AIR 3.6 instant crash on Android 2.2 (with captive runtime)
I haven't gotten past this. Have to use 3.5 instead.
I/ActivityManager( 2505): Displayed activity air.com.sgn.myApp/.AppEntry: 539 ms (total 539 ms)
W/dalvikvm( 8672): No implementation found for native Lcom/adobe/air/AIRWindowSurfaceView;.nativeSurfaceCreated ()V
D/AndroidRuntime( 8672): Shutting down VM
W/dalvikvm( 8672): threadid=1: thread exiting with uncaught exception (group=0x4001d7d0)
E/AndroidRuntime( 8672): FATAL EXCEPTION: main
E/AndroidRuntime( 8672): java.lang.UnsatisfiedLinkError: nativeSurfaceCreated
E/AndroidRuntime( 8672): at com.adobe.air.AIRWindowSurfaceView.nativeSurfaceCreated(Native Method)
E/AndroidRuntime( 8672): at com.adobe.air.AIRWindowSurfaceView.surfaceCreated(AIRWindowSurfaceView.java:719)
E/AndroidRuntime( 8672): at android.view.SurfaceView.updateWindow(SurfaceView.java:536)
E/AndroidRuntime( 8672): at android.view.SurfaceView.dispatchDraw(SurfaceView.java:339)
E/AndroidRuntime( 8672): at android.view.View.draw(View.java:6800)
E/AndroidRuntime( 8672): at android.view.SurfaceView.draw(SurfaceView.java:325)
E/AndroidRuntime( 8672): at android.view.ViewGroup.drawChild(ViewGroup.java:1640)
E/AndroidRuntime( 8672): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1367)
E/AndroidRuntime( 8672): at android.view.ViewGroup.drawChild(ViewGroup.java:1638)
E/AndroidRuntime( 8672): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1367)
E/AndroidRuntime( 8672): at android.view.ViewGroup.drawChild(ViewGroup.java:1638)
E/AndroidRuntime( 8672): at android.view.ViewGroup.dispatchDraw(ViewGroup.java:1367)
E/AndroidRuntime( 8672): at android.view.View.draw(View.java:6800)
E/AndroidRuntime( 8672): at android.widget.FrameLayout.draw(FrameLayout.java:352)
E/AndroidRuntime( 8672): at com.android.internal.policy.impl.PhoneWindow$DecorView.draw(PhoneWindow.java:1894)
E/AndroidRuntime( 8672): at android.view.ViewRoot.draw(ViewRoot.java:1407)
E/AndroidRuntime( 8672): at android.view.ViewRoot.performTraversals(ViewRoot.java:1163)
E/AndroidRuntime( 8672): at android.view.ViewRoot.handleMessage(ViewRoot.java:1727)
E/AndroidRuntime( 8672): at android.os.Handler.dispatchMessage(Handler.java:99)
E/AndroidRuntime( 8672): at android.os.Looper.loop(Looper.java:123)
E/AndroidRuntime( 8672): at android.app.ActivityThread.main(ActivityThread.java:4627)
E/AndroidRuntime( 8672): at java.lang.reflect.Method.invokeNative(Native Method)
E/AndroidRuntime( 8672): at java.lang.reflect.Method.invoke(Method.java:521)
E/AndroidRuntime( 8672): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:858)
E/AndroidRuntime( 8672): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:616)
E/AndroidRuntime( 8672): at dalvik.system.NativeStart.main(Native Method)
D/dalvikvm( 2505): GC_EXTERNAL_ALLOC freed 2841 objects / 136240 bytes in 68ms
I/ ( 2505): dumpmesg > /data/log/dumpstate_app_error.log
W/ActivityManager( 2505): Force finishing activity air.com.sgn.myApp/.AppEntry
Which AIR SDK version and device you are using? There was a sound.play() crash on Android 2.2 devices which was fixed and the build available at http://www.adobe.com/devnet/air/air-sdk-download.html. And, yes minimum version is android 2.3, please see the link http://help.adobe.com/en_US/air/build/WSfffb011ac560372f-5d0f4f25128cc9cd0cb-7ffc.html for more reference.
Also, I request you to share a sample application so that we can reproduce the crash if it is not related to sound.play() and reproducible with the latest AIR SDK.
Regards,
Nimit
Similar Messages
-
Adobe AIR with Captive Runtime Support for Mobile | ADC Presents | Adobe TV
In this video, Technical Evangelist Andrew Trice covers Adobe AIR with captive runtime support for mobile application development, which will benefit your Flash Builder projects for the Android OS.
http://adobe.ly/wyNYjDWitch version of flash builder is this?
-
Hi there,
I have a question about burning two builds of an AIR desktop app with captive runtime, one for Windows and one for Mac, on a single hybrid DVD-rom that can be played on both Windows computers and Macs.
I've tried sharing the assets (video's and pdf's mostly) between the two builds, but I can't seem to get it to work. The only way I have been able to work around this, is to have the assets in both builds, which results in the double the amount of space on the DVD-Rom.
Is there a way to have the two builds use a single location to find the files? Or do I need to have two builds that both contain all the assets?
Thanks in advance!
Kinds regards,
MaartenGotcha!!
I am done with mounting a secondary HDD (thanks to ifixit) and installing Windows 8 Pro 64 bit on it without a worry. Charm, charm!!
