Performance decrease with flash animation/games
When I try to view embedded flash using firefox or safari, it seems to hog a ton of memory. It starts out at a reasonable ammount (usually ~300MB of Physical plus Virtual) but eventually it gets up to 1.39 GB (out of my 2.00 GB available). The whole system slows considerably and often crashes.
I have noticed that the same flash animations work fine on my windows based PC with only 1 GB of physical memory. I have a 256 MB graphics card along with 2 GB of memory and a fast processor. Is there a way I can pipeline the system more to use the graphics chip rather than the memory or any software that might prevent this issue?
Thank You
Make sure you have the latest versions of Adobe Flash Player Software.
Try running repair permissions from your HD and afterwards run +repair disk+ _from your software install DVD._
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SQL Server 2005 performance decreases with DB size while SQL Server 2012 is fine
Hi,
We have a C# windows service running that polls some files and inserts/updates some fields in database.
The service was tested on a local dev machine with SQL Server 2012 running and performance was quite decent with any number of records. Later on the service was moved to a test stage environment where SQL Server 2005 is installed. At that point database
was still empty and service was running just fine but later on, after some 500k records were written, performance problems came to light. After some more tests we've founds out that, basically, database operation performance in SQL Server 2005 decreases with
a direct correlation with the database size. Here are some testing results:
Run#
1
2
3
4
5
DB size (records)
520k
620k
720k
820k
920k
SQL Server 2005
TotalRunTime
25:25.1
32:25.4
38:27.3
42:50.5
43:51.8
Get1
00:18.3
00:18.9
00:20.1
00:20.1
00:19.3
Get2
01:13.4
01:17.9
01:21.0
01:21.2
01:17.5
Get3
01:19.5
01:24.6
01:28.4
01:29.3
01:24.8
Count1
00:19.9
00:18.7
00:17.9
00:18.7
00:19.1
Count2
00:44.5
00:45.7
00:45.9
00:47.0
00:46.0
Count3
00:21.7
00:21.7
00:21.7
00:22.3
00:22.3
Count4
00:23.6
00:23.9
00:23.9
00:24.9
00:24.5
Process1
03:10.6
03:15.4
03:14.7
03:21.5
03:19.6
Process2
17:08.7
23:35.7
28:53.8
32:58.3
34:46.9
Count5
00:02.3
00:02.3
00:02.3
00:02.3
00:02.1
Count6
00:01.6
00:01.6
00:01.6
00:01.7
00:01.7
Count7
00:01.9
00:01.9
00:01.7
00:02.0
00:02.0
Process3
00:02.0
00:01.8
00:01.8
00:01.8
00:01.8
SQL Server 2012
TotalRunTime
12:51.6
13:38.7
13:20.4
13:38.0
12:38.8
Get1
00:21.6
00:21.7
00:20.7
00:22.7
00:21.4
Get2
01:38.3
01:37.2
01:31.6
01:39.2
01:37.3
Get3
01:41.7
01:42.1
01:35.9
01:44.5
01:41.7
Count1
00:20.3
00:19.9
00:19.9
00:21.5
00:17.3
Count2
01:04.5
01:04.8
01:05.3
01:10.0
01:01.0
Count3
00:24.5
00:24.1
00:23.7
00:26.0
00:21.7
Count4
00:26.3
00:24.6
00:25.1
00:27.5
00:23.7
Process1
03:52.3
03:57.7
03:59.4
04:21.2
03:41.4
Process2
03:05.4
03:06.2
02:53.2
03:10.3
03:06.5
Count5
00:02.8
00:02.7
00:02.6
00:02.8
00:02.7
Count6
00:02.3
00:03.0
00:02.8
00:03.4
00:02.4
Count7
00:02.5
00:02.9
00:02.8
00:03.4
00:02.5
Process3
00:21.7
00:21.0
00:20.4
00:22.8
00:21.5
One more thing is that it's not Process2 table that constantly grows in size but is Process1 table, that gets almost 100k records each run.
After that SQL Server 2005 has also been installed on a dev machine just to test things and we got exactly the same results. Both SQL Server 2005 and 2012 instances are installed using default settings with no changes at all. The same goes for databases
created for the service.
So the question is - why are there such huge differences between performance of SQL Server 2005 and 2012? Maybe there are some settings that are set by default in SQL Server 2012 database that need to be set manually in 2005?
What else can I try to test? The main problem is that production SQL Server will be updated god-knows-when and we can't just wait for that.
Any suggestions/advices are more than welcome....One more thing is that it's not Process2 table that constantly grows in size but is
Process1 table, that gets almost 100k records each run....
