SWF not working in FC!

I imported an swf file created in flash professional cs5.5 into catalyst 5.5 and it wont play to the end of the animation. Neither would it play or show when tested in the browser ie9.0 running flash player 10.3 and firefox 4.0. Yet FC SWF won't play FP SWF. This is disheartening for us that luv Adobe.

Thanks Rob. I discovered FC will not play SWF movies when u 'run the project' from FC. To effectively see the SWF one has to publish the project. Also FC does not complete previews of SWF movies inside FC. The SWF movie often gets chopped. We hope Adobe will fix all these oversights in the next release.
Once again thanks Rob.

Similar Messages

  • SWF Not Working...Help Please :(

    Hi all,
    So I've been having an issue with a SWF not work on a page and this is what I can seem to come up with after hours of messing with Dreamweaver and Flash trying to understand why it won't work. When i test the movie from the working Flash file, it works no problem. Something is going wrong when I export or publish the movie and it no longer works. Is this something that happens?
    Your help is much appreciated...this site needs to go up in the next day or so and the SWF was working and then stopped working and I'm honestly not a Flash gal so I really have no business messing with it, but it was a specific request. Thanks!

    One thing that might be an issue as far as the web page goes it that the html specifies a file named carousel2.swf which does not appear to exist on the server and is not the same name as the file you are calling the swf in your swf link (*carousel3.swf).
    Without knowing what goes on inside carousel3, or carousel 2 for that matter, it's hard to say if it is missing the xml file that it might need.  But for either case, are you certain that you have uploaded the xml file that is needed?

  • Published SWFs not working from CS3 on Mac?

    This one REALLY has me stumped..
    I am working on a Mac Dual 2-Gig G5 running OS 10.4.10 and
    Flash CS3.
    I have a web site for a client posted (
    http://www.aronwiesenfeld.com
    ). This site has been running flawlessly for over a year published
    to Version 8 Flash Player AS v2.0. This client asked me to create a
    new temporary splash page last night that would announce his new
    Art Show and then click on into the main site. This site uses a
    Shared Lib, a SharedTrigger, a Core SWF (containing the main site
    navigation elements and handles loading of various movies into
    levels) and a Splash SWF (that contains the two splash screens and
    initial navigation to areas of the site. The problem I THINK I am
    having is in the Splash SWF... or is a problem with my LOCAL Mac
    installation? When I click one of the 5 Site Nav buttons it is
    supposed to tell the main core movie to advance to a new frame (20)
    and I target that movie by referring to _level0. This has worked
    fine for the past year (on this and other sites). I am attaching an
    example of the code used on each of the initial Nav buttons in the
    Splash swf .
    So here is the mystery...
    When I "Test Movie" inside Flash CS3, everything works/looks
    "perfect". If I then go to the desktop and find the generated HTML
    file and open it in Safari (both version 2 and 3-beta), or Firefox
    or Opera, etc., everything looks fine until I click one of the
    initial text Nav Buttions. At that point it takes me to the main
    site and loads the external SWF into a level as it should
    (indicating that the 3rd line of code on the button is execution
    and by the fact the the Splash movie disappears, it indicates that
    the core movie is indeed moving to frame 20 (_level0) as requested
    in the first line of code. However, all of the main site navigation
    buttons along the bottom of the main site as well as the background
    NEVER APPEAR? Also when I start to move the mouse around the loaded
    external movie the site completely crashes and I get a blank screen
    - IN ALL BROWSERS whether I am launching the site from my hard
    drive or the Internet!! But it works perfect INSIDE Flash CS3.
    Now comes the real kicker...
    Just for the heck of it after spending 3 hours trying to fix
    this on my main G5 tower(publishing to Player version 9, etc.), I
    decided to try accessing the site from my old G4 laptop. Ready for
    this? The site appears to be working perfectly IN ALL BROWSERS ON
    MY G4 also running 10.4.10!!!
    So my guess is maybe their is a problem with the Flash Player
    Plugin in all my browsers on my G5 or the Flash Plugin has a
    problem with OS 10.4.10 only on my G5. BUT, even if I launch this
    site directly in Flash Player from the desktop on my G5 it does not
    work - so the stand-alone player is having the same issue - yet it
    works fine on my G5 INSIDE of Flash CS3.
    I thought I had seen it all the last 5 years with Flash, but
    this one has be completely stumped!
    My client emailed me from California and said the site was
    working fine there of his PC. If that is true then I am having a
    LOCAL Flash Player problem on my G5 running 10.4.10.
    In addition to my question, if anyone can give me feedback as
    to whether or not this site is working on your machine/browser/OS,
    could you please let me know? You will know if the site is working
    if you click on Enter Site, then click on any of the 5 buttons
    (except Info) and you see a grey background behind the image and
    the lower navigation string appears.
    Thanks!

