Size/Resolution of Backgrounds and Images

Hello,
I have seen tons of questions and answers about adjusting the resolution for images and I have seen many answers. But in my case I am designing my entire app in photoshop (buttons, backgrounds, images) and then I wanted to take those assets and put them
in my app. 
But my question is what the appropriate resolution for my background images for one so they show up just as crisp and bright as the do in Photoshop? I know windows devices can support multiple resolutions but you shouldn't have images that are too large
to avoid slow loading, so with that being said what is the ideal size for background images to keep the crisp resolution?
And with images, I know I have to create multiple sizes to be able to quickly adjust to multiple resolution, can someone provide detailed guidance on how to go about that. The more specific with these 2 the better.
Thanks!

Check this video: Adapting UI for Different Screens and Orientations http://channel9.msdn.com/Series/Building-Apps-for-Windows-Phone-8-1/06
Sample: https://onedrive.live.com/?cid=b36de4dd5a9179a1&id=B36DE4DD5A9179A1%2193175&ithint=folder,.zip&authkey=!APluMWf01e3WvqA
Best Regards,
Please remember to mark the replies as answers if they help

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    Facilities       Current Customers
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    Welcome to North American Assembly
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      <li><a href="services.html" accesskey="P" title="">Services</a></li>
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      padding: 120px 0 0 0;
      text-align: right;
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    #logo h2 {
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      font-size: 100%;
      font-weight: bold;
      font-style: italic;
    #logo a {
      text-decoration: none;
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      width: 760px;
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      background: url(images/img03.jpg) repeat-y;
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    What is the color space of the photos in photoshop?
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    Regards.

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    Jingshu Li wrote:
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    Dimensions:.....1496x1064
    Dimensions in
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    Resolution: .....72 ppi
    ===========================
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    height 2064
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    inches
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    height 6.88
    Resolution 300
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  • Get texture file size, resolution and type.

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    myItem.label
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    Donald wrote:
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    Donald-
    Start thinking in terms of the pixel dimensions of your output and mostly forget about the pixel density (ppi) of your output unless you are printing to hard copy.
    E.g. your logo is 110x360 pixels; changing pixel density does not change the pixel dimensions. Your 110x360 pixels looks good at a certain size on a low rez display, but on a high rez display the 110x360 pixels must either be viewed smaller or uprezzed in the browser, in web design software or in the OS to view at the same size. As you know uprezzing reduces image quality. Quality digital images visually usually tolerate uprezzing better than small logos do.
    To make your logo look good on the higher rez display you need to provide more pixels to start with. How software does the uprez/downrez thing is of course a challenge, and there are multiple different approaches; enough material for a couple of upper-division uni courses. A highe level app like Adobe flex, for instance, provides three resolution band choices (IIRC 160/240/320 ppi).
    How any given designer proceeds is dependent on what tools he/she chooses to use.
    HTH
    -Allen

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