Boot Camp 5 guide prescribes all needed steps and when read and used correctly, installation must be an easy task. And all the existing apple hardwares work so good in the Windows environment too.
I am going to help out a friend of mine in doing a similar thing on his mac too. If you got specific questions, please do shoot up here and i should be able to get a reply to it (if at all).
Thanks everyone.
~ Narey -
AIR Native Extension Application Crash on Android Emulator when Extension method is invoked
I have developed a Hello World Application using AIR Native Extension on Android Emulator and When i try to run the application its crashes. I was able to run same application sometimes back on Android Emulator on Mac. Right now I am using a Windows machine (as i dont have Mac anymore). I tried running same apk file which was compiled and running on Android emulator on Mac but it failed. Also i tried to recompile entire application from same code base but still it is failing. As far as i know Mac or windows should not play a part but still mentioning it out in the discussion. Also i tried running the application on various Android SDK version but with same results.
Following is logcat logs for Android 4.0.3.
D/gralloc_goldfish( 497): Emulator without GPU emulation detected.
I/ActivityManager( 84): Displayed air.com.deloitte.helloWorld/.AppEntry: +4s82
6ms
W/InputManagerService( 84): Starting input on non-focused client com.android.i
nternal.view.IInputMethodClient$Stub$Proxy@413e17e0 (uid=10009 pid=179)
W/ActivityManager( 84): Launch timeout has expired, giving up wake lock!
W/ActivityManager( 84): Activity idle timeout for ActivityRecord{41534258 air.
com.deloitte.helloWorld/.AppEntry}
W/NetworkManagementSocketTagger( 84): setKernelCountSet(10009, 0) failed with
errno -2
E/dalvikvm( 497): JNI ERROR (app bug): attempt to use stale local reference 0x5
d500031
W/dalvikvm( 497): JNI WARNING: 0x5d500031 is not a valid JNI reference
W/dalvikvm( 497): in Lcom/adobe/air/customHandler;.nativeOnTouchCa
llback:(IFFFIFFZ[FI)Z (CallObjectMethodV)
I/dalvikvm( 497): "main" prio=5 tid=1 RUNNABLE
I/dalvikvm( 497): | group="main" sCount=0 dsCount=0 obj=0x409c1460 self=0x128
10
I/dalvikvm( 497): | sysTid=497 nice=0 sched=0/0 cgrp=default handle=107408295
2
I/dalvikvm( 497): | schedstat=( 12139801627 5119955457 1265 ) utm=1128 stm=85
core=0
I/dalvikvm( 497): at com.adobe.air.customHandler.nativeOnTouchCallback(Native
Method)
I/dalvikvm( 497): at com.adobe.air.customHandler.nativeOnTouchCallback(Native
Method)
I/dalvikvm( 497): at com.adobe.air.customHandler.handleMessage(customHandler.
java:23)
I/dalvikvm( 497): at android.os.Handler.dispatchMessage(Handler.java:99)
I/dalvikvm( 497): at android.os.Looper.loop(Looper.java:137)
I/dalvikvm( 497): at android.app.ActivityThread.main(ActivityThread.java:4424
I/dalvikvm( 497): at java.lang.reflect.Method.invokeNative(Native Method)
I/dalvikvm( 497): at java.lang.reflect.Method.invoke(Method.java:511)
I/dalvikvm( 497): at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.r
un(ZygoteInit.java:784)
I/dalvikvm( 497): at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:
551)
I/dalvikvm( 497): at dalvik.system.NativeStart.main(Native Method)
I/dalvikvm( 497):
E/dalvikvm( 497): VM aborting
F/libc ( 497): Fatal signal 11 (SIGSEGV) at 0xdeadd00d (code=1)
I/DEBUG ( 34): *** *** *** *** *** *** *** *** *** *** *** *** *** *** *** *
I/DEBUG ( 34): Build fingerprint: 'generic/sdk/generic:4.0.3/MR1/237985:eng/
test-keys'
I/DEBUG ( 34): pid: 497, tid: 497 >>> air.com.deloitte.helloWorld <<<
I/DEBUG ( 34): signal 11 (SIGSEGV), code 1 (SEGV_MAPERR), fault addr deadd00
d
I/DEBUG ( 34): r0 00000000 r1 00097bd8 r2 00000000 r3 00000000
I/DEBUG ( 34): r4 deadd00d r5 40872c58 r6 0000020c r7 49622e39
I/DEBUG ( 34): r8 4084ee67 r9 4084e703 10 4084ee73 fp 4084f546
I/DEBUG ( 34): ip 00000000 sp bed6a248 lr 4080bc8f pc 4080bc8e cpsr 600
00030
I/DEBUG ( 34): d0 3f8000003f800000 d1 4b00106845834000
I/DEBUG ( 34): d2 4b0010684b000000 d3 0000000045834000
I/DEBUG ( 34): d4 0000000000000000 d5 0000000000000000
I/DEBUG ( 34): d6 0000000000000000 d7 0000106800000000
I/DEBUG ( 34): d8 3f8000003f800000 d9 0000000000100000
I/DEBUG ( 34): d10 0000000000000000 d11 0000000000000000
I/DEBUG ( 34): d12 0000000000000000 d13 0000000000000000
I/DEBUG ( 34): d14 0000000000000000 d15 0000000000000000
I/DEBUG ( 34): scr 68000012
I/DEBUG ( 34):
I/DEBUG ( 34): #00 pc 00050c8e /system/lib/libdvm.so (dvmAbort)
I/DEBUG ( 34): #01 pc 0004486e /system/lib/libdvm.so
I/DEBUG ( 34): #02 pc 000451b0 /system/lib/libdvm.so
I/DEBUG ( 34): #03 pc 0004c9a0 /system/lib/libdvm.so
I/DEBUG ( 34): #04 pc 000e0e4a /data/data/com.adobe.air/lib/libCo
re.so
I/DEBUG ( 34):
I/DEBUG ( 34): code around pc:
I/DEBUG ( 34): 4080bc6c 34b4f8d3 ec54f7cd 26001e73 2f01f813 ...4..T.s..&...