    Well after trying everything I could think of I started down
    the list again. I re-downloaded the Flash Player 9 r47 Mac
    installer and ran the installer again (which I also did last night
    with no success).
    This time after re-installing the plugin - ALL THE BROWSERS
    IMMEDIATELY STARTED WORKING ad the site now comes up fine - so,
    apparently I had a bad Flash Player install in my browser!

  • Swf not working in flash

    Everyone says if we readjust settings in Flash, the swf will work locally. This is not occurring. In InDesign, they check fine. Loading them on a server would be nice but I don't have one outside the router. I do have LAMP working this side, on a laptop but am not sure what I'm doing there. I still think it is a security setting or a bug. Any clues? This is the final week in class. I'd like to keep my 4.0.
    Thanks,
    Gary

    I am having Flash Player 9 on my PC and both files work fine
    with me. Try to reinstall Flash Player and see what will happend ,
    and make sure that you do not have more than Flash Player version
    on your Computer.
    Hope this helps

  • Preloader in external swf not working

    I have several external SWFs that are loaded into my site and
    each one has a preloader. When I run them by themselves the
    preloader works fine, but when it is embeded into the main SWF the
    preloaders do not work. Any ideas?
    here is my actionscript -
    lBytes = _root.getBytesLoaded();
    tBytes = _root.getBytesTotal();
    percentLoaded = Math.floor((lBytes/tBytes)*100);
    loader.bar._xscale = percentLoaded;
    loader.percent.text = percentLoaded + "% of " +
    Math.floor(tBytes/1024) + "K loaded.";
    if (lBytes>=tBytes && tBytes>0) {
    if (count>=12) {
    gotoAndPlay("enter");
    } else {
    count++;
    gotoAndPlay("preload");
    } else {
    gotoAndPlay("preload");
    }

    I am experiencing the exact same problem on my site -
    www.expansiondesign.com
    It works in flash player but not when live (tested safari and
    firefox)
    I don't know if you are using the same script as I am paul.
    I execute the following when each image button is pressed:
    button1.onRelease = function () {
    startLoading("image1.jpg");
    which runs this:
    function startLoading(whichImage) {
    loadMovie(whichImage, "_root.image_holder");
    _root.onEnterFrame = function() {
    infoLoaded = _root.image_holder.getBytesLoaded();
    infoTotal = _root.image_holder.getBytesTotal();
    percentage = (infoLoaded/infoTotal*100);
    _root.loader._yscale = percentage;
    _root.loader._visible = true;
    if (percentage>=100) {
    delete this.onEnterFrame;
    _root.loader._visible = false;
    Thanks,
    Barton

  • SWF. not working when entering other state

    Hi
    I have just made a site where theres a main site without animation and a sub site with animation. The problem is that the animation/swf is not starting when i enter the subsite. It starts when theres no main site but when we enter the site from a another main site/sub site the animation the do not start.

    This might be a security issue. If I am understanding what you are say is you go to www.mysite.com then go to mysubsite.mysite.com. When you are accessing the Flash Catalyst produced swf at mysubsite.mysite.com this way it does not work. In the Flash Catalyst file, the linked swf is probably referenced as "http://www.mysite.com/mySWF.swf", but to the Flash Player this is a different address from mysubsite.mysite.com.
    If you add a crossdomain.xml file to your site to include the top level and sub domains, the issue should be resolved. For more information on the crossdomain.xml file: http://kb2.adobe.com/cps/142/tn_14213.html
    Good luck
    Chris

  • Same file on same server but swf not working on different domanis!?

