Animation of 3d models

Help me please! Did you know how i can use animation of 3d models in Director? And if you make 3d models in 3d max, please describe creation of animated models. I want animate for example running person.

I suspect your question is too vague and wide-ranging for contributors to this forum to answer. However, there is an excellent tutorial on how to go about character animation from back in Director's heyday:
http://www.adobe.com/devnet/director/articles/char_anim.html
It's pretty old, but then again Shockwave 3D hasn't changed in the last nine years.
(OK, Director 10 introduced a modelList for raycasting.)

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    http://people.freenet.de/ki_onyx/ludo_mockup8.png
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    Pretty hard to do. It's all math. You have to write code in the SDL (scene descipting language). Note: the board on image 1 is drawn with Java2d functions - however, the color values were taken from a previous rendering.
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  • How can I add 3ds Model into After Effects with animation and camera rotation?

    Hi all!
    I'm on my way to my final project of Multimedia Animation of my bachelor last year.
    I have good knowledge of After Effects & 3ds Max.
    I want to do a short movie with aliens being shot down.
    So, my question is: How can I import my 3ds model with the animation(keyframes) into After Effects AND rotate the whole character and it's animation as I move the camera?
    for example, having a alien being shot down at the same time I'm recording with the HD camera around, that means that I have to define planes and angles, the problem is that I'm not parenting the character correctly with the plane.

    Element doesn't do pre-anaimted objects, so that would be the limiting factor. Of course it could still be handy for otehr scene elements. On that note, using AtomKraft and exporting the model as an Alembic file with animation might also be something to look into...
    Mylenium

  • Inquire about the best laptop specifications for Developing Windows Apps and 3D modelling Animation using "Kinect for Windows v2"?

    I need some help in choosing laptop that is most compatible with "Kinect for Windows v2"; in order to develop Windows Apps, and 3D modelling Animation and Character Design. Which is better (Specifications):
    HP Pavilion Notebook PC 15-p150ne 
    AMD A10-5745M +
    AMD Radeon R7 M260 (2 GB DDR3L dedicated) +
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    The second system with the Intel chipset will more than likely have the Intel USB3 chipset required for Kinect. As for GPU they are similar, but the i5 with DDR3 1600MHZ ram is a better option. Keep in mind, if you are doing anything in-depth for
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    Carmine Sirignano - MSFT

  • Import animated model in after effects

    Hello guys.I was wandering if there is a way to import a 3d model that was animated in programs like 3ds max an so.I mean not just rotation and possition but animated some part of the object also.e.g if it is a humman then he have to have animated hands.Thanks in advance and if there is something that u didnt understand , feel free to ask plsease.

    I already have some pretty good 3D applications that can output OBJ and DXF amongst others (also FBX).  Do I really need to buy Zaxwerks JUST to import my OBJ into After Effects CS6?  In previous versions I could export an OBJ to Photoshop Extended and then import that as a 3D layer into AE (I just saw a tutorial on it) But I just learned that that functionality has been removed from AE CS6.  So what do I do now to get a 3D model into AE as a 3D layer?  I don't necessarily want to render everything from the 3D application as stills.  I would like to try to use AE's cameras so that I can integrate other AE layers with my 3D objects. 
    Or should I just stick to the old guns and do everything in the 3D application and render as stills?

  • Animated Textures for 3D models in After Effects CS4

    I'm working on a project and i was wondering if After Effeccts cs4 supported animated textured for 3D models. I've been making the model in Blender, exporting it as a .obj, opening it in photoshop, and making it into a .psd file. Then i import the .psd inot after effects. I can get textures, but i cant get any animated textures to work.

    I can get textures, but i cant get any animated textures to work.
    Well, that would require PS to support animated textures in the first place, would it not? And it simply doesn't. That asisde it's a pretty nonsensical workflow - whatever you are trying to do by hopping between 3 programs could probably be done easily in Blender's comp/ shading tree with direct access to texture data, render passes and all that. Realyl. For everything else you might wanan check this old article of mine to get an idea about a workflow that actually makes sense and plays out the benefits of working with render passes...
    Mylenium

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