WLP00 / WTP00 fields int RPSCO

Hi gurus,
What's the difference between this 2 fields in the RPSCO table ?
- WLP*
- WTP*
Thanks in advance
Aleksi

OK founed
Edited by: Aleksi on Feb 1, 2008 4:14 PM

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    2)Create a ztable for the field entries and save the entries
    3)Create a search help and attach to the field in the customer include?
    4)Create a domain and set the ztable as the checktable for it and use it in the customer include?

    Hi,
    To get the drop down values for the steps:
    Step 1: In R/3 system under SAP erecruitment->Settings for User interfcases with BSP -> Assign Parameters to Parameter types ( define the name hrrcf_qa_screen and the parameter should be max_rdb_ and the Parameter type should be defined(if u want to give less than 6 i.e: the drop down values - if it is more than 6 then the values will display in drop down values)
    Step 2: In R/3 system under SAP recruitment->Applicant trcking->Questionnaire - should execute Setup Categories/Update Categories & Transport categories.Only then the Pre-defined scales will get displayed in eRec.Admin Questionnaire creation (i.e:Portal)
    Once it it transported to the target system check in the portal - while creating the questionnaire whether drop down are appearing for the predefined scales.

  • Putting the values of a reflection int[] in to a jtree

    i did the reflect of a class and in this class i have int�s, string, integer, double and others and i am able to put their names in nodes of a jtree but... the problem is: in this class that i am making the reflection i have a int[ ] and i want to print his values in the tree but i�m not able to pick then
    please someone help me
    tanx

    hi sylviae, tanx for trying to help me but your lines doesn�t work
    - first we can�t attribute some fields to a field but to a field[] yes;
    - and we can�t casting from field -> int[]
    buts okz
    tanx for your help

