The simplest of form spam traps

I feel as if I am just one step away from solving my form spam problem. I want to institute the simplest of traps in my form.cgi file, whereby I check a hidden field for any content or I check a field for specific content ("what is 5 x 5"). I just don't know how to code that. Anyone with an idea?

CGI files are normally written in Perl. Without seing your form code, nobody is likely to be able to help you. And if it is written in Perl, you'll need to find a Perl expert. I don't know anyone in this forum who uses Perl.

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  • How to build a form that traps all the IP adresses of the systems connected

    HELLO EVERYBODY,
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    6i on the web or client server? Webutil is not certified against 6i so if it's web I'm not sure, but I think it's in D2KWUtil for client-server.

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    I'm creating a form that among other things has a date field where the user will need to input a date. I'd like to make it a standard date field where as soon as the user clicks on the field they get a pop-up of a mini calendar to select a date from. Anybody knows the simplest way to achieve this in DW? I should mention that I still use DW CS3. Possibly a known free widget of some sort?
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    Thanks again. There's one other thing I wanted to achieve here. I need the date format to be displayed like "dd/mm/yyyy" and not like it's doing by default at the moment (i.e. mm/dd/yyyy)
    I don't have any knowledge of jQuery but had a go anyway at trying to fix this using this link http://api.jqueryui.com/datepicker/ as aid to try adjust my code. Obviously I couldn't get it to work so far...  So I'm looking for a little bit of help from anyone who knows a bit of jQuery.
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    </script>
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  • Do Flash Forms kill form spam?

    This may be a real newby question. Is it possible to stop
    100% of form spam by using a hidden field in a Flash form, and then
    simply testing for is presence on the page the form posts to? Is it
    really this easy?

    Flash forms have a lot of disadvantages compared to html form
    for both the user and the developer. If spam is your concern, look
    up a concept called captcha.

  • Web form spam by humans?

    I have an employment application form that is getting spammed. The form has a captcha so I'm assuming it is a human filling out the form. I'm looking for any ideas or tips for reducing the amount of spam.
    The solution may be putting the employment application form in a secure area and having applicants sign up.

    Please see this reply http://forums.adobe.com/message/4364404#4364404

  • Default Bill-To customer address to be populated in the AR TRANSACTION form

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    Suresh,
    You will not be able to accomplish this using standard functionality without doing some development. It maybe possible to accomplish this through Transaction variant.
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  • What is the simplest way to make a movie from BufferedImages?

