Addchild browser resize

Hey Guys! I got my external swf to center...However, when I resize my browser the external swf dissapears off the screen (I can still hear it's music though) Anybody have any suggestions? Heres my class code:
package {
     import flash.display.Sprite;
     import flash.display.Loader;
     import flash.net.URLRequest;
     import flash.events.Event;
    import flash.display.StageAlign;
    import flash.display.StageScaleMode;
     public class Main extends Sprite{
          private var container:Sprite;
          public function Main(){
               container = new Sprite();     
               this.addChild(container);
               var url:URLRequest = new URLRequest("index2.swf");
               var loader:Loader = new Loader();
               loader.load(url);
               loader.contentLoaderInfo.addEventListener(Event.COMPLETE, completeHandler);
               this.stage.scaleMode = StageScaleMode.NO_SCALE;
            this.stage.align = StageAlign.TOP_LEFT;
          private function completeHandler(event:Event):void{               
               this.addChildAt(bg,0)
               this.container.addChild(event.target.content);
               this.container.x = this.stage.stageWidth/2 - event.target.width /2;
               this.container.y = this.stage.stageHeight/2 - event.target.height /2;
               bg.width = stage.stageWidth;
               bg.height = stage.stageHeight;
               bg.x = 0
               bg.y = 0
               this.stage.addEventListener(Event.RESIZE, resizeHandler);
          private function resizeHandler(event:Event):void{
               this.addChildAt(bg,0)
               this.container.x = this.stage.stageWidth/2 - event.target.width /2;
               this.container.y = this.stage.stageHeight/2 - event.target.height /2;
               bg.width = stage.stageWidth;
               bg.height = stage.stageHeight;
               bg.x = 0
               bg.y = 0

try:
private function resizeHandler(event:Event):void{
               this.addChildAt(bg,0)
               this.container.x = this.stage.stageWidth/2 - event.target.width /2;
               this.container.y = this.stage.stageHeight/2 - event.target.height /2;
               bg.width = stage.stageWidth;
               bg.height = stage.stageHeight;
               bg.x = 0
               bg.y = 0
               addChild(container); // <-  added

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    I know this problem is quite common and a lot of people tried to solve this. So meybe someone could give me some info how to make an applet to be properly shown after browser resizing? Now it looks awfull, the part with buttons and textfields seems to be repainted correctly but sometimes is covered by Image object that is supposed to be in one place - but seems to travel around the page during resizing and moving browser window from one side of the screen to the another.
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    ania

    The way I personally do this is to set the entire page into one large Table, with a width of 100%.
    If you are already using tables within your code, then you need to be sure you don't have any large width= values set.  Also, if your site has fancy graphics, you need to find somewhere on the page to allow some 'stretching' of those graphics.
    Here's a quick example of a page that will automatically adjust based on screen size (remember, just because they are viewing at 1280 x 1024 resolution doesn't automatically mean that their browser is maximized.. it could be reduced/resized on their screen to smaller dimensions - this code will fix that)
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    <tr><td bgcolor="black"><font color="white"><b>This could be a navigation area<Br>Just putting it here for demonstration</b></font></td>
    <td width="100%" bgcolor="silver"><font color="black"><b>This could be the main area, and since it has a width of 100% it will stretch horizontally based on how much actual screen space is available on the viewers browser window</b></font></td>
    <td align="right"><font color="navy">This is a right column, and since it is set to 'align=right' it will allow the center column to strech back and forth</font></td></tr></table>
    By experimenting with setting the width= attribute on different columns, you can get different results.  Just remember to set the main table width at 100%, and be sure t have at least one TD that has a width of 100% and you should be good to go
    WHeis

  • How can I resize my Flash site to fit any screen resolution?

    I built a 100% flash site with tiled framing but I have a
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    www.platlimosvc.com
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    </table>
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    <tr>
    <td valign="top" style="width:100%; height:100%">
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    height:100%"></td>
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    </table>
    </td>
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    </td>
    </tr>
    </table>
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    tlcarl,
    > I know most people probably view at 1024 x 768.
    You think so? Even if they have their resolution that high
    (which is
    fairly standard, nowadays), do you think most people maximize
    their browsers
    to fill that whole area?
    > Is there anyway to auto resize based up on screen
    > resolution or something to detect the screen size and
    > adjust the webpage accordingly.
    There is, indeed. :) Check out the Stage.onResize event in
    the
    ActionScript 2.0 Language Reference. That event is dispatched
    when the
    browser (or whatever container) is resized -- in cases where
    the SWF is
    embedded with percentages. If that's your aim, you'll need to
    code against
    that event, which can be done like this ...
    http://www.quip.net/blog/2006/flash/how-to-position-movie-clips-browser-resizing
    It can take a bit of thought, depending on the complexity of
    your goal,
    but the result is usually worth it. The site in your URL is
    already built,
    so this wouldn't do much of anything without opening the
    hood, so to speak,
    and completely rebuilding the engine. A Flash movie has to be
    designed and
    programmed to respond to the Stage.onResize event.
    David Stiller
    Adobe Community Expert
    Dev blog,
    http://www.quip.net/blog/
    "Luck is the residue of good design."

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