    Hello folks, I have some problems with an flash game file.
    I have uploaded same file on same server, using the same FTP client(FileZilla), but at one website file not work.
    Here are the link for those swf file:
    http://www.gamesjocuri.ro/files/ursuletul-panda.swf
    http://www.jocurios.ro/fisiere/swf/ursuletul-panda.swf
    The server use nginx for serving files;
    Can somebody can give me an advice?
    Many thanks!

    Hello folks, I have some problems with an flash game file.
    I have uploaded same file on same server, using the same FTP client(FileZilla), but at one website file not work.
    Here are the link for those swf file:
    http://www.gamesjocuri.ro/files/ursuletul-panda.swf
    http://www.jocurios.ro/fisiere/swf/ursuletul-panda.swf
    The server use nginx for serving files;
    Can somebody can give me an advice?
    Many thanks!

  • Swf not working when moved to other folder....

    Hi all...
    i have created a simple flex project that does not use any server technology...  i have then used acitonscript to dynamically set up my end points and channels for a simple remote object which calls a java class on a tomcat local server.
    all works as it should.
    the folder that contains my swf in on my desktop.  If i was to copy the folder and move it to another location... the program does not work.?
    I want to able to create a swf that can work anywhere on the local machine.
    and to be extra awkward... i dont want to use air
    any ideas?

    Hi greg..
    thanks for your help...
    ive tried it with -use-network=true. but i am not having any luck.
    when i tried -use-network=false i get an error :
    SecurityError: Error #2010: Local-with-filesystem SWF files are not permitted to use sockets.
    at flash.net::Socket/internalConnect()
    at flash.net::Socket/connect()
    at mx.netmon::NetworkMonitorImpl()[/ndepot/ide_builder/ActionscriptProjects/src/mx/netmon/Ne tworkMonitorImpl.as:79]
    at mx.netmon::NetworkMonitorImpl$/init()[/ndepot/ide_builder/ActionscriptProjects/src/mx/net mon/NetworkMonitorImpl.as:30]
    at mx.managers::SystemManager/http://www.adobe.com/2006/flex/mx/internal::docFrameHandler()[E:\dev\beta1\frameworks\proj ects\framework\src\mx\managers\SystemManager.as:3394]
    at mx.managers::SystemManager/docFrameListener()[E:\dev\beta1\frameworks\projects\framework\ src\mx\managers\SystemManager.as:3258]

  • SWFs not working in Player 10

    I have almost 40 swfs that are not working in Flash Player
    10. They were developed in Flash 8 and only contain basic AS2 code.
    I'm not sure what is wrong but some don't even show up and others
    do, but with components missing or blocked out. The only thing I
    can think of is that the majority of these were protected using
    kindisoft's secureSWF. Please tell me there is just a bug in player
    10,0,12,36. I literally have thousands of copies of the swfs out
    and this is giving me a stomach ache.

    nsmchris,
    > Recompiled swfs seem to work fine.
    Okay, that's some relief, at least.
    So that puts me in a tough position. I have 1000's of swf
    > widgets out on hundreds of sites that will no longer
    work
    > :(.
    For users who have Flash Player 10 intalled, that may be
    true.
    > Example is WiddlyTinks.com. So. How can I safe
    > obfuscate my code so others can't decompile and still be
    > compatible with future builds of the player?
    To be honest, I don't know that your SWFs are safety
    obfuscated even
    now. I've seen plenty of apps over the years that claim to
    obfuscate and/or
    protect SWFs, but it's a never-ending game of cat and mouse,
    just like spam
    filters. As soon as someone buys secureSWF and reverse
    engineers it --
    which is what people who steal software do for fun -- the
    secrets of
    secureSWF will be brought to light. Eventually, "secureSWF
    crackers" and
    other such software will be available to effortlessly toil
    away at the
    encryption used in the obfuscation of your code. Just like
    there are
    legitimate products out there that recover lost ZIP or RAR
    file passwords.
    There might not be anti-secureSWF software yet, but give it
    time.
    As long as your SWF displays in Flash Player, it can be read
    by any
    software that behaves as Flash Player does. Even when
    modified by this
    third-party app, your SWF adheres to the SWF specification,
    which means it's
    known territory. All software can reverse engineered. That's
    why for-pay
    software always comes with an End User License Agreement that
    makes you
    promise not to reverse engineer it.
    This note says it all (from kindisoft's own website):
    Without argument, obfuscation (or even encryption) is not 100
    percent
    protection. If a hacker is persistent enough, he/she can find
    the meaning of
    your code. The goal of obfuscation is to make the process of
    reverse
    engineering extremely time consuming and painful so that it
    is not worth the
    effort. The goal is to stop all casual hackers and as many
    serious hackers
    as possible.
    http://kindisoft.com/secureSWF/faq.php
    When you started this thread, you mentioned these SWFs "only
    contain
    basic AS2 code," so really ... how much of the code in your
    SWFs is worth
    obfuscating? I hasten to add, I'm asking with respect for
    your work. I'm
    not judging your SWFs in any way and have no idea which ones
    are yours. But
    if they're basic, what's to protect?
    David Stiller
    Adobe Community Expert
    Dev blog,
    http://www.quip.net/blog/
    "Luck is the residue of good design."

