Simple button function
New to Flash: I have a simple two frame doc. I want the movie
to stop at the first frame, wait until the button "jackets_btn" is
clicked, then go to second frame and stop. This is the code I wrote
which doesn't stop at first frame:
stop();
function jackets(event:MouseEvent) :void
gotoAndStop(2)
jackets_btn.addEventListener(MouseEvent.CLICK, jackets);
Thanks for any insight
Gretchen
if that code is on the first frame of your main timeline it
should work without problem.
Similar Messages
-
Can someone help me with a somewhat simple button function?
I am working on a project and a small part of that project is creating a counter increases by one everytime a button is clicked. For example I have incuded a picture of a much simpler version of what I am doing. For some reason I can not get the code right so that every time you click the grey rectangle the text increases to one and then two and so on.
Get this code in your composition
In Compostion ready event :
sym.setVariable("counter",0);
In the click event of the Rectangle have this code :
var counter = sym.getVariable("counter");
counter++;
sym.setVariable("counter",counter);
sym.$("Text").html(counter);
In the above snippets the text field is reset to 0 whenever you refresh or reopen the page.
Hope this helps you -
Why won't this work?
meta_nav.bm0.onRollOver = function () {
meta_nav.bm0.gotoAndStop("state2");
I've double checked to be sure all instance names and frame
labels are correct. And have tested the same function with bm0 on
the _root level, and this works fine:
bm0.onRollOver = function () {
bm0.gotoAndStop("state2");
What am I missing to call a function to an MC nested within
another MC?
I've also tried this:
_root.meta_nav.bm0.onRollOver = function () {
_root.meta_nav.bm0.gotoAndStop("state2");
And this:
_root.meta_nav.bm0.onRollOver = function () {
myNodeButton = _root["meta_nav.bm0"];
myNodeButton.gotoAndStop("state2");
No luck.Hey Michael, you're very close the solution yourself. Instead
of trying to addressing scope in a absolute fashion (_root), try
the relative approach.
When you nested this videoclip, _root does not point to this
movieclips timeline anymore, but to the root of the movieclip it is
nested in. See it as that you added a ground level story to your
house, lifting the old house, and see the front door as something
on root level. In this case, you do not want to take the stairs
down, but remain on the first etage.
this.meta_nav.bm0.onRollOver = function () {
this.gotoAndStop("state2");
try tracing some this-es to find out what scope your current
function has. -
Simple button not functioning?
I've been staring at this code for an hour. Maybe I need a break? This is a very simple button that just won't accept my touch events.
I have a movie clip. It's instance name is "boardA." The name of the symbol is "letterA" and it is linked to a class file called "Letters" (which is properly linked, I checked).
This is the code in the class file:
public function Letters() {
this.addEventListener(TouchEvent.TOUCH_BEGIN, createLetter);
trace (this.letter);
public function createLetter(e:TouchEvent): void {
trace ("You clicked it!");
trace ("eName = " + e.target.letter);
Yet nothing happens when I click the button. The constructor for the file never executes.
I even moved the touch event to the main frame "boardA.addEventListener(TouchEvent.TOUCH_BEGIN, createLetter)" and it still didn't work. Nothing when I touch the button.
What am I missing here?
Thanks
AmberNo. Letters.as is in com/freerangeeggheads/spellmaster. It's linked as such - here is the text.
The base class is: com.freerangeeggheads.spellwhiz.Letters
The class is: letterA
When I click the green check box it tell me it can find the class, and when I click the edit class button it takes me to the proper script file.
I also have the file imported into my main frame.
This is the Letters.as file:
package com.freerangeeggheads.spellwhiz {
import flash.display.*;
import flash.events.*;
import com.freerangeeggheads.spellwhiz.*;
public class Letters extends MovieClip {
public var letter:String = "";
public function Letters(): void {
this.addEventListener(TouchEvent.TOUCH_BEGIN, createLetter);
trace (this.letter);
public function createLetter(e:TouchEvent): void {
trace ("You clicked it!");
trace ("eName = " + e.target.letter);
Thanks! -
Simple Button not functioning correctly?
The button functions correctly, but for some reason when I launch the flash page, the button shows up with the alpha at 50%. I narrowed it down to the var elasticTween3:Tween = new Tween(my_box,"alpha",Strong.easeOut, 0.5, 1, 1, true); line of code, but I need that line to fade the alpha from 50% to 100% when mouse out occurs. Am I missing something??