I/DEBUG ( 34): 4080bc7c 42abb152 d0074416 4798e7f8 f7ff4c0a R..B.D.....G.L.
I/DEBUG ( 34): 4080bc8c 7026ffa7 ec4af7cd 2006490c 44794a0c ..&p..J..I. .Jy
D
I/DEBUG ( 34): 4080bc9c f7cd447a 2000eb00 ebc2f7cd 58e54b05 zD..... .....K.
X
I/DEBUG ( 34): 4080bcac 2b006c6b e7e9d1e9 deadd00d 0006234c kl.+........L#.
I/DEBUG ( 34):
I/DEBUG ( 34): code around lr:
I/DEBUG ( 34): 4080bc6c 34b4f8d3 ec54f7cd 26001e73 2f01f813 ...4..T.s..&...
I/DEBUG ( 34): 4080bc7c 42abb152 d0074416 4798e7f8 f7ff4c0a R..B.D.....G.L.
I/DEBUG ( 34): 4080bc8c 7026ffa7 ec4af7cd 2006490c 44794a0c ..&p..J..I. .Jy
D
I/DEBUG ( 34): 4080bc9c f7cd447a 2000eb00 ebc2f7cd 58e54b05 zD..... .....K.
X
I/DEBUG ( 34): 4080bcac 2b006c6b e7e9d1e9 deadd00d 0006234c kl.+........L#.
I/DEBUG ( 34):
I/DEBUG ( 34): memory map around addr deadd00d:
I/DEBUG ( 34): bed23000-bed71000 [stack]
I/DEBUG ( 34): (no map for address)
I/DEBUG ( 34): (no map above)
I/DEBUG ( 34):
I/DEBUG ( 34): stack:
I/DEBUG ( 34): bed6a208 00000000
I/DEBUG ( 34): bed6a20c 4001df19 /system/lib/libc.so
I/DEBUG ( 34): bed6a210 4004770c /system/lib/libc.so
I/DEBUG ( 34): bed6a214 4004c85c
I/DEBUG ( 34): bed6a218 00000000
I/DEBUG ( 34): bed6a21c 4001f121 /system/lib/libc.so
I/DEBUG ( 34): bed6a220 4004755c /system/lib/libc.so
I/DEBUG ( 34): bed6a224 00000000
I/DEBUG ( 34): bed6a228 0000020c
I/DEBUG ( 34): bed6a22c 49622e39 /data/data/com.adobe.air/lib/libCore.
so
I/DEBUG ( 34): bed6a230 4084ee67 /system/lib/libdvm.so
I/DEBUG ( 34): bed6a234 4001df37 /system/lib/libc.so
I/DEBUG ( 34): bed6a238 4086df90 /system/lib/libdvm.so
I/DEBUG ( 34): bed6a23c bed6a44b [stack]
I/DEBUG ( 34): bed6a240 df0027ad
I/DEBUG ( 34): bed6a244 00000000
I/DEBUG ( 34): #00 bed6a248 00000038
I/DEBUG ( 34): bed6a24c 6c756e28
I/DEBUG ( 34): bed6a250 0000296c
I/DEBUG ( 34): bed6a254 00000000
I/DEBUG ( 34): bed6a258 00000000
I/DEBUG ( 34): bed6a25c 00000000
I/DEBUG ( 34): bed6a260 00000000
I/DEBUG ( 34): bed6a264 00000000
I/DEBUG ( 34): bed6a268 00000000
I/DEBUG ( 34): bed6a26c 00000000
I/DEBUG ( 34): bed6a270 00000000
I/DEBUG ( 34): bed6a274 00000000
I/DEBUG ( 34): bed6a278 00000000
I/DEBUG ( 34): bed6a27c 00000000
I/DEBUG ( 34): bed6a280 00000000
I/DEBUG ( 34): bed6a284 00000000
I/DEBUG ( 34): bed6a288 00000000
I/DEBUG ( 34): bed6a28c 00000000
I/DEBUG ( 34): bed6a290 00000000
I/DEBUG ( 34): bed6a294 00000000
I/DEBUG ( 34): bed6a298 00000000
I/DEBUG ( 34): bed6a29c 00000000
I/DEBUG ( 34): bed6a2a0 00000000
I/DEBUG ( 34): bed6a2a4 00000000
I/DEBUG ( 34): bed6a2a8 00000000
I/DEBUG ( 34): bed6a2ac 00000000
I/DEBUG ( 34): bed6a2b0 00000000
I/DEBUG ( 34): bed6a2b4 00000000
I/DEBUG ( 34): bed6a2b8 00000000
I/DEBUG ( 34): bed6a2bc 00000000
I/DEBUG ( 34): bed6a2c0 00000000
I/DEBUG ( 34): bed6a2c4 00000000
I/DEBUG ( 34): bed6a2c8 00000000
I/DEBUG ( 34): bed6a2cc 00000000
I/DEBUG ( 34): bed6a2d0 00000000
I/DEBUG ( 34): bed6a2d4 00000000
I/DEBUG ( 34): bed6a2d8 00000000
I/DEBUG ( 34): bed6a2dc 00000000
I/DEBUG ( 34): bed6a2e0 00000000
I/DEBUG ( 34): bed6a2e4 00000000
I/DEBUG ( 34): bed6a2e8 00000000
I/DEBUG ( 34): bed6a2ec 00000000
I/DEBUG ( 34): bed6a2f0 00000000
I/DEBUG ( 34): bed6a2f4 00000000
I/DEBUG ( 34): bed6a2f8 00000000
I/DEBUG ( 34): bed6a2fc 00000000