  • GIF decoding

    This works on WinXP but not Linux. Why? It takes the first frame of an animated gif and writes a thumbnail.
                GifDecoder d = new GifDecoder();    
                try {
                    fis = new FileInputStream(file);          
                    bis = new BufferedInputStream(fis);            
                    log.debug("reading gif");
                    d.read(bis);
                    log.debug("reading framecount");
                    int n = d.getFrameCount();
                    log.debug("read framecount" + n);
                    for (int i = 0; i < 1; i++) {
                        BufferedImage frame = d.getFrame(i);  // frame i
                        int t = d.getDelay(i);  // display duration of frame in milliseconds
                        log.debug("resizing frame");
                            File gifoutputfile = new File("gif" + i + outputthumbFilename);
                        BufferedImage bdest = new BufferedImage(60, 60, BufferedImage.TYPE_INT_RGB);
                        Graphics2D g = bdest.createGraphics();
                        AffineTransform at = AffineTransform.getScaleInstance((double) 60 / frame.getWidth(), (double) 60 / frame.getHeight());
                        g.drawRenderedImage(frame, at);
                        ImageIO.setUseCache(false);
                        ImageIO.write(bdest, "GIF", new File(outputthumbFilename));           
                } catch (FileNotFoundException e) {
                    e.printStackTrace();
                } catch (IOException e) {
                    e.printStackTrace();
    import java.awt.AlphaComposite;
    import java.awt.Color;
    import java.awt.Dimension;
    import java.awt.Graphics2D;
    import java.awt.Rectangle;
    import java.awt.image.BufferedImage;
    import java.awt.image.DataBufferInt;
    import java.io.BufferedInputStream;
    import java.io.FileInputStream;
    import java.io.IOException;
    import java.io.InputStream;
    import java.net.URL;
    import java.util.ArrayList;
    * Class GifDecoder - Decodes a GIF file into one or more frames. <br>
    * <pre>
    *  Example:
    *     GifDecoder d = new GifDecoder();
    *     d.read("sample.gif");
    *     int n = d.getFrameCount();
    *     for (int i = 0; i < n; i++) {
    *        BufferedImage frame = d.getFrame(i);  // frame i
    *        int t = d.getDelay(i);  // display duration of frame in milliseconds
    *        // do something with frame
    * </pre>
    * No copyright asserted on the source code of this class. May be used for any
    * purpose, however, refer to the Unisys LZW patent for any additional
    * restrictions. Please forward any corrections to [email protected].
    * @author Kevin Weiner, FM Software; LZW decoder adapted from John Cristy's
    *         ImageMagick.
    * @version 1.03 November 2003
    public class GifDecoder {
       * File read status: No errors.
      public static final int STATUS_OK = 0;
       * File read status: Error decoding file (may be partially decoded)
      public static final int STATUS_FORMAT_ERROR = 1;
       * File read status: Unable to open source.
      public static final int STATUS_OPEN_ERROR = 2;
      protected BufferedInputStream in;
      protected int status;
      protected int width; // full image width
      protected int height; // full image height
      protected boolean gctFlag; // global color table used
      protected int gctSize; // size of global color table
      protected int loopCount = 1; // iterations; 0 = repeat forever
      protected int[] gct; // global color table
      protected int[] lct; // local color table
      protected int[] act; // active color table
      protected int bgIndex; // background color index
      protected int bgColor; // background color
      protected int lastBgColor; // previous bg color
      protected int pixelAspect; // pixel aspect ratio
      protected boolean lctFlag; // local color table flag
      protected boolean interlace; // interlace flag
      protected int lctSize; // local color table size
      protected int ix, iy, iw, ih; // current image rectangle
      protected Rectangle lastRect; // last image rect
      protected BufferedImage image; // current frame
