Animating a stream of images

Perhaps this can be done as easily in FCPHD as Motion 2, not sure. Trying to take a couple hundred images and move them across the screen smoothly. Picture a stream of images running left to right on the upper 3rd of screen, a stream moving right to left in middle, and another stream running left to right on bottom of screen. I can scale a single image, apply basic motion to get it to move on and off the screen as I desire, but is there any way to duplicate this across many hundreds of images without having to carefully keyframe the movement so that one image immediately follows the other, etc.
Please let me know if my intentions are not clear.

Thank you both for answers. I tried the make movie version recommended by Patrick. Scaled appropriately and set emission angle and range to zero, then played with the life and birth rate to get the images to last across screen and to be sequenced properly. Tried the image sequence as well. In both cases there is a phenomena that I cannot seem to correct. I am playing with birth rate, life, etc., but I don't seem to get all of the images in my image sequnce or quicktime movie, and often I get a duplicate image right in a row. Any advice? I am sure it is a tweaking of the settings, but I've been tweaking for a couple of hours now with no success.

Similar Messages

  • Display a video stream (successives images)

    Hello!
    Thanks for looking after my post.
    I try to display a video stream (successives images) in Java component.
    With a simple swing component, it's not possible to display 25 fps for a 640x480 resolution.
    With SWT, we arrive to display about 15 fps for a resolution 640x480 but the use of the CPU is very important.
    Do you know an efficient system to display video stream?
    Thanks.

    Firstly if you're loading images with Toolkit you'll nbeed to use MediaTracker (see the Javadoc for full and clear instructions).
    Secondly, be aware of how long it takes to load image data, allocate the memory for it, and decode it. This is where you're going to suffer and it's the fundamental flaw in the plan of simulating video by flipping single frames: it's highly unlikely you'll manage it quickly enough. As above, 50ms is quite optimistic.
    You could do your loading up-front and buffer a load of images - there are a few strategies you could use for this. But bear in mind that (a) this is going to be very memory hungry, and (b) if your image load time is greater than your frame display time you're always going to be fighting a losing battle. But it should work for very small animations.
    Run yourself some tests: write yourself a simple test class which just loads an image in its main() method using a MediaTracker. It'll tell you how long loading the image takes. Of course, if you're doing it in an applet then you've got all sorts of other factors to consider and the load times will be high.

  • Hi all, I have 15 images in a file. Every images are continues of previous image. i want to stream all images into my application( Like video). Any ideas?????

    Hi all,
    I am trying to show an real time video. From my ip camera the sequence of images are stored in particular folder. Now i want to stream all images like video in my application. Have any ideas??????

    Search the forums since this is only about the umpteenth time this question has been asked. We are not a buyer's guide here.

  • Can any one tell me how to stream the images in flash.

    Hello Friends,
    i have created a dynamic page flip book with xml, i want to
    zoom the images in swf loaded, with streaming, so that user can
    preview the image while a good quality image is loading. I wanna
    know that how to load a part of large image or swf.
    Image effect like :-
    http://www.zoomify.com/
    Can any one tell me how to stream the images in flash.

    On Thu, 17 Apr 2008 05:53:27 +0000 (UTC), "FlashDavil"
    <[email protected]> wrote:
    >I wanna know that how to load a
    >part of large image or swf.
    You show a preview and use loadMovie() to load a big file.
    You can
    create a preloader (progress bar) showing how much part is
    loaded,
    while user sees the small image. When you achieve 100% tou
    show that
    big image. What's more?
    > Can any one tell me how to stream the images in flash.
    What are you talking about is not a "streaming", but
    "progressive
    download". Images "streaming" is impossible.

  • Bitmap instead of streaming tiff image

    Hi,
    Im reading this post (which is what I want to do):
    http://forums.sun.com/thread.jspa?messageID=10557015
    Could someone please tell me how the codeshould look like with bitmap instead of streaming the image?
    Thanks in advance!

    Purge the cache for the offending folder(s) through the Tools menu in Bridge, NOT through the broken global command in Bridge prefs.