I/DEBUG ( 34): bed6a300 00000000
I/DEBUG ( 34): bed6a304 00000000
I/DEBUG ( 34): bed6a308 00000000
I/DEBUG ( 34): bed6a30c 00000000
I/DEBUG ( 34): bed6a310 00000000
I/DEBUG ( 34): bed6a314 00000000
I/DEBUG ( 34): bed6a318 00000000
I/DEBUG ( 34): bed6a31c 00000000
I/DEBUG ( 34): bed6a320 00000000
I/DEBUG ( 34): bed6a324 00000000
I/DEBUG ( 34): bed6a328 00000000
I/DEBUG ( 34): bed6a32c 00000000
I/DEBUG ( 34): bed6a330 00000000
I/DEBUG ( 34): bed6a334 00000000
I/DEBUG ( 34): bed6a338 00000000
I/DEBUG ( 34): bed6a33c 00000000
I/DEBUG ( 34): bed6a340 00000000
I/DEBUG ( 34): bed6a344 00000000
I/DEBUG ( 34): bed6a348 00000000
I/DEBUG ( 34): bed6a34c 00000000
I/DEBUG ( 34): bed6a350 00000000
I/DEBUG ( 34): bed6a354 00000000
I/DEBUG ( 34): bed6a358 00000000
I/DEBUG ( 34): bed6a35c 00000000
I/DEBUG ( 34): bed6a360 00000000
I/DEBUG ( 34): bed6a364 00000000
I/DEBUG ( 34): bed6a368 00000000
I/DEBUG ( 34): bed6a36c 00000000
I/DEBUG ( 34): bed6a370 00000000
I/DEBUG ( 34): bed6a374 00000000
I/DEBUG ( 34): bed6a378 00000000
I/DEBUG ( 34): bed6a37c 00000000
I/DEBUG ( 34): bed6a380 00000000
I/DEBUG ( 34): bed6a384 00000000
I/DEBUG ( 34): bed6a388 00000000
I/DEBUG ( 34): bed6a38c 00000000
I/DEBUG ( 34): bed6a390 00000000
I/DEBUG ( 34): bed6a394 00000000
I/DEBUG ( 34): bed6a398 00000000
I/DEBUG ( 34): bed6a39c 00000000
I/DEBUG ( 34): bed6a3a0 00000000
I/DEBUG ( 34): bed6a3a4 00000000
I/DEBUG ( 34): bed6a3a8 00000000
I/DEBUG ( 34): bed6a3ac 00000000
I/DEBUG ( 34): bed6a3b0 00000000
I/DEBUG ( 34): bed6a3b4 00000000
I/DEBUG ( 34): bed6a3b8 00000000
I/DEBUG ( 34): bed6a3bc 00000000
I/DEBUG ( 34): bed6a3c0 00000000
I/DEBUG ( 34): bed6a3c4 00000000
I/DEBUG ( 34): bed6a3c8 00000000
I/DEBUG ( 34): bed6a3cc 00000000
I/DEBUG ( 34): bed6a3d0 00000000
I/DEBUG ( 34): bed6a3d4 00000000
I/DEBUG ( 34): bed6a3d8 00000000
I/DEBUG ( 34): bed6a3dc 00000000
I/DEBUG ( 34): bed6a3e0 00000000
I/DEBUG ( 34): bed6a3e4 00000000
I/DEBUG ( 34): bed6a3e8 00000000
I/DEBUG ( 34): bed6a3ec 00000000
I/DEBUG ( 34): bed6a3f0 00000000
I/DEBUG ( 34): bed6a3f4 00000000
I/DEBUG ( 34): bed6a3f8 00000000
I/DEBUG ( 34): bed6a3fc 00000000
I/DEBUG ( 34): bed6a400 00000000
I/DEBUG ( 34): bed6a404 00000000
I/DEBUG ( 34): bed6a408 00000000
I/DEBUG ( 34): bed6a40c 00000000
I/DEBUG ( 34): bed6a410 00000000
I/DEBUG ( 34): bed6a414 00000000
I/DEBUG ( 34): bed6a418 00000000
I/DEBUG ( 34): bed6a41c 00000000
I/DEBUG ( 34): bed6a420 00000000
I/DEBUG ( 34): bed6a424 00000000
I/DEBUG ( 34): bed6a428 00000000
I/DEBUG ( 34): bed6a42c 00000000
I/DEBUG ( 34): bed6a430 00000000
I/DEBUG ( 34): bed6a434 00000000
I/DEBUG ( 34): bed6a438 00000000
I/DEBUG ( 34): bed6a43c 00000000
I/DEBUG ( 34): bed6a440 00000000
I/DEBUG ( 34): bed6a444 00000000
I/DEBUG ( 34): bed6a448 00000000
I/DEBUG ( 34): bed6a44c 342b19f5
I/DEBUG ( 34): bed6a450 00000000
I/DEBUG ( 34): bed6a454 4086df90 /system/lib/libdvm.so
I/DEBUG ( 34): bed6a458 5d500031
I/DEBUG ( 34): bed6a45c 407ff873 /system/lib/libdvm.so
I/DEBUG ( 34): #01 bed6a460 bed6a54c [stack]
I/DEBUG ( 34): bed6a464 408001b5 /system/lib/libdvm.so
D/Zygote ( 37): Process 497 terminated by signal (11)
I/WindowManager( 84): WIN DEATH: Window{41462cb0 SurfaceView paused=false}
