Making the mouse click by itself

If you are trying to use an automator workflow with a software that is
not included in the automator list (and therefore there are no prebuilt actions for you to choose), but all you need to do is manually open
the program yourself, place the mouse over the START button in the software,
and you just need automator to click the mouse at a predetermined time,
is there a way of doing that....just making the mouse click over a spot you
have left the mouse, at a predetermined time?
I know how to save the workflow as an ical plug in to trigger the workflow at a specific the time, but I have no idea if I can just make automator "click the mouse" button by itself any place you just leave the mouse.
Any input would be appreciated. Thanks.

QuickTime Broadcaster is scriptable, and has commands to start and stop broadcasts:
<pre title="this text can be pasted into the Script Editor" style="font-family: Monaco, 'Courier New', Courier, monospace; font-size: 10px; padding: 5px; width: 720px; color: #000000; background-color: #E0E0E0; overflow: auto">     tell application "QuickTime Broadcaster"
          if (exists document 1) then
               start document 1
               delay 30 -- ...or however many seconds
               stop document 1
          end if
     end tell
</pre>

Similar Messages

  • A script that captures the coordinates of the mouse clicks and saves them into a file

    Hello,
    I'm trying to create a cartoon taking a movie (I've chosen blade runner) as base. I've got the real movie and I've exported all the pictures using VirtualDUB. Now I have a lot of images to modify. I would like to modify the actors faces with the faces generated by Facegen modeller. I'm thinking how to make the whole process automatic because I have a lot of images to manage. I've chosen to use Automate BPA,because it seems the best for this matter. I'm a newbie,so this is my first attempt using Adobe Photoshop and Automate BPA. I wrote a little script. It takes a face generated with Facegen modeller and tries to put it above the original actors faces. But it doesn't work very good and I'm not really satisfied,because the process is not fully automated. To save some time I need to write a script that captures the coordinates of the mouse when I click over the faces and that saves them into a file,so that Automate BPA can read these coordinates from that file and can put the face generated with Facegen Modeller above the original face. I think that Automate BPA is not good for this matter. I think that two coordinates are enough,X and Y. They can be the coordinates of the nose,because it is always in the middle of every face. It is relevant to knows how big should be the layer of the new face,too. This is the Automate BPA code that I wrote :
    <AMVARIABLE NAME="nome_foto" TYPE="TEXT"></AMVARIABLE>
    <AMVARIABLE NAME="estensione_foto" TYPE="TEXT"></AMVARIABLE>
    <AMSET VARIABLENAME="nome_foto">br</AMSET>
    <AMSET VARIABLENAME="estensione_foto">.jpeg</AMSET>
    <AMVARIABLE NAME="numero_foto" TYPE="NUMBER"></AMVARIABLE>
    <AMVARIABLE NAME="coord_x" TYPE="NUMBER"></AMVARIABLE>
    <AMVARIABLE NAME="coord_y" TYPE="NUMBER"></AMVARIABLE>
    <AMWINDOWMINIMIZE WINDOWTITLE="Aggiungere_layer - AutoMate BPA Agent
    Task Builder" />
    <AMWINDOWMINIMIZE WINDOWTITLE="AutoMate BPA Server Management Console
    - localhost (Administrator)" AM_ONERROR="CONTINUE" />
    <AMENDPROCESS PROCESS="E:\Programmi_\Adobe Photoshop
    CS5\Photoshop.exe" AM_ONERROR="CONTINUE" />