  • Animating sequences of still images

    Dear Final Cut Pro Users,
    Please forgive this totally ignorant question. I really don't know where else to turn!!!
    I am interested in animating sequences of graphics images. I generate these images programatically, and they usually are of PDF or PNG format. What I would like to do is make a "super-movie" of these custom-generated movies. These little movies can be flying around on the screen, etc.
    My eventual goal is to get these into Keynote for presentations. It is necessary that the movies maintain high resolution (up to the point that the computer can handle).
    I called Apple, and they suggested that FCP was the program that I need. However, I also can think of Final Cut express, Flash (chokes on my files), After Effects, Motion (only comes with FCP?) etc.
    Is FCP the tool to use? Is FCP "overkill" for what I am trying to do? Also, I am trying to balance capability, ease of use, price, and it's gotta run on an Intel iMac.
    Unfortunately the complexity of all of these programs is so great that I would spend a year trying to figure them out from their trial versions. Would love to hear your opinions!!!
    Thanks,
    Eric
    P.S. In case you are interested, I have a page posted:
    http://homepage.mac.com/eric.c.brown/alpha/
    I just can't get these through Quicktime with any high-quality success, and I posted there the "primary data" -- eventually I would like to do much larger images.
    ecb

    Eric, I was afraid of that. Happens to me all the time. Our geospatial and chemistry crews use these HUGE applications that generate endless gigs of the coolest and totally useless images.
    Highly technical animation (that they do not want altered for valid protection of the rigor) requires that I run their stuff through a compression system. They give me 800 horizontal lines and expect it look good when their WMV comes at at less than 200 lines so it can play on their laptops.
    I'm going to suggest we work backwards.
    1. Tell us what your playback platform and movie formats should be to keep your boss happy.
    2. Tell us what the output of your animation programs is: Image size, resoltuion, format (QT, WMP, Real, AVI, etc.)
    Then, if no one else has yet, we'll try to hook you up with a pipeline that makes sense. I'm thinking you are going to output from your applications as QT/AVI or WMP and encode/compress using Windows Media tools (free form those rats at Microsoft). You're not going to be enjoying the use of your Macintosh at all.
    bogiesan
    Having said that, I have a very long pipeline. Starting with my quantum chemistry calculations (Fortran), I go to VTK for isosurfaces and meshes, then to Blender for "painting" of the meshes. Along side that, I have 2D plots in DISLIN. (All Fortran and python) But I could have gone the Povray path, another issue. From Blender and DISLIN, I need to arrange these into some kind of movie that will actually play on bosses' PC laptop and will let me make quick changes without having to re-render. Each of these programs are extremely complex. Even doing one small thing makes me wade through thousands of pages of manuals and out-of-date web pages. And, when it comes to making movies, there is so much choice!!!! Flash or Motion or After Effects or the extremely power FCP.... I guess that I have run out of gas in the exploration department. <</div>

  • Problem with loading Binary Stream as image

    Hi all,
    I'm facing problem of loading Binary Stream as image.
    from source system we are getting image in XML file as string (i.e binary stream).
    Now i want to load that string again into table as BLOB. i am able to load in to BLOB column but not able to view image properly. it's giving error like "Image has not been decoded properly from binary stream".
    How can i solve this issues?
    Any help.
    thanks in advance.
    Vinay

    michali7x4s1 wrote:
    Thats a code i found somewhere, tried to check how some things work.Have you used exceptions before? If not, please read the sun tutorial on them as they are very very important. Also, whether this is your code or someone else's doesn't matter as it's yours now, and you would be best served by never throwing out exceptions as is done in this code. It's like driving with a blindfold on and then wondering why you struck the tree. It's always best to go through the tutorials to understand code before using it. If it were my project, I'd do it in Swing, not AWT. Fortunately Sun has a great tutorial on how to code in Swing, and I suggest you head there as well. Best of luck.

  • How to stream JPG Images?

    Hello,
    I am looking to stream jpg images from a program my friend made. The format he sends is 4 bytes header then the jpg image, and I would prefer not to change this if I don't have to. I have created some code to do this, but I am unable to get to the camera currently to test it. Does this look like it will work (or am I on the wrong track completely?):
    import java.awt.image.BufferedImage;
    import java.io.IOException;
    import java.net.Socket;
    import com.sun.image.codec.jpeg.ImageFormatException;
    import com.sun.image.codec.jpeg.JPEGCodec;
    import com.sun.image.codec.jpeg.JPEGImageDecoder;
    public class CameraObservable
         private byte[] header = new byte[4];
         private boolean running = true;
         public CameraObservable(String ipAddress, int port)
              try
                   Socket inputSocket = new Socket(ipAddress, port);          
                   JPEGImageDecoder decoder = JPEGCodec.createJPEGDecoder(inputSocket.getInputStream());
                   while(running==true)
                        inputSocket.getInputStream().read(header);
                        BufferedImage myBufferedImage = decoder.decodeAsBufferedImage();
              } catch (ImageFormatException e)
                   e.printStackTrace();
              } catch (IOException e)
                   e.printStackTrace();
         public static void main(String[] args)
              new CameraObservable("192.168.1.3",5553);
    }Thanks for your input,
    Eric

    You can't assume the read fills the buffer. See the Javadoc. See also DataInputStream.readFully().
    You probably can't also assume that constructing the decoder doesn't read anything from the stream. I would construct a new one per image, after reading the header. I would also check what's in the header rather than just throwing it away.