Below is my code:
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
import flash.events.MouseEvent;
var myTween:Tween = new Tween(my_box, "alpha", Strong.easeOut, 1, 0.5, 1, true);
myTween.stop();
var elasticTween1:Tween = new Tween(my_box, "x", Elastic.easeOut, 35, 45, 1.5, true);
var elasticTween2:Tween = new Tween(my_box, "x", Elastic.easeOut, 45, 35, 1.5, true);
elasticTween1.stop();
elasticTween2.stop();
my_btn.addEventListener(MouseEvent.MOUSE_OVER,hover);
function hover(e:MouseEvent){
myTween.start();
elasticTween1.start();
elasticTween2.start();
var elasticTween3:Tween = new Tween(my_box,"alpha",Strong.easeOut, 0.5, 1, 1, true);
elasticTween3.stop();
my_btn.addEventListener(MouseEvent.MOUSE_OUT,out);
function out(e:MouseEvent){
elasticTween3.start();
elasticTween1.start();
elasticTween2.start();make sure that code executes exactly once. ie, that frame shouldn't be re-entered. use the trace() function to confirm, if you think you've prevented re-entry.
import fl.transitions.Tween;
import fl.transitions.easing.*;
import fl.transitions.TweenEvent;
import flash.events.MouseEvent;
var myTween:Tween = new Tween(my_box, "alpha", Strong.easeOut, 1, 0.5, 1, true);
myTween.stop();
var elasticTween1:Tween = new Tween(my_box, "x", Elastic.easeOut, 35, 45, 1.5, true);
var elasticTween2:Tween = new Tween(my_box, "x", Elastic.easeOut, 45, 35, 1.5, true);
elasticTween1.stop();
elasticTween2.stop();
my_btn.addEventListener(MouseEvent.MOUSE_OVER,hover);
function hover(e:MouseEvent){
myTween.start();
elasticTween1.start();
elasticTween2.start();
var elasticTween3:Tween = new Tween(my_box,"alpha",Strong.easeOut, 0.5, 1, 1, true);
elasticTween3.stop();
my_btn.addEventListener(MouseEvent.MOUSE_OUT,out);
function out(e:MouseEvent){
elasticTween3.start();
elasticTween1.start();
elasticTween2.start(); -
Override "Email a Page link" in ribbon button functionality in SharePoint 2013
Hi,
I want to override "Email a Page link" ribbon button functionality on the ribbon control.
<CustomAction Id="Ribbon.WikiPageTab.Share.EmailPageLink"
Location="CommandUI.Ribbon"
Title="Custom Email this page">
<CommandUIExtension>
<CommandUIDefinitions>
<CommandUIDefinition Location="Ribbon.WikiPageTab.Share.EmailPageLink">
<Group
Id="Ribbon.WikiPageTab.Share"
Sequence="30"
Command="ShareGroup"
Description=""
Title="$Resources:core,cui_GrpShare;"
Image32by32Popup="/_layouts/15/$Resources:core,Language;/images/formatmap32x32.png?rev=23" Image32by32PopupTop="-137" Image32by32PopupLeft="-103"
Template="Ribbon.Templates.Flexible2"
>
<Controls Id="Ribbon.WikiPageTab.Share.Controls">
<Button
Id="Ribbon.WikiPageTab.Share.EmailPageLink"
Sequence="10"
Command="CustomEmailPageUrl"
Image16by16="/_layouts/15/$Resources:core,Language;/images/formatmap16x16.png?rev=23" Image16by16Top="-115" Image16by16Left="-19"
Image32by32="/_layouts/15/$Resources:core,Language;/images/formatmap32x32.png?rev=23" Image32by32Top="-137" Image32by32Left="-511"
LabelText="$Resources:core,cui_ButEmailLink;"
ToolTipTitle="$Resources:core,cui_ButEmailLink;"
ToolTipDescription="$Resources:core,cui_STT_ButEmailLinkPage;"
TemplateAlias="o1"
/>
</Controls>
</Group>
</CommandUIDefinition>
</CommandUIDefinitions>
<CommandUIHandlers>
<CommandUIHandler Command="CustomEmailPageUrl" CommandAction="javascript:alert('Hello, world');" />
</CommandUIHandlers>
</CommandUIExtension>
</CustomAction>
Any help would be appreciated.