I/ActivityManager( 84): Process air.com.deloitte.helloWorld (pid 497) has died
W/ActivityManager( 84): Force removing ActivityRecord{41534258 air.com.deloitt
e.helloWorld/.AppEntry}: app died, no saved state
W/NetworkManagementSocketTagger( 84): setKernelCountSet(10041, 0) failed with
errno -2
I/WindowManager( 84): WIN DEATH: Window{41590db8 SurfaceView paused=false}
I/WindowManager( 84): WIN DEATH: Window{4158b920 air.com.deloitte.helloWorld/a
ir.com.deloitte.helloWorld.AppEntry paused=false}
I/BootReceiver( 84): Copying /data/tombstones/tombstone_06 to DropBox (SYSTEM_
TOMBSTONE)
E/InputDispatcher( 84): Received spurious receive callback for unknown input c
hannel. fd=209, events=0x8
D/dalvikvm( 84): GC_FOR_ALLOC freed 928K, 13% free 11284K/12871K, paused 84ms
W/NetworkManagementSocketTagger( 84): setKernelCountSet(10009, 1) failed with
errno -2
D/dalvikvm( 84): GC_CONCURRENT freed 141K, 10% free 11601K/12871K, paused 6ms+
14ms
D/dalvikvm( 84): GC_FOR_ALLOC freed 177K, 11% free 11552K/12871K, paused 128ms
D/dalvikvm( 84): GC_FOR_ALLOC freed 128K, 10% free 11616K/12871K, paused 84ms
D/dalvikvm( 84): GC_FOR_ALLOC freed 427K, 12% free 11445K/12871K, paused 79ms
W/InputManagerService( 84): Got RemoteException sending setActive(false) notif
ication to pid 497 uid 10041
D/dalvikvm( 136): GC_FOR_ALLOC freed 5544K, 37% free 9812K/15495K, paused 47ms
D/dalvikvm( 179): GC_FOR_ALLOC freed 2416K, 21% free 17911K/22535K, paused 77ms
D/dalvikvm( 179): GC_FOR_ALLOC freed 659K, 17% free 18828K/22535K, paused 100ms
D/dalvikvm( 179): GC_CONCURRENT freed 941K, 12% free 19900K/22535K, paused 6ms+
20ms
D/dalvikvm( 179): GC_CONCURRENT freed 3259K, 18% free 18684K/22535K, paused 12m
s+23msI am not able to solve this yet. Is anybody else facing this this problem.
-
StageWebView does not display a https website with captive runtime library on Android
Hi,
I'm working on a flex app for tablets (both iOS and Android) and it does not display a particular https website in a StageWebView. The strange thing is, that this issue happens only with this url (required for Google OAuth) and if I deploy the app with a captive air runtime library.
I see the below stack trace in the system logs:
W/System.err(26027): java.lang.NullPointerException
W/System.err(26027): at java.io.File.fixSlashes(File.java:185)
W/System.err(26027): at java.io.File.<init>(File.java:134)
W/System.err(26027): at com.adobe.air.JavaTrustStoreHelper.getX509TrustManagerFactory(JavaTrustStoreHelper.java:8 1)
W/System.err(26027): at com.adobe.air.JavaTrustStoreHelper.getX509TrustManager(JavaTrustStoreHelper.java:110)
W/System.err(26027): at com.adobe.air.JavaTrustStoreHelper.enumerateRootCAs(JavaTrustStoreHelper.java:195)
W/System.err(26027): at dalvik.system.NativeStart.run(Native Method)
If I deploy the same app with a shared air runtime library and no code change at all, there's no issue at all. Also no problems while debugging or executing from Flash Builder on the device.
The issue happens only with this Google URL, it's all okay with Facebook's auth url (https://www.facebook.com/dialog/oauth).
The device is a Samsung Galaxy Tab2 10.1 with Ice Cream Sandwich (Android 4.0) on it.
I would appreciate any idea with this issue.
