Scale and rotate a tiff image

How do you scale and rotate a tiff image without running out of memory?
I have been trying to scale the image and rotate it before i pass it to the DisplayJAI but i keep running out of memory.
code i use to rotate the image.
private Image rotateImage(boolean rotateRight)
Image img = imageHolder.getInUseImageIcon().getImage();
Image rot = null;
int imageWidth = imageHolder.getInUseImageIcon().getIconWidth();
int imageHeight = imageHolder.getInUseImageIcon().getIconHeight();
int buffer[] = new int[imageWidth * imageHeight];
int rotate[] = new int[imageWidth * imageHeight];
try
MediaTracker tracker = new MediaTracker (this);
tracker.addImage (img, 0);
tracker.waitForAll();
PixelGrabber grabber = new PixelGrabber(img, 0, 0, imageWidth, imageHeight, buffer, 0, imageWidth);
try {
grabber.grabPixels();
catch(InterruptedException e) {
e.printStackTrace();
if(rotateRight)
for(int x = 0; x < imageWidth; x++)
for(int y = 0; y < imageHeight; y++)
rotate[(x*imageHeight)+y] = buffer[((imageHeight-y-1)*imageWidth)+x];
else
for(int y = 0; y < imageHeight; y++)
for(int x = 0; x < imageWidth; x++)
buffer[(y*imageWidth)+x] = rotate[((imageWidth-x-1)*imageHeight)+y];
for(int y = 0; y < imageHeight; y++)
for(int x = 0; x < imageWidth; x++)
rotate[((imageWidth-x-1)*imageHeight)+y] = buffer[(y*imageWidth)+x];
rot = createImage(new MemoryImageSource(imageHeight, imageWidth, rotate, 0, imageHeight));
catch (Exception e)
e.printStackTrace();
return rot;
this is the code i use to scaled the image.
Image scaled = originalImage.getImage().getScaledInstance(
(int)(currentWidth * 1.5),
(int)(currentHeight * 1.5),
Image.SCALE_FAST);
I tried this method, it works and does what i want but the scrolling and loading is too slow.
public void paintComponent(Graphics g)
Graphics2D g2D = (Graphics2D)g;
g2D.rotate(Math.PI/2, (int)dimension.getWidth()/2, (int)dimension.getHeight()/2);
g2D.drawImage(image, 0,0,(int)dimension.getWidth(), (int)dimension.getHeight(), this);
Help plss.

Nvm got the answer :)

Similar Messages

  • JS CS3 flag duplicate images with scale and rotation differnce

    I've been trying to cut down on the number of images a script I have would produce.  The old script would look for links that are being used multiple times and then just version the link which is fine.  What I am finding this that although a document may have one image linked 9 time 6 times out of the nine the image is scaled and rotated the same amount and the other 3 times the rotation and scaling also match. In this example the image only needs 2 versions the first as the original and the second with the scale and rotation of the image used 3 time let say.
    So to the code:
    The following code will work through the doc and create an array of the links as duplicates:
    function LinkUsage(myLink) {
        var myLinkCounter = 0;
            for (var myCounter =  0; myCounter < myDoc.links.length; myCounter++) {
            if (myLink.filePath == myDoc.links[myCounter].filePath) {
                myLinkCounter++;
        return myLinkCounter
    var myDoc = app.activeDocument;var myNumLinks = [];
    for ( var t = myDoc.links.length-1; t >= 0; t-- ){
        if(LinkUsage(myDoc.links[t])>1){
                myNumLinks.push(myDoc.links[t].id);
    Is there a way to loop through the array and only flag the differnent scale and roatations.  What I should get is that out of the multiple link uasage the image is only changed twice out of the 9 times used.
    I was trying to loop through the array and then loop through it within the loop to compare the link but this does not work for obvious reasons.
    for (var i=0  ; i <myNumLinks.length; i++){
        var valLink = myDoc.links.itemByID( myNumLinks[i]);
            if(valLink.parent.constructor.name == "Image"){
                for (var j=0  ; j<myNumLinks.length; j++){
                    if(myDoc.links.itemByID( myNumLinks[j]).parent.constructor.name == "Image"){
                        if(valLink.parent.parent.images[0].rotationAngle != myDoc.links.itemByID( myNumLinks[j]).parent.parent.images[0].rotationAngle){
                            $.write(myNumLinks[i]+"\n");
    Is what I am trying to do possible and if so any suggestions would be appreciated.
    Cheers, John.

