about how the software should look and feel was a team effort. Every button, menu item and graphic was a concious decision and had to be peer reviewed. Thank you for categorizing VIPM as an example of advanced labview programming. That means a lot to me and the VIPM development team.
    ( 1 ) See picture attached. How is it possible to pop up the little window on the low-right corner (VIPM Legend) ??? is there any trick?
    User interface development sometimes requires a little knowledge in using graphics editing software. LabVIEW supports the use of *.png images on the front panel. PNG supports alpha blending and thus you can have images that appear to fade away or cast shadows. The legend is an indicator that has an image of a rectangle that casts a shadow. The window tracking is done by programmatically moving the indicator as the window resizes.
    ( 2 ) How to do the "StatusStrip" object(bottom zone of window with "Ready...") ??? In MS Visual Studio it is an object buildt in the enviroinment
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    (3 ) The Ring menu with pictures inside, are they customed ring menu?
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    LabVIEW supports animated GIFs. It's simply a matter of toggling between static and animated GIF. Again, knowledge of using a graphics program and how to create animated GIFs comes in handy here. There was a discussion on LAVA about this. Also over here.
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    Yes, the buttons are laid down flat. It's not a toolbar... so? Toolbars are so yesterday and most people don't bother to configure them anyway. As another poster mentioned there is a better explanation on the hovering effect here.
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    wizard.
    In fact I think they don't check and include the presence of LV runtime 8.2.1, they simply state it is required, while the NI wizard automatically build a "window installer compliant" sort of "package" with all the stuffs (runtimes, etc...).
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    Thanks and have a nice day
    One last thing that people ask a lot about is the MCL in VIPM. An explanation of this is over here. If you want to soak in some more discussions on advanced LabVIEW programming topics I suggest to head on over to the LAVA Forums.
    Michael Aivaliotis
    VI Shots LLC

  • JSPDynpage problem...plz help

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    Regards,
    Shubho

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    <a href="#">
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    Thanks.

    say wha???
    --Nancy O.
    Alt-Web Design & Publishing
    www.alt-web.com
    "Murray *ACE*" <[email protected]> wrote
    in message
    news:[email protected]...
    > Nobody can disagree with that analysis, but a LOADING
    page would do
    nothing
    > to help with this, doncha know?
    >
    > --
    > Murray --- ICQ 71997575
    > Adobe Community Expert
    > (If you *MUST* email me, don't LAUGH when you do so!)
    > ==================
    >
    http://www.projectseven.com/go
    - DW FAQs, Tutorials & Resources
    >
    http://www.dwfaq.com - DW FAQs,
    Tutorials & Resources
    > ==================
    >
    >
    > "Nancy O" <[email protected]> wrote in
    message
    > news:[email protected]...
    > > Sprite images are a tad smaller in filesize than
    the sum of their
    > > individual
    > > parts. As you say, Murray, it's marginal. But the
    real *efficiency*
    > > comes
    > > from fewer server requests to load multiple images.
    Once the sprite has
    > > loaded, there is no perceivable delay on hover - as
    there often is with
    > > conventional image swapping. Finally, since the
    substitution effect is
    > > pure
    > > CSS, there's no need for JavaScripts which can add
    weight to a page.
    > >
    > >
    > > --Nancy O.
    > > Alt-Web Design & Publishing
    > > www.alt-web.com
    > >
    > >
    > > "Murray *ACE*"
    <[email protected]> wrote in message
    > > news:[email protected]...
    > >> By their nature, sprites are larger
    dimensionally than the individual
    > >> images, so the savings would be marginal, I
    think. What I mean by that
    > >> is
    > > a
    > >> simple rollover sprite would be the same size
    as the combined up and
    over
    > >> images, placed adjacent to each other, no?
    > >>
    > >> --
    > >> Murray --- ICQ 71997575
    > >> Adobe Community Expert
    > >> (If you *MUST* email me, don't LAUGH when you
    do so!)
    > >> ==================
    > >>
    http://www.projectseven.com/go
    - DW FAQs, Tutorials & Resources
    > >>
    http://www.dwfaq.com - DW FAQs,
    Tutorials & Resources
    > >> ==================
    > >>
    > >>
    > >> "Nancy O" <[email protected]>
    wrote in message
    > >> news:[email protected]...
    > >> >< Micha recommended placing normal &
    highlighted versions of the same
    > >> > thumbnail inside and outside the viewport,
    and swapping them on
    > > mouseover.
    > >> > However, that would double the amount of
    image data being sent to the
    > >> > user.>
    > >> >
    > >> > Not if you use a sprite. Have a look at
    this CSS Sprite Demo.
    > >> >
    http://alt-web.com/CSS-Sprite-Demo.html
    > >> >
    > >> >
    > >> > --Nancy O.
    > >> > Alt-Web Design & Publishing
    > >> > www.alt-web.com
    > >> >
    > >> >
    > >> >
    > >> > "Mike" <[email protected]> wrote in
    message
    > >> > news:[email protected]...
    > >> >> I've got 'img' thumbnails that are
    sometimes positioned absolutely,
    > >> >> sometimes relatively, but aren't
    individually contained in anything,
    > > like
    > >> > so
    > >> >> :
    > >> >>
    > >> >> <a href="#">
    > >> >> <img src="image1.png" width="100"
    height="150" border="0"
    class="tn"
    > > />
    > >> >> </a>
    > >> >> <a href="#">
    > >> >> <img src="image2.png" width="100"
    height="150" border="0"
    class="tn"
    > > />
    > >> >> </a>
    > >> >>
    > >> >> Now, I've already brought up the
    limitations of PNG on IE (namely,
    > >> >> even
    > >> >> if
    > >> >> you "fix" PNG support on IE, IE will
    flatten your alpha channels and
    > >> >> strip
    > >> >> the individual pixels' transparency
    levels before overriding them
    with
    > > a
    > >> >> single common attribute). This
    limitation makes it impossible for me
    > >> >> to
    > >> >> do
    > >> > a
    > >> >> simple 90%-to-100% hover effect to
    "highlight" the thumbnail on
    > >> >> mouseover.
    > >> >>
    > >> >> Micha recommended placing normal a
    highlighted versions of the same
    > >> >> thumbnail inside and outside the
    viewport, and swapping them on
    > >> >> mouseover.
    > >> >> However, that would double the amount
    of image data being sent to
    the
    > >> > user.
    > >> >>
    > >> >> So what I thought to do, instead, is
    superpose a standalone PNG of a
    > >> >> small
    > >> >> spotlight, OVER the original
    thumbnail, on hover. Because it would
    be
    > > the
    > >> >> same PNG being superposed over each
    thumb being hovered over, the
    > > amount
    > >> > of
    > >> >> image data being sent to the user
    wouldn't be all that different.
    > >> >>
    > >> >> Would I need javascript for this, or
    can it be done with CSS only?
    > >> >>
    > >> >> Again, it would be the same
    spotlight.png file being superposed on
    > > images
    > >> > on
    > >> >> mouseover, and it wouldn't be a big
    deal if the image bled over
    > >> > surrounding
    > >> >> images (it would actually make it look
    more real).
    > >> >>
    > >> >> Thanks.
    > >> >>
    > >> >>
    > >> >
    > >> >
    > >>
    > >
    > >
    >

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