      protected BufferedImage lastImage; // previous frame
      protected byte[] block = new byte[256]; // current data block
      protected int blockSize = 0; // block size
      // last graphic control extension info
      protected int dispose = 0;
      // 0=no action; 1=leave in place; 2=restore to bg; 3=restore to prev
      protected int lastDispose = 0;
      protected boolean transparency = false; // use transparent color
      protected int delay = 0; // delay in milliseconds
      protected int transIndex; // transparent color index
      protected static final int MaxStackSize = 4096;
      // max decoder pixel stack size
      // LZW decoder working arrays
      protected short[] prefix;
      protected byte[] suffix;
      protected byte[] pixelStack;
      protected byte[] pixels;
      protected ArrayList frames; // frames read from current file
      protected int frameCount;
      static class GifFrame {
        public GifFrame(BufferedImage im, int del) {
          image = im;
          delay = del;
        public BufferedImage image;
        public int delay;
       * Gets display duration for specified frame.
       * @param n
       *          int index of frame
       * @return delay in milliseconds
      public int getDelay(int n) {
        delay = -1;
        if ((n >= 0) && (n < frameCount)) {
          delay = ((GifFrame) frames.get(n)).delay;
        return delay;
       * Gets the number of frames read from file.
       * @return frame count
      public int getFrameCount() {
        return frameCount;
       * Gets the first (or only) image read.
       * @return BufferedImage containing first frame, or null if none.
      public BufferedImage getImage() {
        return getFrame(0);
       * Gets the "Netscape" iteration count, if any. A count of 0 means repeat
       * indefinitiely.
       * @return iteration count if one was specified, else 1.
      public int getLoopCount() {
        return loopCount;
       * Creates new frame image from current data (and previous frames as specified
       * by their disposition codes).
      protected void setPixels() {
        // expose destination image's pixels as int array
        int[] dest = ((DataBufferInt) image.getRaster().getDataBuffer()).getData();
        // fill in starting image contents based on last image's dispose code
        if (lastDispose > 0) {
          if (lastDispose == 3) {
            // use image before last
            int n = frameCount - 2;
            if (n > 0) {
              lastImage = getFrame(n - 1);
            } else {
              lastImage = null;
          if (lastImage != null) {
            int[] prev = ((DataBufferInt) lastImage.getRaster().getDataBuffer()).getData();
            System.arraycopy(prev, 0, dest, 0, width * height);
            // copy pixels
            if (lastDispose == 2) {
              // fill last image rect area with background color
              Graphics2D g = image.createGraphics();
              Color c = null;
              if (transparency) {
                c = new Color(0, 0, 0, 0); // assume background is transparent
              } else {
                c = new Color(lastBgColor); // use given background color
              g.setColor(c);
              g.setComposite(AlphaComposite.Src); // replace area
              g.fill(lastRect);
              g.dispose();
        // copy each source line to the appropriate place in the destination
        int pass = 1;
        int inc = 8;
        int iline = 0;
        for (int i = 0; i < ih; i++) {
          int line = i;
          if (interlace) {
            if (iline >= ih) {
              pass++;
              switch (pass) {
              case 2:
                iline = 4;
                break;
              case 3:
                iline = 2;
                inc = 4;
                break;
              case 4:
                iline = 1;
                inc = 2;
            line = iline;
            iline += inc;
          line += iy;
          if (line < height) {
            int k = line * width;
            int dx = k + ix; // start of line in dest
            int dlim = dx + iw; // end of dest line
            if ((k + width) < dlim) {
              dlim = k + width; // past dest edge
