JMF: Need help with audio INPUT DEVICE CONFIGURATION!!

i am able to establish a connection between 2 PCs in a LAN but cannot get the microphone to send audio to the other PC ... please help me with the code.
private void initMicrophone()
// i think the problem is with this line below, where it searches
// for a device that does LINEAR encoding with the specified
// SampleRate and SizeinBits in MONO format!!
AudioFormat format = new AudioFormat("LINEAR", 8000, 8, 1);
Vector devices = CaptureDeviceManager.getDeviceList(format);
CaptureDeviceInfo di = null;
if(devices.size() > 0)
di = (CaptureDeviceInfo)devices.elementAt(0);
else
System.out.println("No devices found");
System.exit(-1);
lc = di.getLocator();
would also provide the code of the full application ...if you can help me regarding that! thanx!
i think the code of the whole application is running just fine ...the problem is as specified in the code sample provided!! ...if u still think that u need to have a look at my code ...please let me know! ..thanx so much!!

sorry about posting this message twice!

Similar Messages

  • Need help with audio input device configuration!!

    I am able to establish a connection between 2 PCs in a LAN but cannot get the microphone to send audio to the other PC ... please help me with the code.
    private void initMicrophone()
    // i think the problem is with this line below, where it searches
    // for a device that does LINEAR encoding with the specified
    // SampleRate and SizeinBits in MONO format!!
    AudioFormat format = new AudioFormat("LINEAR", 8000, 8, 1);
    Vector devices = CaptureDeviceManager.getDeviceList(format);
    CaptureDeviceInfo di = null;
    if(devices.size() > 0)
    di = (CaptureDeviceInfo)devices.elementAt(0);
    else
    System.out.println("No devices found");
    System.exit(-1);
    lc = di.getLocator();
    would also provide the code of the full application ...if you can help me regarding that! thanx!

    i think the code of the whole application is running just fine ...the problem is as specified in the code sample provided!! ...if u still think that u need to have a look at my code ...please let me know! ..thanx so much!!

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    Message was edited by: macmaster99

    The xspf player will autostart and autoresume...
    http://www.iwebformusicians.com/MusicPlayers/PlayListPlayer.html
    You can hide it in each page using the method described here....
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    See the bottom of this page for make up a compilation using the freeware Audacity......
    http://www.iwebformusicians.com/AudioFiles/Edit.html
    ..... or any other audio editor that will import your audio file type and export it as MP3..
    Make up the player with no photo and only one track so that you can reduce its size to a minimum.
    If this is as clear as mud, click the Feedback button at the bottom of this page ....
    http://www.iwebformusicians.com/
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    OK, assuming that the gameplay audio with the song is on audio track one and the voiceover is on audio track two.
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    The movie is about 3 minutes long, but I wanted to use 3 different parts of different songs from iTunes to use as background music. I'm having trouble doing this, as it seems like I have to use the entire song throughout the full movie... How can I trim iTunes song and use it in iMovie08?
    In turn. pin each audio clip to the video clip and not the background. Set its in and pout points for the segment of audio you want and then slide the clip segment in the exact position/location you want it.
    I also tried Garageband, but I have absolutely no knowledge in using Garageband... I know I'm wrong, but I couldn't even get any iTunes songs to open in Garageband for trimming...
    With GarageBand, simply drag and drop each clip to the main window to add each as an individual track. Select the audio track you wish to work on and move the "playhead" to find the "in" or 'out" point you wish to set. When in position, select the "Split" option in the Edit menu to split the selected audio track. Remove the unwanted segments and slide the content you wish to keep to the position/location you want it to play in relation to the video track. Select and repeat this same process for each of your other audio tracks.

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