    I think I might be one step closer to getting this to work.  I've been able to just capture the file path of the duplicates using:
    //count the number of times the link is used
    function LinkUsage(myLink) {
        var myLinkCounter = 0;
            for (var myCounter =  0; myCounter < myDoc.links.length; myCounter++) {
            if (myLink.filePath == myDoc.links[myCounter].filePath) {
                myLinkCounter++;
        return myLinkCounter
    //check if the filepath has been added to the array
    function chkVal(val){
        var compCount = 0;
        for(var arr =  0; arr < myNumLinks.length; arr++){
            if(val == myNumLinks[arr] ){
            compCount++;
        if(compCount >=1){
            return false;
            }else{
                return true;
    //check the links inthe doc
    var myDoc = app.activeDocument;
    var myNumLinks = [];
    for ( var t = myDoc.links.length-1; t >= 0; t-- ){
        if(LinkUsage(myDoc.links[t])>1){
            if(myNumLinks == 0){
                myNumLinks.push(myDoc.links[t].filePath);
                }else{
                    if(chkVal(myDoc.links[t].filePath)){
                        myNumLinks.push(myDoc.links[t].filePath);
    for (var i=0  ; i <myNumLinks.length; i++){
        $.write(myNumLinks[i]+"\n");

  • IBooks Author Scale and Rotate in preview

    I just started with iBooks Author. I made a simple book with several chapters and pages. When previewing the book in the iPad the pages zoom and rotate with a two finger gesture. Then snap bak to the default scale and rotation. Imagine trying to pinch to zoom, but having the page scale.
    How can make the pages use the standard zooming behavior with out rotating and hold the zoom without snapping back to the initial scle?

    Sorry about that. I haven't used that software before, but they appeared to fit the bill according to their descriptions.
    There is another program, Image Tricks, that is for Tiger and it will let you rotate images and save the changes.
    http://www.belightsoft.com/products/imagetricks/overview.php
    I can't find any hacks for Preview that will let you do what you want.
    PowerMac G5   Mac OS X (10.4.6)   1GB RAM, nvidia 6800 ultra, Apple 30" Cinema Display

  • MBA old gen. and Snow Leopard - TIFF images seen as blank in some web pages

    After I upgraded to Snow Leopard, I see blank the TIFF images displayed in some web sites, like for example any patent image in the www.uspto.gov web site.
    This happens on both Safari and Firefox. They both use the QuickTime plugin (I have version 7.6.3).
    However, if I drag and drop the TIFF image and save it in the local hard drive, local applications like Preview display the page correctly.
    It seems to be an issue with QuickTime and possibly the MacBook model (I have a first generation MacBook Air, with the GMA X3100 Intel graphic card).
    Has anybody experienced this bug?

    Any patent image in the www.upsto.gov web site. For example, this link goes to the first page of the U.S. Patent 161,739 Improvement in Transmitters and Receivers for Electric Telegraphs by A.G. Bell:
    http://patimg1.uspto.gov/.piw?Docid=00161739&homeurl=http%3A%2F%2Fpatft.uspto.go v%2Fnetacgi%2Fnph-Parser%3FSect1%3DPTO1%2526Sect2%3DHITOFF%2526d%3DPALL%2526p%3D 1%2526u%3D%25252Fnetahtml%25252FPTO%25252Fsrchnum.htm%2526r%3D1%2526f%3DG%2526l% 3D50%2526s1%3D0161739.PN.%2526OS%3DPN%2F0161739%2526RS%3DPN%2F0161739&PageNum=&R type=&SectionNum=&idkey=NONE&Input=Viewfirstpage
    All I see a blank page.

  • Flash crashing when using Command + Option + S for Scale and Rotate?