            int sx = i * iw; // start of line in source
            while (dx < dlim) {
              // map color and insert in destination
              int index = ((int) pixels[sx++]) & 0xff;
              int c = act[index];
              if (c != 0) {
                dest[dx] = c;
              dx++;
       * Gets the image contents of frame n.
       * @return BufferedImage representation of frame, or null if n is invalid.
      public BufferedImage getFrame(int n) {
        BufferedImage im = null;
        if ((n >= 0) && (n < frameCount)) {
          im = ((GifFrame) frames.get(n)).image;
        return im;
       * Gets image size.
       * @return GIF image dimensions
      public Dimension getFrameSize() {
        return new Dimension(width, height);
       * Reads GIF image from stream
       * @param BufferedInputStream
       *          containing GIF file.
       * @return read status code (0 = no errors)
      public int read(BufferedInputStream is) {
        init();
        if (is != null) {
          in = is;
          readHeader();
          if (!err()) {
            readContents();
            if (frameCount < 0) {
              status = STATUS_FORMAT_ERROR;
        } else {
          status = STATUS_OPEN_ERROR;
        try {
          is.close();
        } catch (IOException e) {
        return status;
       * Reads GIF image from stream
       * @param InputStream
       *          containing GIF file.
       * @return read status code (0 = no errors)
      public int read(InputStream is) {
        init();
        if (is != null) {
          if (!(is instanceof BufferedInputStream))
            is = new BufferedInputStream(is);
          in = (BufferedInputStream) is;
          readHeader();
          if (!err()) {
            readContents();
            if (frameCount < 0) {
              status = STATUS_FORMAT_ERROR;
        } else {
          status = STATUS_OPEN_ERROR;
        try {
          is.close();
        } catch (IOException e) {
        return status;
       * Reads GIF file from specified file/URL source (URL assumed if name contains
       * ":/" or "file:")
       * @param name
       *          String containing source
       * @return read status code (0 = no errors)
      public int read(String name) {
        status = STATUS_OK;
        try {
          name = name.trim().toLowerCase();
          if ((name.indexOf("file:") >= 0) || (name.indexOf(":/") > 0)) {
            URL url = new URL(name);
            in = new BufferedInputStream(url.openStream());
          } else {
            in = new BufferedInputStream(new FileInputStream(name));
          status = read(in);
        } catch (IOException e) {
          status = STATUS_OPEN_ERROR;
        return status;
       * Decodes LZW image data into pixel array. Adapted from John Cristy's
       * ImageMagick.
      protected void decodeImageData() {
        int NullCode = -1;
        int npix = iw * ih;
        int available, clear, code_mask, code_size, end_of_information, in_code, old_code, bits, code, count, i, datum, data_size, first, top, bi, pi;
        if ((pixels == null) || (pixels.length < npix)) {
          pixels = new byte[npix]; // allocate new pixel array
        if (prefix == null)
          prefix = new short[MaxStackSize];
        if (suffix == null)
          suffix = new byte[MaxStackSize];
        if (pixelStack == null)
          pixelStack = new byte[MaxStackSize + 1];
        // Initialize GIF data stream decoder.
        data_size = read();
        clear = 1 << data_size;
        end_of_information = clear + 1;
        available = clear + 2;
        old_code = NullCode;
        code_size = data_size + 1;
        code_mask = (1 << code_size) - 1;
        for (code = 0; code < clear; code++) {
          prefix[code] = 0;
          suffix[code] = (byte) code;
        // Decode GIF pixel stream.
        datum = bits = count = first = top = pi = bi = 0;
        for (i = 0; i < npix;) {
          if (top == 0) {
            if (bits < code_size) {
              // Load bytes until there are enough bits for a code.
              if (count == 0) {
                // Read a new data block.
                count = readBlock();
                if (count <= 0)
                  break;
                bi = 0;
