[svn:fx-trunk] 7677: adding xslt change so Theme shows up in asdoc for the styles ( where applicable)

Revision: 7677
Author:   [email protected]
Date:     2009-06-09 10:54:15 -0700 (Tue, 09 Jun 2009)
Log Message:
adding xslt change so Theme shows up in asdoc for the styles (where applicable)
QE Notes: None.
Doc Notes: None.
Modified Paths:
    flex/sdk/trunk/asdoc/templates/ASDoc_terms.xml
    flex/sdk/trunk/asdoc/templates/class-files.xslt

Sorry about that. I am not exactly sure where the problem is, but I know it takes place after I put the <nav> in (in the html portion). If I understand what I am learning, the CSS at the top will structure my html code so I would have thought the CSS tageting my nav would be the focus. Maybe it is a different section though.
CSS part:
nav p {
font-size: 90%;
color: #FFC;
text-align: right;
font-weight: bold;
background-color: #090;
padding-top: 5px;
padding-right: 20px;
padding-bottom: 5px;
border-top-width: 2px;
border-top-style: solid;
border-top-color: #060;
HTML part: (bold italic is the part I added)
<body>
<div class="container">
  <div id="apDiv1"><img src="Lessons/images/butterfly-ovr.png" width="170" height="158" alt="GreenStart Logo"></div>
  <header></header>
  <nav>
    <p>Home | About Us | Contact Us</p>
  </nav>
  <div class="sidebar1">
    <ul class="nav">
      <li><a href="#">Green News</a></li>
      <li><a href="#">Green Products</a></li>
      <li><a href="#">Green Events</a></li>
      <li><a href="#">Green Travel</a></li>
      <li><a href="#">Green Tips</a></li>
    </ul>

Similar Messages

  • [svn:fx-trunk] 7784: adding xslt change so info related to Alternative shows up in the asdoc

    Revision: 7784
    Author:   [email protected]
    Date:     2009-06-12 07:46:21 -0700 (Fri, 12 Jun 2009)
    Log Message:
    adding xslt change so info related to Alternative shows up in the asdoc
    QE Notes: None.
    Doc Notes: None.
    Modified Paths:
        flex/sdk/trunk/asdoc/templates/class-parts.xslt
    Added Paths:
        flex/sdk/trunk/asdoc/templates/images/P_AlternativeMetadataIndicator_30x28_N.png

    I've checked the resolution in Photoshop just as a double-check and it shows resolution as 300 PPI. When you say "because they can be mixed" do you mean because elements and graphics with the PDF can be of varying resolutions? I hadn't thought of that, if that's what you meant. I do have some items within my pdf that might be lower resolution.
    If these show up in my Preflight Panel as an issue, does this mean they would be flagged also with the Printer? In trying to find a resolution I read several forum discussions about how Printers often run your document through a Preflight process and will send it back when there are low resolution images in the document.
    Is there some other way to be sure these images are in the InDesign document as 300 PPI so I can know they will in fact print correctly?
    PS - Peter - thanks for the super quick response! And I saw your the highlighted "Exceptional Contributor" on the right sidebar for the InDesign forum - clearly well-deserved! Congrats

  • [svn] 4394: Adding last changes and comments on behalf of Kaushal for his radial and linear gradient transform calculations .

    Revision: 4394
    Author: [email protected]
    Date: 2009-01-05 13:13:51 -0800 (Mon, 05 Jan 2009)
    Log Message:
    Adding last changes and comments on behalf of Kaushal for his radial and linear gradient transform calculations.
    QE: Not yet.
    Doc: No
    Checkintests: Pass
    Modified Paths:
    flex/sdk/trunk/modules/fxgutils/src/java/flash/fxg/swf/AbstractFXGGraphics.java
    flex/sdk/trunk/modules/fxgutils/src/java/flash/fxg/swf/TypeHelper.java

    After posting I and lots of research I realized that I need to dive into
    PaperVision 3D as way to get where I need to go.
    However, if anyone has a solution to adding text to this code which rotates with the cube - let me know.
    Thanks

  • [svn:fx-trunk] 15017: Merge 15016: Update ASdoc for the description of triggerEvent property

    Revision: 15017
    Revision: 15017
    Author:   [email protected]
    Date:     2010-03-25 06:41:38 -0700 (Thu, 25 Mar 2010)
    Log Message:
    Merge 15016: Update ASdoc for the description of triggerEvent property
    QE notes:
    Doc notes:
    Bugs:
    Reviewer:
    Tests run:
    Is noteworthy for integration:
    Modified Paths:
        flex/sdk/trunk/frameworks/projects/framework/src/mx/events/SliderEvent.as

  • I have a Windows Server 2008 R2 system. I am using Adobe Acrobat XI Pro. I am looking for the place where I can change the default font from Minion Pro to Calibri? Tools, Content Editing, Formatting

    I have a Windows Server 2008 R2 system. I am using Adobe Acrobat XI Pro. I am looking for the place where I can Change the Default font from Miinion Pro to Calibri?
    Tools, Content Editing, Formatting

    You can't change it.
    On Tue, Jan 13, 2015 at 11:22 AM, tonywaidmann <[email protected]>

  • [svn:fx-trunk] 10959: Adding support for FXG 2. 0 additional blend modes that do not have a SWF equivalent.