  • Flash animation with stream sound not playing in mac

    Dear all,
    I have made a 5 min animation with stream sound. Its playing perfectly in PC. But in mac, its not playing. Stream sound starts from frame 60. So mac plays the swf plays till 60 frame, after that it pauses. I tried importing different sound format (wav, aif, mp3) and tried with all sound export setting but the problem remain same; its playing only till 60. When i removed the sound, it played till end. Even with event sound, it plays till end. But with stream sound, the problem. The problem is only in mac; in pc its perfect.
    I am using VMware Mac OS x leopard in window xp for testing purpose. I tested it in laptop with mac; but the problem is same. What could be the solution?
    Thanks in advance. Waiting for solution.
    Bhushan Pradhan
    spherenepal.com

    Dear all, I solved the problem myself. The problem was with the sound driver of mac. After installing sound driver, the problem is gone. Bhushan

  • 3D animation data streaming

    Hi to all,
    I'm considered a beginner in Java and its technologies. However, I've to do a 3D animation data streaming using JMF. I understand that JMF does not have supported format for 3D animation. Is there any one who can provide guidance in this area?
    Your help is greatly appreciated. Thanks a lot.

    tjazz wrote:
    Ummm, can I? I was told by a friend that it cannot be done that way. Well, guess I got to give it a try.
    Thanks!No matter how complex a system is, it always comes down to throwing the data into a socket if it's going between two computers.
    RTP, for example, breaks a video down into UDP packets. The difference is that it breaks them into playable chucks before it sends them in UDP packets.
    The problem for you isn't going to be transport (just throw it in a socket), it's going to be "How do I make it so that I can show the user something with only part of the data..." That's what streaming is, showing the user the part of the data you currently have without needing the rest of the data.
    And you'd need a domain expert (3D data expert) to help you figure that part out.

  • Animated gif not moving, image.animation_mode already set to Normal

    ''dupe of - https://support.mozilla.org/en-US/questions/932846 - locking''
    With image.animation_mode already set to Normal, animated gif are not moving, it seems only the first frame is downloaded. I tried downloading the image, it also seems that only the first frame is downloaded. Then I disabled all extensions, the problem persists. Then I use a whole new profile, there seems to be no problem.
    The question is, is there another hidden settings in firefox which cause this trouble? I do not want to start a new profile just because of this. (It also happens in Firefox version 13)

    Do you see the animation if you check the image in Tools > Page Info > Media or open the image directly in a tab?
    Some security software (firewall) can block animated images and send a normal image instead, so can try to check the advanced settings for Firefox in the firewall if the problem isn't in Firefox.

  • Problem with animated gif when direct image sharing over iChat

    Im having an issue that an animated gif isnt displaying animated when I drag and drop it into an instant message window with a buddy. I drag it from Firefox animated into the chat window but its doesnt get animated. I can see his gifs are animated when he drags and drops it from Safari into the chat window. Does the internet browser make a difference, or is there an option I haven't turned on. I tried searching through the preferences and haven't got a clue to what's stopping my gifs from being animated during direct instant message session.
    Im using the latest iChat 5.0.3(745).

    Hi,
    Welcome to the    Discussions
    If you drag the pic to the Desktop (Download) and then drag to the Browser does it display as Animated then ?
    9:03 PM Sunday; December 12, 2010
    Please, if posting Logs, do not post any Log info after the line "Binary Images for iChat"

  • JLabel + Animated GIF: replacing the image

    Hi, folks.
    I've run into what looks like an interesting glitch, not necessarily functionality-wise but purely cosmetic.
    I have a JLabel which needs to be switched between a static image and an animated image at different times of execution. I'm doing this more or less like this:
        private JLabel label = new JLabel();
        private ImageIcon inactiveIcon;
        private ImageIcon activeIcon;
        public MyClass()
            inactiveIcon = Utils.loadIcon(...);
            activeIcon = Utils.loadIcon(...);
            setActive(false);
        public void setActive(boolean active)
            label.setIcon(active ? activeIcon : inactiveIcon);
        }It starts up fine and shows the inactive image, which is not animated.
    However, calling setActive(true) seems to cause a flash of grey before showing any animation. The interesting thing is at this point, the image should be completely loaded, so nothing should be blank for any period of time. The other interesting thing is that calling setActive(false) does not cause the flash of grey.
    I've checked the image to make sure all the frames are present and that none are blank.
    I've tried doing this a number of different ways, by Icon.setImage(Image), also by using two labels and setVisible(boolean).
    Has anyone else seen this before? The particular thing which worries me is there isn't a grey flash going the other way. Otherwise I wouldn't think a workaround existed. :-)