  • Embedded SWFs not working with Flash 9

    Hello,
    I am also plagued with the Flash Player 9 issue. None of my
    embedded SWF files work if I publish with this version of the
    player installed. I ran the uninstaller and I'm now using version
    8. However, each time I open a PPT file I get an error saying "some
    controls on this presentation can't be activated. they might not be
    registered on this computer". This is very irritating. So, my SWFs
    still don't work. I found that if I register the v9 ocx and
    re-insert the SWFs, they will publish properly (while the Player 8
    is installed). However, I have about 50 existing PPTs with anywhere
    from 10-30 SWFs per presentation. I'd like to avoid this method if
    possible. Does anyone know of an easier solution? Thank you.

    good morning DocDVM and Supermercado Gato,
    I have the same issue with embedding SWF files into Breeze. I
    have been doing some searching the last two weeks and i found an
    tech note that you might want to read. It seems that Breeze is not
    really set up for Flash player 9 so Adobe came up with a work
    around. Read the technote.
    http://www.adobe.com/go/f9204eb8
    I am having my IT Department update Breeze for me so i will
    let you know if it works or if you update your Breeze let me know
    if this fixes the issue.

  • LocalConnection to run a function in another .swf not working....

    I'm trying to establish a LocalConnection so that I can communicate between my navbar & the main page on my website. Here is the code I have so far for the sending and receiving AS3 files, please let me know if you see anything out of the ordinary. The idea is that when you click on one of the icons on the navbar my "book" slides down to the center of the screen on the correct page. I actually have 4 buttons but only included the code I'm using for two in order to make this post shorter. The same idea is used for all four buttons though.
    Sending:
    var sending_lc:LocalConnection;
    sending_lc = new LocalConnection();
    servicesBtn.buttonMode = true;
    portfolioBtn.buttonMode = true;
    function servicesBtnOver(event:MouseEvent):void{
    servicesBtn.gotoAndPlay('over');
    function servicesBtnOut(event:MouseEvent):void{
    servicesBtn.gotoAndPlay('out');
    function servicesBtnClick(event:MouseEvent):void{
    sending_lc.send("my_lc_as3", "gotoServicesPage");
    servicesBtn.addEventListener(MouseEvent.ROLL_OVER, servicesBtnOver);
    servicesBtn.addEventListener(MouseEvent.ROLL_OUT, servicesBtnOut);
    servicesBtn.addEventListener(MouseEvent.CLICK, servicesBtnClick);
    function portfolioBtnOver(event:MouseEvent):void{
    portfolioBtn.gotoAndPlay('over');
    function portfolioBtnOut(event:MouseEvent):void{
    portfolioBtn.gotoAndPlay('out');
    function portfolioBtnClick(event:MouseEvent):void{
    sending_lc.send("my_lc_as3", "gotoPortfolioPage");
    portfolioBtn.addEventListener(MouseEvent.ROLL_OVER, portfolioBtnOver);
    portfolioBtn.addEventListener(MouseEvent.ROLL_OUT, portfolioBtnOut);
    portfolioBtn.addEventListener(MouseEvent.CLICK, portfolioBtnClick);
    Receiving:
    import com.greensock.*;
    import com.greensock.easing.*;
    var receiving_lc:LocalConnection;
    receiving_lc = new LocalConnection();
    receiving_lc.connect("my_lc_as3");
    receiving_lc.client = this;
    var bookPosition:String = "up";
    function gotoServicesPage(event:MouseEvent):void {
         book.gotoAndStop('webDesignPage');
    if (bookPosition == "up");
            TweenLite.to(book, 2, {y:830});
              var bookPosition == "down";
    function gotoPortfolioPage(event:MouseEvent):void{
         book.gotoAndStop('porftolioPage');
    if (bookPosition == "up");
            TweenLite.to(book, 2, {y:830});
             var bookPosition == "down";
    The reason I'm keeping track of whether the book is in the "up" or "down" is so that if it's in the down position already it doesn't re-tween back onto the screen. I am new to declaring and using variables; TweenLite; and LocalConnection so there is probably some simple problem with my AS3 code (although no errors are coming up in Flash). Any help would be much appreciated.

