Tiling a texture

I presume that the GeometryArray method setTextureCoordinates simply stretches an image to the coordinates given.
How would I tile an image?
TIA

yep.. also check boundaryModeS and boundaryModeT the default is WRAP (which is what you want :-) ) other value is CLAMP, which would put a border outside the base image
API says that texture coordinated out side the range 0..1 the integer part is ignored, cant belive this meself like it would look daft is you try to have a few repeats across 1 poly and coords (1 dimension) of 0.0, 0.5, 1.0, 1.2 would, in the 3rd section have the texture squashed in and reversed!!, like i say, cant belive this, but im sure gonna find out the hard way sooner or later

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    [email protected]

    Hi,
    I wanted to know how the getValues() method works the reason being,
    when the tiled view is NOT bound to a model, it populates all the
    fields with the same name as some thing like
    PageDetail.rDetail[0].tbFieldValue
    PageDetail.rDetail[0].tbFieldValue
    in which case, the getValues() method works fine.
    But in case where the tiled view is bound to a model, it populates
    with different field names such as,
    PageDetail.rDetail[0].tbFieldValue
    PageDetail.rDetail[1].tbFieldValue
    in this case, the getValues() doesn't work. Any soultion to this?
    We are using Moko 1.1.1.
    thanks in advance,
    raju.
    --- In iPlanet-JATO@y..., "Todd Fast" <toddwork@c...> wrote:
    Does anyone know of is there a single method to get all values of a
    display
    field in a tiled view without having to iterate through all the
    values ie
    resetTileIndex() / nextTile() approach.
    ie Something that returns an Object[] or Vector just like ND returned a
    CspVector. I tried using the getValues() methods but that allways returns
    a
    single element array containing the first element.
    (I think now, that method is used for multi selecteable ListBoxes)Actually, no. We can add this in the next patch, but for now, I'd recommend
    creating a simple utility method to do the iteration on an arbitrary model
    and build the list for you.
    Todd

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