    Update. I changed the code to this:
    label = new JLabel() {
    public void update(Graphics g) {
    paint(g);
    public void paint(Graphics g) {
    paintComponent(g);
    protected void paintComponent(Graphics g) {
    ImageIcon icon = (ImageIcon) getIcon();
    icon.paintIcon(this, g, 0, 0);
    };It still greys out. :-/
    I tried label.setUI(new LabelUI() { ... }) with a
    custom paint method also, and it didn't draw anything
    at all, for either label.I'm not sure if you accounted for this but the paint method in the UI is different then the 'public void paintComponent(Graphics g)' method and paint (Graphics g) method in components. The method is 'public void paint(Graphics g, JComponent c)'. Overwriting 'public void paint (Graphics g)' in a UI, is like defining a new method alltogether.
    Did you also make sure to avoid calling 'super.paintComponent()' when overwriting your 'paintComponent(...)' methods? If you did call it, you aren't preventing drawing of previous shapes. This worked for me when I had to do something similar.
    You could also try to draw your icon in your UI, if you haven't done so already.
    Regards,
    Devyn

  • .gif animations not working and image thumbnail issues

    Hello,
    I hope that someone can help me out.
    I have animated .gif images on my iWeb site and they just recently stopped working, and I cant figure it out.
    These are my issues:
    Recently iWeb wont show my animated .gifs as they should. (I have found that this still kind of works in IE, but not FF or Safari) In iWeb my .gifs show as a video clip, but once I publish the site, it only shows up as a single image and not an animation. Also the options on my site that allow users to switch back and forth between showing the miniature thumb nails of my images for the slideshow and not showing them do not show up all the time. The .gifs are also not showing up inside the miniature thumbnails as well.
    Also note: Those miniature little thumbnails show up very fuzzy as well. This doesn't seem like it should be like that. Am I over looking something important?
    Not sure what I have to do to fix these issues. I have looked to see if I am missing an update or something, but it appears that I am up to date.
    Can anyone help me out?

    Hi Neil,
    I have the same problem.
    I created a short title animation with EDGE, you can download it here : https://creative.adobe.com/share/829a6ca9-7f26-4ee5-8120-a5da388e3c33
    Once in inDesign, I create a web content overlay that I link to my html animation.
    I turn ON auto play and set a delay of 0.25 sec. The article that contains the animation is the third of my folio.
    If I preview the article ONLY, the animation fires correctly however if I preview the whole folio, the title appears but with no animation what so ever.
    Any help would be much appreciated.
    Cheers,
    J.

  • Problems with animated masks and external images

    I have an instance of a movieClip on the stage and I load an external JPG into the movieClip.  The movieClip is masked by a layer that begins animating on a certain frame.  As soon as I reach that frame my externally loaded JPG disappears.  The movieClip doesn't mind being masked, but as soon as the mask animates the external image goes away.  The mask animation is shapes drawn frame by frame.
    It is interesting to note that if I create a Class and load the JPG into the movieClip (or do this in a constructor) I do not experience this problem - it is when the JPGs are loaded into an instance of the movieClip that lives on the stage that I encounter this. Unfortunately that is not an option in my project (since I have to get the path for the JPG from an xml file I am loading).
    Could someone please help me with this?

    that's a flash bug.

Maybe you are looking for

  • Discoverer, not showing up the lov ellipse (arrow)

    am developing a report in oracle discoverer, and i have used item class in administrator .... but in the discoverer desktop, it doesnt show the lov arrow ..it is simply asking me to enter the value, rather than presenting me with a list of values...

  • Adobe Photoshop CS6 won't run, problem with Application Manager

    I've now got three Adobo Photoshop CS products on my MacBook Pro, the latest is CS6 which won't run. I own Photoshop CS3, I just happen to install the CS5.x suite today, which runs during the trial period (30 day, today is day #1). I then see that PS

  • Oracle Data Loader

    Hi guys! I'm planning to import a file with about 400k records with data loader (insert function). I do this operation with web services and I took about 7 hours. With web services I import about 20k records per time. Someone know if i use dataloader

  • HT4557 Need iOS 4.3 for Home Sharing

    I have a 2nd gen Touch. Running iOS 4.2.1. Ckd for update. Says its current version. Need 4.3 for Home Sharing. No generation limit listed for Touch in Home Sharing support. How can I get iOS 4.3? Is it available for 2g Touch?

  • Getting Client Date And Time

    Select sysdate from dual; this command returns the System time of the database server. but i want to select the system time of the client. please help. thanks