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    I recently came up with a simplified JpegImagesToMovie program. It generates QuickTime movies with a single video track output as a file. Input is a series of jpegs (currently as a list of file names, but easily modified to a take any form of jpeg data.) Since the compression used by the movie is JPEG, if you have an uncompressed image buffer, you'll need to convert that into jpeg data bytes with some quality setting. (Since its a movie file, go with something low if you have a lot of similar images.) This will even run without a full install of jmf--no native code is called (as far as I could tell..)
    Here is the source code, sorry about the formatting!
    import java.awt.Dimension;
    import java.io.File;
    import java.io.IOException;
    import java.io.RandomAccessFile;
    import java.net.URL;
    import java.util.Vector;
    import javax.media.Buffer;
    import javax.media.Format;
    import javax.media.MediaLocator;
    import javax.media.format.VideoFormat;
    import javax.media.protocol.ContentDescriptor;
    import javax.media.protocol.FileTypeDescriptor;
    import com.sun.media.multiplexer.video.QuicktimeMux;
    * This program takes a list of JPEG image files and converts them into a
    * QuickTime movie.
    * This was based on Sun's JMF Sample Code JpegImagesToMovie.java 1.3 01/03/13
    * This code is an attempt to reduce the complexity to demonstrate a very basic
    * JPEG file list to movie generator. It does not use a Manager or Processor
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    * methods can be overwritten to grab images from another source
    * --zip file, http, etc.
    * - Brad Lowe; Custom7; NuSpectra; 2/10/2005
    * The existing Copyright from Sun follows.
    * Copyright (c) 1999-2001 Sun Microsystems, Inc. All Rights Reserved.
    * Sun grants you ("Licensee") a non-exclusive, royalty free, license to use,
    * modify and redistribute this software in source and binary code form,
    * provided that i) this copyright notice and license appear on all copies of
    * the software; and ii) Licensee does not utilize the software in a manner
    * which is disparaging to Sun.
    * This software is provided "AS IS," without a warranty of any kind. ALL
    * EXPRESS OR IMPLIED CONDITIONS, REPRESENTATIONS AND WARRANTIES, INCLUDING ANY
    * IMPLIED WARRANTY OF MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE OR
    * NON-INFRINGEMENT, ARE HEREBY EXCLUDED. SUN AND ITS LICENSORS SHALL NOT BE
    * LIABLE FOR ANY DAMAGES SUFFERED BY LICENSEE AS A RESULT OF USING, MODIFYING
    * OR DISTRIBUTING THE SOFTWARE OR ITS DERIVATIVES. IN NO EVENT WILL SUN OR ITS
    * LICENSORS BE LIABLE FOR ANY LOST REVENUE, PROFIT OR DATA, OR FOR DIRECT,
    * INDIRECT, SPECIAL, CONSEQUENTIAL, INCIDENTAL OR PUNITIVE DAMAGES, HOWEVER
    * CAUSED AND REGARDLESS OF THE THEORY OF LIABILITY, ARISING OUT OF THE USE OF
    * OR INABILITY TO USE SOFTWARE, EVEN IF SUN HAS BEEN ADVISED OF THE POSSIBILITY
    * OF SUCH DAMAGES.
    * This software is not designed or intended for use in on-line control of
    * aircraft, air traffic, aircraft navigation or aircraft communications; or in
    * the design, construction, operation or maintenance of any nuclear facility.
    * Licensee represents and warrants that it will not use or redistribute the
    * Software for such purposes.
    public class SimpleMovie
    Vector images; // jpeg image file path list
    VideoFormat format; // format of movie to be created..
    // Sample code.
    public static void main(String args[])
    try
    // change imageDir to the location of a directory
    // of images to convert to a movie;
    String imageDir = "images";
    File d = new File(imageDir);
    SimpleMovie imageToMovie = new SimpleMovie();
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    // Excercise: Read width and height of first image and use that.
    imageToMovie.init(320, 240, 10.0f);
    imageToMovie.setFiles(d);
    File dest = new File("simple.mov");
    imageToMovie.createMovie(dest);
    System.err.println("Created movie " + dest.getAbsolutePath() + " "
    + dest.length() + " bytes.");
    } catch (Exception e)
    System.out.println(e.toString());
    e.printStackTrace();
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    public byte[] getImageBytes(int zIndex) throws IOException
    if (images == null)
    return null;
    if (zIndex >= images.size())
    return null;
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    // Open a random access file for the next image.
    RandomAccessFile raFile = new RandomAccessFile(imageFile, "r");
    byte data[] = new byte[(int) raFile.length()];
    raFile.readFully(data);
    raFile.close();
    return data;
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    public void init(int width, int height, float frameRate)
    format = new VideoFormat(VideoFormat.JPEG,
    new Dimension(width, height), Format.NOT_SPECIFIED,
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    // Set up the files to process
    public void setFiles(Vector inFiles)
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    public void setFiles(File dir) throws Exception
    if (dir.isDirectory())
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    images = new Vector();
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    if (l[x].toLowerCase().endsWith(".jpg"))
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    images.addElement(f.getAbsolutePath());
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    public void createMovie(File out) throws Exception
    if (format == null)
    throw new Exception("Call init() first.");
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    if (out.getPath().endsWith(".mov"))
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    mux.setContentDescriptor(new ContentDescriptor(
    FileTypeDescriptor.QUICKTIME));
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    // This sample assumes writing a QT movie to a file.
    MediaLocator ml = new MediaLocator(new URL("file:"
    + out.getAbsolutePath()));
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    // video only in this sample.
    mux.setNumTracks(1);
    // JPEGFormat was the only kind I got working.
    mux.setInputFormat(format, 0);
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    Buffer buffer = new Buffer();
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    break;
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    dataSink.close();
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    // Always starts at zero and increments by 1
    // Buffer is a jmf structure
    public void read(int id, Buffer buf) throws IOException
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    if (b == null)
    System.err.println("Done reading all images.");
    // We are done. Set EndOfMedia.
    buf.setEOM(true);
    buf.setOffset(0);
    buf.setLength(0);
    } else
    buf.setData(b);
    buf.setOffset(0);
    buf.setLength(b.length);
    buf.setFormat(format);
    buf.setFlags(buf.getFlags() | Buffer.FLAG_KEY_FRAME);
    }

  • Why i don't see the verify email form apple in my gmail on my iPad ?

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  • Is there a way to change the LUt extension form .CUBE to .cube. on export. TX