    Revision: 10959
    Author:   [email protected]
    Date:     2009-10-09 13:38:19 -0700 (Fri, 09 Oct 2009)
    Log Message:
    Adding support for FXG 2.0 additional blend modes that do not have a SWF equivalent. For the optimized FXG case, we now generate an ActionScript SymbolClass and set the corresponding blend shader. This requires checking in the additional shader classes and PBJ files, but note we do not yet use them in MXML graphics.
    Note: This change does not address luminosity masks.
    QE notes: Please update FXG opt. testsuites for additional blendModes.
    Doc notes: No
    Bugs: N/A
    Reviewer: Paul
    Tests run: checkintests, mustella spark/core/fxg
    Is noteworthy for integration: Yes, this change includes support for the additional blendModes of FXG 2.0 (though only for the optimized FXG case, and not MXML graphics).
    Modified Paths:
        flex/sdk/trunk/frameworks/projects/spark/src/SparkClasses.as
        flex/sdk/trunk/modules/compiler/src/java/flex2/compiler/fxg/FlexFXG2SWFTranscoder.java
    Added Paths:
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/shaders/
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/shaders/Color.pbj
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/shaders/ColorBurn.pbj
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/shaders/ColorBurnShader.as
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/shaders/ColorDodge.pbj
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/shaders/ColorDodgeShader.as
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/shaders/ColorShader.as
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/shaders/Exclusion.pbj
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/shaders/ExclusionShader.as
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/shaders/Hue.pbj
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/shaders/HueShader.as
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/shaders/Luminosity.pbj
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/shaders/LuminosityShader.as
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/shaders/Saturation.pbj
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/shaders/SaturationShader.as
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/shaders/SoftLight.pbj
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/shaders/SoftLightShader.as

    Ive resolved vertical refresh and resolution issues by declaring VideoRam value in fglrx section of my xorg.conf.

  • [svn:bz-trunk] 19459: Security API change for auth sync sample/ concept to work in WebLogic, WebSphere.

    Revision: 19459
    Revision: 19459
    Author:   [email protected]
    Date:     2010-12-17 10:15:23 -0800 (Fri, 17 Dec 2010)
    Log Message:
    Security API change for auth sync sample/concept to work in WebLogic, WebSphere.
    Adding the PrincipalConverter interface
    Implement the converting principal in WebLogic and WebSphere login command
    Modified Paths:
        blazeds/trunk/modules/opt/src/weblogic/flex/messaging/security/WeblogicLoginCommand.java
        blazeds/trunk/modules/opt/src/websphere/flex/messaging/security/WebSphereLoginCommand.jav a
    Added Paths:
        blazeds/trunk/modules/core/src/flex/messaging/security/PrincipalConverter.java

    Thanks for the reply dood... i've found the solution after several tries... i had to set the channel from the actionscript instead of depending on the Service-config.xml file like the following.. then it worked..
    var cs:ChannelSet = new ChannelSet();
    var chnl:Channel = new Channel();
    var customChannel:Channel = new AMFChannel("my-amf", "http://localhost:8080/somehting/messagebroker/amf");
                    cs.addChannel(customChannel);
    consumer = new Consumer();
    consumer.channelSet = cs;

  • [svn:fx-trunk] 7979: ButtonBar PARB changes:

