AIR SDK 17 release iOS error

Hi,
I just added the new stable release of AIR SDK 17 and it is not working with Flash CS6.
I tried to publish and install an iOS app to my connected device via USB but I always get an error "Check if iTunes is installed".
The latest stable AIR SDK 16 is working fine, and yes, iTunes is installed on my PC.
DETAILS:
- Flash CS6
- AIR SDK 17 (stable, not beta)
- System: Windows 8,1
- iPodTouch with iOS 8.1
REPRODUCE:
Open new AIR iOS template and publish/install it to a USB connected iOS 8.1 device.
How to make it work?

I have the exact same problem, except that if I remove the AIR 17 SDK the problem continues... I had to uninstall completely all Apple components on my computer and re-install iTunes. Any idea on what's the issue ? I want to use AIR 17
(Edit : that's on Windows 7 with an Ipad Air, the latest version of Flash CC and the stable AIR 17 SDK).

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    I work on application use Flex SDK 13.0, Air SDK 15.0, and Robotlegs 2.2.1 MVC Framework.
    Since I upgrated the AIR SDK to 15.0, there is an error in Robotlegs Framework. Searching, I found where the error was, so I create a simple project to test the problem.
    When you use argument.callee in mobile application on IOS, the arguments.callee is 'undefined'.
    This is simple code :
    <?xml version="1.0" encoding="utf-8"?>
    <s:Application xmlns:fx="http://ns.adobe.com/mxml/2009"
      xmlns:s="library://ns.adobe.com/flex/spark"
      applicationDPI="160"
      applicationComplete="viewnavigatorapplication1_applicationCompleteHandler(event)"
    >
      <fx:Script>
      <![CDATA[
      import mx.events.FlexEvent;
      protected function viewnavigatorapplication1_applicationCompleteHandler(event:FlexEvent):void
      var callee : Function = arguments.callee;
      if(callee != null)
      testCalleeLabel.text = "find callee";
      }else
      testCalleeLabel.text = "not find callee";
      ]]>
      </fx:Script>
      <s:Label id="testCalleeLabel"/>
    </s:Application>
    In Air Simulator, or Android APK, the 'arguments.callee' is defined, but if you build in IPA for IOS (or debug mode with "standard build", not "rapid build" on flash builder), the 'arguments.callee' is undefined.
    With AIR 14, the 'arguments.callee' is ok on IOS.
    Robotlegs framework uses 'arguments.callee', so the framework crashes during the instanciation.
    Is it a bug ?
    Thanks for yoru response.

    Hi, you can use this workaround until its fixed.
    public function wrapListener(f:Function):Function {
                return function (... args) : void {
                    var func:Function = f;
                    args[args.length] = func;
                    f.apply(this, args);
    addEventListener(event.EVENT, wrapListener(function(callee:Function):void {
        removeEventListener(event.EVENT, callee);

  • Error "Could not resolve s:ViewNavigatorApplication to a component implementation...", after overlaying with AIR SDK 13.0

    Just installed FB 4.7, overlayed with AIR SDK 13.0, started FlexMobileProject and I get this error "Could not resolve <s:ViewNavigatorApplication> to a component implementation...", which I can't get rid of. Tried 3-4 times, error stays.
    I overwrote the Flex sdk 4.6.0 with Air SDK 13.0.
    Is this a bug? Please help.

    Thanks for the reply. I tried changing to the airmobile-config.xml but then I got the same error with a different componenet.
    Error: Could not resolve <r:QContainer> to a component implementation. <r:QContainer id="d">
    Could this related to a missing SWC from my build path do you think?

  • Does the new AIR SDK support iOS 64-bit for Flex Developers?

    I saw that the new AIR SDK(December 18, 2014) has supported iOS 64-bit, but it was only supported in the new compiler. See this:
    Please note that support for creating universal IPA binaries will only be available in the new compiler. The legacy compiler is not (and will not be)
    compatible with iOS 64-bit. Because of this, it will be removed with version 16 of the AIR SDK. To ensure that Adobe as well as third party tools
    are able to work with this AIR SDK, the -useLegacyAOT option will continue to exist, but will be internally mapped to the new compiler.
    AFAIK, the Flex uses the old compiler and AIR SDK for Flex Developers doesn't include ActionScript 2.0 Compiler. As a Flex developer, what shall I do?

    Hi,
    I guess, you might be packaging IPA on windows machine.  Please try latest beta at http://labs.adobe.com/downloads/air.html which has iOS64 support on Windows machine as well.
    Thanks
    Govinda Gupta

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