    <AMRUN FILE="%&quot;E:\Programmi_\Adobe Photoshop CS5\Photoshop.exe&quot;%" />
    <AMPAUSE ACTION="waitfor" SCALAR="15" />
    <AMSENDKEY>{CTRL}o</AMSENDKEY>
    <AMPAUSE ACTION="waitfor" SCALAR="1" />
    <AMINPUTBOX RESULTVARIABLE="numero_foto">Inserire numero FOTO di
    partenza -1</AMINPUTBOX>
    <AMINCREMENTVARIABLE RESULTVARIABLE="numero_foto" />
    <AMPAUSE ACTION="waitfor" SCALAR="1" />
    <AMMOUSEMOVEOBJECT WINDOWTITLE="Apri" OBJECTNAME="%nome_foto &amp;
    numero_foto &amp; estensione_foto%" OBJECTCLASS="SysListView32"
    OBJECTTYPE="ListItem" CHECKOBJECTNAME="YES" CHECKOBJECTCLASS="YES"
    CHECKOBJECTTYPE="YES" />
    <AMMOUSECLICK CLICK="double" />
    <AMPAUSE ACTION="waitfor" SCALAR="10" />
    <AMSENDKEY>{CTRL}+</AMSENDKEY>
    <AMPAUSE ACTION="waitfor" SCALAR="20" />
    <AMSENDKEY>l</AMSENDKEY>
    <AMPAUSE ACTION="waitfor" SCALAR="2" />
    <AMMOUSEMOVE MOVEX="429" MOVEY="281" RELATIVETO="screen" />
    <AMMOUSECLICK />
    <AMPAUSE ACTION="waitfor" SCALAR="2" />
    <AMMOUSEMOVE MOVEX="659" MOVEY="281" RELATIVETO="screen" />
    <AMPAUSE ACTION="waitfor" SCALAR="2" />
    <AMMOUSECLICK />
    <AMPAUSE ACTION="waitfor" SCALAR="2" />
    <AMMOUSEMOVE MOVEX="659" MOVEY="546" RELATIVETO="screen" />
    <AMPAUSE ACTION="waitfor" SCALAR="2" />
    <AMMOUSECLICK />
    <AMPAUSE ACTION="waitfor" SCALAR="2" />
    <AMMOUSEMOVE MOVEX="429" MOVEY="546" RELATIVETO="screen" />
    <AMPAUSE ACTION="waitfor" SCALAR="2" />
    <AMMOUSECLICK />
    <AMPAUSE ACTION="waitfor" SCALAR="2" />
    <AMMOUSEMOVE MOVEX="429" MOVEY="281" RELATIVETO="screen" />
    <AMPAUSE ACTION="waitfor" SCALAR="2" />
    <AMMOUSECLICK />
    <AMPAUSE ACTION="waitfor" SCALAR="2" />
    <AMSENDKEY>v</AMSENDKEY>
    <AMPAUSE ACTION="waitfor" SCALAR="2" />
    <AMMOUSECLICK CLICK="hold_down" />
    <AMPAUSE ACTION="waitfor" SCALAR="2" />
    <AMMOUSEMOVE MOVEX="131" MOVEY="99" RELATIVETO="screen" />
    <AMPAUSE ACTION="waitfor" SCALAR="2" />
    <AMMOUSEMOVE MOVEX="99" MOVEY="162" RELATIVETO="screen" />
    <AMPAUSE ACTION="waitfor" SCALAR="2" />
    <AMMOUSECLICK CLICK="release" />
    <AMPAUSE ACTION="waitfor" SCALAR="2" />
    <AMINPUTBOX RESULTVARIABLE="coord_x">Inserire coordinata X</AMINPUTBOX>
    <AMINPUTBOX RESULTVARIABLE="coord_y">Inserire coordinata Y</AMINPUTBOX>
    <AMMOUSEMOVE MOVEX="200" MOVEY="200" RELATIVETO="screen" />
    <AMMOUSECLICK CLICK="hold_down" />
    <AMMOUSEMOVE MOVEX="%coord_x%" MOVEY="%coord_y%" RELATIVETO="position" />
    <AMMOUSECLICK />
    and this is a short video to explain better what I want to do :
    http://www.flickr.com/photos/26687972@N03/5331705934/
    In the last scene of the video you will see the script asking to input the X and the Y coordinates of the nose. This request is time consuming. For this reason I want to write a script that captures automatically the coordinates of the mouse clicks. The only thing to do should be click over the nose and the script should make the rest. As "c.pfaffenbichler" suggested here : http://forums.adobe.com/thread/775219, I could explore 3 ways :
    1) use the Color Sampler Tool’s input with a conventional Photoshop Script.
    2) use After Effects would provide a better solution.
    3) Photoshop’s Animation Panel might also offer some easier way as it might be possible to load two movies (or one movie and one image) and animate the one with the rendered head in relation to the other.
    Since I'm a totally newbie in graphic and animation,could you help me to explore these ways ? Thanks for your cooperation.