    Flash crashing when using Command + Option + S for Scale and Rotate?
    It's happening to me when I use those hotkeys
    Please let me know if it's happening to you too.
    I don't know the cause but I need a fix.
    I'm using Adobe FLASH cs6 for Mac
    My computer:
    Mac mini
    Mid 2011
    Software  OS X 10.8.1 (12B19)
    -Line

    With all due respect to your totally coindescending reply, this is a bug in Flash. Happens every 4-5 times I use that menu item. Been happening for months, but  we just installed a Brand new iMac (1/13). Quadcore 3.4 16G RAM and 1TB Fusion drive. Fresh install of CS6. Not running any other 3rd Party Software. Problem STILL happens in new Flash docs with small, simple vector Graphics.
    So instead of blaming the users computers, how about you guys just fix the effin' problem? Thanks.

  • Flip and rotation on an Image

    Hello,
    I would like to perform flip and +/-90� rotation on an image but after a rotation, the flip is performed in the wrong direction my code looks like this :
    /*axis at the center of image*/
    g2D.translate(width/2,height/2);
    g2D.scale(-1,1);
    g2D.rotate(Math.PI);
    /*image orientation correction*/   
    g2D.scale(1,-1);
    /*rotation and flip*/     
    g2D.rotate(flipHorizontal*flipVectical*Math.toRadians(angle));
    g2D.scale(flipHorizontal,flipVectical); //1 or -1
    /* drawing the image */   
    g2D.drawImage(imageToDraw, centreToX,centreToY, null);
    // than positioning the axis back to origine I've tried to say that if the image as already been rotated then invert the flips, but in that case, after one flip the rotation is performed in the wrong direction...
    Does anybody know how to solve this problem???
    Thank you in advance.

    i have to rotate, flip & scale an image , but it get misplaced when rotated on 90 and -90 please help me public void putImage_buffer(String s,int x,int y,int width,int height,double rotation,int xScale,int yScale,boolean hFlip,boolean vFlip) {
              int Rwidth=width;
              int Rheight=height;
                    try{
    ImageInputStream imageInput = ImageIO.createImageInputStream(new FileInputStream(filename));
                it = ImageIO.getImageReaders(imageInput);
                reader = (ImageReader) it.next();
                reader.setInput(imageInput);
                objBufimage=reader.read(0);
    }catch(Exception e){System.out.println(e);}
              System.out.println("width : height! ratation"+width+" : "+height+"  : "+rotation);
            if(width==0&&height==0){
                offscreen.drawImage(objBufimage,0,0, null);      
             else{
                   if(!(vFlip||hFlip)){
                        if(rotation==90)
                             Rwidth=height;
                             Rheight=width;
                             System.out.println("!(vFlip||hFlip) 90");
                        if(rotation==-90 )
                             rotation=270;
                             System.out.println(" -90 !(vFlip||hFlip");
                             Rwidth=height;
                             Rheight=width;
                   if(vFlip )
                        if(rotation==90)
                             hFlip=!hFlip;
                             vFlip=!vFlip;
                             //Rwidth=height;
                             //Rheight=width;
                             System.out.println("width : height 90 vFlip");
                        if(rotation==-90)
                             hFlip=!hFlip;
                             vFlip=!vFlip;
                             //Rwidth=height;
                             //Rheight=width;
                             rotation = 270;
                             System.out.println("width : height -90 vFlip");
                        if(rotation==180)
                             System.out.println("width : height 180 vFlip");
                   else if(hFlip )
                        if(rotation==90)
                             hFlip=!hFlip;
                             vFlip=!vFlip;
                             System.out.println("width : height 90 hFlip");
                             //Rwidth=height;
                             //Rheight=width;
                        if(rotation==-90)
                        {     rotation=270;
                             hFlip=!hFlip;
                             vFlip=!vFlip;
                             Rwidth=height;
                             Rheight=width;
                        if(rotation==180)
                             System.out.println("width : height 180 hFlip");
                   if(vFlip && hFlip)
                        if(rotation==90)
                             System.out.println("width : height 180 hFlip&&vFlip 90");
                        if(rotation==-90)
                             rotation=270;
                             System.out.println("width : height 180 hFlip&&vFlip -90");
                AffineTransform tx = new AffineTransform();
                AffineTransform origTransform = offscreen.getTransform();
                   System.out.println("hFlip:vFlip Math.PI "+hFlip+" : "+vFlip);
                   rotation=rotation*(hFlip?-1:1)*(vFlip?-1:1);
                   rotation = Math.toRadians( rotation );
                   AffineTransform rotate=AffineTransform.getRotateInstance(rotation, Rwidth/2d, Rheight/2d);
                   AffineTransform moveToImageCenter=AffineTransform.getTranslateInstance(Rwidth/2d, Rheight/2d);
                   moveToImageCenter.concatenate(AffineTransform.getScaleInstance(hFlip?-1:1,vFlip?-1:1));
                   moveToImageCenter.concatenate(AffineTransform.getTranslateInstance(Rwidth/-2d, Rheight/-2d));
                   AffineTransform flip=moveToImageCenter;
                   AffineTransform transformer = AffineTransform.getTranslateInstance(x,y);
                   offscreen.setTransform(transformer);
                                  offscreen.transform(rotate);
                   offscreen.transform(flip);
                   offscreen.drawImage(objBufimage,0,0,Rheight,Rwidth,null);
                   //offscreen.drawImage(objBufimage.getScaledInstance(width,height,objBufimage.SCALE_DEFAULT),0,0,width,height, null);
                   offscreen.setTransform( origTransform );
         }i get vFlip if hFlip+90or-90 and i get hFlip if vflip +90-90 means if actual flipping is vflip+90/-90 my method parameter gets hFlip +/-90 thats by i'm changing values