Hi,
It is not clear to me what is that you are doing, but now we have a better understanding on ONE of your tables an it is obviously you will get worse result as the data become bigger. Actually your table look like a automatic build table by ORM like Entity
Framework, and it's DDL probably do not much your needs. For example if your select query is using a filter on the other column that [setID] then you have no index and the server probably have to scan the entire table in order to find the records that you
need.
Forum is a suitable place to seek advice about a specific system (as I mentioned before we are not familiar with your system), and it is more suitable for general questions. For example the fact that you have no index except the index on the column [setID]
can indicate a problem. Ultimately to optimize the system will need to investigate it more thoroughly (as it is no longer appropriate forum ... but we're not there yet). Another point is that now we can see that you are using [timestamp] column, an this
implies that your are using this column as a filter for selecting the data. If so, then maybe a better DDL will be to use clustered index on this column and if needed a nonclustered index on the [setID] if it is needed at all...
what is obviously is that next is to check if this DDL fit
your specific needs (as i mentioned before).
Next step is to understand what action do you do with this table. (1) what is your query which become slowly in a bigger data set. (2) Are you using ORM (object relational mapping, like Entity Framework
code first), and if so then which one.
[Personal Site] [Blog] [Facebook] -
Add a link to page option with flash animations??
Hello, I see that you have an option for images if you insert an image, you have a link to html page option
But if you insert a flash animation , there is no link option?
as some research i have found that I have to do it i flash itself.
Why did you not create a link option for flash animations? as you have with images, a link option would be great for flash animations also
Is there a code I can do in dreamweaver to link flash animations to a page.
thanks, I dont know why dreamweaver flash animations does not have a link option? please put it in next release
thanksflash animations not visible on phone devices ? i see flash animations fine from my phone
Don't know what phone you use or if what you're seeing is actually Flash, but Apple iDevices don't support Flash. Never have and never will.
http://www.apple.com/hotnews/thoughts-on-flash/
Adobe has stopped further Flash development for mobile devices in favor of HTML5, CSS3 & JavaScript. See Adobe Edge Preview.
http://labs.adobe.com/technologies/edge/
Finally, from where I sit, Flash is a fading web technology. But if it floats your boat, feel free to make a feature request.
Adobe Feature Request Form
https://www.adobe.com/cfusion/mmform/index.cfm?name=wishform
Good luck with your project!
Nancy O.
Alt-Web Design & Publishing
Web | Graphics | Print | Media Specialists
http://alt-web.com/ -
Help with flash animation!
Hi there! My name is Dean and I've bought Adobe Flash CS4 4 months ago. I'm very new to flash and I've already made my first animation -
http://www.swfcabin.com/open/1267200676
but I'm here to ask a question.
Well, I've been riding this cartoon -
http://www.youtube.com/watch?v=bbUqEPUZ-ds
and I was wondering, how did they do the hands and legs animation? It looks like the bone tool, but whenever I use the bone tool, I can't get it right! I always get wrong edges! Here are some pictures of my failures -
http://img202.imageshack.us/gal.php?g=fail5.jpg
anyway, I just couldn't get it right and I think it's because I draw it wrong.
Please, any help will be awesome!
mail: [email protected]
msn: [email protected]
Oh and by the way, about the lipsync, I think its a little jumpy, How can i make it better? (Like the Cartoon on top^)
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Dan Mode
--> Adobe Community Expert
*Flash Helps*
http://www.smithmediafusion.com/blog/?cat=11
*THE online Radio*
http://www.tornadostream.com
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"edmann1414" <[email protected]> wrote in
message
news:eqg06u$73n$[email protected]..
>I am building my website in Dreamweaver MX 2004 and have
been using the MX
>2004
> version of Flash for some of my slide shows. Those have
been going well,
> primarily because I have been following a tutorial, but
for what I am
> looking
> for now, I cannot seem to find the right tutorial. I
would like for the
> buttons on my main page to "shoot" onto the page from
the left just as a
> user
> opens the page and then for that animation to stop.
Currently the buttons
> are
> rollover images with links to other areas of my website
in dreamweaver,
> and
> with this animation I would only assume that Flash would
be necesary. Do
> I
> have to remove the buttons in Dreamweaver and just
create a movie in Flash
> and
> then position that movie where the buttons would be? Or
can I have an
> introduction movie for the buttons and then have my real
buttons appear?
> -
Performance Decrease with ComboBoxes
Memory consumption and bad performance decrease when closing and reopening panels containing ComboBoxes.
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JDev10g: General performance decrease with JClients like Oracle BC Browser
Hi,
I'm observing a significant performance decrease of JClient applications (homegrown and Oracle Business Components Browser)in JDev10g compared against JDev9i (9033)?