Thanks,
GaborUpdating the AIR SDK from 3.1 to 3.4 has resolved the issue.
Too bad that this needs to be done manually as described here: http://www.flashdeveloper.co/post/10985842021/overlay-adobe-air-32-in-flash-builder-46
Many thanks for the hint, Pata.
Regards,
Gabor -
Our EnergyWatch app crashes on Android with AIR 3.8
Please help!
We have been running an Android app - EnergyWatch - (available on Google Play) for about one year now. Suddenly after customers having received the 3.8 AIR upgrade the app crashes during initialisation. We are using Secure Socket API for communication, and USB debugging tells me that the app seems to crash just before it receives the ON_CONNECT event.
Everything still works fine on iOS (still runnning an older, embedded AIR runtime)
Everything also works fine on Windows with AIR 3.8 installed.
I've tried two different builds:
Flash Prof. CS 5.5, with AIR 2.6 (same build environment as the current version on Google Play)
Flash Prof. CS 6, with AIR 3.4.
Exactly the same behaviour on both builds.
I really don't know what to do.
1. Are there any changes made to the Secure Socket API, especially on Android?
2. Could we recommend our users to downgrade the AIR runtime? If possible, where can we find the previous runtime version?
Tomas Öquist
Perific Technologies AB, Stockholm, SwedenHI, Tomas
may i give you an advise?
If you really want your app run stable . PLZ package with "captive runtime" .
In my experience. Adobe guys will change API Behavior ,change API ,change everything random except themself . Do you remember the ShareObject behavior changed at AIR3.5.
since they cann't be trusted , you should always embeded AIR runtime . for your users, for yourself ,especially for adobe .
For all of AS3 developer ,God ,please bless us.
Raymond -
Air mobile encryptedlocalstore not working at android
hi,
i have a problem in my mobile application
i use encryptedlocalstore to store user id and password and packaged apk with captive-runtime
but some device without adobe air, store and get data with encrypedlocalstore not working
when i install adobe air at this device, encryptedlocalstore working.
it bug with packing apk captive-runtime?
i use flash builder 4.6 and air sdk 3.1Just check the reviews on the Google Play store. Tons of people reporting probelms with the update to Android 5.0
Tye Bandy February 11, 2015
Remote doesn't work No longer has remote feature after Lollipop update to Galaxy S5
Mike de Gouveia February 8, 2015
Not compatible with Android L This was an OK app before I updated my S5 to lollipop. It was a bit glitchy with scheduling recordings and scrolling through TV listings before, but now it is just terrible and does not even allow me to use the app as a remote control and is always crashing. I'm keeping the app because I'm hopeful that they will resolve the compatibility issues because it is pretty convenient having an app running off the WiFi to control the DVR. I will submit a new review once they do.
Robert DeNuto February 9, 2015
"restore to factory settings and try again." I contacted FiOS support because after updating my S5 to Lollipop, the app would no longer recognize that I was connected to my FiOS router. As a result, I couldn't change the channels on my FiOS set top box or watch FiOS programs on my phone
Juston Ling
Please fix the Lollipop S5 issue The remote portion is the only reason to have this app, and since it had been rendered useless ever since Lollipop was pushed - I have to rate 1 star. Once fixed I will gladly update
Len S. February 12, 2015
Remote don't work on App -
AIR for Android Captive Runtime
Is it possible to package android apps with AIR (or will it be) using Flash CS5.5? I don't see anything on the web about. Just how to do it with Flex and ADT etc...
Hi,
I've made a complete working example for publishing an application with captive runtime, assets and native extensions starting from Flash CS5.5
I was able to make it thanks to hints and suggestions I found in this thread.
Note: english is not my native tongue so I hope you understand what I've written also if sometime it sounds "engrish".
Here it is the link to the zip file:
http://www.genereavventura.com/hosted/Air3NativeExtensions/AirVibrate.zip
Requirements:
- You must have Flash cs5.5 pro (obviously)
- You must have installed the overlay for Air3.0 sdk on your Flash cs5.5 pro
Here it is a link that explain how to accomplish it: http://forums.adobe.com/message/3939712
Here the steps I made.
1) Open Flash CS5.5 and create a new AIR for Android application
2) Add the swc to the libraries used by your FLA (open Actionscript 3.0 settings and add "VibrationActionScriptLibrary.swc")
Btw, you can find this "ready to use" native extension inside the zipfile that you can download from here: http://www.adobe.com/devnet/air/native-extensions-for-air/extensions/vibration.html
However in my example you will find also a directory named "extension" that contains it.
3) Open and then close the "air for android settings": by doing this Flash will create yourapp-app.xml file in the directory where your FLA resides.
For example my fla is named "vibrate.fla" so Flash created for me a "vibrate-app.xml" file.
4) Make a copy of this "vibrate-app.xml" file by naming it "real-vibrate-app.xml" (or choose whatever name you want)
I've done this because after modyfing the original one by adding the <extension> tag (see below) I wasn't able to test my app from within Flash IDE (when I compile it it simply doesn't start)
Instead by doing this all worked fine.
5) Edit the "real-vibrate-app.xml" file by adding somewhere these lines (I added it just before the <initialWindow> tag)
<extensions>
<extensionID>com.adobe.Vibration</extensionID>
</extensions>
6) Add <uses-permission android:name="android.permission.VIBRATE"/> in the <android> <manifestAdditions> part in "real-vibrate-app.xml" file.
