Why isnt this working urgent please help

why isnt this working im trying to connect a panel to a scrollpane the panel will contain several dozen text fields
the scrollpane shouls be about 350, 450 , but the pane is 350
by 1200 the problem now is that the scorllbar isnt created and even when I explictly create it it contains no knob, and it will
not scroll up or down please someone help this is urgent
import java.awt.*;
import com.sun.java.swing.*;
public class ScrollDemo extends JPanel {
     private Rule columnView;
     private Rule rowView;
     private ScrollablePicture picture;
     class UnitsListener implements ItemListener {
          public void itemStateChanged(ItemEvent e) {
               if (e.getStateChange() == ItemEvent.SELECTED) {
                    // Turn it to metric.
                    rowView.setIsMetric(true);
                    columnView.setIsMetric(true);
               } else {
                    // Turn it to inches.
                    rowView.setIsMetric(false);
                    columnView.setIsMetric(false);
               picture.setMaxUnitIncrement(rowView.getIncrement());
public ScrollDemo() {
     Two t = new Two(columnView.getIncrement());
          JScrollPane pictureScrollPane = new JScrollPane(t);
          pictureScrollPane.setPreferredSize(new Dimension(300, 250));
          pictureScrollPane.setColumnHeaderView(columnView);
          pictureScrollPane.setRowHeaderView(rowView);
     public static void main(String s[]) {
          JFrame frame = new JFrame("ScrollDemo");
          frame.setContentPane(new ScrollDemo());
          frame.setVisible(true);
import java.awt.*;
import com.sun.java.swing.*;
public class Two extends JPanel implements Scrollable{
private JPanel ivjJPanel3 = null;
     private JScrollPane ivjJScrollPane1 = null;
     private int maxUnitIncrement = 1;
public Two(int m)
     getJPanel1();
     maxUnitIncrement = m;
     setSize(300,1200);
private void getJPanel1() {
               setLayout(null);
               setSize(250,1200);
               add(getJLabel1(), getJLabel1().getName());
public Dimension getPreferredScrollableViewportSize() {
          return getPreferredSize();
     public int getScrollableBlockIncrement(Rectangle visibleRect, int orientation,
     int direction) {
          if (orientation == SwingConstants.HORIZONTAL)
               return visibleRect.width - maxUnitIncrement;
          else
               return visibleRect.height - maxUnitIncrement;
     public boolean getScrollableTracksViewportHeight() {
          return false;
     public boolean getScrollableTracksViewportWidth() {
          return false;
     public int getScrollableUnitIncrement(Rectangle visibleRect,
                                                  int orientation,
                                                  int direction) {
          //Get the current position.
          int currentPosition = 0;
          if (orientation == SwingConstants.HORIZONTAL)
               currentPosition = visibleRect.x;
          else
               currentPosition = visibleRect.y;
          //Return the number of pixels between currentPosition
          //and the nearest tick mark in the indicated direction.
          if (direction < 0) {
               int newPosition = currentPosition -
                                   (currentPosition / maxUnitIncrement) *
                                   maxUnitIncrement;
               return (newPosition == 0) ? maxUnitIncrement : newPosition;
          } else {
               return ((currentPosition / maxUnitIncrement) + 1) *
                    maxUnitIncrement - currentPosition;
     public void setMaxUnitIncrement(int pixels) {
          maxUnitIncrement = pixels;

I personally didn't play with swing components when they were in the com.sun.java.swing state, but I have a strong feeling it is very buggy and could be causing your problem.
Before posting gui issues, please use a newer API, even jdk1.1 would be fine, anything would be better than what your using.
you wrote: I dont care if its javax.swing or
com.sun.java.swing
I would also gather from this statement that your attitude could be one of your other issues.

