A problem about build project fail...
Hi all, I'm fairly new to iPhone programing and now get a problem about build project fail. ><
I've downloaded a couple of sample codes from Apple web site and build them, but there are some errors messages as below...
Could some body help me to handle this problem?? I'll be very appreciated~
================================ Error msg of "MoveME" sample ============================
Building target “MoveMe” of project “MoveMe” with configuration “Debug” — (21 errors, 1 warning)
Checking Dependencies
warning: couldn't add 'com.apple.XcodeGenerated' tag to '/Volumes/MoveMe/build/MoveMe.build': Error Domain=NSPOSIXErrorDomain Code=2 UserInfo=0x33ba1f0 "Operation could not be completed. No such file or directory"
error: unable to create '/Volumes/MoveMe/build' (Read-only file system)
error: unable to create '/Volumes/MoveMe/build' (Read-only file system)
Unable to create directory /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build
Unable to create directory /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Objects-n ormal/i386
Unable to create directory /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build
Unable to create directory /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build
Unable to create directory /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build
Unable to create directory /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build
warning: couldn't add 'com.apple.XcodeGenerated' tag to '/Volumes/MoveMe/build/MoveMe.build': Error Domain=NSPOSIXErrorDomain Code=2 UserInfo=0x33ba1f0 "Operation could not be completed. No such file or directory"
error: unable to create '/Volumes/MoveMe/build' (Read-only file system)
error: unable to create '/Volumes/MoveMe/build' (Read-only file system)
Unable to create directory /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build
Unable to create directory /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Objects-n ormal/i386
Unable to create directory /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build
Unable to create directory /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build
Unable to create directory /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build
Unable to create directory /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build
mkdir /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app (error: Read-only file system)
mkdir /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app (error: Read-only file system)
cd /Volumes/MoveMe
<com.apple.tools.info-plist-utility> Info.plist -genpkginfo /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app/PkgInfo -expandbuildsettings -o /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app/Info.plist
error: couldn't create directory /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app: Read-only file system
error: couldn't create directory /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app: Read-only file system
error: The file “PkgInfo” does not exist.
error: couldn't create directory /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app: Read-only file system
error: couldn't create directory /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app: Read-only file system
error: The file “PkgInfo” does not exist.
mkdir /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app (error: Read-only file system)
cd /Volumes/MoveMe
/Developer/Library/PrivateFrameworks/DevToolsCore.framework/Resources/pbxcp -exclude .DS_Store -exclude CVS -exclude .svn -resolve-src-symlinks /Volumes/MoveMe/Default.png /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app
error: couldn't create directory /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app: Read-only file system
pbxcp: error: open(): /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app/Default.png [/SourceCache/pbxtools/pbx_tools-1059/pbxcp/fileutils.m:392]: No such file or directory
error: couldn't create directory /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app: Read-only file system
mkdir /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app (error: Read-only file system)
cd /Volumes/MoveMe
/Developer/Library/PrivateFrameworks/DevToolsCore.framework/Resources/pbxcp -exclude .DS_Store -exclude CVS -exclude .svn -resolve-src-symlinks /Volumes/MoveMe/Placard.png /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app
error: couldn't create directory /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app: Read-only file system
pbxcp: error: open(): /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app/Placard.png [/SourceCache/pbxtools/pbx_tools-1059/pbxcp/fileutils.m:392]: No such file or directory
error: couldn't create directory /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app: Read-only file system
mkdir /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app (error: Read-only file system)
cd /Volumes/MoveMe
/Developer/Library/PrivateFrameworks/DevToolsCore.framework/Resources/pbxcp -exclude .DS_Store -exclude CVS -exclude .svn -resolve-src-symlinks /Volumes/MoveMe/DisplayStrings.strings /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app
error: couldn't create directory /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app: Read-only file system
pbxcp: error: open(): /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app/DisplayStrings.strings [/SourceCache/pbxtools/pbx_tools-1059/pbxcp/fileutils.m:392]: No such file or directory
error: couldn't create directory /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app: Read-only file system
mkdir /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app (error: Read-only file system)