  • Size and rotate a background image

    I would like to have a background image that rotates different images when the page is refreshed and sizes with my page. I believe I have a handle on the sizing part but I can't figure out how to make the images rotate. I would like the images to go in a particular order instead of random if that's possible.
    This is what I have so far:
    <head>
    <title>Stretched Background Image</title>
    <style type="text/css">
    /* Remove margins from the 'html' and 'body' tags, and ensure the page takes up full screen height */
    html, body {height:100%; margin:0; padding:0;}
    /* Set the position and dimensions of the background image. */
    #page-background {position:fixed; top:0; left:0; width:100%;;}
    /* Specify the position and layering for the content that needs to appear in front of the background image. Must have a higher z-index value than the background image. Also add some padding to compensate for removing the margin from the 'html' and 'body' tags. */
    #navbar {position:relative; z-index:1; padding:10px;}
    #content {position:relative; z-index:2; padding:10px;}
    </style>
    <!-- The above code doesn't work in Internet Explorer 6. To address this, we use a conditional comment to specify an alternative style sheet for IE 6 -->
    <!--[if IE 6]>
    <style type="text/css">
    html {overflow-y:hidden;}
    body {overflow-y:auto;}
    #page-background {position:absolute; z-index:-1;}
    #content {position:static;padding:10px;}
    </style>
    <![endif]-->
    </head>
    <body>
    <div id="page-background"><img src="stretchPix2.jpg" width="100%" alt="Smile"></div>
    <div id="navbar">
    <h2><img src="TestNavArt.gif" width="900" height="30"></h2>
    </div>
    <div id="content"><font color="#FFFFFF"> more test here?</font></div>
    </body>
    </html>
    If anyone can give me some insight into making the background image rotate I would greatly appreciate it.
    Thanks,
    Dave

    Hi
    The only reliable way to rotate a background image is using css3 but as this feature is only implemented in 1 browser, (and that is in beta)? There are a few javascript frameworks that claim to do this, but in testing I have not found one that is even 50% reliable.
    PZ

  • Problems with Flash CC user interface. Mainly I can't seem to click certain buttons and input fields on various modal windows. (eg. Scale and Rotate, Sound Properties,

    Hi there,
    I'm wondering if anyone else is experiencing issues like this. I'm basically finding that a bunch of different buttons, fields, and tabs do not respond to my clicks. This seems to be spread out throughout the application.
    I've had to work around most of this by using the tab and arrow keys to navigate around modal buttons and fields... but it is a bit of a pain.
    There are some parts of the interface that can't be accessed via tabs and arrow keys... for example the ActionScript Tab on the Sound Properties window... there's no way to get to that... and clicking the tab itself does nothing, although I can see that the rollover state of the tab is activated.
    I've ended up having to run Flash CS6 in order to set the export classes of sound files and that's a bigger pain.
    Similar UI issues exist with other things... for example the color picker (eye dropper) seems to pick colors near, but not directly under itself.
    I'll be honest... I'm running on Windows 7... via boot camp... on a Mac Book Pro with retina display... so the issues could stem from this combination. However... Flash CS6 does not have any of these issues... so I can only think that it is a Flash CC issue.
    I appreciate any input you can provide. ( Although the obvious "run it on OSX instead" or "just use CS6" aren't the kinds of answers I'm looking for. I have my reasons for the setup. )
    Thanks.
    Cheerfully,
                           - JR