You should do something like this:
<android>
<manifestAdditions>
<![CDATA[<manifest>
<uses-permission android:name="android.permission.VIBRATE"/>
</manifest>]]>
</manifestAdditions>
</android>
7) Develop your application
I made a simple one that loads an external jpg and shows it on the stage: then the user can tap on it to make the phone vibrate.
The function "doVibration" is called only when the app is running on Android Device so I do not get any executions error when I run the app from within Flash Ide
8) Publish and test it to your USB connected device by launching the "publish.bat" file I have created
Open a dos prompt and move to your project directory then type publish.bat and press enter.
Note: it can be that you have to edit the bat file in order to change the path to the ADT tool that comes with Air3.0 sdk
It should be in [your adobe flash cs5.5 directory]\AIR2.6\bin\adt (rememeber, you must have installed the Air3.0 sdk overlying the old Air2.6/2.7 in the AIR2.6 directory)
Inside the bat file you can change easily the target type (captive or not) simply by commenting/decommenting the right line.
Captive version is about 8Mb more than the normal one but the big deal is that the user that installs it do not need the air runtime installed on his phone!
The "big line" that creates the package is the following one:
call %ADT_LINK% -package -target %TARGET_TYPE% -storetype pkcs12 -keystore certificate/vibrate.p12 -storepass android AirVibrate.apk real-vibrate-app.xml -extdir extensions vibrate.swf icons assets
where:
call %ADT_LINK% it's just the path to the ADT tool
-package it's the command that we want ADT to execute
-target %TARGET_TYPE% captive/non captive version
-storetype pkcs12 certificate related
-keystore certificate/vibrate.p12 path to your self signed certificate
-storepass android certificate related, I created the example certificate with "android" password and this parameters tell ADT to always use it without prompting
AirVibrate.apk the name of the Apk
real-vibrate-app.xml the apk-xml to use that is the one we modified manually above
-extdir extensions it's the path to the directory that contains the native extension
vibrate.swf the main swf
icons the icons directory
assets the assets directory (where I put the external jpg)
That's all.
If everything is correct, the batch file creates the AirVibrate.apk then installs it on your attached usb device and run it.
When you tap over the Android image that will appear, your phone should vibrate.
Now.. does someone wants to develop a Native Extension to show Admob banners in our Android Air Applications?
If I missed something, please let me know.
Thanks -
Why does Adobe Air Captive Runtime require Internet Access on Android?
I am developing a children's app on Adobe Air and just learned that the Internet permission is being forced by Adobe Air. The only comment I saw on these forums was from someone stating it was so the Adobe Air App can communicate to the Adobe Air package, which doesn't make much sense-- but even still, I am bundling the Adobe Air Runtime within the App itself.
This affects me because as a children's app, some of my customers (e.g. Parents) will see the requirement of an Internet connection as a bad sign, in that my app may be loading content from the internet, or collecting data about their child or device and sending it over the internet.
I think Adobe should be clear as to why their platform requires internet access. Thank you.I have the same problem. i have tired AIRSDK 3.1 & 3.4, my app can run normal without Captive-runtime mode in my nexus s, But keep getting the message "unfortunately, (myappname) has stopped" when packed with Captive-runtime.
-
Android Captive Runtime stability
I tried publishing my Google Android application with "Export application with captive runtime" this week and I immediately noticed stability issues. The application will run for a short time and then will suddenly unload itself. When checking the Android active applications, it's no longer listed as running. There were no errors visible. Is there somewhere I can look for error logs? Testing took place on Android 3.1 Samsung Galaxy Tab.
I went back and published the application with the other setting selected "Export application that uses a shared AIR runtime" and it works much better on the device (no instances of it unloading itself). No other changes to the project were made.
I'd like to use the captive runtime feature so that users don't have to download AIR for Android and we have a consistent experience on iOS and Android.
How do I determine why my app is crashing with captive runtime? Where do I look for errors and clues?appandrew,
I tried installing both apps on my Xoom and didn't have a problem. Please file a bug at https://bugbase.adobe.com/. This way our QE can take a look and contact you if they need additional information.
Thanks,
Joe -
StageWebView Doesn't work on Android with Captive Runtme...
If I make an apk with the default setup (requires separate runtime download) it works, but not with captive runtime. I need captive runtime so that it can be accepted into Amazon Appstore.
StageWebView.isSupported appears to return true when run, and then it just doesn't work.
Is there any way around this? Will this work in the future?
I am probably just going to work around it and do without it for this release, but would like to see if anyone knows what the deal is with it and let folks know of the issue.
Edit: I have found that any usage of a StageWebView object not only doesn't work, but makes errors and breaks other parts of the app, so I have had to disable any usage of it...I'm also using StageWebView, but I don't have the problems you mention. I am using Captive Runtime to compile my app and it's working fine in the Android Market (I haven't tried Amazon Appstore, though).
The version of AIR i'm using is 3.1. Are you using this version? -
Hi folks, was wondering if an app (Android) generated with captive runtime, still ask the user to install AIR plugin. If somebody knows ( and maybe have an example actually on market ) , i'll be glad to pay him/her a beer !