    These are the coordinates of the contours of the face that you see on the picture. Can you explain to me how they are calculated ? The coordinates of the first colums are intuitive,but I'm not able to understand how are calculated the coordinates of the second one.
    Thanks.
    1 COL     2 COL (how are calculated these values ?)
    307.5000 182.0000 m
    312.5000 192.0000 l
    321.5000 194.0000 l
    330.5000 193.0000 l
    335.0000 187.0000 l
    337.0000 180.5000 l
    340.0000 174.0000 l
    338.5000 165.5000 l
    336.0000 159.0000 l
    331.5000 153.0000 l
    324.5000 150.0000 l
    317.0000 154.0000 l
    312.5000 161.0000 l
    309.0000 173.0000 l
    307.5000 182.0000 l
    Message was edited by: LaoMar

  • Hello  Simple problem - don,t know how to solve it.  With Premiere CC when I try to do a selection (click... drag... release the click) very often it stop way before the end of the move I'm swinging the Magic Mouse. I taught that the mouse clicking was de

    Hello
    Simple problem - don,t know how to solve it.
    With Premiere CC when I try to do a selection (click... drag... release the click) very often it stop way before the end of the move I'm swinging the Magic Mouse. I taught that the mouse clicking was defective and went to get a new Magic Mouse after lots of frustration. Today, I have an edit to do it it does the SAME thing !!
    I was like ????#$%?&*(???
    Opened all the lights and taught I've trow the new mouse to the garbage and was using the defective mouse again... no !! - ??
    Actually, the bran new mouse is doing the same thing. What I understand after investigating on the motion and watching carefully my fingers !! -  is that when I click I have to keep my finger at the EXACT same place on the mouse... drag and release and it's fine. If I click by pushing on the mouse and my finder is moving of a 1/32th of a millimeter, it will release and my selection will be to redo. You can understand my frustration ! - 75$ later... same problem, but I know that if I click with about 5 pounds of pressure and trying to pass my finger through the plastic of the mouse, it you stay steady and make it !
    The problem is that scrolling is enable while clicking and it bugs.
    How to disable it ??
    Simple question - can't find the answer !

    Helllooo !?
    sorry but the Magic Mouse is just useless with the new Adobe Premiere CC and since I'm not the only one but can't find answer this is really disappointing. This mouse is just fantastic and now I have to swap from a USB mouse to the Magic Mouse every times I do some editing. My USB mouse if hurting my hand somehow and I want to got back to the Magic Mouse asap. Please - for sure there is a simple solution !
    Thanks !!

  • Is there a way to remove the mouse click splash that appears on See It!

    Can I remove the red splash that appears on the mouse click when playing back a recording in See It mode?
    The client thinks that it is not visually appealing.
    Thank you
    Edited by: dgmurphy on Sep 20, 2012 1:32 PM

    You can request new features in this forum: <br />
    http://webmailnotifier.mozdev.org/drupal/forum/
    But I don't think it would be possible, exactly like you described. An extension can't do anything until Firefox is opened and running. Plus the developer would have to create a different version for every Operating System he decided to support with a feature like that - Windoze, MacOSX, and Linux - to be able to use the "System Tray".

  • Bing Maps on IE 11 browser, The mouse click event is only working when we have compatibility mode on.

    I have tried out the code in this article in ASP.Net web forms with c#  and javascript.
    I am using Ajax to call the C# from Javascript and load the data from database.
    I have used following article to show the pushpins and there infoboxes.
    http://blogs.msdn.com/b/rbrundritt/archive/2013/11/08/multiple-pushpins-and-infoboxes-in-bing-maps-v7.aspx?CommentPosted=true#commentmessage
    My code works great on IE 11 , when I have compatibility mode on,
    but when compatibility mode is off, the mouse click event is not being received by the Javascript function.
    Is this expected behavior of bing maps, Are there any workarounds for this problem?
    Thanks
    Nate