cd /Volumes/MoveMe
/Developer/usr/bin/ibtool --errors --warnings --notices --output-format human-readable-text --compile /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app/MainWindow.nib /Volumes/MoveMe/MainWindow.xib
error: couldn't create directory /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app: Read-only file system
/* com.apple.ibtool.errors */
Internal Error:
Description: Compilation failed. Unable to write to path: /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app/MainWindow.nib
error: couldn't create directory /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app: Read-only file system
mkdir /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app (error: Read-only file system)
cd /Volumes/MoveMe
/Developer/Library/PrivateFrameworks/DevToolsCore.framework/Resources/pbxcp -exclude .DS_Store -exclude CVS -exclude .svn -resolve-src-symlinks /Volumes/MoveMe/Icon.png /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app
error: couldn't create directory /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app: Read-only file system
pbxcp: error: open(): /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app/Icon.png [/SourceCache/pbxtools/pbx_tools-1059/pbxcp/fileutils.m:392]: No such file or directory
error: couldn't create directory /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app: Read-only file system
mkdir /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app (error: Read-only file system)
cd /Volumes/MoveMe
/Developer/usr/bin/ibtool --errors --warnings --notices --output-format human-readable-text --compile /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app/MoveMeView.nib /Volumes/MoveMe/MoveMeView.xib
error: couldn't create directory /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app: Read-only file system
/* com.apple.ibtool.errors */
Internal Error:
Description: Compilation failed. Unable to write to path: /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app/MoveMeView.nib
error: couldn't create directory /Volumes/MoveMe/build/Debug-iphonesimulator/MoveMe.app: Read-only file system
mkdir /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Objects-n ormal/i386 (error: Read-only file system)
cd /Volumes/MoveMe
/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.0 -x objective-c -arch i386 -fmessage-length=0 -pipe -std=c99 -Wno-trigraphs -fpascal-strings -fasm-blocks -O0 -Wreturn-type -Wunused-variable -D_IPHONE_OS_VERSION_MINREQUIRED=20000 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator2.0 .sdk -fvisibility=hidden -mmacosx-version-min=10.5 -gdwarf-2 -iquote /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/MoveMe-ge nerated-files.hmap -I/Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/MoveMe- own-target-headers.hmap -I/Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/MoveMe- all-target-headers.hmap -iquote /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/MoveMe-pr oject-headers.hmap -F/Volumes/MoveMe/build/Debug-iphonesimulator -I/Volumes/MoveMe/build/Debug-iphonesimulator/include -I/Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Derived Sources -include /var/folders/bW/bWmyU-LjHBKBRZqhplPNE++TI/-Caches-/com.apple.Xcode.501/SharedPrecompiledHeaders/MoveMePrefix-chaljwmdesvmdlfdlkpiazlaoxmy/MoveMePrefix.pch -c /Volumes/MoveMe/main.m -o /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Objects-n ormal/i386/main.o
error: couldn't create directory /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Objects-n ormal/i386: Read-only file system
{standard input}:unknown:FATAL:can't create output file: /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Objects-n ormal/i386/main.o
error: couldn't create directory /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Objects-n ormal/i386: Read-only file system
mkdir /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Objects-n ormal/i386 (error: Read-only file system)
cd /Volumes/MoveMe
/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.0 -x objective-c -arch i386 -fmessage-length=0 -pipe -std=c99 -Wno-trigraphs -fpascal-strings -fasm-blocks -O0 -Wreturn-type -Wunused-variable -D_IPHONE_OS_VERSION_MINREQUIRED=20000 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator2.0 .sdk -fvisibility=hidden -mmacosx-version-min=10.5 -gdwarf-2 -iquote /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/MoveMe-ge nerated-files.hmap -I/Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/MoveMe- own-target-headers.hmap -I/Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/MoveMe- all-target-headers.hmap -iquote /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/MoveMe-pr oject-headers.hmap -F/Volumes/MoveMe/build/Debug-iphonesimulator -I/Volumes/MoveMe/build/Debug-iphonesimulator/include -I/Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Derived Sources -include /var/folders/bW/bWmyU-LjHBKBRZqhplPNE++TI/-Caches-/com.apple.Xcode.501/SharedPrecompiledHeaders/MoveMePrefix-chaljwmdesvmdlfdlkpiazlaoxmy/MoveMePrefix.pch -c /Volumes/MoveMe/Classes/MoveMeAppDelegate.m -o /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Objects-n ormal/i386/MoveMeAppDelegate.o
error: couldn't create directory /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Objects-n ormal/i386: Read-only file system
{standard input}:unknown:FATAL:can't create output file: /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Objects-n ormal/i386/MoveMeAppDelegate.o
error: couldn't create directory /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Objects-n ormal/i386: Read-only file system
mkdir /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Objects-n ormal/i386 (error: Read-only file system)