    Revision: 7979
    Author:   [email protected]
    Date:     2009-06-18 14:47:52 -0700 (Thu, 18 Jun 2009)
    Log Message:
    ButtonBar PARB changes:
    -arrowKeysWrapFocus removed from ButtonBar
    -arrowKeysWrapFocus added to ListBase
    -arrowKeysWrapFocus added as parameter to LayoutBase.getNavigationDestinationIndex (and subclasses of LayoutBase)
    -itemClick event removed from ButtonBar, now uses "change" event like other ListBase components
    -ASDoc removed for partAdded/partRemoved
    QE Notes: None
    Doc Notes: Yes, ASDoc affected by every change listed above
    Bugs: N/A
    Reviewer: szeto
    tests: checkintests mustella/List mustella/ButtonBar
    Modified Paths:
        flex/sdk/trunk/frameworks/projects/flex4/src/spark/components/ButtonBar.as
        flex/sdk/trunk/frameworks/projects/flex4/src/spark/components/DropDownList.as
        flex/sdk/trunk/frameworks/projects/flex4/src/spark/components/List.as
        flex/sdk/trunk/frameworks/projects/flex4/src/spark/components/supportClasses/ListBase.as
        flex/sdk/trunk/frameworks/projects/flex4/src/spark/layouts/HorizontalLayout.as
        flex/sdk/trunk/frameworks/projects/flex4/src/spark/layouts/TileLayout.as
        flex/sdk/trunk/frameworks/projects/flex4/src/spark/layouts/VerticalLayout.as
        flex/sdk/trunk/frameworks/projects/flex4/src/spark/layouts/supportClasses/LayoutBase.as

  • [svn:bz-trunk] 21277: Added ds-console source to package-oem and removed copy command for datavisualization .swc which doesn't exist in the specified location.

    Revision: 21277
    Revision: 21277
    Author:   [email protected]
    Date:     2011-05-18 11:35:28 -0700 (Wed, 18 May 2011)
    Log Message:
    Added ds-console source to package-oem and removed copy command for datavisualization.swc which doesn't exist in the specified location. I do not find it in the most recent package-oem.zip neither
    Modified Paths:
        blazeds/trunk/build.xml

    Gusar wrote:No, it's not. I have actually seen cases where software rendering gave a higher glxgears score than hardware rendering (and no, it wasn't about vsync). Of course, with *actual* apps on the same machine, software rendering sucked compared to hardware rendering.
    Please do not jump to conclusions and make assumptions here like 'when will people finally get it??'.  I never said it was a benchmark.  I have also seen many examples of where it's results do not go with conventional performance.  I have a Radeon 9000 that goes faster on glxgears than a Geforce FX 5600 running Nouveau.  Which is the faster card?  The FX by miles.  It is not a benchmark as it can not be compared between configurations.  What I know is that on this individual system, from prior experience over many years when 3D acceleration is working glxgears gets between 300 and 400 fps.  When it is not working it gets less than 10.  That is a fact but does not mean it is benchmarkable.  Yes, a Quake 3 timedemo (I have these numbers too and they very much correlate to glxgears performance for this system given just how slow it is) would be a benchmark but when it runs less than 0.1fps and even the 2D rendering means that navigating the menu is impossible, there just isn't the time to find out.  Hence if playing around with drivers on this system I would use glxgears to check that 3D acceleration is working but not to benchmark.  Glxinfo does not give you all this evidence.
    But to clarify, I wouldn't use glxgears as a benchmark, benchmarking is different and I do a lot of that too.

  • [svn:fx-trunk] 11483: Adding a LRU cache for the transcoding results of a CFF based DefineFont4 tag to avoid transcoding the same font description twice .

    Revision: 11483
    Author:   [email protected]
    Date:     2009-11-05 16:01:37 -0800 (Thu, 05 Nov 2009)
    Log Message:
    Adding a LRU cache for the transcoding results of a CFF based DefineFont4 tag to avoid transcoding the same font description twice.
    Also we now throw a better error when CFFFontManager is asked to embed a local font by name as this is not yet supported.
    QE notes: Please test that the same font embedded twice does not take twice as long as a single embedding.
    Doc notes: N/A
    Bugs:
    SDK-23966 - Compiler should generate a warning or error when embedAsCFF is true and src:local is used for font embedding
    SDK-23806 - OEM compiler appears to transcode embedded fonts twice
    SDK-23788 - Search fonts recursively
    Reviewer: Paul
    Tests run: Checkintests, bug test cases
    Is noteworthy for integration: Yes
    Ticket Links:
        http://bugs.adobe.com/jira/browse/SDK-23966
        http://bugs.adobe.com/jira/browse/SDK-23806
        http://bugs.adobe.com/jira/browse/SDK-23788
    Modified Paths:
        flex/sdk/trunk/lib/flex-fontkit.jar
        flex/sdk/trunk/modules/swfutils/src/java/flash/fonts/FontDescription.java
        flex/sdk/trunk/modules/swfutils/src/java/flash/swf/tags/DefineFont4.java

  • [svn:fx-trunk] 12027: Added selectionAnchorIndex and selectionActiveIndex getters to RichEditableTextAccImpl and SkinnableTextBaseAccImpl .