Thanks in advanceIt will not ask to install the plugin. But instead your apk will increase by some megabytes (10 in my case). I personally decided to stick to the plugin, spare the users the additional load, spread the word that AIR is still an option and ignore whiners about the plugin on the comments (~1%).
Talking about it I wish the popup to install the plugin would be a bit more informative for the end user, telling them that AIR is what actually makes the application possible. I get ratings as this: Adobe Air. Why? 1 Star -
Captive Runtime air 2.7?
Hey,
I was wondering if it in any way could be possibly to package with captive runtime in a combination between the new 3.0 ADT and the 2.7 SDK?
In the 3.0 feature sheet it says; "Developers can now control exactly which version of the runtime an app executes against"You can only use the feature in AIR 3. That statement is forward looking, as in, the runtime your app uses won't be updated unless you update it. Possibly, you can set the app descriptor to use AIR 2.7, which would give you AIR 2.7 behavior, but would still use the AIR 3 runtime -- I'm not sure this is allowed, but it would be easy to check just by trying to do it and seeing if ADT lets you make such a package.
-
AIR captive runtime application for MacOS
Hi!
I create application with captive runtime for Windows and MacOS. I have some problem connected with MacOS specific, cause I'm newbie in this OS.
I dont want to publish my app in appstore, cause the app have problems with appstore rules.
1) How I should to sign my application? I just pack my app as described in manual http://help.adobe.com/en_US/air/build/WSfffb011ac560372f709e16db131e43659b9-8000.html but I don't see any track of code sign in my .app. I thought that it isn't a problem, before I download my app from network - it don't want to run because dveloper unidentified.
2) My application require update system. I Realize it simply for Windows: my AIR application download updates if it necessary (resources, air lib, main swf file, and exe) and then I replace files with other program. There is no problems with updates, cause codesign is only spread on exe file.
But as I understood I can't use same way to update my .app cause it destroy my codesign, as I know. So, how I should update my MAC app?
UPD1: I found a bit information about 1st here: How to sign your Mac OS X App for Gatekeeper | Successful Software. So, I can't use not apple's sign certificate?It's a good idea to add :tumbleweed: smile to this forum
I spent 3 days for searching answer and making experiments. So, as a result:
1) To pass MacOS Gatekeeper I should use apple developer certificate.
2) I could change content of signed .app file as I wish. I don't try it with my own app because my certificate is not ready yet, but I successfully change contents of few other signed apps - no issues with running was detected. Maybe there is any problem with my understanding of signature..
Helpful links:
osx mountain lion - Non-Apple Issued Code Signing Certificate: Can it Work with Mac OS 10.8 Gatekeeper? - Stack Overflow
How to sign your Mac OS X App for Gatekeeper | Successful Software -
Launching Air Captive runtime by double clicking file does not pass location in arguments
I am trying to make my Air Captive Runtime Mac OS X app respond correctly when the user double clicks on a file type associated with the app.
I have set up the invoke event listener to capture location of the file that the user has clicked to launch the app stored in the event.arguments variable.
In the following simple test I just print out the length of the arguments passed in when the app is invoked. This is the behavior I am seeing:
1. when I launch the app from the command line with 2 args,
open test.app --args arg1 arg2
I get "2" as expected for the arguments length.
2. If the app is already open and I double click a file with a type associated with the app. It correctly invokes the app and passes in the path to the file that was clicked. Length is 1 as expected and the content is the path to the file.
3. However, if I just double click the same associated file when the app is not open, the app launches correctly, however no arguments are passed. Length is 0 and there is no way to know what file the user double clicked.
here is code:
var debugOutput = new TextField();
addChild(debugOutput);
NativeApplication.nativeApplication.addEventListener(InvokeEvent.INVOKE, onInvoke);
function onInvoke(e:InvokeEvent):void
debugOutput.text = e.arguments.length;
Any thoughts on what might be going on?I have the same problem. i have tired AIRSDK 3.1 & 3.4, my app can run normal without Captive-runtime mode in my nexus s, But keep getting the message "unfortunately, (myappname) has stopped" when packed with Captive-runtime.
Maybe you are looking for
-
How to disable vignette in slideshow?
Hi, When I make slideshow using themes, when there's a few photos on the same slides, some photos are off to the side. Because of the vignette, some corners of the photos are darkened. Is there a way to disable that vignette?? Thanks.
-
I recently purchased Imagine Dragons' Night Visions Deluxe Edition. All songs play correctly, but when I click the button that says "Play iTunes LP," it opens up Adobe Reader with an error message reading "Adobe Reader could not open 'Digital Booklet
-
I can't reinstall adobe photoshop because the file was deleted
I had to uninstall Adobe Photoshop CS6 because it said there was a problem trying to recover a file that wasn't existing anymore. However after uninstalling the program, the entire application disappeared. I have the serial code, but i dont have the
-
Generic UserID for a Subject Area for 10 users with individual my folders
Hi Experts, I have a requirement to create a generic user for a subject area so that all the 10 users of that particular subject area should able login with the same username and if they create any reports it should be saved to their individual my fo
-
Yet another /apex/wwv_flow.accept was not found..
dear guru's I've created a select all checkbox in a region template, this checkbox is created like this: <input onchange="javascript:SelectAll(this.checked);" type="checkbox" name="selectAll" value="Y"> Select All in order to select multiple checkbox