              datum += (((int) block[bi]) & 0xff) << bits;
              bits += 8;
              bi++;
              count--;
              continue;
            // Get the next code.
            code = datum & code_mask;
            datum >>= code_size;
            bits -= code_size;
            // Interpret the code
            if ((code > available) || (code == end_of_information))
              break;
            if (code == clear) {
              // Reset decoder.
              code_size = data_size + 1;
              code_mask = (1 << code_size) - 1;
              available = clear + 2;
              old_code = NullCode;
              continue;
            if (old_code == NullCode) {
              pixelStack[top++] = suffix[code];
              old_code = code;
              first = code;
              continue;
            in_code = code;
            if (code == available) {
              pixelStack[top++] = (byte) first;
              code = old_code;
            while (code > clear) {
              pixelStack[top++] = suffix[code];
              code = prefix[code];
            first = ((int) suffix[code]) & 0xff;
            // Add a new string to the string table,
            if (available >= MaxStackSize)
              break;
            pixelStack[top++] = (byte) first;
            prefix[available] = (short) old_code;
            suffix[available] = (byte) first;
            available++;
            if (((available & code_mask) == 0) && (available < MaxStackSize)) {
              code_size++;
              code_mask += available;
            old_code = in_code;
          // Pop a pixel off the pixel stack.
          top--;
          pixels[pi++] = pixelStack[top];
          i++;
        for (i = pi; i < npix; i++) {
          pixels[i] = 0; // clear missing pixels
       * Returns true if an error was encountered during reading/decoding
      protected boolean err() {
        return status != STATUS_OK;
       * Initializes or re-initializes reader
      protected void init() {
        status = STATUS_OK;
        frameCount = 0;
        frames = new ArrayList();
        gct = null;
        lct = null;
       * Reads a single byte from the input stream.
      protected int read() {
        int curByte = 0;
        try {
          curByte = in.read();
        } catch (IOException e) {
          status = STATUS_FORMAT_ERROR;
        return curByte;
       * Reads next variable length block from input.
       * @return number of bytes stored in "buffer"
      protected int readBlock() {
        blockSize = read();
        int n = 0;
        if (blockSize > 0) {
          try {
            int count = 0;
            while (n < blockSize) {
              count = in.read(block, n, blockSize - n);
              if (count == -1)
                break;
              n += count;
          } catch (IOException e) {
          if (n < blockSize) {
            status = STATUS_FORMAT_ERROR;
        return n;
       * Reads color table as 256 RGB integer values
       * @param ncolors
       *          int number of colors to read
       * @return int array containing 256 colors (packed ARGB with full alpha)
      protected int[] readColorTable(int ncolors) {
        int nbytes = 3 * ncolors;
        int[] tab = null;
        byte[] c = new byte[nbytes];
        int n = 0;
        try {
          n = in.read(c);
        } catch (IOException e) {
        if (n < nbytes) {
          status = STATUS_FORMAT_ERROR;
        } else {
          tab = new int[256]; // max size to avoid bounds checks
          int i = 0;
          int j = 0;
          while (i < ncolors) {
            int r = ((int) c[j++]) & 0xff;
            int g = ((int) c[j++]) & 0xff;
            int b = ((int) c[j++]) & 0xff;
            tab[i++] = 0xff000000 | (r << 16) | (g << 8) | b;
        return tab;
       * Main file parser. Reads GIF content blocks.
      protected void readContents() {
        // read GIF file content blocks
        boolean done = false;
        while (!(done || err())) {
          int code = read();
          switch (code) {
          case 0x2C: // image separator
            readImage();
            break;
          case 0x21: // extension
            code = read();
            switch (code) {
