2880 size workaround, what happened?

I developed a large flash application to handle production
planning for a large printing company.
The movie needed to span 6 wide x 2 tall, 19" LCD screens. To
get around the 2880x2880 size limitation, I simply scaled the whole
flash movie in the HTML code up to over 8,000 pixels and made the
size of my application elements very small to compensate for the
scaling.
Here is an example of the HTML code that worked (with the
.swf name changed to something generic)
<object
classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000" codebase="
http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,0,0"
height="8185" width="8185">
<param name="movie" value="./generic/movie.swf">
<param name="quality" value="best">
<param name="play" value="true">
<embed height="8185" pluginspage="
http://www.macromedia.com/go/getflashplayer"
src="./generic/movie.swf" type="application/x-shockwave-flash"
width="8185" quality="best" play="true">
</object>
I am using flash player 7.0.19.0, and it works beautifully.
However, I was looking to upgrade to the new player and did
some testing beforehand. With Flash Player 8+ and specifically
Flash Player 9, the movie will scale, but the actual viewable
contents cuts off around 4,250 pixels, with just white space
stretching to 8,185 pixels.
Why was this changed? I cannot upgrade to the new player,
with the new security features, action script support, etc if this
problem is not resolved.
Can someone explain why this might be happening in the newer
players and not the older ones?
thanks
Brian

brian_lenzo wrote:
> I developed a large flash application to handle
production planning for a large
> printing company.
>
> The movie needed to span 6 wide x 2 tall, 19" LCD
screens. To get around the
> 2880x2880 size limitation, I simply scaled the whole
flash movie in the HTML
> code up to over 8,000 pixels and made the size of my
application elements very
> small to compensate for the scaling.
>
> Here is an example of the HTML code that worked (with
the .swf name changed to
> something generic)
>
> <object
classid="clsid:D27CDB6E-AE6D-11cf-96B8-444553540000"
> codebase="
http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#ve
> rsion=6,0,0,0" height="8185" width="8185">
> <param name="movie" value="./generic/movie.swf">
> <param name="quality" value="best">
> <param name="play" value="true">
> <embed height="8185"
> pluginspage="
http://www.macromedia.com/go/getflashplayer"
> src="./generic/movie.swf"
type="application/x-shockwave-flash" width="8185"
> quality="best" play="true">
> </object>
>
> I am using flash player 7.0.19.0, and it works
beautifully.
>
> However, I was looking to upgrade to the new player and
did some testing
> beforehand. With Flash Player 8+ and specifically Flash
Player 9, the movie
> will scale, but the actual viewable contents cuts off
around 4,250 pixels, with
> just white space stretching to 8,185 pixels.
You were lucky to get away with it the first time. Generally
any image above 2880 will cause
problems and regardless whether you scale it down , it
original size still remain 8000 so this
is exactly what happened. Perhaps the player 8 or 9 is less
tolerant and the solution can't apply.
It is natural to have larger image, I have been doing
panoramic for years and good quality one
never go below 5000 pixels. In such case I will cut that
image in 5, place it in movie clip,
duplicate the frames and place each copy following each other
making one long stripe.
Using such methods you allowed to have much larger clips. I
go sometimes beyond 10.000 pixels
with no problems. Perhaps you could implement something like
that ?
Regards
Urami
Happy New Year guys - all the best there is in the 2006 :)
<urami>
http://www.Flashfugitive.com
</urami>
<web junk free>
http://www.firefox.com
</web junk free>

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