AIR Debug Launcher Closes on Button Click in AIR for iOS test fla

Hi,
I'm working with a Flash CS5.5 AIR for iOS fla using AIR 3.0. Test Movie ---> AIR Debug Launcher (Desktop) worked as expected for a couple of weeks then suddenly began to malfunction. The debug launcher fires up correctly but anytime a button is clicked in the test movie, it closes (but does not shut down completely). I don't know if I've selected something by accident but I can't get it to stop. No problems testing in Flash Professional using an ordinary AS3 fla. Any ideas?
Thanks!

Relaxatraja, thanks for trying to help me with this. I've tried testing for Android and for iOS... here's an example of a mobile code snippet that doesn't work in the AIR debug launcher for a contact_mc button I've made.
Multitouch.inputMode = MultitouchInputMode.TOUCH_POINT;
contact_mc.addEventListener(TouchEvent.TOUCH_BEGIN, fl_TouchBeginHandler);
contact_mc.addEventListener(TouchEvent.TOUCH_END, fl_TouchEndHandler);
var fl_DragBounds:Rectangle = new Rectangle(0, 0, stage.stageWidth, stage.stageHeight);
function fl_TouchBeginHandler(event:TouchEvent):void
event.target.startTouchDrag(event.touchPointID, false, fl_DragBounds);
function fl_TouchEndHandler(event:TouchEvent):void
event.target.stopTouchDrag(event.touchPointID);
Am I missing something? Do I need to import classes? Can I only test Multitouch and gestures on an actual device?
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