            case 0xf9: // graphics control extension
              readGraphicControlExt();
              break;
            case 0xff: // application extension
              readBlock();
              String app = "";
              for (int i = 0; i < 11; i++) {
                app += (char) block;
    if (app.equals("NETSCAPE2.0")) {
    readNetscapeExt();
    } else
    skip(); // don't care
    break;
    default: // uninteresting extension
    skip();
    break;
    case 0x3b: // terminator
    done = true;
    break;
    case 0x00: // bad byte, but keep going and see what happens
    break;
    default:
    status = STATUS_FORMAT_ERROR;
    * Reads Graphics Control Extension values
    protected void readGraphicControlExt() {
    read(); // block size
    int packed = read(); // packed fields
    dispose = (packed & 0x1c) >> 2; // disposal method
    if (dispose == 0) {
    dispose = 1; // elect to keep old image if discretionary
    transparency = (packed & 1) != 0;
    delay = readShort() * 10; // delay in milliseconds
    transIndex = read(); // transparent color index
    read(); // block terminator
    * Reads GIF file header information.
    protected void readHeader() {
    String id = "";
    for (int i = 0; i < 6; i++) {
    id += (char) read();
    if (!id.startsWith("GIF")) {
    status = STATUS_FORMAT_ERROR;
    return;
    readLSD();
    if (gctFlag && !err()) {
    gct = readColorTable(gctSize);
    bgColor = gct[bgIndex];
    * Reads next frame image
    protected void readImage() {
    ix = readShort(); // (sub)image position & size
    iy = readShort();
    iw = readShort();
    ih = readShort();
    int packed = read();
    lctFlag = (packed & 0x80) != 0; // 1 - local color table flag
    interlace = (packed & 0x40) != 0; // 2 - interlace flag
    // 3 - sort flag
    // 4-5 - reserved
    lctSize = 2 << (packed & 7); // 6-8 - local color table size
    if (lctFlag) {
    lct = readColorTable(lctSize); // read table
    act = lct; // make local table active
    } else {
    act = gct; // make global table active
    if (bgIndex == transIndex)
    bgColor = 0;
    int save = 0;
    if (transparency) {
    save = act[transIndex];
    act[transIndex] = 0; // set transparent color if specified
    if (act == null) {
    status = STATUS_FORMAT_ERROR; // no color table defined
    if (err())
    return;
    decodeImageData(); // decode pixel data
    skip();
    if (err())
    return;
    frameCount++;
    // create new image to receive frame data
    image = new BufferedImage(width, height, BufferedImage.TYPE_INT_ARGB_PRE);
    setPixels(); // transfer pixel data to image
    frames.add(new GifFrame(image, delay)); // add image to frame list
    if (transparency) {
    act[transIndex] = save;
    resetFrame();
    * Reads Logical Screen Descriptor
    protected void readLSD() {
    // logical screen size
    width = readShort();
    height = readShort();
    // packed fields
    int packed = read();
    gctFlag = (packed & 0x80) != 0; // 1 : global color table flag
    // 2-4 : color resolution
    // 5 : gct sort flag
    gctSize = 2 << (packed & 7); // 6-8 : gct size
    bgIndex = read(); // background color index
    pixelAspect = read(); // pixel aspect ratio
    * Reads Netscape extenstion to obtain iteration count
    protected void readNetscapeExt() {
    do {
    readBlock();
    if (block[0] == 1) {
    // loop count sub-block
    int b1 = ((int) block[1]) & 0xff;
    int b2 = ((int) block[2]) & 0xff;
    loopCount = (b2 << 8) | b1;
    } while ((blockSize > 0) && !err());
    * Reads next 16-bit value, LSB first
    protected int readShort() {
    // read 16-bit value, LSB first
    return read() | (read() << 8);
    * Resets frame state for reading next image.
    protected void resetFrame() {
    lastDispose = dispose;
    lastRect = new Rectangle(ix, iy, iw, ih);
    lastImage = image;
    lastBgColor = bgColor;
    int dispose = 0;
    boolean transparency = false;
    int delay = 0;
    lct = null;
    * Skips variable length blocks up to and including next zero length block.
    protected void skip() {
    do {
    readBlock();
    } while ((blockSize > 0) && !err());
                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                                     