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      if (!d)
      return;
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      gSaveFilePath = d.getString( keyFilePath ); // will be overridden by UI
      if (d.hasKey(keyDescription))
      gDescription = d.getString( keyDescription ); // will be overridden always
      if (d.hasKey(keyCopyright))
      gCopyright = d.getString( keyCopyright );
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      if (d.hasKey(keyWriteCSP))
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      var desc = new ActionDescriptor();
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      desc.putBoolean( keyWriteCSP, gDoSaveCSP );
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      const sCopyright = localize("$$$/AdobeScript/Export3DLUT/Copyright=Copyright:");
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      const sCancelButton = localize("$$$/JavaScripts/psx/Cancel=Cancel");
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      const strTextInvalidNum = localize("$$$/JavaScripts/Export3DLUT/InvalidNum=A number between 7 and 256 is required. Closest value inserted.");
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      const strUntitledLUT = localize("$$$/JavaScripts/Export3DLUT/UntitledLUTFilename=untitled.lut");
      const sSaveICC = localize("$$$/AdobeScript/Export3DLUT/ICCProfile=ICC Profile");
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      const sSaveCUBE = "CUBE";
      const sSaveCSP = "CSP";
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      const sPoor = localize("$$$/AdobeScript/Export3DLUT/Poor=Poor");
      const sLow = localize("$$$/AdobeScript/Export3DLUT/Low=Low");
      const sMedium = localize("$$$/AdobeScript/Export3DLUT/Medium=Medium");
      const sHigh = localize("$$$/AdobeScript/Export3DLUT/High=High");
      const sMaximum = localize("$$$/AdobeScript/Export3DLUT/Maximum=Maximum");
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      "dialog { \
      orientation: 'row', \
      gp: Group { \
      orientation: 'column', alignment: 'fill', alignChildren: 'fill', \
      description: Group { \
      orientation: 'row', alignment: 'fill', alignChildren: 'fill', \
      st: StaticText { text:'Description:' }, \
      et: EditText { characters: 30, properties:{multiline:false}, text:'<your description here>' } \
      copyright: Group { \
      orientation: 'row', alignment: 'fill', alignChildren: 'fill', \
      st: StaticText { text:'Copyright:' }, \
      et: EditText { characters: 30, properties:{multiline:false}, text:'<your copyright here>' } \
      qual: Panel { \
      text: 'Quality', \
      orientation: 'column', alignment: 'fill', alignChildren: 'fill', \
      g2: Group { \
      st: StaticText { text:'Grid Points:' }, \
      et: EditText { characters:4, justify:'right' } \
      drp: DropDownList {alignment:'right'} \
      sl: Slider { minvalue:7, maxvalue:256, value: 32 }, \
      options: Panel { \
      text: 'Formats', \
      orientation: 'column', alignment: 'fill', alignChildren: 'left', \
      ck3DL: Checkbox { text:'3DL', value:true }, \
      ckCUBE: Checkbox { text:'CUBE', value:true } \
      ckCSP: Checkbox { text:'CSP', value:true } \
      ckICC: Checkbox { text:'ICC Profile', value:true } \
      gButtons: Group { \
      orientation: 'column', alignment: 'top', alignChildren: 'fill', \
      okBtn: Button { text:'Ok', properties:{name:'ok'} }, \
      cancelBtn: Button { text:'Cancel', properties:{name:'cancel'} } \
      const titleStr = localize("$$$/AdobeScript/Export3DLUT/DialogTitle/ExportColorLookupTables=Export Color Lookup Tables");
      var win = new Window (ui, titleStr ); // new window object with UI resource
        // THEORETICALLY match our dialog background color to the host application
        win.graphics.backgroundColor = win.graphics.newBrush (win.graphics.BrushType.THEME_COLOR, "appDialogBackground");
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      var MenuQualityToGridPoints = [ 8, 16, 32, 64, 256 ];
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      var menu = MenuQualityToGridPoints;
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      return 0;
      if (num >= menu[ menuItems-1 ])
      return (menuItems-1);
      for (var i = 0; i < (menuItems-1); ++i)
      if ((num >= menu[i]) && (num < menu[i+1]))
      return i;
      return 0; // just in case of a logic failure
      // insert our localized strings
      var drop = win.gp.qual.g2.drp; // for easier typing
      drop.add('item', sPoor ); // 0
      drop.add('item', sLow ); // 1
      drop.add('item', sMedium ); // 2
      drop.add('item', sHigh ); // 3
      drop.add('item', sMaximum ); // 4
      drop.selection = drop.items[2]; // Medium
      win.gp.description.st.text = sDescription;
      win.gp.copyright.st.text = sCopyright;
      win.gp.qual.text = sQuality;
      win.gp.qual.g2.st.text = sGridPoints;
      win.gp.options.text = sFormatsToSave;
      win.gp.options.ck3DL.text = sSave3DL;
      win.gp.options.ckCUBE.text = sSaveCUBE;
      win.gp.options.ckCSP.text = sSaveCSP;
      win.gp.options.ckICC.text = sSaveICC;
      win.gButtons.okBtn.text = sOpenButton;
      win.gButtons.cancelBtn.text = sCancelButton;
      // set starting parameters
      win.gp.description.et.text = gDescription;
      win.gp.copyright.et.text = gCopyright;
      win.gp.options.ckICC.value = gDoSaveICCProfile;
      win.gp.options.ck3DL.value = gDoSave3DL;
      win.gp.options.ckCUBE.value = gDoSaveCUBE;
      win.gp.options.ckCSP.value = gDoSaveCSP;
      // global flag/hack to keep the UI pretty
      var gGlobalPreventChanges = false;
      with (win.gp.qual)
      sl.value = gGridPoints;
      g2.et.text = gGridPoints;
      drop.selection = drop.items[ GridPointsToQualityMenuIndex(gGridPoints) ];
      // global flag is ugly, but recursive change calls are uglier
      g2.et.onChange = function () {  if (gGlobalPreventChanges) { return; }
      gGlobalPreventChanges = true;
      var val = Number(this.text);
      this.parent.parent.sl.value = val;
      drop.selection = drop.items[ GridPointsToQualityMenuIndex(val) ];
      gGlobalPreventChanges = false; };
      sl.onChanging = function () {   if (gGlobalPreventChanges) { return; }
      gGlobalPreventChanges = true;
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