    Alright I'm going to fix one problem at a time, starting with the LocalConnection. I've checked several websites for tutorials and examples but cannot seem to get it working properly. I'm just trying to run a simple function over it and can't get it working. Once I can get it working, I'll modify the rest of the code to do what I need. Right now I'm just trying to use it to run a function (slideServicesIn) in a seperate swf. file. I've checked and rechecked the code and just can't figure out why it's not working.
    Here's the sending code:
    import flash.net.LocalConnection;
    import flash.events.MouseEvent;
    var lc:LocalConnection = new LocalConnection();
    function servicesBtnClick(event:MouseEvent):void{
    lc.send("my_lc_as3","slideServicesIn");
    servicesBtn.addEventListener(MouseEvent.CLICK, servicesBtnClick);
    Looks pretty simple.... And here's the receiving code:
    import flash.net.LocalConnection;
    var lc:LocalConnection = new LocalConnection();
    lc.connect("my_lc_as3");
    /*If you're not familiar with TweenLite or TweenMax, I can revise the code. I can't get it to work even just to go to a certain frame label. This seems pretty basic if you are even a little familiar with TweenLite/Tweenmax*/
    import com.greensock.*;
    import com.greensock.easing.*;
    import com.greensock.plugins.*;
    var bookPosition:String = "up";
    var currentPage:String;
    function slideServicesIn ():void{
             if (bookPosition = "up"){
             //Goes to a certain frame label in the book movie clip
             book.gotoAndStop("webDesignPage");
             //Slides the book down 825px from the top of the screen using TweenLite
             TweenLite.to(book, 3, { y:825 } );
             bookPosition = "down";
             currentPage = "book.servicesPage";
            else () {
             //Fades out the current page using TweenLite
             TweenLite.to(currentPage, 1, { alpha:0, ease:Quad.easeIn } );
             //Fades in the Web Design Page using Tweenlite
             TweenLite.to(book.webDesignPage, 1, { alpha:1, ease:Quad.easeIn, delay: .2 } );

  • Published .swf not working on website

    Hi,
    I am new to Catalyst, and just finished my first project.
    It worked great when I went to "run project"
    I changed the name of Main.html to Index.html (left the main.swf)  and copied the "deployed to web folder" to the /public_hml folder in the FTP server.
    The problem is that when I go to my site address nothing comes up
    I am not sure what I am doing wrong! Anyone can help me please!?!?
    Thanks!!!!!!

    I don't mean nested SWF is not work in Flash Catalyst(FC). You can still import SWF to FC. But one thing important is. When your nested SWF have related image file outside the SWF file. You also need to copy this image file under the nested SWF directory. (same folder or create a Assets folder or not. It depend on your link inside nested SWF.)
    Hope this make this clear.
    I also use nested SWF from FP and FC. It work fine for me.

  • Why air.swf not work ,these days!!!

    why the Air.swf did not work correctly for 5 days.
    but , it worked terrificly ok days before.
    has adobe changed something which making Air.swf cannot do "airSWF.getStatus()" ?
    P.S :  the Air.swf  url is http://airdownload.adobe.com/air/browserapi/air.swf

    Open System Preferences > Sound > Output
    Make sure the coorect output devices is selected and the Mute button is not checked.