    Hi Ricky, I have tried using Chrome and I see the same issue. The mouse events are not being captured. 
    Here is my code
    <%@ Page Title="" Language="C#" MasterPageFile="~/Maps.Master" AutoEventWireup="true" CodeBehind="BingMaps.aspx.cs" Inherits="MyMaps.secure.BingMaps" %>
    <asp:Content ID="Content2" ContentPlaceHolderID="ContentPlaceHolderBody" runat="server" >
    <asp:ScriptManager ID="ScriptManager" runat="server"
    EnablePageMethods="true" />
    <div id="MapHolder" style="; width:1000px; height:800px; " />
    <asp:Literal ID="Literal1" runat="server">
    </asp:Literal>
    </asp:Content>
    <asp:Content ID="Content3" ContentPlaceHolderID="ScriptSection" runat="server">
    <script type="text/javascript" src="http://ecn.dev.virtualearth.net/mapcontrol/mapcontrol.ashx?v=7.0">
    </script>
    <script type="text/javascript" >
    var map = null, infobox, dataLayer;
    $(document).ready(function () {
    GetMap();
    function GetMap() {
    // Initialize the map
    map = new Microsoft.Maps.Map(document.getElementById("MapHolder"),
    { credentials: "lincensekey", zoom: 2 });
    dataLayer = new Microsoft.Maps.EntityCollection();
    map.entities.push(dataLayer);
    var infoboxLayer = new Microsoft.Maps.EntityCollection();
    map.entities.push(infoboxLayer);
    infobox = new Microsoft.Maps.Infobox(new Microsoft.Maps.Location(0, 0), { visible: false, offset: new Microsoft.Maps.Point(0, 20) });
    infoboxLayer.push(infobox);
    PageMethods.GetLocations(RequestCompletedCallback, RequestFailedCallback);
    function AddData(MapPoints) {
    for (var i = 0, len = MapPoints.length; i < len; ++i)
    var pushpin = new Microsoft.Maps.Pushpin(new Microsoft.Maps.Location(parseFloat(MapPoints[i].lat),parseFloat(MapPoints[i].lon))
    icon: MapPoints[i].group,
    height: 50, width: 60, text: MapPoints[i].city
    pushpin.Title = MapPoints[i].name;
    pushpin.description = MapPoints[i].desc;
    Microsoft.Maps.Events.addHandler(pushpin, 'click', displayInfobox);
    dataLayer.push(pushpin);
    function displayInfobox(e) {
    if (e.targetType == 'pushpin') {
    infobox.setLocation(e.target.getLocation());
    infobox.setOptions({ visible: true, title: e.target.Title, description: e.target.description });
    function RequestCompletedCallback(result) {
    result = eval(result);
    AddData(result);
    function RequestFailedCallback(error) {
    var stackTrace = error.get_stackTrace();
    var message = error.get_message();
    var statusCode = error.get_statusCode();
    var exceptionType = error.get_exceptionType();
    var timedout = error.get_timedOut();
    alert("Stack Trace: " + stackTrace + "<br/>" +
    "Service Error: " + message + "<br/>" +
    "Status Code: " + statusCode + "<br/>" +
    "Exception Type: " + exceptionType + "<br/>" +
    "Timedout: " + timedout);

  • Get the tab page that the mouse clicked on using PLSQL

    Another canvas related question ...
    Is it possible to detect the tab page that the mouse clicked on
    from within a WHEN-MOUSE-DOUBLECLICKED trigger,
    SYSTEM.MOUSE_CANVAS returns the name of the tab canvas.
    However, I need the name of the tab page within the tab canvas
    thanks
    Scott

    resolved - thanks
    resolution notes follow:
    ========================
    I forgot to mention that I dont know the type of canvas at runtime,
    so the code needs to work for tab and non-tab canvases
    Unfortunately, calling TOPMOST_TAB_PAGE for a non-tab canvas results in an
    error that can only be suppressed using an ON-ERROR trigger
    (SYSTEM.MESSAGE_LEVEL wont supress it, nor will EXCEPTION)
    anyway, I resolved this via another related post that I raised today.
    "Determining canvas type using PLSQL"
    thanks anyway.

  • In Logic X, the mouse click wheel scroll is way too fast on the arrange window and the piano roll.  Is there a way to adjust this?

    In Logic X, the mouse click wheel scroll is way too fast on the arrange window and the piano roll.  Is there a way to adjust this?  This is the way I scrolled for MIDI editing on Logic 9

    Hi cris2121, assuming you're using a mouse from apple, go to >System Preferences<
    it's here where one can configure a mouse device.
    Additionally you can also configure Scrubbing in Logic: "When in scrub mode, you can slowly move the playhead in the Tracks Window and the Audio (and optional MIDI) will be played back. The playback speed depends on how fast you move the Playhead in either direction."
    Have a nice day!

  • How to get  the mouse clicked positions on a movie

    I am doing a project on Objects tracking
    I am capturing the video data using webcamera and playing it using processor in JMF
    my problem is , if i click on the movie that is being played currently, i have to display the co-ordinates of the mouse clicked position.
    can anyone help me?
    Thanks in advance
    Sudha