cd /Volumes/MoveMe
/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.0 -x objective-c -arch i386 -fmessage-length=0 -pipe -std=c99 -Wno-trigraphs -fpascal-strings -fasm-blocks -O0 -Wreturn-type -Wunused-variable -D_IPHONE_OS_VERSION_MINREQUIRED=20000 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator2.0 .sdk -fvisibility=hidden -mmacosx-version-min=10.5 -gdwarf-2 -iquote /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/MoveMe-ge nerated-files.hmap -I/Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/MoveMe- own-target-headers.hmap -I/Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/MoveMe- all-target-headers.hmap -iquote /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/MoveMe-pr oject-headers.hmap -F/Volumes/MoveMe/build/Debug-iphonesimulator -I/Volumes/MoveMe/build/Debug-iphonesimulator/include -I/Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Derived Sources -include /var/folders/bW/bWmyU-LjHBKBRZqhplPNE++TI/-Caches-/com.apple.Xcode.501/SharedPrecompiledHeaders/MoveMePrefix-chaljwmdesvmdlfdlkpiazlaoxmy/MoveMePrefix.pch -c /Volumes/MoveMe/Classes/PlacardView.m -o /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Objects-n ormal/i386/PlacardView.o
error: couldn't create directory /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Objects-n ormal/i386: Read-only file system
{standard input}:unknown:FATAL:can't create output file: /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Objects-n ormal/i386/PlacardView.o
error: couldn't create directory /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Objects-n ormal/i386: Read-only file system
mkdir /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Objects-n ormal/i386 (error: Read-only file system)
cd /Volumes/MoveMe
/Developer/Platforms/iPhoneSimulator.platform/Developer/usr/bin/gcc-4.0 -x objective-c -arch i386 -fmessage-length=0 -pipe -std=c99 -Wno-trigraphs -fpascal-strings -fasm-blocks -O0 -Wreturn-type -Wunused-variable -D_IPHONE_OS_VERSION_MINREQUIRED=20000 -isysroot /Developer/Platforms/iPhoneSimulator.platform/Developer/SDKs/iPhoneSimulator2.0 .sdk -fvisibility=hidden -mmacosx-version-min=10.5 -gdwarf-2 -iquote /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/MoveMe-ge nerated-files.hmap -I/Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/MoveMe- own-target-headers.hmap -I/Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/MoveMe- all-target-headers.hmap -iquote /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/MoveMe-pr oject-headers.hmap -F/Volumes/MoveMe/build/Debug-iphonesimulator -I/Volumes/MoveMe/build/Debug-iphonesimulator/include -I/Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Derived Sources -include /var/folders/bW/bWmyU-LjHBKBRZqhplPNE++TI/-Caches-/com.apple.Xcode.501/SharedPrecompiledHeaders/MoveMePrefix-chaljwmdesvmdlfdlkpiazlaoxmy/MoveMePrefix.pch -c /Volumes/MoveMe/Classes/MoveMeView.m -o /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Objects-n ormal/i386/MoveMeView.o
error: couldn't create directory /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Objects-n ormal/i386: Read-only file system
{standard input}:unknown:FATAL:can't create output file: /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Objects-n ormal/i386/MoveMeView.o
error: couldn't create directory /Volumes/MoveMe/build/MoveMe.build/Debug-iphonesimulator/MoveMe.build/Objects-n ormal/i386: Read-only file system
Build failed (21 errors, 1 warning)
Ya, something like that...
I'm even new to Mac, thanks for your answer ^^"
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Carlos.Hi Carlos,
You have touched upon a major topic here and I am not sure if you can ever close this post. But let me give it a try. Let me try to put it into perpective by discussing the topic following the project lifecycle.
Now any ERP implementation starts with a requirement at the top level to refine their IT landscape to better support the business. Then you go out to search for the best tool to do that. That can be your first point of failure, if you don't identify the right fit(ERP software) for your organization. I was on a SAP project where they thought SAP is the best fit for their business, but 6 months into the project, they realized that even though SAP is the best ERP software around, it didn't fit their needs. They scrapped the project and went for custom development in Oracle.
Then comes your choice of the implementation partner. A big implementation like an ERP implementation cannot be completely sourced with inhouse resources. You meed a implementation partner who has the experience to steer you though the implementation and make it successful. Now this is not specific to SAP, but with SAP you have to be even more careful on this aspect because of the costs and time involved.
Once you have identified SAP as the tool and identified your implementation partner, you then venture into the identification of implementation team from your organization. Depending on which modules you are implementing, you want to identify teams that have a very healthy mix of business knowledge, experience in specific areas of the company's business functions, technical expertise that can easily adopt and learn new software quickly. If your team is not chosen wisely then there will be a makor gap between the requirements and their translation into implementation.
Defining the scope of the project is also important. By doing this, you will identify which processes you will implement in SAP and as a result which applications you will replace with SAP and which applications you will interface with SAP. If you fail to correctly identify this, then the project will fail.