    Thank you for the suggestion. I've just done the uninstall, clean, re-install process.
    No luck.
    Even the first-run modal that comes up to choose Sync Settings has the same problem. All three buttons will go to a rollover state if I mouse over them... however, none of them are clickable. The only clickable item is the OS window close button. If I use the TAB key to move from button to button it moves the yellow button selector accordingly. If I press the ENTER key it responds correctly. For some reason clicking is not working on these parts of the Flash CC UI.
    *Note: This does not happen with all of the Flash CC UI elements... only some key ones (Save As - Confirm Overwrite, Symbol Properties and Swap Symbol dialog boxes also do not work with clicks, only with the keyboard navigation). Really a pain in the posterior.
    Again, I'm wondering if this is an issue particular to my hardware/os combination but I have had no luck finding answers online.
    Any other possible solutions out there?

  • Rotate, scale and print an image

    I'm trying to rotate, scale and then print an image with the following code.
    public int print(Graphics g, PageFormat pageFormat, int pageIndex)
                    double DPI=72.0;
         if (pageIndex > 0)
              return(NO_SUCH_PAGE);
         else
              Graphics2D g2d = (Graphics2D)g;
              Paper paper = pageFormat.getPaper();
              int pWidth=(int) (DPI*paper.getWidth()/72.0);
              int piw=(int) (DPI*pageFormat.getImageableWidth()/72.0);     
              int pih =(int ) (DPI*pageFormat.getImageableHeight()/72.0);
              int xi=(int) (DPI*pageFormat.getImageableX()/72.0);
              int yi=(int) (DPI*pageFormat.getImageableY()/72.0);
              g2d.translate(0, pWidth);
              g2d.rotate(-Math.toRadians(90));
              g2d.drawImage(image, yi, xi. pih+yi,piw+xi, 0,0,image.getWidth(null), image.getHeight(null),null);
              g2d.rotate(Math.toRadians(90));
              g2d.translate(0, -pWidth);
    }The image is shifted to the right and has some extra space on the left when it is printed out . I couldn't figure out why it does that.

    Hmmmm That seems OK.
    Are you sure the origin point of the central sprite is at a
    locV that is
    inbetween the orbiting sprites' min / max locV values? This
    should do what
    you need if the central object is at the right locV on stage
    in relation to
    the orbit path of the other sprites. Try moving it down in
    relation to the
    orbit sprite maybe?
    Or try this on the central sprite to create an offset...
    property my
    on beginSprite me
    my = sprite(me.spritenum)
    end
    on enterFrame me
    my.locZ = my.locV + 50
    end
    Tinker with the 50 value until it looks right.
    Cheers
    Richard

  • Scale and Crop in slideshow not working

    I put together 2 slideshows with music and used the pan and zoom feature. Unfortunately, when i select scale and crop for the images, its still showing black bars instead of filling the screen.  The images vary in size and rotatin but they are all high quality. I am working in cs6.
    Any advice or solution would be greatly appreciated.