    hello
    i have attache my coding here
    see to it
    import java.io.*;
    import java.io.IOException;
    import java.net.*;
    import java.net.URL;
    import java.awt.*;
    import java.awt.image.*;
    import java.awt.event.*;
    import java.awt.event.MouseEvent;
    import java.awt.event.MouseMotionListener;
    import javax.swing.*;
    import javax.media.*;
    import javax.media.util.*;
    import javax.media.Buffer.*;
    import javax.media.format.*;
    import javax.media.Format;
    import javax.media.protocol.*;
    import javax.media.control.*;
    import javax.media.rtp.*;
    import javax.media.protocol.DataSource;
    import com.sun.media.ui.*;
    import javax.media.format.YUVFormat;
    import java.util.*;
    import java.util.Vector;
    import javax.imageio.*;
    import javax.imageio.stream.*;
    class capturing1 extends JInternalFrame implements ActionListener,MouseListener,MouseMotionListener,ControllerListener
    * The entry point of the example
    * @param args The command line arguments
         int mark_flg=0;
         int xpos=0,ypos=0;
         mdetect mde=new mdetect();
         protected boolean transitionOK;
         protected Object synchronizer;
         protected Processor processor;
         JButton mark;
         JButton track;
    capturing1(String fname)
    {     super(fname, true, true, true, true);
         getContentPane().setLayout( new BorderLayout() );
         setSize(320, 10);
         setLocation(50, 50);
         setVisible(true);
         processor = null;
    synchronizer = new Object();
    transitionOK = true;
         mark=new JButton("mark");
         track=new JButton("track");
         mark.setSize(25,25);
         track.setSize(25,25);
         mark.addActionListener(this);
         track.addActionListener(this);
         getContentPane().add("East", mark);
         //getContentPane().add("West", track);
         try {
         UIManager.setLookAndFeel("javax.swing.plaf.metal.MetalLookAndFeel");
         } catch (Exception e) {
         System.err.println("Could not initialize java.awt Metal lnf");
         Manager.setHint(Manager.LIGHTWEIGHT_RENDERER, new Boolean(true));
         addMouseListener(this);
         addMouseMotionListener(this);
         loadAndStart(fname);
    public void loadAndStart(String fn)
    boolean status;
    status = loadFile(fn);
    if (status) status = configure();
         TrackControl tc[] = processor.getTrackControls();
         if (tc == null) {
                   System.err.println("Failed to obtain track controls from the processor.");
                   System.exit(0);
              // Search for the track control for the video track.
              TrackControl videoTrack = null;
              for (int i = 0; i < tc.length; i++) {
                   if (tc.getFormat() instanceof VideoFormat) {
                   videoTrack = tc[i];
                   break;
              if (videoTrack == null) {
                   System.err.println("The input media does not contain a video track.");
                   System.exit(0);
         try {
         Codec codec[] = {mde};
         videoTrack.setCodecChain(codec);
         } catch (UnsupportedPlugInException e) {
         System.err.println("The processor does not support effects.");
    if (status) status = realize();
    public boolean loadFile(String fn)
    boolean status;
    URL url;
         status = false;
         /*Vector v = CaptureDeviceManager.getDeviceList(new VideoFormat(
    VideoFormat.YUV));
    System.out.println(((CaptureDeviceInfo) v.get(0)).getName());
    try{
         MediaLocator ml = ((CaptureDeviceInfo) v.get(0)).getLocator();
    System.out.println(ml.toString());
         processor = Manager.createProcessor(ml);processor.addControllerListener(this);status = true;
    }catch(Exception e){
    System.err.println("Exception occured\n");
    e.printStackTrace();
         System.exit(0);
    try {
    url = new URL("file:"+
    System.getProperty("user.dir")+
    "/"+fn);
    if (url != null) {
    processor = Manager.createProcessor(url);
         processor.addControllerListener(this);
    status = true;
    } catch (NoProcessorException npe) {
    System.out.println("Unable to create a processor!");
    } catch (IOException ioe) {
    System.out.println("Unable to connect to source!");
    return status;
    public boolean configure()
    boolean status;
    status = false;
    // Put the Processor into the configured state
    processor.configure();
    if (waitFor(processor.Configured)) {               
    // Set the content descriptor to null so that the
    // processor can be used as a player
    processor.setContentDescriptor(null);
    status = true;
    } else {
    System.out.println("Unable to configure the processor!");
    return status;
    public boolean realize()
    boolean status;
    Component c;
    status = false;
    // Put the Processor into the realized state