Rajasekar A.CHi,
According to your post, my understanding is that you wanted to override the “E-mail a Link” button on the Ribbon.
I had created a simple demo to override the “E-mail a Link” button on the Ribbon, you can have a look at it.
<?xml version="1.0" encoding="utf-8"?>
<Elements xmlns="http://schemas.microsoft.com/sharepoint/">
<CustomAction Id="Ribbon.Library.Actions.OverrideEmailLinkButton" Location="CommandUI.Ribbon" RegistrationId="101" RegistrationType="List" Title="Display the UniqueId for the list item.">
<CommandUIExtension>
<CommandUIDefinitions>
<CommandUIDefinition Location="Ribbon.Library.Share.EmailLibraryLink">
<Button Id="Ribbon.Library.Share.EmailLibraryLink.ReplacementButton" Command="ReplacementButtonCommand" Image16by16="http://s10.postimage.org/lhar0oijp/U16.png" Image32by32="http://s17.postimage.org/trf3y2ui3/U32.png" LabelText="Replaced Button" TemplateAlias="o2" />
</CommandUIDefinition>
</CommandUIDefinitions>
<CommandUIHandlers>
<CommandUIHandler Command="ReplacementButtonCommand" CommandAction="javascript:alert('This button has been replaced.');" />
</CommandUIHandlers>
</CommandUIExtension>
</CustomAction>
</Elements>
More reference:http://msdn.microsoft.com/en-us/library/office/ff407619(v=office.14).aspx
Thanks,
Jason
Forum Support
Please remember to mark the replies as answers if they help and unmark them if they provide no help. If you have feedback for TechNet Subscriber Support, contact
[email protected]
Jason Guo
TechNet Community Support -
Simple button script not working
I am using AS2 and need help figuring out why this simple button script is not working:
stop();
buttonWS1.onRelease = function(){
gotoAndStop("Stage1and2_Boss",4);
buttonWS2.onRelease = function(){
nextFrame();
//end
My buttons are the square letter-puzzles below. They are images that I converted to "symbols" (specifically, buttons). I put their names as above (buttonWS1, buttonWS2, etc.) in the "instance names" boxes.
I have no idea what is going on. Please help!Hi -
1. Yes, buttonWS2 is the instance name
2. The only code attached to it is the code I pasted above.
3. onRelease does not execute because my trace statement does not appear in the output
Here is the modified code for buttonWS2:
buttonWS2.onRelease = function(){
trace("clicked!");
nextFrame();
Question: It shouldn't matter if I have commented-out code within that set of codes should it?:
buttonWS2.onRelease = function(){
//if (puzzleschosenarray[0] == 2 || puzzleschosenarray[1] == 2) {
// cannot be chosen -- make button non-functional
//else{
//puzzleschosenarray[roundnumber-1] = 2;
trace("clicked!");
nextFrame(); -
hello everybody,
in my website I have a simple button that should trigger at
every click a different frame. Browsing the net I have found the AS
for the simple button (attached code) that works for a sigle click.
Would please tell me the AS to give to the button the
function described above??
thank you so muchMy line would replace the gotoAndStop(2) that you had in your
previous code. But I'm not sure that it is what you want. The code
I gave you will tell the thing you clicked on to go to frame 2 and
only to frame two.
I think you are trying to do something different that what I
thought. I think what you want instead of your gotoAndStop() line
you just want
nextFrame();
Of course you might want to do something special when you get
to the last frame so you might want to add something like:
if(currentFrame==totalFrames){
next.removeEventListener(MouseEvent.CLICK, release);
next.alpha=.5;
That would go just after the nextFrame(). That checks to see
if the current frame is the last one and if so removes the click
handler from the next button and makes it transparent so it looks
disabled. (That could be done in a lot of fancier ways, but this
was just to give you the idea.)
Does that help? -
Can't get Simple button to Load Movie Clip
Hi I've looked around for the answer to my question on this
forum
but havent found it so here it goes. I am working on this
company's
Flash site that was built by an outside studio. I am using
CS3.
The url to the site is
http://www.bubbakeg.com.