    As a workaround, you might want to look into my workflow of using Still Images.
    Now, I must start by saying that I nearly always create my slideshow in PrPro, and do not normally use the SlideShow feature in En.
    I gather my Images into folders, that differentiate their size, and their orientation, and will often place those, that will require Panning on a Zoomed OUT Image, into yet another.
    In Photoshop, I have Actions to Scale to the necessary dimensions, and also apply Rotation, if required. For those Images that WILL have the Pans, I calculate how large they need to be, and adust one of the Actions for that purpose.
    Then, I use Automate>Batch, choosing the appropriate Action, and set my Source Folder and Destination Folder, as needed. Those Ps Actions work on the every Image in the Source Folder, and output (Save_As) to my Destination Folder, as PSD.
    Those Scaled files are then Imported, and any Pans, Zooms, etc., are applied to them.
    I have not used En's Scale function, but have read of a few problems with it. Also, remember that any sort of Scale to Frame, will only Scale up to the point, where the greatest dimension fills that dimension on the Frame, so if you have, say a portrait oriented Image (vertical), the Scale function will only Scale that up, until the vertical dimension fills the vertical dimension of your Frame, leaving black bars on either side (Pillarboxed). Same for a landscape oriented image (horizontal), whose Aspect Ratio is less than the Video Frame. That Image will be Scaled until the horizontal dimension fills the horizontal dimension of the Video Frame, and as the Aspect Ratio does not match up to the Aspect Ratio of the Video Frame, you will be left with black bars above and below (Letterboxed).
    As required, I also do any Cropping that would be required by differences in Aspect Ratio, so that my processed Images WILL match my Video Frame Size.
    Maybe others will have some tips on using the features in En, to perhaps save you from using the workaround.
    Good luck,
    Hunt

  • TIFF images are shown as blank when embedded in some web pages

    After I upgraded to Snow Leopard, I see blank the TIFF images displayed in some web sites, like for example any patent image in the www.uspto.gov web site.
    This happens on both Safari and Firefox. They both use the QuickTime plugin (I have version 7.6.3).
    However, if I drag and drop the TIFF image and save it in the local hard drive, local applications like Preview display the page correctly.
    It seems to be an issue with QuickTime and possibly the MacBook model (I have a first generation MacBook Air, with the GMA X3100 Intel graphic card).
    Has anybody experienced this bug?

    Any patent image in the www.upsto.gov web site. For example, this link goes to the first page of the U.S. Patent 161,739 Improvement in Transmitters and Receivers for Electric Telegraphs by A.G. Bell:
    http://patimg1.uspto.gov/.piw?Docid=00161739&homeurl=http%3A%2F%2Fpatft.uspto.go v%2Fnetacgi%2Fnph-Parser%3FSect1%3DPTO1%2526Sect2%3DHITOFF%2526d%3DPALL%2526p%3D 1%2526u%3D%25252Fnetahtml%25252FPTO%25252Fsrchnum.htm%2526r%3D1%2526f%3DG%2526l% 3D50%2526s1%3D0161739.PN.%2526OS%3DPN%2F0161739%2526RS%3DPN%2F0161739&PageNum=&R type=&SectionNum=&idkey=NONE&Input=Viewfirstpage
    All I see a blank page.

  • .Tiff image issues

    When I try to insert .tiff images (like iChat smilies) I have to move them way over for them to actually come up where I want them to when the site is viewed through a web browser. If I don't move them they show up no where I want them to. I have attached an image to show you what I mean.
    I want the smilie to show up in the "hole" and where it is positioned now makes it show up there.
    PowerBookG4 17 1GHz(768mb RAM) G5dual2.5(1.5GB RAM) G4 Cube 1.8GHz iBookG4 1.07G   Mac OS X (10.4.3)  

    Hi,
    I am new to MSDN and require some help on dealing with TIFF images.
    How do i extract the values from TIFF images, edit their values, and resave them as TIFF images?
    I saw the MSDN information on "How to: Encode and Decode a TIFF image".
    But still have the following issues.
    1)Image^ myImage = gcnew Image(); --> error: Image is ambiguous. I am apparently missing some includes or namespace, but i can find the System::Windows::Image namespace.
    2)How do i extract the grayscale values from the TIFF images? What variables are they being stored in?
    Thanks!
    Hi,
    I am afraid that this forum is to discuss client application development using Windows Forms
    controls and features, I would recommend you post this issue in the following forums depend on the language you are developing with.
    1.
    C# forum
    2.
    C++ forum
    Regards.
    We are trying to better understand customer views on social support experience, so your participation in this interview project would be greatly appreciated if you have time. Thanks for helping make community forums a great place.
    Click
    HERE to participate the survey.

  • Animation in illustrator cs4: pan & rotate across large image while animating text?