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Thanks,
MarkusExcellent Blog. Thank You
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I hope this minor clarification can avoid some confusion
Regards
Madhusudhan Rao
Edited by: MadhusudhanRao on Mar 24, 2012 11:30 PM -
Overlay live video feed with flash animation
I am using a webcam to allow people see themselves on a screen. I would like to overlay the video with some flash animation (simple graphics of planes, cars etc.) going across the screen.
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Having just finished an app that has two ROI overlay layers ontop of a
static image, I might be able to give you some ideas. All of the below
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Here's what you're up against guys,
Adobe writes the base code for Flash Player, and then hands it off to Google, who adapt it to a PPAPI plug-in (it's NPAPI when Adobe writes it). It's then "PepperFlash" and Google embeds it in their Chrome browser. While Google is pushing a "webwide" move to PPAPI Flash Content, a reinvention of the wheel so to speak, not everyone "got the memo", and Google is slowly making it so that PepperFlash will block NPAPI Flash content from running properly, and you have to disable PepperFlash to force the NPAPI plug-in to work, which sometimes fixes it, sometimes not. I have a feeling this is only going to get worse. HTML5 will eventually resolve the video end but game developers need to come up with something that won't require a plug-in.
And to the first post: Since PepperFlash is embedded in Chrome by Google, you can uninstall and reinstall Flash Player from here until your hard drive literally seizes up.... guess what? It has NO EFFECT at all on the PepperFlash plug-in in Chrome because it's a separate file in a separate folder and the uninstaller & installers don't have anything to do with it. -
Synchronizing Voice Over with Flash animations
Is there a way to time voice-over that has been imported via
the Adobe Presenter menu with specific events or visual cues within
an imported Flash file? For instance, having a visual in the Flash
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I saw some functionality in Presenter that alludes to what
I'm trying to do ... where you can sync the audio with PowerPoint
text transitions by dragging a marker to the appropriate spot on
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Thanks.there are two ways to achieve synching with PPT animations,
through the "Synchronize Audio" tool or through the "Audio Editor"
which you eluded to. They are both menu options in the Presenter
Menu
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How to deal with multiple Android ressolutions with Flash- AIR games
Hi,
I have some Flash games that want to make run on different Android devices. How do we do so? I've seen that in one of my games, while I check "full screen" when exporting, the game area is not taking all the available space on the screen. I guess that's because the aspect ratio.
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Is there any similar solution for flash based games?
Thanks!That article looks like it's geared towards desktop applications, and it makes sure the window never gets bigger than the original size.
You will read, any minute now, that a lot of people set the stage to not scale, and then use layout code to position the interface to look right, and will even take note of the DPI of the device to make sure that buttons are the right physical size. That's fine for typical utility apps, but if you have a detailed illustrated background, or any sort of fixed bitmap art, it may not be the right way to solve the problem.
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The first time I used that approach I made the Flash stage be 480x320, and had extra content above and below the stage, to a total height of 360. That single file would exactly fit the iPhone screen and also the different aspect ratio iPad. On the iPad you would see the extra content.
That works fine if you layout for the widest device, and a have extra content for the less wide devices, but there is only one device less wide than the iPhone, the iPad. So now I have switched the technique to horizontal.
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Performance issues with flashed 7800GT (G5)
Hey,
I recently flashed a PC 7800GT with the 128K OEM NVidia ROM. It's one of the cards with a physical 128K ROM chip, so no worries there. However, it doesn't deliver the performance I expected. I have a Late 2005 2.0 DC, 10GB DDR2 and use Leopard 10.5.8.
This is what OS X puts out (german):
NVIDIA GeForce 7800 GT:
Chipsatz-Modell: GeForce 7800GT
Typ: Monitor
Bus: PCIe
Steckplatz: SLOT-1
PCIe-Lane-Breite: x16
VRAM (gesamt): 256 MB
Hersteller: NVIDIA (0x10de)
Geräte-ID: 0x0092
Versions-ID: 0x00a1
ROM-Version: 2152.2
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BrHi-
If you send me an email via my website, I can send you a couple of ROMs that might work better.
http://www.jcsenterprises.com/Japamacs_Page/All_Things_PPC.html
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Bad driver interaction.....
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Need help with flash animation and jump to slide
I have been researching for days on how to build a menu in
flash 8 that has links to jump to a slide later in the captivate
lesson.
The goal:
I want to have a tab - when clicked on - opens up and shows a
table of contents. Click on an item and it will jump to that slide.
Method:
I used flash 8 to build a tab and pop up menu. Works great.
But how do I make the buttons or links to jump to slide?
Is it possible to:
* - use a roll over image in captivate - pause image and
click on a button to pop over to the slide - no flash menus...just
action script to pause and allow clicking.
* - use a FS Command script from inside the captivate movie
- java call in button proprieties.
* - write the menu in flash - use action script to say "on
release - jump to slide" or "on release - jump to frame" - I have a
frame counter that I can find the frame number of the slide - but
how would you get the script to work.