An ERP implementation means a lot of change and that means all your end users, your implementation team, your management and basically everyone should be ready for it. This involves a major investment(not necessarily monetary) in change management. There will be a change in the way you do things and everyone should be ready for it. If they are not, then there will be a failure in effective use of the tool thus effecting its utility to the organization and the productivity of the employee.
After you are past the requirements phase and team preparation phase, you enter the design phase. The project can make or break depending on what happens in this phase. This is where the implementation team goes out to define the business processes, identify requirements and translate them into configuration and development specs etc. If any of the tasks here go wrong, then the final product will be a failure.
In the development phase, it can be any or all of the factors like lack of technical expertise, lack of usage of best practices, lack of standards, lack of supporting infrastructure etc.
Other factors include, support from top management and business process owners for the project(they should be the stakeholders in this), political aspects of the client place, integration requirements etc.
As Anand pointed you first need define 'failure'. In a project as big as an ERP/SAP implementation, a complete scrapping of the project can be a failure, or not completing the project on budget, on time could be a failure or not being able to deliver one specific critical functionality can be a failure. So as you can see, the definition of the failure itself can be so different for so many implementations.
Even though your question is specific to SAP, my answer is more generic and applicable to any large scale project. SAP inherently has no in-built faults that make a project a failure. As long as you keep all the above factors in control, you should have a successful project.
Hope this discussion continues.
Srinivas -
Annoying Problem when building under Eclipse
Hi all,
Please, does any one faced this problem with Eclipse (2.1.x) using JCOP :
some times when I try to build the project, using menu Project->Rebuild Project, I get an error in the Task view saying : "The project was not built due to "Problems encountered while deleting resources.". Fix the problem, then try refreshing this project and rebuilding it since it may be inconsistent. ".
Often it's solved if I make a "Rebuild all" but sometimes it fails and I still get the error.
I can get rid of it, but almose by trying and trying again, and I want to know how to be able to build my project without this problem.
ThanxYou can fous to left side "Package Explorer" sub-window for your project, and press "F5" to refresh,
after that retry to build project again. -
Problem about selecting waveform in waveform graph
Hi all:
I am developing a project by Labview. Now I meet a problem about selecting the waveform in the waveform graph.
I am not sure whether it is possible about my idea.
for example:
In the waveform graph, the different waveforms from a couple of channels are displayed. and then I want to select one waveform of them, and corresponding data about this waveform are shown.
Thanks so lot
regardshanwei wrote:
1. can I zoom in and out in that "waveform graph"??
You can do this using the graph palette. Just make it visible. The middle control allows you to zoom.
2. can I display the plot array or plot index that I select in the waveform graph?
You can connect the same wire that goes to the ActivePlot property node to an indicator.
3. I build a sample codes for my project, in which , I used a random number generater to simulate a DAQmx data collection, and generate a overlapping waveform in the waveform graph.
but it seems the program is not stable, when i first run the codes, it is ok, and I can select the plot what I want. but after I stop and restart the program, there is error message about "Property Node".
it seems something wrong about the "waveform graph properties"
I attached my codes here, anybody know what wrong about it?
For some strange reason the property node is "messed up". I've seen this happen sometimes with graphs. I don't know what causes it, and the only way I've found to fix the problem is to delete the graph, put a new one on the front panel, and recreate the property nodes. I've typically seen this happen when copying code from another VI that has a graph with property nodes, as I suspect you did. If you delete the graph, put a new one on there, and recreate the property node you should be OK.
That said, a few comments regarding the code:
The architecture seems to be a mish-mash of operations, and I'm thinking that you probably want to look at using a producer-consumer architecture. Your producer loop responds to events, and the consumer loop does your DAQ collection.
You have a race condition with your use of the "size(s) 2" local variable.
Avoid right-to-left wires.
The method of creating your arrays seems convoluted. However, since you said you will actually be getting the data from a DAQ system, the actual project code will likely be considerably different. -
Some problems while building tuxedo executables (OS/390 - Open MVS)
Hi,
I have a both strange and serious (at least it seems serious to me) problem
with building tuxedo executables.
I'd like to link the object files with a library I created (say libmylib.a),
and the only place I know about to pass some info to the tux builders is the
env var CFLAGS. In my case the CFLAGS looks as follows: "-L
/u/myhome/myproject/lib -lmylib", but the linker protests, saying that the
symbols from object files placed in my library can't be resolved ;(.
On the other hand if I just take the object files out from the library and
try to link the executable placing all of them explicitly in the command
line everything goes smoothly.
HEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEEELP...
Regards
Chris
PS. I use Tuxedo release 6.5Hello,
Welcome to MSDN forum.