    Niklas wrote:
    This works on WinXP but not Linux. Why? Please don't just post reams of code without providing more context and information.
    How is it failing on Linux? Wrong results? What are they? Error messages? What do they say? You need to give us some place to start looking.

  • Why the graphics doesn't show on screen?

    I wrote the code using AWT to draw an Arc2D to window after received input numbers but it draws nothing to screen. I tried to debug and found nothing. Can someone help me on this?
    import javax.swing.*;
    import java.awt.event.*;
    import java.awt.*;
    import java.awt.geom.*;
    import java.awt.image.*;
    public class PieChart extends JFrame implements ActionListener
    private JPanel inputP;
    private DrawPanel drawP;
    private JLabel instruct, prompt1, prompt2, prompt3, prompt4; //all prompt labels
    private JTextField num1, num2, num3, num4; //input text field
    int value1, value2, value3, value4, total;
    //Graphics2D g2d;
    public PieChart()
    super( "Drawing 2D PieChart" );
    Container c = getContentPane();
    c.setLayout(new FlowLayout());
         inputP = new JPanel();
    inputP.setLayout(new GridLayout(4,2));
                                                                                    //initial text prompts
    instruct = new JLabel("Enter the number at each prompt and press enter");
         prompt1 = new JLabel("First Number:");
    prompt2 = new JLabel("Second Number:");
         prompt3 = new JLabel("Third Number:");
    prompt4 = new JLabel("Fourth Number:");
                                                                                    //initial input fields
    num1 = new JTextField(5);
         num1.addActionListener(this);
         num2 = new JTextField(5);
         num2.addActionListener(this);
         num3 = new JTextField(5);
         num3.addActionListener(this);
         num4 = new JTextField(5);
         num4.addActionListener(this);
         inputP.add(prompt1);
         inputP.add(num1);
         inputP.add(prompt2);
         inputP.add(num2);
         inputP.add(prompt3);
         inputP.add(num3);
         inputP.add(prompt4);
         inputP.add(num4);
         c.add(inputP, BorderLayout.NORTH);
    drawP = new DrawPanel(350,180);
    drawP.add(instruct);
    c.add(drawP, BorderLayout.CENTER);
    setSize( 350, 560 );
    show();
    public void actionPerformed(ActionEvent e)
              String getInput;
              if(e.getSource() == num1)
                   getInput = num1.getText();
                   value1 = Integer.parseInt(getInput);
    num2.grabFocus();
              if(e.getSource() == num2)
                   getInput = num2.getText();
                   value2 = Integer.parseInt(getInput);
    num3.grabFocus();
              if(e.getSource() == num3)
                   getInput = num3.getText();
                   value3 = Integer.parseInt(getInput);
                   num4.grabFocus();
              if(e.getSource() == num4)
                   getInput = num4.getText();
                   value4 = Integer.parseInt(getInput);
                   drawP.setPie(value1, value2, value3,value4);
    The main function will generate the new PieChart object and Overridden so we can exit when window is closed.*********************/
    public static void main( String args[] )
    PieChart app = new PieChart();
    app.addWindowListener(
    new WindowAdapter() {
    public void windowClosing( WindowEvent e )
    System.exit( 0 );
    }//endmain
    class DrawPanel extends JPanel {
    //private int currentChoice = -1; // don't draw first time
    private int width = 100, height = 100;
    private int vl1, vl2, vl3, vl4, total ;
    Graphics2D g2d;
    public DrawPanel( int w, int h )
    width = ( w >= 0 ? w : 100 );
    height = ( h >= 0 ? h : 100 );
    public void paintComponent( Graphics g )
    super.paintComponent( g );
    // create 2D by casting g to Graphics2D
    g2d = ( Graphics2D ) g;
    if(total == 0 )
    g2d.setPaint(Color.black);
    g2d.setStroke(new BasicStroke(1.0f));
    g2d.draw(new Arc2D.Double(250,90,80,100,0,360,Arc2D.PIE));
    System.out.print("Done drawing a cirle");
    }else // draw 2D pie-shaped arc in white
    g2d.setPaint( Color.cyan );
    g2d.setStroke( new BasicStroke( 2.0f ) );
    g2d.fill(new Arc2D.Double(120,90,80,100,0,(vl1*360/total),Arc2D.PIE));
    g2d.setPaint( Color.blue );
    g2d.setStroke( new BasicStroke( 2.0f ) );
    g2d.fill(new Arc2D.Double(120,90,80,100,(vl1*360/total),(vl2*360/total),Arc2D.PIE));
    g2d.setPaint( Color.green );
    g2d.setStroke( new BasicStroke( 2.0f ) );
    g2d.fill(new Arc2D.Double(120,90,80,100,(vl2*360/total),(vl3*360/total),Arc2D.PIE));
    g2d.setPaint( Color.red );
    g2d.setStroke( new BasicStroke( 2.0f ) );
    g2d.fill(new Arc2D.Double(120,90,80,100,(vl3*360/total),(vl4*360/total),Arc2D.PIE));
    System.out.print("End of drawing ");
    public void setPie( int v1, int v2, int v3, int v4 )
    total = 0;
    vl1 = v1;
    vl2 = v2;
    vl3 = v3;
    vl4 = v4;
    total = v1 + v2 + v3 + v4;
    System.out.print(v1+ " "+ v2+" "+v3+" "+v4+ " Total value: " + total);
    repaint();
    }

    The first thing I see is the you have declared 'total' in DrawPanel. As it is never set there, you are testing a variable which is always zero.

  • Get Qualifier value from Qualified table

    Hi,
    I am trying to get all the qualifier value for a qualified table. What is the best way to do it. Can I use QualifierSearchDimension to search for all the qualifier value.
    Re: Lookup [Qualified Flat] type field how to use as a query condition? link gives us a way to do this , but it talk about getting the non - qualifiers only , so How can we get the qualifier values.
    The link Search Qualifier Fields : MDM Java APIs gives us a way to this , but it is using old Java API , does anyone know how to do it using MDM API SP06.
    Thanks and Regards,
    Subhasis

    Hi Subhasis,
    The Search API's will only search for a particular value in the qualified tables. In order to read all the qualifier and non qualifier for a record, please follow the below mentioned steps.
    Assuming 'rec' is the variable that holds the reference for the current record.
    MdmValue lookUpVal = rec.getFieldValuel(<Field Id of the field>);
    com.sap.mdm.valuetypes.QualifiedLookupValue val = (com.sap.mdm.valuetypes.QualifiedLookupValue) lookUpVal;
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    Regards,
    Ponraj M
    Edited by: Ponraj M on Jul 10, 2009 10:12 AM

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