Image jumping about? Please help!

Hello,
I am pretty new to Flash and I have created a short animation
using stop motion animation. I set up all my key frames, added my
images and did my upmost best to align them with the top left hand
corner of the stage. However when I play the animation then the
whole image jumps about a bit, rather than just the intended
animation!
Hope someone can advise me here, I am sure it's probably
quite simple, snap to stage or something?? I just can't work it
out.
Thank you in advance!
Kirsty :)

For drawing your component the best of all would be using Canvas component and double buffering.
JPanel and othen Swing components using its own methods for paint and not necessarily draw components how would you like.
Example:
<code>
class MyPainter extends Canvas {
Image hand = ...;
public void update(Graphics g) {
this.paint(g);
public void paint(Graphics g) {
Dimension size = this.getSize();
Image painter = createImage(size.width, size.height);
Graphics g2 = painter.getGraphics();
g2.drawImage(hand, 0, 0, this);
g2.drawPoligon(...);
g.drawImage(g2, 0, 0, this);
</code>
If you make applet you must cleat graphics g2 and image painter.

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