Please Help -
Flash not a good friend of mine - so any time I can avoid --
is great...but it is what it is - i do anything to get it to work.
Thank you in advance for your help and I really look forward
to your thoughts.
Regards -
VinceHi
I didn't understand a few things here.
1. Are you trying these things using Adobe Presenter or this is just plain Powerpoint you are talking about?
2. Are you trying to view the output on the Slide show or presenter output
If you are doing it for PowerPoint slide show, try setting the animations using with previous and after previous
1. first insert the video. Set it to play automatically
2. Insert the first text box. Apply animation on it saying "with Previous". This will make the animation play as soon as the video starts. If you want some delay apply some delay for the animation in the animation pane, such that the animation appears when the video has content sound
3. For the remaining text boxes apply animations as "after Previous". This will make the animations play after the previous animation has completed.
4. Now all you have to do is applay delay to the animations to adjust them as and how you want
Hope this is what you wanted to achieve
Thanks
Mahesh -
Performance decrease with xorg 1.6 and intel
i have a box with
gigabyte ga-8ig1000mk mainboard
intel 865G graphics
celeron 2.6 cpu
512 M ram
arch linux
x does not start with xorg 1.5/intel or xorg 1.6/intel (video memory related error message)
kde 4 performance with xorg 1.6/intel-legacy is noticably lower than with xorg 1.4/intel
glxgears in its default window size gives 460 fps with xorg 1.4/intel and 300 fps with xorg 1.6/intel-legacy
currently the only way to have xorg 1.4 is
IgnorePkg = xf86-video-intel
IgnorePkg = intel-dri
IgnorePkg = glproto
IgnorePkg = xcb-proto
IgnorePkg = libxcb
IgnorePkg = libx11
IgnorePkg = dri2proto
IgnorePkg = libdrm
IgnorePkg = mesa
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IgnorePkg = libxdamage
IgnorePkg = damageproto
IgnorePkg = xcb-util
IgnorePkg = gtk2
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IgnorePkg = cairo
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IgnorePkg = xf86-input-mouse
IgnorePkg = xf86-video-vesa
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IgnorePkg = freetype2
IgnorePkg = fontsproto
IgnorePkg = libxfont
IgnorePkg = xproto
IgnorePkg = xorg-font-utils
IgnorePkg = xorg-fonts-encodings
IgnorePkg = xorg-fonts-alias
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IgnorePkg = fontconfig
IgnorePkg = xorg-fonts-100dpi
IgnorePkg = xorg-fonts-75dpi
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IgnorePkg = kbproto
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IgnorePkg = libice
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IgnorePkg = libxt
IgnorePkg = libxmu
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IgnorePkg = printproto
IgnorePkg = libxp
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IgnorePkg = libxfontcache
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IgnorePkg = trapproto
IgnorePkg = libxtrap
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IgnorePkg = xf86dgaproto
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IgnorePkg = xorg-apps
IgnorePkg = xterm
i want a better solution
Last edited by ash (2009-04-19 22:48:49)you do not need nearly as many packages on hold. Haven't logged into my 32-bit arch install for a month now, but I've maintained a xorg 1.4 install with this line just fine:
IgnorePkg = xf86-video-intel xf86-input-evdev xorg-server xorg-apps xorg-xkb-utils xorg-server-utils xorg-utils intel-dri synaptics libgl libdrm xorg-res-utils xf86driproto xf86-input-keyboard xkeyboard-config
That said, I expext to upgrade next time I use it (probably to play around with some fast boot). I would look into troubleshooting with the latest xorg and intel driver as it really should work, if I were you. I presume you have already tried starting x without a xorg.conf as a baseline test with those versions? -
Performance decrease with custom cell renderer
Hi,
Finally, I have my cell renderer working fine (it was simpler than I thought). Anyway, I'm suspecting something is not working quite well yet. When I try to reorder my colums (by dragging them) they move like slow motion. If I don't register my custom cell renderer, I can move my columns fine. Next is the code of my custom renderer.
class PriorityRenderer extends DefaultTableCellRenderer {
public Component getTableCellRendererComponent(
JTable table, Object value, boolean isSelected,
boolean hasFocus, int row, int column) {
if(value instanceof coloredValue) {
coloredValue cv = (coloredValue)value;
if(isSelected) this.setBackground(table.getSelectionBackground());
else this.setBackground(cv.getbkColor());
this.setForeground(cv.gettxColor());
this.setText(value.toString());
this.setOpaque(true);
return this;
}All the cells of my JTable are "coloredValue"s. This is a little class with a String, two colors and some getter methods.
Can anyone giveme a hint ?
Thanks!!OK! Now the performance problem is gone!! (I don't know why, I didn't touch a thing)
Thanks anyway
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