(this link will take you to the main page click the shadow
graphic
on the left under Bubba and this will take you to the site I
am speaking
of. The site is basically 5 different pages or movie clip.
What I am
trying to do is basically change the "Spring Break" middle
graphic
(which is a Movie Clip) on the HOME page and add a simple
button
that will direct the user to a new page. When I replaced the
graphic
with a new Movie clip there was no problem but I have added
a
button to load a new page (movie clip) and nothing happens.
This
button is in the movie clip of the new graphic which is
called up
when the page loads. If i take this button and just put it
on the
Main Stage in Scene 1 by itself it works and loads the page
(movie clip). It does not however when it is embeded in the
Movie
Clip. The Flash site is basically 5 different Movie Clips
loaded into
an "Empty Clip". This empty clip has a timeline with each of
the
clips labeled and with their respective sized placeholders.
And
when you click on either the links on the Nav bar or the
graphic
for each page it loads that movie clip on the main page. It
seems
like the button only wants to work on the main timeline. I
have
even replaced the code for the "Contact" button with the code
for the new button and it worked (opening new page). Here is
the
code for the new button that does not work:
on (release) {
_root.contentHolder.myHeight = 307;
_root.contentHolder.newLoc = 9;
heightAnimation();
I know the location and height from the above code are
referring to the placement and sizing of each movie clip
in the "Empty Clip". As i said before this heightAnimation
and the resizing of the new clip works fine when the
button resides in Scene 1 on the Main Timeline but not
within the new movie clip (graphic Ive created.)
I will upload the main chunk of the code that resides
in Scene 1 on the first frame of the "Actions" layer.
If anyone has any ideas I would appreciate it very much!
Please let me know if I can provide anymore info.
Thanks!
Gregchange:
function newLayerBT_CLICK(MouseEvent):void{
to:
function newLayerBT_CLICK(e:MouseEvent):void{ -
I want to add a simple button to a really basic html page with nothing but that button.
When the button is clicked it should open up my form in a suitably sized popup window.
Heres the form:
<html>
<head><title>Please enter search criteria</title>
<script type="text/javascript">
<!--
// Form Validation
function validateForm(fObj)
alert("validating");
var err = "";
if(fObj["title"].value == ""){
err += "- title\n";
if(fObj["description"].value == ""){
err +="- description\n";
if(fObj["location"].value == ""){
err +="- location\n";
if(fObj["weather"].value == ""){
err +="- weather\n";
if(fObj["mood"].value == ""){
err +="- mood\n";
if(fObj["date"].value == ""){
err +="- Date\n";
if(fObj["time"].value == ""){
err +="- time\n";
if(err != ""){
alert("The following fields contain errors, or are incomplete:\n\n"+ err);
return false;
return true;
function getSelectValue(selObject){
return selObject.options[selObject.selectedIndex].value;
function hasSelection(strField){
return strField.selectedIndex > 0;
function isChecked(strField){
if (!strField.length) return strField.checked; // not a group
for(var i = 0; i < strField.length; i++){
if(strField.checked) return true; // yes one was ticked
return false;
function compareFields(strValue,strValue2){
return strValue == strValue2;
// -->
</script>
<link rel="stylesheet" href="styles.css" type="text/css">
</head>
<body>
<FORM action=" AddMovieProfile.jsp" method="post" onsubmit="return validateForm(this)">
<table width="240" border="0" cellpadding="5" cellspacing="0" background="backdrop.jpg">
<tr>
<td>
<br>
<table width="94%" border="0" cellpadding="0" cellspacing="2" align="center">
<tr><td colspan="2" height="20" align="center"><font size="3" color="#0000aa"><b>Enter Search Criteria</b></font></td></tr>
<tr><td>
</td></tr></table>
<br>
<table width="100%" border="0" cellpadding="0" cellspacing="2" align="center">
<tr><td><b>Title:</b></td><td align="center"> <input TYPE="text" NAME="title" size="20" maxlength="50"></td></tr>
<tr><td><b>Description:</b></td><td align="center"> <input TYPE="text" NAME="description" size="20" maxlength="50"></td></tr>
<tr><td width="100"><b>Location: </b> </td><td align="center"><input TYPE="text" NAME="location" size="20" maxlength="50">
</td></tr>