I am afraid that the issue is out of support range of VS General Question forum which mainly discusses
the usage of Visual Studio IDE such as WPF & SL designer, Visual Studio Guidance Automation Toolkit, Developer Documentation and Help System
and Visual Studio Editor.
Because your issue is about ASP.NET web application development, I suggest that you can consult your issue on ASP.NET forum:
http://forums.asp.net/
for better solution and support.
Best regards,
We are trying to better understand customer views on social support experience, so your participation in this interview project would be greatly appreciated if you have time. Thanks for helping make community forums a great place.
Click
HERE to participate the survey. -
An old and difficult problem about "UnsatisfiedLinkError"
Hi dear all,
I have been struck with the problem about "UnsatisfiedLinkError". I have a c++ class HelloWorld with a method hello(), and I want to call it from within a java class. In fact, I have succeeded in calling it on the windows platform. But when I transfer it to linux, the error "UnsatisfiedLinkError" comes out. I have tried to take the measures as Forum has suggested, but it failed.
The source code is very simple to demonstrate JNI.
"HelloWorld.h"
#ifndef INCLUDEDHELLOWORLD_H
#define INCLUDEDHELLOWORLD_H
class HelloWorld
public:
void hello();
#endif
"HelloWorld.cpp"
#include <iostream>
#include "HelloWorld.h"
using namespace std;
void HelloWorld::hello()
cout << "Hello, World!" << endl;
"JHelloWorld.java"
public class JHelloWorld
public native void hello();
static
System.loadLibrary("hellolib");
public static void main(String[] argv)
JHelloWorld hw = new JHelloWorld();
hw.hello();
"JHelloWorld.cpp"
#include <iostream>
#include <jni.h>
#include "HelloWorld.h"
#include "JHelloWorld.h"
JNIEXPORT void JNICALL Java_JHelloWorld_hello (JNIEnv * env, jobject obj)
HelloWorld hw;
hw.hello();
All the files are in the same directory and all the processes are under the dirctory:
1. javac JHelloWorld.java
2. javah -classpath . JHelloWorld
3. g++ -c -I/usr/java/jdk1.3/include -I/usr/java/jdk1.3/include/linux JHelloWorld.cpp HelloWorld.cpp
4. ld -shared -o hellolib.so *.o
5. java -cp . -Djava.library.path=. JHelloWorld
Exception in thread "main" java.lang.UnsatisfiedLinkError: no hellolib in java.library.path
at java.lang.ClassLoader.loadLibrary(ClassLoader.java:1349)
at java.lang.Runtime.loadLibrary0(Runtime.java:749)
at java.lang.System.loadLibrary(System.java:820)
at JHelloWorld.<clinit>(JHelloWorld.java:7)
Tried another measure:
i) export LD_LIBRARY_PATH=.:$LD_LIBRARY_PATH
ii)java -cp . JHelloWorld
The same error came out as above.
I really don't know what is wrong with it.
Would you like to help me as soon as possible?
Thanks.
Regards,
JohnsonHi Fabio,
Thanks a lot for your help.
It is very kind of you.
Regards,
Johnson -
I have problem in my project, please Help me, urgent
have problem in my project.
When i start using project, i recive a errore in flash player
if it possible troubleshooted for me
Problem fileThe problem is that you have left paper on the floor near the
wastebasket.
Please you have to do a little of the work yourself.
First, post a topic that has a title regarding your problem.
That way people who know about that problem will be more likely to
take a look.
Second, don't just say you have a problem and receive and
error. Shay what kind of problem and tell us what the error says.
Third. Most people won't download a file from any random
stranger off the net. So don't expect that is going to explain it.
Fourth, even if the file does explain it, why should a
stranger have to do all the steps that you should have done?
Fifth, do a little work yourself, what have you tried to fix
it?
Sixth. Just because it is urgent to you doesn't mean it is
urgent to everybody else.
So try some of these things and post back. -
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Hi there,
I just bought my Macbook two months ago. I encounted a problem about updating it to the latest version of MAC OS X. The system reminded me to restart, I proceed. Everythig looked just fine until a poping up window shown "Mac OS X 10.5.3 pacakage can not be validated". Dose anyone know what did that mean? How can I update my little mac?Hi Hummer,
First, welcome to Apple discussions.
To answer your question, your computer checks all downloaded updates before installing them. It does this to make sure it's got the entire file and that the update will install correctly. The fact that validation fails on your machine probably means the file did not download correctly.
To install 10.5.3, simply go to this website, download the "10.5.3 combo update" and then run it on your Mac: http://www.apple.com/support/downloads/
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