Why wont this script work???
Hi,
I have previously used this script to make a portrait scroll bar which works perfectly, however i have altered the script to work in a landscape scroll bar by altering the x and y axis and switching out the height for width. However a part of it wont work...The left and right arrows work correctly however the scroll bar does not move and I can not for the life of me figure out why.
Does anyone have any ideas as to what ive missed or done wrong?
Thanks in advance
scrolling = function () {
var scrollWidth:Number = scrollTrack._width;
var contentWidth:Number = contentMain._width;
var scrollFaceWidth:Number = scrollFace._width;
var maskWidth:Number = maskedView._width;
var initPosition:Number = scrollFace._x=scrollTrack._x;
var initContentPos:Number = contentMain._x;
var finalContentPos:Number = maskWidth-contentWidth+initContentPos;
var left:Number = scrollTrack._y;
var top:Number = scrollTrack._x;
var right:Number = scrollTrack._y;
var bottom:Number = scrollTrack._width-scrollFaceWidth+scrollTrack._x;
var dy:Number = 0;
var speed:Number = 10;
var moveVal:Number = (contentWidth-maskWidth)/(scrollWidth-scrollFaceWidth);
scrollFace.onPress = function() {
var currPos:Number = this._x;
startDrag(this, false, left, top, right, bottom);
this.onMouseMove = function() {
dy = Math.abs(initPosition-this._x);
contentMain._x = Math.round(dy*-1*moveVal+initContentPos);
scrollFace.onMouseUp = function() {
stopDrag();
delete this.onMouseMove;
btnUp.onPress = function() {
this.onEnterFrame = function() {
if (contentMain._x+speed<maskedView._x) {
if (scrollFace._x<=top) {
scrollFace._x = top;
} else {
scrollFace._x -= speed/moveVal;
contentMain._x += speed;
} else {
scrollFace._x = top;
contentMain._x = maskedView._x;
delete this.onEnterFrame;
btnUp.onDragOut = function() {
delete this.onEnterFrame;
btnUp.onRelease = function() {
delete this.onEnterFrame;
btnDown.onPress = function() {
this.onEnterFrame = function() {
if (contentMain._x-speed>finalContentPos) {
if (scrollFace._x>=bottom) {
scrollFace._x = bottom;
} else {
scrollFace._x += speed/moveVal;
contentMain._x -= speed;
} else {
scrollFace._x = bottom;
contentMain._x = finalContentPos;
delete this.onEnterFrame;
btnDown.onRelease = function() {
delete this.onEnterFrame;
btnDown.onDragOut = function() {
delete this.onEnterFrame;
if (contentWidth<maskWidth) {
scrollFace._visible = false;
btnUp.enabled = false;
btnDown.enabled = false;
} else {
scrollFace._visible = true;
btnUp.enabled = true;
btnDown.enabled = true;
scrolling();
sorry should have said...its the aspect relating to "scrollFace" which is mentioned throughout..ive marked it out in bold and taken out anything unrelivant.
Thanks
So its:
scrolling = function () {
var scrollFaceWidth:Number = scrollFace._width;
var initPosition:Number = scrollFace._x=scrollTrack._x;
var bottom:Number = scrollTrack._width-scrollFaceWidth+scrollTrack._x;
var moveVal:Number = (contentWidth-maskWidth)/(scrollWidth-scrollFaceWidth);
scrollFace.onPress = function() {
var currPos:Number = this._x;
startDrag(this, false, left, top, right, bottom);
this.onMouseMove = function() {
dy = Math.abs(initPosition-this._x);
contentMain._x = Math.round(dy*-1*moveVal+initContentPos);
scrollFace.onMouseUp = function() {
stopDrag();
delete this.onMouseMove;
btnUp.onPress = function() {
this.onEnterFrame = function() {
if (contentMain._x+speed<maskedView._x) {
if (scrollFace._x<=top) {
scrollFace._x = top;
} else {
scrollFace._x -= speed/moveVal;
contentMain._x += speed;
} else {
scrollFace._x = top;
contentMain._x = maskedView._x;
delete this.onEnterFrame;
btnDown.onPress = function() {
this.onEnterFrame = function() {
if (contentMain._x-speed>finalContentPos) {
if (scrollFace._x>=bottom) {
scrollFace._x = bottom;
} else {
scrollFace._x += speed/moveVal;
contentMain._x -= speed;
} else {
scrollFace._x = bottom;
contentMain._x = finalContentPos;
delete this.onEnterFrame;
if (contentWidth<maskWidth) {
scrollFace._visible = false;
btnUp.enabled = false;
btnDown.enabled = false;
} else {
scrollFace._visible = true;
btnUp.enabled = true;
btnDown.enabled = true;
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/* ©20100521 - AOP-Creatives, Willy Croezen */
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app.alert({cMsg: "The PDF version is: " + strVer, nIcon: 3, nType: 0, cTitle: "PDF Version Check"});
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Is there anything about this script that is doing this?I added a "this.dirty = false;" to the end, but it does not do as I had hoped. The pdf does not prompt for a save, which is what I understand the dirty flag to be effecting. The modification date changes anyway. Am I not using the dirty flag correctly? Thanks in advance for your help.
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HT4113 why isnt this thing working
why isnt this working
Because of the actions of an unsympathetic deity.
Try to ask a sensible question with a clue or two, and us folk might be able to help you. With your present standard of asking, you have no hope.
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