    Hi there -
    I have a fairly large circular starmap image - it's a fantasy piece simulating an ancient painted star map with stars, ancient constellation figures, and calligraphic text. Basically a bitmap background from PShop, vector layers with stars, constellations and text. I want to export from Illustrator to Flash a number of short 'movies' of different views of this artwork panning from one point to another with possible zoom and rotation around the image as it pans. I also want to animate one or more of the constellation shapes as the movie pans, as well as adding momentary effects to some of the text.
    I'm familiar with setting up a non-panning animation in illustrator using layers as animation 'cells' and exporting to Flash. But is it possible to do this while moving across a large piece of artwork? How can I capture and export a specific 'view' which moves across the larger image and/or zooms in or out, while also animating a shape or text glow for example? Would this be accomplished with a mask set to the aspect ratio of the final movie which is moved/resized/rotated from layer to layer?
    Is this even possible in Illustrator CS4? I'm not familiar with Premier or AE, hoping to stay within Illy and Flash.
    Thanks!

    Thanks Monica,
    After researching, it looks like Sony Vegas can be used to create a freeflowing video 'fly-over' of the artwork. And then at specific points I can import and animate the Illustrator vector pieces with After Effects - just a 'bit' of a learning curve now...

  • Scaling and rotating with motion tween

    This is a ridiculously easy problem but I'm drawing a mental blank at how to do it so in advance I apologize for the simplicity. I'm trying to get a movie clip to rotate and scale automatically without being clicked. I would like it to gradually rotate by 90 degrees and scale by 150%, but I can't figure out how to get a motion tween to do it and am having to do it manually frame by frame. What is the code to do this?
    Thank you!

    If you are using CS4 or newer, make sure you are using the classic tween for what you described you tried. The only wondering I have is you mentioning a clip twice... if you are inside the movieclip you cannot rotate and scale it from there.  So is there a clip inside the clip, and is it the inner clip that you are trying to tween?  The object you scale and rotate must be a library symbol.

  • Tiff images I used in trial version are now blurry in full version of InDesign CS5.5

    I placed two tiff images (visual poems I made) into a file (a manuscript) using a trial version of InDesign CS5.5, and they appeared clear and crisp. Then I bought the full version of InDesign (the Education product as part of Adobe Creative Suite), opened the file, and the two tiff images are completely blurry!
    When I open the tiffs in photoshop and view them as "actual pixels," they are clear and crisp. The resolution is 300. For one image I tried making it a lower resolution, and that didn't help.
    Any ideas? Thanks.

    Hi, I just unchecked the Object Level Display and nothing happened.
    Nothing has changed with the images at all. The only thing that is different is that I created the manuscript in a trial version of the software. Maybe it was an earlier version than the software I purchased? Would that have an effect on the images? I didn't purchase the software directly from the trial version I used. What happened is that the trial version expired. Then a month later or so I bought a new laptop, bought the Creative Suite (Education version, so much cheaper than normal), and then installed the software on the laptop. Then I opened my manuscript using the new software, the CS5.5, and everything was fine except for the images being blurry.
    Is it possible I used a trial version in CS5.0 and then bought CS5.5 and that has something to do with it?
    Thanks for all of your help!!
    I just realized I wasn't logged in & that's why I couldn't reply.
    Message was edited by: patawhateverly

Maybe you are looking for

  • Oracle 10g database administration

    Hi I need to download oracle 10g database administration part1 and part2...please let me know the possible link.. Waiting for ur response Regards Jacob

  • Settlement Amounts in GIS(intercompany) transactions

    When trying to create transactions of type settlement, we get the error that there is no invoice found in spite of entering the correct invoice number for which we are entering the settlement amount. Any suggestions on how to resolve this?

  • Windows CS 5.5 Master Collection to be installed on a Mac

    Hi, I have a CS 5.5 Master Collection which is installed in my Windows computer. Mine is a Windows version. I now wish to upgrade to a Mac and load the CS 5.5 in my Mac and install from my Windows. How do I go about doing that ?

  • How to disable "ctrl W" on Firefox 3.6.9?

    I've been an emacs user for 25 years; "ctrl W" is built into my brain as "delete marked text" not as "kill tab". When using web based email composition in Firefox, accidental "ctrl W" drives me crazy. Browsing for solutions, I see that "KeyConfig" ad

  • 10.5.8 crashes regularly

    How do I return to the previous version. Since I upgraded, the system has been freezing 3-4 times a day. Might be related to going to sleep. I thought it was connected to spaces, but turned Spaces off and it still happens. This is a Windows level pro