How to resize swf module loaded by ModuleLoader according to parnet container?
Hi,
I have an Application MXML which contains ModuleLoader which loads external flex movie.
I want that the loaded module should adjust its size atomatically based on its parent container.
Can anybody help on this issue?
Thanks,
Prithvi Zankat.
Hi,
I have an Application MXML which contains ModuleLoader which loads external flex movie.
I want that the loaded module should adjust its size atomatically based on its parent container.
Can anybody help on this issue?
Thanks,
Prithvi Zankat.
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How To resize swf with actionscript 2
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rollOver, the swf loaded, will change it's size from 50x50 to
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How can I do this?
PLS help....I need to have this done today
here you can see what I have done for now
http://www.claudiudesign.org/adobe_forums_pt_resize/adobe_forums_pt_resize.html
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Hello. We are building a large app and have decided to use
modules. I currently have a small Main app that is basically just a
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could show progress like this:
<mx:ModuleLoader
progress="modulePanel.status=event.bytesLoaded+' of
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To show a progress bar, set up to work manually and use its
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How to call a function defined inside a module loader
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<mx:ViewStack id="myViewStack" >
<mx:Canvas id="Mgmt1">
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ModuleLoader...(using id reference).Anyone pls suggest a solution
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Hi all,
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Hello,
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Thank you for your time.Sorry to bring this back up, but it seems that the ProgressPreference worked for Exchange, but it didn't affect the Active Directory progress bar. Any ideas why?
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PS C:\Users\mike.admin> $ProgressPreference = 'SilentlyContinue'
PS C:\Users\mike.admin> Get-ADUser mike.admin | Select Name
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Don't retire TechNet! -
(Don't give up yet - 12,950+ strong and growing)
I do run the Import-Module command inside a function, but I doubt that would do it because I assume the preference is set scriptwide.
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¯\_(ツ)_/¯ -
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I specified the variable in the "products" section with the following set up:
var sourceVar_ProductsPopUps:String;
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However inside the swf (which loads through LoaderMax which is placed into an mc) there are other buttons which bring a user to labeled section "xyz". Which also functions properly. It opens as it is supposed to be and without any previously loaded "...swf" on the stage.
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However only the last opened "...swf" will appear in that section. Effectively the one which was originally opened from the "prdctsPopUps" section and not the one which was supposed to be opened from the "xyz" section.
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Here is the set up from a button from the "xyz" section whcih supposed to bring a user to the same "prdctsPopUps" section but to load a different "...swf"
var sourceVar_ProductsPopUps_fromXYZ:String;
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gotoAndPlay("prdctsPopUps");
Here is the code set up for the LoaderMax from the "prdctsPopUps" section:
var loaderProductPopUps:SWFLoader = new SWFLoader(sourceVar_ProductsPopUps,
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loaderProductPopUps.load();
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var loaderProductPopUps:SWFLoader;
if ((loaderProductPopUps){
if(loaderProductPopUps.content)){
loaderProductPopUps.unload();
loaderProductPopUps= new SWFLoader(sourceVar_ProductsPopUps, //the value of sourceVar_ProductsPopUps allows to load mulitple SWFs from the products page.
estimatedBytes:5000 ,
container:holderMov ieClip,// more convinient and easier to manage if to place the LoaderMax into an empty mc (holderMovieClip)
// if not will work as well. Then the line container:holderMovieClip, has to be replaced with container:this,
// can be any size, can not be scaled as it distorts the content
onProgress:progress Handler,
onComplete:complete Handler,
centerRegistration: true,
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alpha:1,
scaleMode:"none",
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//vAlign:"top",
width:540,
height:730,//scales proportionally but I need to cut off the edges
crop:true,
autoPlay:false
function progressHandler(event:LoaderEvent):void{
progressBarPopUp_mc.gradientbarPopUp_mc.scaleX = loaderProductPopUps.progress;
function completeHandler(event:LoaderEvent):void{
var loadedImage:ContentDisplay = event.target.content;
//TweenMax.to(loadedImage, 1.5, {alpha:1, scaleX:1, scaleY:1});//only need this line if corresponding values are changed in SWF loader constructor
TweenMax.to(progressBarPopUp_mc, 1.5, {alpha:0, scaleX:0.25, scaleY:0.25});
loaderProductPopUps.load(); -
How do I stop a flash video (swf) from loading every time I go to a new page
I have a universal flash video on the top of all my pages on
my site and I would like to know how to stop it from loading every
time i open a new page in my site.
thx very muchYou will have to use frames for that. Ew.
Murray --- ICQ 71997575
Adobe Community Expert
(If you *MUST* email me, don't LAUGH when you do so!)
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"Zachary11" <[email protected]> wrote in
message
news:f43u4i$pgl$[email protected]..
>I have a universal flash video on the top of all my pages
on my site and I
>would like to know how to stop it from loading every time
i open a new page
>in my site.
>
> thx very much
>
> -
*Edit* Problems when resize a module
Hi.
I have a problem when i am resizing a module in my
application.
When it become bigger than 90% of the screen then everything
inside the module disappears. And i need to restart the
application.
I load the module with ModuleLoader and then add the module
to MDIWindow.
I have a eventListener that is lisining för
Event.REMOVED_FROM_STAGE and then it will close the window and
unload the module.
When i am resize the window it some how dispatch
REMOVED_FROM_STAGE event.
What can i use instend?
Any one have the tips how i can fix this?Hi,
Try to get some more error info, e.g. like this:
try {
Z_Bupa_Search_By_User_Input searchByUser =
new Z_Bupa_Search_By_User_Input(); "PROGRAM STOPS HERE
} catch (Exception e) {
msg.raiseException(e.getMessage(), true);
msg.reportSuccess("<<<------"); "THIS LINE DOES NOT
good luck,
Roelof -
Could any one tell me what is the difference between swfloader and module loader?
Hi All,
Could any one tell me what is the difference between SWFLoader and Module Loader in Flex3 in detail?Hi,
ModuleLoader is a kind of strange API that is really just intended to look like SwfLoader for modules that contain a single visual component, and hides most of the module loading infrastructure, which is all about class factories.
What I mean by "only loaded once" is that if you have several places in the code that call the ModuleManager.getModule("url").load() call, it will only ever get loaded over the wire and interpreted once, subsequent "loads" will just re-dispatch pseudo-load events to the new client. In other words, the class factory is a singleton for a given url. Unloading is a totally different story. As you note, not everything is truly unloadable, because there may be lots of references to stuff in
the module that will keep it alive and un-GC'ed.
I suggest playing with the low-level API so that you understand the backing implementation, and this should help you understand the limits of ModuleLoader.
The main difference between modules and applications is that modules have lower overhead, and they only ever get loaded once, no matter how many times you load them. If you're using the ModuleLoader API, keep in mind that you're losing about half the functionality of the module system. I will assume that you are, because otherwise it would be obvious where to expose methods. You might want to play around with the lower level ModuleManager API just to get a hang of what's going on - ModuleLoader is a pretty thin veneer over the lower API.
Basically, what you want to do is to have your module implement an interface, say IModuleWhatever.
Also try and refer to this link which was previously discussed in this forum..
http://forums.adobe.com/message/74404
Thanks,
Bhasker
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