    Revision: 12027
    Revision: 12027
    Author:   [email protected]
    Date:     2009-11-19 21:43:31 -0800 (Thu, 19 Nov 2009)
    Log Message:
    Added selectionAnchorIndex and selectionActiveIndex getters to RichEditableTextAccImpl and SkinnableTextBaseAccImpl. The presence of these getters is supposed to make Player 10.1 and AIR 2.0 able to support text-selection-accessibility for TLF-based text; they are the ActionScript side of the GetSelection() method in Adobe's ISimpleTextSelection COM interface for screen readers like JAWS.
    Although Player 10.1 and AIR 2.0 are adding a flash.accessibility.ISimpleTextSelection interface to formalize these getters, we want to be able to compile against the playerglobal.swc for Player 10.0 (or airglobal.swc for AIR 1.5). We could define our own copy of this interface in Flex, but it isn't necessary because the Player and AIR do not actually look at whether an AccessibilityImplementation class declares that it implements ISimpleTextSelection; they only look at whether an AccessibilityImplementation class has these getters.
    This way of doing text-selection-accessibility replaces the ITextSupport interface that was in earlier versions of Player 10.1 and AIR 2.0, including the betas. So you try it you must have a very recent build of 10.1 and 2.0.
    QE notes: None
    Doc notes: None
    Bugs: None
    Reviewer: None
    Tests run: None
    Is noteworthy for integration: No
    Modified Paths:
        flex/sdk/trunk/frameworks/projects/spark/src/spark/accessibility/RichEditableTextAccImpl. as
        flex/sdk/trunk/frameworks/projects/spark/src/spark/accessibility/SkinnableTextBaseAccImpl .as

  • [svn:fx-trunk] 11540: Adding a bunch of ASDoc samples for the following classes:

    Revision: 11540
    Author:   [email protected]
    Date:     2009-11-06 14:27:40 -0800 (Fri, 06 Nov 2009)
    Log Message:
    Adding a bunch of ASDoc samples for the following classes:
        ColorBurnShader.as
        ColorDodgeShader.as
        ColorShader.as
        ExclusionShader.as
        HueShader.as
        LuminosityMaskShader.as
        LuminosityShader.as
        SaturationShader.as
        SoftLightShader.as
    Modified Paths:
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/supportClasses/shaders/Colo rBurnShader.as
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/supportClasses/shaders/Colo rDodgeShader.as
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/supportClasses/shaders/Colo rShader.as
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/supportClasses/shaders/Excl usionShader.as
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/supportClasses/shaders/HueS hader.as
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/supportClasses/shaders/Lumi nosityMaskShader.as
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/supportClasses/shaders/Lumi nosityShader.as
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/supportClasses/shaders/Satu rationShader.as
        flex/sdk/trunk/frameworks/projects/spark/src/spark/primitives/supportClasses/shaders/Soft LightShader.as

  • [svn:fx-trunk] 11169: Adding placeholder ASDoc for release engineering to build a resource bundle to accompany playerglobal .swc.

    Revision: 11169
    Author:   [email protected]
    Date:     2009-10-26 15:22:16 -0700 (Mon, 26 Oct 2009)
    Log Message:
    Adding placeholder ASDoc for release engineering to build a resource bundle to accompany playerglobal.swc.
    QE notes: N/A
    Doc notes: N/A
    Bugs: N/A
    Reviewer: David Z
    Tests run: N/A
    Is noteworthy for integration: No
    Added Paths:
        flex/sdk/trunk/frameworks/projects/playerglobal/
        flex/sdk/trunk/frameworks/projects/playerglobal/build.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/de_DE/
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/de_DE/docs/
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/__Global__.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/air.net.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/air.update.events.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/air.update.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/flash.accessibility.xm l
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/flash.data.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/flash.desktop.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/flash.display.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/flash.errors.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/flash.events.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/flash.external.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/flash.filesystem.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/flash.filters.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/flash.geom.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/flash.html.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/flash.media.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/flash.net.drm.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/flash.net.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/flash.printing.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/flash.profiler.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/flash.sampler.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/flash.security.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/flash.system.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/flash.text.engine.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/flash.text.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/flash.ui.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/flash.utils.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/flash.xml.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/packages.dita
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/docs/packages.dita.xml
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/en_US/empty.properties
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/fr_FR/
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/fr_FR/docs/
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/ja_JP/
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/ja_JP/docs/
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/ru_RU/
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/ru_RU/docs/
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/zh_CN/
        flex/sdk/trunk/frameworks/projects/playerglobal/bundles/zh_CN/docs/
        flex/sdk/trunk/frameworks/projects/playerglobal/src/
        flex/sdk/trunk/frameworks/projects/playerglobal/src/Empty.as

    Thats good news.