  • SWF not working properly when sent to acrobat

    I am trying to place a simple swf file in a layout but Acrobat refuses to display it at the correct size. It shows me the correct dimensions in the import dialog, but then seems to ignore them. The final placed object comes in at 320x240 no matter what.
    As for where the SWF is coming from, how it was made etc, I have tried multiple methods for making this work. Here's the list:
    1. Created an MSO in Indesign, exported the mso element as a SWF and replaced the swf in the document. FAIL - Transparency breaks and the size is wrong
    2. Retried about 5 versions of the about with opaque background and various sizes. FAIL - same problems
    3. Built the SWF in Flash Catalyst, placed in InDesign FAIL - same problems
    4. Used Catalyst swf, place directly in Acrobat 10. Import works, transparency works...FAIL - always resized to 320x240
    I am using Indesign CS5 and Acrobat 10 on Mac OS X 10.6.6
    I could really use some help here. I placed this same note in the acrobat forums, because I am getting pretty desperate here. I am supposed to deliver the final client file for this project today and this represents one of the key showcase elements!
    Thanks.

    Ok. So after reading through a pile of forum posts and blogs I believe I may have my answer. Though I can't say I like it much.
    It seems that Acrobat does not render video/swf pixels at 1:1 (See This Forum Comment) and the disparity causes the image to appear distorted. The only fix I have really seen so far is to play with the zoom level in acrobat until the image comes into focus. A point that is different on every screen.
    Here are some of the posts I found most helpful:
    http://acrobatusers.com/forum/rich-mediaflash/video-quality-degraded#comment-72985
    http://acrobatusers.com/forum/rich-mediaflash/original-swf-size-distortion-import
    http://forums.adobe.com/message/3379809#3379809
    http://forums.adobe.com/message/3411262#3411262
    I still want to think that there has to be a way to force a 1:1 pixel ratio, but I have not seen any solutions for doing so. There was a suggestion regarding setting the flash stage to NO_SCALE, but I am not entirely sure what the suggested implementation involves.
    I would still love to hear ideas on how to create a better solution to this, but for now I suppose I will have to live with it as is.

  • SWF not working properly after upload

    I have a Flash gallery that works locally but not after upload.  I added several photos to the xml file and only the original 8 jpgs are displayed.
    http://federalhomecompany.com/bricktest/fireplaces.swf
    Here is the html file... http://federalhomecompany.com/bricktest/federSB_portfolio_residential_fireplaces.html
    Can someone tell me what would cause this?  Thanks in advance

    Thanks kglad!!!!
    I actually did upload the pics but the extensions were upper case - all is well now thanks to you pointing me in the right direction
    Happy New Year!!!

  • SWF not working

    Hi Guys
    I am working on the project in which I made video gallery
    using AS 3.0
    So far what I have implemented is I have 16 thumbnails
    containing FLVs.
    1 The user can double click on any thumbnails, any number of
    times. to open as many video panes as he wants.
    2 The user can drag the opened video panes on the main stage
    wherever he wants( except not on the thumbnails).
    3. The user can drag the thumbnail on the main stage to play
    the video too.
    4 Also the user can click on the auto arrange button which
    arranges the video panes in the tile order.
    5. Also I am providing left and right arrows to move the
    thumbnails .
    XMl is loading the external videos in the UI loader component
    on the main screen.
    Sorry i cannot attach the code because it is too much memory
    My question to you guys is that everything i mentioned on top
    is working fine when i run my fla through CS3.0. But when i clsoed
    my application and double click on the swf
    it would not show anything on the screen. The program crashes
    when i am trying to run the independent swf. Please note that I am
    not using any frames so there is no chance of forgetting to put the
    stop in the end frame.
    Please help me out in letting me know what i am doing wrong
    here.
    Am I using the right tool for my purpose.
    Sorry for the long mail but i have to explain everything
    I ll highly appreciate any kind of help.
    Thanks

    > published it as a .swf and ran it
    ran it ?
    what exactly did you do .. as you cannot 'run' a swf.
    Jeckyl

Maybe you are looking for