    processor.prefetch();
    if (waitFor(processor.Prefetched)) {               
    // The Processor has been realized so the
    // components can be layed out
    c = processor.getVisualComponent();
    getContentPane().add("Center", c);
    c = processor.getControlPanelComponent();
    if (c != null)
              getContentPane().add("South", c);
    System.out.println("button added");
    // Start the Processor
              validate();System.out.println("button added");
    processor.start();
    status = true;
    } else {
    System.out.println("Unable to realize the processor!");
    return status;
    protected boolean waitFor(int state)
    // Make this block synchronized
    synchronized(synchronizer) {
    try {
    while ((processor.getState() != state) &&
    (transitionOK)) {
    synchronizer.wait();
    } catch (InterruptedException ie) {
    // Ignore it
    return transitionOK;
    public synchronized void controllerUpdate(ControllerEvent evt)
    if ( (evt instanceof ConfigureCompleteEvent) ||
    (evt instanceof RealizeCompleteEvent) ||
    (evt instanceof PrefetchCompleteEvent) ) {
    // Synchronize this block
    synchronized(synchronizer) {
    transitionOK = true;
    synchronizer.notifyAll();
    } else if (evt instanceof ResourceUnavailableEvent) {
    // Synchronize this block
    synchronized(synchronizer) {
    transitionOK = false;
    synchronizer.notifyAll();
    public void mouseMoved(MouseEvent e) {
    //saySomething("Mouse moved", e);
    public void mouseDragged(MouseEvent e) {
    saySomething("Mouse dragged", e);
    public void mousePressed(MouseEvent e) {
    //saySomething("Mouse pressed; # of clicks: "
    // + e.getClickCount(), e);
    public void mouseReleased(MouseEvent e) {
    //saySomething("Mouse released; # of clicks: "
    // + e.getClickCount(), e);
    public void mouseEntered(MouseEvent e) {
    //saySomething("Mouse entered", e);
    public void mouseExited(MouseEvent e) {
    //saySomething("Mouse exited", e);
    public void mouseClicked(MouseEvent e) {
    saySomething("Mouse clicked (# of clicks: "
    + e.getClickCount() + ")", e);
         xpos=e.getX(); ypos=e.getY();
    void saySomething(String eventDescription, MouseEvent e) {
         System.out.println("The Object is at the point "+"x ,"+e.getX()+ "y" + e.getY());
         if(mark_flg==1){
         mdetect.markObject(xpos,ypos);
         //mark_flg=0;
    public void actionPerformed(ActionEvent e)
         if(e.getSource()==track)
              System.out.println("track pressed");
              processor.start();
         if(e.getSource()==mark)
              mark_flg=1;//processor.stop();
              System.out.println("mark pressed");
    public class track extends Frame
    {     JDesktopPane desktop;
    public track(String f)
         setLayout( new BorderLayout() );
         desktop = new JDesktopPane();
         desktop.setDoubleBuffered(true);
         add("Center", desktop);
         setSize(640, 480);
         capturing1 cap1=new capturing1(f);
         desktop.add(cap1);
         setVisible(true);
    public static void main(String args[])
    new track(args[0]);
    /****************************** mdetect class**********************************************/
    class mdetect implements Effect
         //Processor processor;
    static boolean marked=true; static int mark_flg=0; int a=1;
    static int xpos=0,ypos=0;
    private Format inputFormat;
    private Format outputFormat;
    private Format[] inputFormats;
    private Format[] outputFormats;
    private int[] bwPixels;
    private byte[] bwData;
    private RGBFormat vfIn = null;
    private static int imageWidth = 0;
    private int imageHeight = 0;
    private int imageArea = 0;
    static int[] p1;
    mdetect()
    System.out.println("mdetect called");
    inputFormats = new Format[] {
    new RGBFormat(null,
    Format.NOT_SPECIFIED,
    Format.byteArray,
    Format.NOT_SPECIFIED,
                                  24,
    3, 2, 1,
    3, Format.NOT_SPECIFIED,
    Format.TRUE,
    Format.NOT_SPECIFIED)
    outputFormats = new Format[] {
    new RGBFormat(null,
    Format.NOT_SPECIFIED,
    Format.byteArray,
    Format.NOT_SPECIFIED,
                                  24,
    3, 2, 1,
    3, Format.NOT_SPECIFIED,
    Format.TRUE,
    Format.NOT_SPECIFIED)
         public Format[] getSupportedInputFormats() {
    return inputFormats;
         public Format [] getSupportedOutputFormats(Format input) {
    if (input == null) {
    return outputFormats;
    if (matches(input, inputFormats) != null) {
    return new Format[] { outputFormats[0].intersects(input) };
    } else {
    return new Format[0];
         public Format setInputFormat(Format input) {
    inputFormat = input;
         return input;
         public Format setOutputFormat(Format output) {
    if (output == null || matches(output, outputFormats) == null)
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