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    c.println ("You Picked Case " + Remove + " That had a value of " + Case [i]);
    Case [i] = 0;
    c.println ();
    c.print ("Case Numbers Picked: ");
    for (int i = 1 ; i < 26 ; i++)
    if (Case [i] == 0)
    c.print (" " + i);
    c.println ();
    // CALCULATES AND MAKES OFFER
    for (int i = 1 ; i < 26 ; i++)
    Offer += Case [i];
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    c.clear ();
    c.println ("The Offer is: " + Offer);
    c.println ("DO YOU ACCPET (Y/N)");
    Deal = c.readChar ();
    if (Deal == 'Y' || Deal == 'y')
    c.clear ();
    c.println ("CONGRATS, YOU LEAVE WITH " + Offer + "DOLLARS");
    else if (Deal == 'N' || Deal == 'n')
    c.println ("ALRIGHT WE WILL CONTINUE BY OPENING 3 CASES");
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    for (int x = 1 ; x < 4 ; x++)
    c.print ("Please Choose Case To Remove: ");
    Remove = c.readInt ();
    for (int i = 1 ; i < 26 ; i++)
    if (Remove == i)
    c.clear ();
    c.println ("You Picked Case " + Remove + " That had a value of " + Case [i]);
    Case [i] = 0;
    c.println ();
    c.print ("Case Numbers Picked: ");
    for (int i = 1 ; i < 26 ; i++)
    if (Case [i] == 0)
    c.print (" " + i);
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    for (int i = 1 ; i < 26 ; i++)
    Offer += Case [i];
    Offer = Offer / 7;
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    c.println ("The Offer is: " + Offer);
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    Deal = c.readChar ();
    if (Deal == 'Y' || Deal == 'y')
    c.clear ();
    c.println ("CONGRATS, YOU LEAVE WITH " + Offer + "DOLLARS");
    else if (Deal == 'N' || Deal == 'n')
    c.println ("ALRIGHT," + name + "YOU MUST CHOOSE 2 CASES TO OPEN NOW");
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    for (int x = 1 ; x < 3 ; x++)
    c.print ("Please Choose Case To Remove: ");
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    for (int i = 1 ; i < 26 ; i++)
    if (Remove == i)
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    for (int i = 1 ; i < 26 ; i++)
    if (Remove == i)
    c.clear ();
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    if (Remove == i)
    c.clear ();
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    Case [i] = 0;
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    i would really appreciate it if you could show me how to tell the player when they have already chose a case and not let them choose it again and if possible have all the values display and eliminate the values as they the cases are opened my e-mail is [email protected] if you can e-mail there or add me on msn it would be really appreciated also for future reference thanks

    Why is everybody on this thread so violent.Nobody was violent.
    Just to address my first posts.
    1) The subject line is very annoying
    2) Asking for people to email you is not on
    3) The code is crap. It's unbearable lengthy and the more I looked at it the more I cringed. As you yourself noted in your reply more methods would be a good start. Even if hero were to get the program in it's current form to work then as a grade it gets no better than a D and possibly an F anyway.
    So while I think encouragement is fine and noble there are sometimes you have to call a spade a spade. The OP (_hero_) if he wants help here needs to be prepared to interact on the forum in a communally acceptable fashion (see 1 and 2) and to start from scratch with his code (see 3). While this may not be what the OP wanted to hear playing pollyanna about it is counter-productive.
    All I did was give my advice to the guy and now IM
    getting torn to pieces by prometheuzzzzzzz and
    marcrules.
    Look:
    1) I taught myself Java and I didn't learn the
    conventions properly (at all).
    2) I can't indent code directly in the java forum
    message editor.
    3) When I write my posts I often dont test them
    because they're pseudo-code so they dont need to be
    made in Eclipse or JCreator or w/e.There is a lot of whining going on here. Just take the advice given for what it is worth. Learn conventions. Start indenting. Stop using an IDE (for now).
    Above all stop taking it so personally. If you post code that is crap on this site more often then not someone will point it out. Subtly or un-subtly as the case may be.
    4) Stop being so violent towards people when they're
    asking for helpAgain see my previous points. Nobody was violent to anyone. Further the OP needs a wakeup call.
    >
    Does that explain why i code as i do?Not really.

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    Hello there, BrenFire.
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    Cheers,
    Pedro.

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    foolishmatt,
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    I would need to send to you in an email.
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