Accessing variables and functions between loaded external swfs?

Using AS 3.0: Say I have a menu.swf that loads a content.swf
below it using the following
var newContent:Loader = new Loader();
newContent.load(new URLRequest("fowContent.swf"));
addChildAt(newContent,0);
Now say I have a frame label in newContent that is an
animation ending the display of that swf. Upon clicking of another
menu button in menu.swf, can I access the content's ending sequence
by:
newContent.gotoAndPlay(newContent.endingSequence);
Also can you use while loops in AS 3.0? I would like to have
a boolean variable "ended" in the newContent that becomes true
after the ending animation has played.
while ( newContent.ended != true)
//wait
then have it run the function to load and display the new
content.swf

quote:
Originally posted by:
kglad
p.s. you can't use a for-loop and you can't use a while-loop
to effect any time delays. they both execute from beginning to end
before anything is updated on-stage and no other code can execute
outside of those loops (unless called from within the loop).
Thank you very much for the help.
Would I need to declare a MovieClip variable before using
that statement or does that automatically cast newContent as a
movieclip and go to the frame?
So in order to achieve the flow I'm looking for.
I'll have this in the menu.swf looking for clicks. It will
run a function in the content.swf that runs the ending sequence and
receives a string variable which is a concatenation of the
buttonclicked (which is also the filename of next content) and
.swf. (can I cast the event.target.name into a string the same way
you casted the other into a movieclip?)
function buttonClick(event:MouseEvent):void //in the menu.swf
var nextFile:string = string(event.target.name) + ".swf";
MovieClip(newContent.contentLoaderInfo.content).endSequence(nextFile)
fowContent.addEventListener(MouseEvent.CLICK, buttonClick);
In the content.swf I will have a public variable nextContent
and the function that the menu.swf calls, which begins the ending
sequence.
public var nextContent:string;
function endSequence(nextFile:string)
nextContent = nextFile;
gotoAndPlay(endingSequence);
Then at the end of the movie sequence I could call this
function that passes back the variable that was modified by the
previous function and runs the loader.
parent.loadNext(nextContent) //in the content.swf
function loadNext(nextContent:string) //function in menu.swf
newContent.load(new URLRequest(nextContent));
addChildAt(newContent,0);
I'm sure theres a better way to do this, and I don't even
know if this will work. But I'd like to make sure it makes sense
before I try to implement it.

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