  • [svn:fx-trunk] 12367: Added deprecation warning for the use of SVG.

    Revision: 12367
    Revision: 12367
    Author:   [email protected]
    Date:     2009-12-02 08:30:21 -0800 (Wed, 02 Dec 2009)
    Log Message:
    Added deprecation warning for the use of SVG.
    QE notes: None
    Doc notes: None
    Bugs: SDK-24392
    Reviewer: Paul
    Tests run: SVG test cases.
    Is noteworthy for integration: No
    Ticket Links:
        http://bugs.adobe.com/jira/browse/SDK-24392
    Modified Paths:
        flex/sdk/trunk/modules/compiler/src/java/flex2/compiler/media/SVGTranscoder.java
        flex/sdk/trunk/modules/compiler/src/java/flex2/compiler_en.properties

  • [svn:fx-trunk] 5465: Now that padding set on a TextInput does not affect the inner textView, we need to add a custom TextInput skin for the TextInput a Spark NumericStepper contains .

    Revision: 5465
    Author: [email protected]
    Date: 2009-03-20 11:52:56 -0700 (Fri, 20 Mar 2009)
    Log Message:
    Now that padding set on a TextInput does not affect the inner textView, we need to add a custom TextInput skin for the TextInput a Spark NumericStepper contains. Jim ok'ed the addition of the new FxNumericStepperTextInputSkin.mxml class into the spark.skins and wireframe packaged.
    SDK-18275, SDK-19849
    Reviewer: Glenn
    Checkintests: Pass
    Ticket Links:
    http://bugs.adobe.com/jira/browse/SDK-18275
    http://bugs.adobe.com/jira/browse/SDK-19849
    Modified Paths:
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/FxNumericStepper.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/skins/spark/FxNumericStepperSkin.mxml
    flex/sdk/trunk/frameworks/projects/wireframe/src/wireframe/FxNumericStepperSkin.mxml
    Added Paths:
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/skins/spark/FxNumericStepperTextInputSkin .mxml
    flex/sdk/trunk/frameworks/projects/wireframe/src/wireframe/FxNumericStepperTextInputSkin. mxml

    Revision: 5465
    Author: [email protected]
    Date: 2009-03-20 11:52:56 -0700 (Fri, 20 Mar 2009)
    Log Message:
    Now that padding set on a TextInput does not affect the inner textView, we need to add a custom TextInput skin for the TextInput a Spark NumericStepper contains. Jim ok'ed the addition of the new FxNumericStepperTextInputSkin.mxml class into the spark.skins and wireframe packaged.
    SDK-18275, SDK-19849
    Reviewer: Glenn
    Checkintests: Pass
    Ticket Links:
    http://bugs.adobe.com/jira/browse/SDK-18275
    http://bugs.adobe.com/jira/browse/SDK-19849
    Modified Paths:
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/components/FxNumericStepper.as
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/skins/spark/FxNumericStepperSkin.mxml
    flex/sdk/trunk/frameworks/projects/wireframe/src/wireframe/FxNumericStepperSkin.mxml
    Added Paths:
    flex/sdk/trunk/frameworks/projects/flex4/src/mx/skins/spark/FxNumericStepperTextInputSkin .mxml
    flex/sdk/trunk/frameworks/projects/wireframe/src/wireframe/FxNumericStepperTextInputSkin. mxml

Maybe you are looking for

  • R12 - check printing : How to set RTF template for preprinted stationary

    Hi all, We are on R12 instance and have requirement of check printing on preprinted stationary. For this requirement we are customizing standard RTF template. Preprinted stationary layout is like upper part ( check nmber, check date) then body part (

  • Continued problems with Adobe Reader 9.3.1

    Adobe Reader stops at the half-way mark in the progress block when loading a form to print.  Cannot get this fixed. Does anyone out there have a fix for this.  Is Adobe even recognizing that there is a problem with this.  Error message keeps telling

  • Why is Windows 7 blocking me from downloading Firefox?

    When I go through the entire process, including completing the execution of the installation wizard, I get a message that Firefox is being blocked by some kind of security setting (unknown), or maybe a firewall.

  • Asynchronous client call - WS-Addressing

    Hi, I’m trying to initiate an asynchronous BPEL process from an external SOAP client i.e. the client calls the BPEL process and it calls back with a response. I can see from the Dev Guide that a WS-Addressing ReplyTo is required within the client r

  • Acs se aaa server problem

    HI I have installed acs se for peap authenetication in a wireless network . however when i install the acs se it shows me 2 profiles (self and deliverance) after initial config in the aaa server window of network configuration . The name of the defau