<tr>
<td><b>Weather: </b> </td><td align="center"> <input TYPE="text" NAME="weather" size="20" maxlength="20" class="input"></td></tr>
<tr>
<td><b>Mood: </b> </td><td align="center"> <input TYPE =" text" NAME="mood" size="20" maxlength="20"></td></tr>
<tr>
<td><b>Date: </b> </td><td align="center"> <input TYPE =" text" NAME="date" size="20" maxlength="20"></td></tr>
<tr>
<td><b>Time: </b> </td><td align="center"> <input TYPE =" text" NAME="time" size="20" maxlength="10"></td></tr>
</td></tr>
<tr valign="middle"><td width="50%"><b>InOut:</b></td><td width="50%"><SELECT NAME="inout">
<OPTION SELECTED> Indoors
<OPTION> Outdoors
<OPTION> Both </SELECT></td></tr>
<tr><td colspan="2"> </td></tr>
</td></tr>
</table>
<tr><td colspan="2">
<table>
<tr><td colspan="2" align="center"><input type=submit value="Submit Details!"></td></tr>
<tr><td colspan="2" align="center"><input type=reset value=" Reset Form "></td></tr>
</table> </FORM><br><br>
</body>
</html>The question is how do i do a plain html page with a
button on it that has the functionality i mentioned,
ie the button pressed event is that it opens a pop up
window with my form in it.Ahh, I see. In that case, do as pgeuens suggests. -
It would seem as if this would be simple, but I'm not finding
any documentation.
I have a map of the US. Each U.S. state is a simple button.
I'd like to change the button fill color (and potentially, the
outline color) in AS3. I've created the buttons in Flash, not in
AS3 (just graphically). How do I change the button fill color?
Sample code:
function addButtonListeners(btnInstance:SimpleButton) {
btnInstance.addEventListener( MouseEvent.ROLL_OVER,
handleRollover);
btnInstance.addEventListener( MouseEvent.ROLL_OUT,
handleRollover);
addButtonListeners(Montana);
addButtonListeners(NewMexico);
addButtonListeners(Washington);
Montana._color = 0xA6CsDA; //doesn't workI also tried this code, but I'm getting the error message:
Access of possibly undefined property rgb through a reference
with static type flash.geom:ColorTransform.
Source: color.rgb = 0x00ff00; -
Creating a simple button in CS4...I'm missing something
Okay....I'm just trying to create a simple button to test. I create a square, convert it to a button symbol. I click on the button and open the Actions window. The window says "current selection cannot have actions applied to it." Have I missed a step? I can add an action to a keyframe okay, but when I click a button, even just a simple button, it will not allow me to add an action to it?
Anybody know what I'm missing?again, you cannot attach code to objects in as3. you are going to attach code to a frame or you're going to create external as files/class files and i'm pretty sure that will be a bigger jump out of your comfort zone than attach code to a frame.
you've already given your button an instance name (mybutton), so attached to the first frame that contains mybutton, in the actions panel paste the following:
mybutton.addEventListener(MouseEvent.CLICK,f);
function f(e:Event){
navigateToURL(new URLRequest("http://www.adobe.com")); // better to use adobe than apple in this forum. -
CS4- simple button Frustration?
Hello, I just upgraded to CS4 and am finding Flash very frustrating. I only use flash for very simple ad banners. Usually have one button to click to go to a web page. Now in CS4 professional I can't do the simple of things, like create a link on a button. In the action script panel it says "Current selection cannot have actions applied to it", and the object is simply a button.
What am I missing here? Thanks for any direction.
smIf all you are doing is simple things like that, switch the publish settings to Actionscript 2.
Actionscript 3 is a new beast of a language that doesn't necessarily lend itself well to using just a simple button action.
If you want to use AS3, then give the button an instance name (in the properties panel when you have the object selected) and put the following code in the first keyframe.
myButton.addEventListener(MouseEvent.CLICK,doClick);
function doClick(evt:MouseEvent):void {
navigateToURL(new URLRequest("http://path/to/site"));
Replacing "myButton" with the instance name you gave your button, and the URLRequest with the web address you want to go to. -
Re: [iPlanet-JATO] Back Button functionality
Hi Mike,
Our test environment does not include proxy server.
regards,
syam.
Please respond to [email protected]
cc:
Subject: Re: [iPlanet-JATO] Back Button functionality
Guys,
Please clarify something for me, the JATO code is commented as follows
protected void addResponseHeaders(RequestContext requestContext)
// These values should make any proxy between the client and
// server avoid caching, and ensure that pages from one user
// can never be seen by another user (if they're cached anyway)
requestContext.getResponse().addHeader("Pragma","no-cache");
requestContext.getResponse().addHeader
("Cache-Control","private");Yet you make no mention of whether your test environment includes a Proxy
Server, or does your browser
go directly to the Application Server's web server?
Can you clarify, please?
----- Original Message -----
From: <syam_reddy@p...>
Sent: Wednesday, April 25, 2001 2:59 PM
Subject: [iPlanet-JATO] Back Button functionality
>
Hi,
We observed the following difference in behaviour between JATO pages
and NetD served pages.
We have the following scenario. User will login to the
site. After login he will get a frame set. This frame set has threeframes.
Top and bottom frames are used for navigation (to switch between various
sections on the site.) .The middle frame(main frame) shows the actual
content. When the the frame set gets loaded main frame shows page1. User
will click on a link on page1. Page 2 will be loaded in main frame. Atthis
point if the user clicks on back button , with migrated application(JATO
pages) the following message appears in the main frame.
In Netscape Communicator 4.61 the following message appears in the main
frame :
Data Missing
This document resulted from a POST operation and has expired fromcache.If
you wish you can repost the form data to recreate the document by
presenting the reload button.
In IE 4.72/5.5 the following message appears in the main frame:
Warning : Page has Expired
The page you requested was created using information you submitted in a
form.This page is no longer available.As a security precaution, Internet
Explorer does not automatically resubmit your information for you. To
resubmit your information and view the web page click teh refresh button.
However, in the NetD site page1 will appear in main frame.
How do we mimic the NetD behaviour with the migrated
applications ?
We think the above behaviour with migrated Apps, is due to the
headers that are get set in Application ServletBase , see the following
code snippet :
protected void addResponseHeaders(RequestContext requestContext)
// These values should make any proxy between the client and
// server avoid caching, and ensure that pages from one user
// can never be seen by another user (if they're cached anyway)
requestContext.getResponse().addHeader("Pragma","no-cache");
requestContext.getResponse().addHeader
("Cache-Control","private");
If we comment the above code , we were able to mimic theNetD
behaviour. Are there any alternatives/thoughts on how to mimic the NetD
behaviour ?
Thanks in Advance,
syam&ravi.
[email protected]
[email protected]OK, here's what I'm trying to do: We have, like you said, a menu
page. The pages that it goes to and the number of links are all
variable and read from the database. In NetD we were able to create
URLs in the form
pgXYZ?SPIDERSESSION=abcd
so this is what I'm trying to replicate here. So the URL that works
is
pgContactUs?GXHC_GX_jst=fc7b7e61662d6164&GXHC_gx_session_id_=cc9c6dfa5
601afa7
which I interpreted to be the equivalent of the old Netd way. Our
javascript also loads other frames of the page in the same manner.
And I believe the URL-rewritten frame sources of a frameset look like
this too.
This all worked except for the timeout problem. In theory we could
rewrite all URLs to go to a handler, but that would be...
inconvenient. -
Hello,
I have an input form and defined two buttons like mentioned in this thread:
Regarding Buttons Functionality in INPUT FORM
I can call two different function modules.
In my case I mant to call the same function module but with different parameters.
I have a function module which delivers me sales orders. I want now a button with the text 'All sales orders' and a second button with 'Open sales orders'. The result is always a list of sales orders, and so I want the output in a <b>single</b> table view instead of two.
How can I achive this?
I use VC 6.0 Patch 6
Regards MichaelHello Michael,
I had exactly the same problem. My solution is:
2 fields on the input-form
ALL_ORDERS and OPEN_ORDERS.
1. I defined for the Field ALL_ORDERS Initalization
FILL ('X',1)
and Formating: IF(UPPER(@OPEN_ORDERS)=='X',' ','X').
2. OPEN_ORDERS Formating UPPER(@OPEN_ORDERS).
So it works like Radio-buttons.
Regards
Gerd
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Multilinguism on complicated reportings
Hi, as the title says I'm searching for some ideas to make my reportings accesible for more than one language. Scenarion: The company's default language is French, as second language I activated English. The majority of the users have French as defau